Dvorak On The Future Of The Xbox 174
Thanks to PC Magazine for its John Dvorak-authored editorial discussing his view of the present and future for Microsoft's Xbox game console. Dvorak rages: "Microsoft has over $56 billion in the bank and should be dominating the console market. Unfortunately, the company's overall strategies have failed and may continue to fail, leaving the Xbox in the dustbin with the last great American hope for a super game machine, the 3DO box from circa 1993", before continuing: "I think it can be argued that high-expectation syndrome was partially responsible for the deaths of both the 3DO machine and Sega. It definitely plays into the Xbox story... Compare this rollout to the original Sony PlayStation 1's debut... it just kind of appeared and worked its way to the top by attrition." He ends by musing: "Keeping the Xbox alive is important to Microsoft. Its pride and prestige are at stake... We will see an Xbox II. Whether it fulfills Microsoft's dream or becomes a collector's item remains to be seen."
Xbox isn't dying (Score:4, Insightful)
This written from a Gamecube fan.
Re:Xbox isn't dying (Score:5, Informative)
Secondly, irrespective of Microsofts domestic market advantage, the xbox sells poorly in Europe and Japan compared to the PS2. Hell it probably sells poorly compared to the GC in Japan.
Re:Xbox isn't dying (Score:3, Interesting)
Re:Xbox isn't dying (Score:2, Interesting)
Re:Xbox isn't dying (Score:5, Informative)
Re:Xbox isn't dying (Score:2)
'sides, the PS2 is much further advanced in it's lifecycle - the people that would buy one at 200 have bought one really, i'm half expecting a price cut to 100 soon which will give it it's second wings.
just some retail figures I found for th
Re:Xbox isn't dying (Score:1, Informative)
Yeah, like True Fantasy Live Online, for example.
A nasty XBOX trick (Score:2)
Re:A nasty XBOX trick (Score:2)
Never happen because Microsoft needs to sell games to make money.
Re:Xbox isn't dying (Score:1)
The problem is caused by the fact that the XBox is grossly overpowered (especially with a harddrive) and is built of standard components, making it easy to "misuse"
Re:Xbox isn't dying (Score:2)
Millions of people are modding their XBOX and using them as 'cheap PCs'? No, sorry. There are people doing it, but 'rather large proportion' is... well... out of proportion.
Re:Xbox isn't dying (Score:2)
yea, I'm talking about the pogopin mods that are so easy to install anyone who's ever attached a pci card can do it. If I had a tv I'd be tempted to get one too.
now.. they should xbox2 do at least the things that xbox1 can do when modded...
Re:Xbox isn't dying (Score:3, Informative)
This is a fairly recent
Re:Xbox isn't dying (Score:2)
Considering there are only 3 major consoles that are generally considered to be in the console war, being in #4 or #5 isn't all that great of a position, as it puts it behind either a portable or an older system that it's not even directly competing with.
Recycling editorials? (Score:1)
Come on, this is Dvorak. (Score:5, Insightful)
As a self-proclaimed Apple expert, he:
Dvorak?
Re:Come on, this is Dvorak. (Score:5, Funny)
Re:Come on, this is Dvorak. (Score:5, Funny)
Re:Come on, this is Dvorak. (Score:1, Informative)
Re:Come on, this is Dvorak. (Score:2, Funny)
Re:Come on, this is Dvorak. (Score:2)
Scenario. Apple will announce its Intel initiative by showing a transition machine that uses both the Intel and Motorola processors. "So current Mac owners will not have to worry." This will be a high-end machine optimized to run Photoshop. Apple is adept at creating dual-processor architectures, so this won't be too radical. We've heard rumors of this kind of scenario for some time, under the code name Marklar.
That is one of the most bizzarely stupid ideas I hav
Re:Come on, this is Dvorak. (Score:2)
Have a look at this then. [emugaming.com]
The Amiga wanted to make the same 68K to PPC transition that the Mac had done, but rather than move straight to PPC and use emulation, a 3rd party PPC co-processor board was produced. PPC software ran on this processor and 68K software (which was most of the OS) ran on the 68K. So, you would have processor intensive stuff (like the decoding done by movie players) farmed out to the PPC.
