Game Pricing Trends Examined 53
jvm writes "Over at Curmudgeon Gamer, there's a new article, 'A Preliminary Game Price Study', that tries to address the question 'How does the price of a $50 game drop after its release?'. Data, graphs and discussion are provided for almost fifty games across the three big consoles (PS2, Xbox, GameCube) over a span of nearly six months. Among other observations, two price drop periods are noted since the beginning of 2004, and for this data set it appears that Xbox games were discounted more on average than GameCube and PS2 games."
How about PC games? (Score:2)
Re:The Best Times to Buy (Score:5, Interesting)
The lack of PC data though is rather odd. PC games and console games are increasingly existing in the same space. The major difference being that the used market for console games seems to be rather large while the PC used market is much smaller. As well PC stock tends to be available longer. From my own informal observations (i.e. I just bought a Gamecube a few weeks ago) console games seem to hit the shelves, sell, and are then either discounted down, start showing up used (possibly forcing a decrease in price?), or re-released at a cheaper price (e.g. Nintendo's "Player's Choice" line). I really wonder what the effect of the used market is on new game prices. Some, more recent titles, show very little change (perhaps $5 cheaper for the used product) while older games are offered either at modest or serious discounts depending on total price and general popularity. Super Smash Bros. Melee is still around $25 with the new title selling close to the $30 mark, while the slightly newer (and critically acclaimed) Eternal Darkness has dropped in price to ~$13 or so. I was unable to even find new copies for sale.
Demand thus seems to be the likely factor that drives many of these price cuts. Yes, popular games will drop with time or in order to snare the last few holdouts by making a popular game available at a lower price. On the other hand older games that are still popular command relatively high prices in comparison (IIRC I paid $40 for the Diablo II Battle Chest about a year ago, a relatively high price for a game that's four years old).
Interesting (Score:5, Insightful)
Now, in the past 10-20 years, inflation has taken a bite out of prices, so real prices have gone down significantly. That $50 example (let's call it Marble Madness) costs about $81 today, accounting inflation! The Mortal Kombat cartridge would be almost $90! Can you imagine shelling out $90 for a cartridge game let alone one as awful as Mortal Kombat for the SNES? (This doesn't include you, Neo-Geo home system owners).
Of course, over time, the real price of video game software approaches zero as most games that are 10-20 years old command $1-5 in the bargain bin. Video games just need to sell extremely quickly and expensively to make vast profits... other profits are eked out slowly over time as nominal and real prices are reduced.
Re:Interesting (Score:3, Interesting)
Re:Interesting (Score:3, Informative)
The food chain goes: Retailers-Publishers-Developers-Development Staff.
Re:Interesting (Score:2)
Re:Interesting (Score:1)
Re:Interesting (Score:4, Funny)
If you even dare to imply that NeoGeo owners would pay any sum of money for Mortal Kombat on ANY system, you're fit to be tied.
Re:Interesting (Score:3, Insightful)
Furthermore, a number of sealed atari games that I have (pre-crash) are priced around $30. (Post crash ones are often in the $5.00 -$7.00 range!)
I do remember some carts being high though. I think the $70 ones came around in the Super NES days.
Re:Interesting (Score:2)
Contrast that to '94, when Chrono Trigger commanded a $70 price tag. We have to bear in mind fabrication costs, as well-- it cost a lot more to produce the ROM chips for a 32M cart than i
Re:Interesting (Score:3, Informative)
NES cartridges started out in '85 at the $30 price range.
Looking in old video game magazines (that every good geek should own), it looks as if new Atari 2600 carts came out at $30. When the 5200 was released, those games were priced around $35.
However by 1990, new NES games were in the $45 dollar price range. I haven't actually sat down and tallied up prices across the years, but it must be that the new cartridge prices slowly rose during the NES' lifespan.
I do remember pa
Re:Interesting (Score:1)
Why do Xbox games take deeper, earlier discounts? (Score:1)
Or is it because stores order more of them than they should, and they need to clear them out before drowning in them?
Re:Why do Xbox games take deeper, earlier discount (Score:2)
Re:Why do Xbox games take deeper, earlier discount (Score:2)
Quality graphs (Score:5, Funny)
Re:Quality graphs (Score:2)
Re:Quality graphs (Score:2, Funny)
Really, I think that it is because one of the buttons on a ps2 controller is a triangle.
Re:Quality graphs (Score:2, Informative)
Missing data (Score:4, Interesting)
Re:Missing data (Score:2, Interesting)
However, what you suggest would be very useful in determining at what price certain games sell best, as determined by retailers (important - they are the same folks that NPD track, not the pubs and not us customers). From the graphs, it appears that the sampling of Xbox games that were analyzed sell better when discounted, since the prices drop somewhat earlier than for
Re:Price Fixing? (Score:2)
FLUCTUATE (Score:1)
P Pronunciation Key (flkch-t)
v. fluctuated, fluctuating, fluctuates
v. intr.
To vary irregularly. See