Not an elegant solution,
Re:Come on, this is Dvorak. (Score:2)
Two DIFFERENT processors -- one for GBA games, and one for legacy GB games.
OK. I admit that this is not even in the same league as a desktop processor.
Re:Come on, this is Dvorak. (Score:2, Informative)
Re:Come on, this is Dvorak. (Score:2)
The PS2 for one.
The MIPS cpu in the orginal CPU is the IOP in the PS2, which also doubles for the main CPU when playing PS1 games on it.
--
The fallacy of government is that it assumes everyone needs to be told how to live,
but the fact remains it is unconstitutional to homogenize community by its own standards.
When it passes more laws until it makes everyone a criminal it has made the mistake of placing the intent on the "Letter of t
Re:Come on, this is Dvorak. (Score:3, Informative)
You might also be thinking about the DOS compatibility card, which was basically a teeny 486 computer on a PDS card. That, however, was almost totally separate from the Mac architecture (although it shared the network card, and you could share the clipboard between the Mac and PC, which was extremely
Re:Come on, this is Dvorak. (Score:2, Interesting)
Many people in the computer industry distrust John Dvorak ever since this incident. He had also been caught writing product reviews on products that he has never used. The articles were based only what he read from other articles, manuals an
Not dying... (Score:2)
Re:Not dying... (Score:2)
That's not necessarily true -- sure, XBox prices have never been lower, but the same is true of the hardware that comprises one. The longer a system is out, generally, the cheaper it is to manufacture it.
Re:Not dying... (Score:2)
This is also not necessarily true. They out sourced a lot of their chips and hardware within the Xbox thus they don't get the "volume" or "vertical integration" discount on the hardware that Sony and Nintendo enjoys. So while the price has undoubtly come down for them. It hasn't as fast as it has for nin
The sky is falling! (Score:5, Insightful)
Re:The sky is falling! (Score:5, Funny)
Nope, can't be Nostrodamus. There are people out there who actually put stock in what Nostrodamus predicted. I don't think anyone believes what Dvorak says. I think the better thing to say would be, "Dvorak is slowly becoming the mad, raving, lunatic of the high-tech industry."
Re:The sky is falling! (Score:1, Funny)
Slowly becoming? In my opinion, he reached the mad raving lunatic mark years ago. :)
Re:The sky is falling! (Score:1)
Re:The sky is falling! (Score:2)
he soils the name of my favorite keyboard layout too.
Re:The sky is falling! (Score:2)
I wonder when the fight between Dvorak and Kevin "Captain Cyborg" Warwick is then...
Dvorak Lacks Credability (Score:2, Insightful)
Re:Dvorak Lacks Credability (Score:1, Funny)
You picked the only two things he's right about.
Re:Dvorak Lacks Credability (Score:1)
Dvorak's such an idiot...
PS1 had a huge launch compared to it's rivals of the time. Sega's bumped up and lackluster Saturn launch (although I really liked the Saturn at the time). Atari's promising but unfufilled Jaguar support (not enough Tempest 2000 and AvP quality titles). 3DO who?
A lot of game shops offered trade-ins for the system before launch. I traded a SNES and games for a PS1 and launch titles at EB.
He definitely proves the "Empty Barrel / Noise" theory...
A point by point rebuttal. (Score:5, Interesting)
I never remember Microsoft stating that they intended to make a profit on the first Xbox. It was their introduction to the market - and for a debut product they've done remarkably well. They've done better than Sega and (arguably) better than Nintendo.
The product itself is rather good for a first effort (controller slip-ups excepted). It's definitely the platform with the most longitivity due to the superior hardware specifications.
All this has recently been compounded by Microsoft's decision to cancel or delay the release of its online game True Fantasy Live Online.
A game company cancelling a game is not a big deal in the industry. Heck, I've worked in the games industry for 6 years - and been working on 2 titles when they were killed in various stages of development. Cancelling a title isn't a death-blow to a company as large as Microsoft.
Microsoft has over $56 billion in the bank and should be dominating the console market. Unfortunately, the company's overall strategies have failed and may continue to fail
They're doing very, very well. Their main competitor is Sony. Sony is not going to take competition sitting down and has been fighting just as dirty as Microsoft, especially on their home turf in Japan. Microsoft has made impressive headway - done well in the US and Europe, but absolutely slaughtered the competition in some markets like Australia.
It's not like Sony hasn't made some mistakes - the PSX (Playstation 2 media center) pre-emptive strike against a possible Xbox 2 based "Media Center" was a disaster for Sony. There's no reason at all to doubt Microsoft's future in the console market.
The 3DO machine was the first 32-bit console; there were great games for it and it had powerful underpinnings. Its $700 price tag was probably the main thing that killed it, but it also suffered from the same problem that the Microsoft Xbox has suffered from: high-expectation syndrome.
Huh? 3DO comparisons aren't valid. 3DO was DOA because it wasn't marketed towards kids (who couldn't afford it), adult gamers weren't interested because there were no games (and Sony hadn't yet created the adult gaming market) - AND the 3DO didn't live up to the hype. But by all accounts from a consumer and developer perspective, the Xbox hit all expectations placed on it. I certainly have no regrets about my purchase, or about developing for it. I've played some great games, have some great games, had 2 titles published - and there are a number of games that I'm looking forward to.
I had experts come on my radio show and tell me flat-out that the Xbox would become the number-one gaming console, with Sony number two and Sega and Nintendo probably dropping out. [..] The relative lack of hot games reinforced the negative attitude, as did the promises that many of the hot games on the Sony platform would be "ported"--and when they were ported, they'd somehow be better. Some were marginally better, but not enough to change anything.
So somebody in marketing exaggerated a product's claims to a member of the mainstream media. Yawn. Really, were you born yesterday? Calling yourself a "journalist" would be some sort of exaggeration, but I don't blame you for trying.
However, you seem to forget that there weren't many good games when the Playstation 1 launched either. Sure, there was "Wipeout", but the PC version (or "port" as you seem to think that's a dirty word) looked much better. The killer Playstation 1 game, "Metal Gear Solid" began development when the machine was being designed. According to lore, they had a prototype running when the hardware was only at 30% of it's final speed. It was *several years* after the launch of the PS1 until that game eventually came out.
And it's the same situation on the Xbox - only last year and this
Re:A point by point rebuttal. (Score:1)
*bzzt* Sorry, you fail. PS2 still controlls the market in Australia.
Re:A point by point rebuttal. (Score:2)
This furor over TFLO's cancellation (which seems to be what spurred Dvorak into writing his piece) is one of the silliest things ever. I'm sure it cost Microsoft a lot of money to cancel, but MS knows (better than most) the even greater costs of releasing an MMORPG that fails to live up to expectations (I'm looking at you, Asheron's Call 2). From a customer relations standpoint, a failed but released MMORPG means that you're looking at a year or more of support
Re:A point by point rebuttal. (Score:3, Informative)
Re:A point by point rebuttal. (Score:2)
$299 or $399, I'm not sure.
How much was the original 3DO? Over $700 dollars!
Re:A point by point rebuttal. (Score:2)
> 3DO has these great games
The Shockwave series from EA was superb.
PO'ed, which unfortunately arrived after the console had
entered the death spiral, was a great, quirky,
innovative FPS. First missile-cam I ever saw.
Its creators deserved success.
Re:A point by point rebuttal. (Score:4, Informative)
This is correct... However, MS told shareholders that they would lose only around $900 million by the end of the first 5 years. Not even three years into the lifecycle of the console, and the Xbox has been the main cause of the Home and Entertainment Division losing over $2.3 billion since the launch of the Xbox. The Xbox is the reason that that division is now losing over $200 million per quarter, with no end to the losses in sight.
Every price drop, game bundle, or Live bundle they put out accross the world loses them more money per console... and the game sales haven't really been there to make up for the loss on the hardware, like what was expected. In fact, MS hasn't had, to the best of my knowledge, a million plus selling game worldwide since the original Splinter Cell, which was only the 4th title on the machine to break the million unit sales.
Re:A point by point rebuttal. (Score:1)
Re:A point by point rebuttal. (Score:5, Informative)
Here's a story [com.com] talking about MSFT's December Quarter of 2003. It talks about how they lost $394 million in that quarter. Here's another story [64.233.167.104] discussing how they lost $273 million the quarter before that. Both of these stories were easy to find and based on MSFT's reports to the SEC.
I always thought it was common knowledge that the XBox department was burning money like it was going out of style. Guess I was wrong.
Re:A point by point rebuttal. (Score:4, Interesting)
Umm.. look up the definition of longevity. Their technical spechs are pretty independant of longevity. The gameboy has longevity. It has some pretty poor specs. The PS1 had longevity the hardware was pretty baseline, the Dreamcast had technological supuriority and no longevity.
the fact remains, they haven't done nearly as well as they hoped. Have failed everywhere except America.
Nowm I'm not a fanboy. I have all 3. And a gameboy SP and a PC that can run all modern games. Thats just the facts. Xbox is nice technically, but did rather poorly in comparison to it's expectations.
Fanatic... (Score:1, Insightful)
I'm the first to admit that the X-Box has not achieved global domination. The only company ever to have made such a first-impact on the console market is Sony, and they did this with the PS1 when they entered a market which was much less business-savvy and brand-conscious than the current console market. Microsoft have also yet to crack in to the Japanese market, although I sense this wasn't really one of their initial priorities. All the indications a
I'm Just Curious (Score:3, Insightful)
I don't believe that the Xbox is failing. Just look at E3 this year, and you can see that Xbox exclusives like Halo 2, Burnout 3, Jade Empire, Fable, etc were walking away with a lot of awards, not to mention Xbox Live's success. I'm not trying to say that Xbox is the best system, because I think each of the big three systems has their own strengths, and I own them all. I think it's outrageous to compare the Xbox to the 3DO, though, as to this day I couldn't name you a single game for the 3DO, whereas the average gamer is probably aware of Xbox's lineup.
Re:I'm Just Curious (Score:2)
John didn't do a great job in his editorial explaining why it is failing. But it is failing.
The problem for the Xbox is that it is utterly unprofitable. Microsoft loses about 100 bucks per console. Since it makes only about $7.50 per game, each console user has to buy about 13 new games for Microsoft to only break even. Obviously used games do not count, nor does renting them.
Some have estimated the Xbox losses to be near a billion dollars. And let's assume
Re:I'm Just Curious (Score:2)
I believe it's far from over, and for Doom3 also read Half Life 2, Halo 2, and Fable, as obvious blockbusters. Xbox has a very strong lineup for the holiday season, more than just standard sequels that the other two machines have.
I really believe Microsoft will leverage this in the only way they know
Re:I'm Just Curious (Score:2)
Assuming that's true, Microsoft loses a whopping $60,000,000,000. Yep, if Microsoft sells a BILLION consoles over Christams and if every one of their best games get sold, Microsoft will lose 60 BILLION!!! Even Microsoft doe
You don't understand MS' buisiness model. (Score:1)
--LordPixie
Re:You don't understand MS' buisiness model. (Score:2)
The only reason Microsoft can support all of these other failures is because Windows and Office has about 80% profit margins. Microsoft uses those HUGE profits to enter into unprofitable fields.
You may be right, maybe the Xbox2 will not lose money and will start to earn a profit. Maybe by Xbox3 (about 12 years from now) the billion dollar l
Re:You don't understand MS' buisiness model. (Score:2)
Once Microsoft has strongarmed developers into becomin
Re:You don't understand MS' buisiness model. (Score:2)
I do know one thing for certain, though, the Xbox2 will NOT have a hard drive. I seriously doubt that Microsoft will be willing to lose money on each console in the next round of the console wars. The Xbox2 will be much leaner, that's for sure.
Re:You don't understand MS' buisiness model. (Score:2)
The problem is, Microsoft's competition is turning in a healthy profit on their console business. Unless MS can do REALLY aggressive underpricing (which isn't possible as long as they attempt to have the most powerful console on the market), that's not going to change anytime soon.
Re:You don't understand MS' buisiness model. (Score:2)
Japan is the key to winning this sector. Microsoft has to seriously break into Japan's game market first, but the Xbox is not ever going to catch fire there. Myabe the Xbox Next, but not this one.
But, with Sony in the market, with Nintendo not backing down, and with MS not becoming more geocentric, the game market is still up for grabs... MS has great potential to fail here. And they have before.... many times before.
Here's a different way to look at it... (Score:4, Interesting)
I'd like to draw your attention to this Cringely [pbs.org] article. It's a (long) opinion piece on MS' business model. Two points are made about the way MS works: 1) MS has incentives to increase losses. Yeah, you read that correctly. Without losses to balance off their massive growth in the Office/Windows department, they'd plateau and go nowhere. 2) Microsoft has basically saturated the PC market, and sucked as much profit as humanly possible from computer sales. Thus, they have to move into new markets.
Keeping the top two points in mind, the X-Box seems to be doing a perfect job of what MS wants. Now, I certainly don't expect you to whole-heartedly agree with the above article, but do at least read it...
--LordPixie
Re:Here's a different way to look at it... (Score:2)
However, I happen to think that Microsoft will NOT win the console market. Essentially Microsoft is in a catch-22 situation with the Xbox. If it fails to sell, Microsoft failed. However, due to the 100 bucks loss on each console, if it succeeds, Microsoft loses even MORE money.
Maybe Mic
Re:Here's a different way to look at it... (Score:2)
The home and enterta
Re:Here's a different way to look at it... (Score:2)
Also, I've read that Microsoft makes from $5 to $10 per game. If you can find something different and higher, I'd like to see it.
Re:Here's a different way to look at it... (Score:2)
My only comment on the numbers you just reiterated is: for games for which MS acted as publisher and distributor (1st and 2nd party games) even $10 revenue per box sounds awfully low.
And given the number of units sold, a statistically significant number have been first and second party titles, enough to bring up the average.
Therefore I figure that a straight average of $7
Re:Here's a different way to look at it... (Score:2)
Your forgetting retail mark up.
It may cost $1 to make the physical form of a $50 game but the retailer/distributor gets around 60% of that. so that leaves 20 bucks of which they must pay that $1 and marketting and developement.
Re:Here's a different way to look at it... (Score:2)
According to this article, the Xbox has lost Microsoft billions of dollars:
ht
Re:I'm Just Curious (Score:2)
When I talk about a strong software lineup, that's exactly what I mean. They make money from the software. People don't buy a ne
Re:I'm Just Curious (Score:2)
You have just listed 4 games that are nichey products that traditionally have done well in the "PC" market and sold about fairly low number of units. FPS + mmorpg don't have a significant niche in consoles.
Re:I'm Just Curious (Score:2)
I suspect the proof will be in the pudding, but the hy
Re:I'm Just Curious (Score:2)
Re:I'm Just Curious (Score:2)
But a lot more people do. Only The Sims has sold more than Half Life on the PC. Halo is the Xbox's biggest seller. Doom 3 and Half Life 2 have been grabbing gaming headlines for months, leaked demos, stolen code. Counter-strike is the most popular online game ever. It's hardly a 'niche' market. Quake, Doom and Half-Life are some of the biggest and most famous franchises in PC gaming.
Now that a console has finally been observed to be capable of representing the ideas tha
*cough* Halo ? (Score:1)
Bungie was originally a PC (And Mac !) developer. And a damn good one too. (I hope you've all played Myth & Marathon)
I think the logic behind the 'XBox hurts PC' charge is that MS winds up buying development companies, and makes them XBox only. Like they did with Bungie. That, and the potentially more lucrative market for the XBox takes focus away from PC development.
--LordPixie
Re:*cough* Halo ? (Score:2)
Re:I'm Just Curious (Score:2)
umm.. exclusive means "xbox only" not "xbox and PC only" since Jade empire is ofr the PC as well. Halo two will be eventually. Burnout and fable are most likly excluive but Jade empire is definently not.
Re:I'm Just Curious (Score:2)
Re:I'm Just Curious (Score:2)
Proof: Official site. [eagames.com] The sample box is labeled "Playstation 2".
You know you're wrong when (Score:5, Funny)
So, then Microsoft should be a Monopoly? (Score:2)
Now the XBOX is taking heat for not crushing the competition.
In my view the XBOX is doing well. I know just as many people with a XBOX as a PS2. Nobody I know has a GameCube (well except me I have all 3 but I'm sick).
Right now if most people want a new game system they pick the XBOX, the PS2 is seen as being "old" and the Gamecube is not seen at all.
Either way I hope there is enough market for all 3 and that the games keep coming.
Re:So, then Microsoft should be a Monopoly? (Score:2)
and the proof for this is where? Anicdotally. all the black guys I know have an xbox, ps2. All the white guys have a PS2 some have game cubes, and equal number of xboxes. All the asian guys I know have a PS2 and a GC. Almost everybody has a GB SP too. Common denominator: everybody has a ps2. Now the ps2 sales haved ropped. however the games sales haven't dropped as much. I
Re:So, then Microsoft should be a Monopoly? (Score:2)
Just because you and your friends don't like the Cube doesn't mean it's not being seen. Just not seen by you.
Agreed on the last sentence: more games = more fun for all.
Right (Score:2)
That just goes to show, you can't have a monopoly without a market that agrees with you.
XBox Endangered But Not Dying (Score:4, Insightful)
But, if they can come up with the games to drive sales in Europe and Japan, then things could turn around dramatically. I think (with no evidence whatsoever) that internal politics may be keeping them from doing what must be done in the way of aquiring local development talent for the overseas markets and of course marketing effectively there. There's no secret to what Sony did to become the dominant player in the console market. Microsoft just has to decide that this is a game they want to win. I think the future of the company depends on this more than they would like to admit given the rise of Linux and OSS solutions on the desktop.
Mistake of equating money to dominance (Score:2)
Re:Amazing.. (Score:2, Interesting)
Suuuure you do.
Dvorak is the most pro-MS journalist around. He has lunches with Bill Gates. For him to say the xbox is a disaster is pretty suprising.
Re:Amazing.. (Score:2)
Hopefully, MS will be so pissed off that they drop him. Finally.
Re:Amazing.. (Score:3, Interesting)
I'll give you a hint: they're located in Redmond, WA and it isn't Nintendo of America.
Re:Amazing.. (Score:2)
No, you aren't expected to know everyone. No one is asking you to. But if you want to work in this industry you do have to know who people, especially loudmouthed idiots like Dvorak, are. You want to know why?
Because those are the columnists your bosses
Re:what? (Score:3, Interesting)
Yeah, God forbid we actually try to understand through argument why others have the opinions and beliefs that they do. Far better to assume that everyone is exactly the same, holding hands and singing songs under a bright rainbow.
To sum it up: who the fuck cares?
Who the fuck cares about anything on the In
Re:Whats all the fuss about??? (Score:3, Insightful)
Re:Whats all the fuss about??? (Score:3, Informative)
Re:Whats all the fuss about??? (Score:2)
Re:Whats all the fuss about??? (Score:2)
Re:Whats all the fuss about??? (Score:2)
Re:Of this you can be 100% sure! (Score:3, Insightful)
Re:Of this you can be 100% sure! (Score:2)
Re:I respect Dvorak, but what's he on this week? (Score:2)
Re:I respect Dvorak, but what's he on this week? (Score:3)
Anyone that manages to get themselves that badly infested AND NOT NOTICE IT untill running a malware removal app is clearly not someone that the computer world should take seriously.
The man simply doesn't know what he's talking about.
Re:I respect Dvorak, but what's he on this week? (Score:2)
It goes back to a talk I heard from Robert Cringely last year. Cringely noted that IT pundits, like himself and Dvorak, simply have to make the prediction and let it loose - but they don't blast it. That way, if they are wrong, very few people know about it. If they are right, they can go on for years about how they predicted the end of the Xbox, Apple, etc.
Pretty good gig if you can get it. :)
Making up money? (Score:2)
"..you need to buy an extra "output adapter" and "remote control" to unlock all its features - but that's only to make up on the money lost by MS on the base system..."
Actually, making the remote control as a seperate purchase was a slick way to avoid paying licenses to the DVD consortium (or whateverTF they're called). At first I thought this was stupid, but now I realize it makes sense. You would have to pay another $15-20 per Xbox if they shipped it as a viable DVD player, and what if I don't want a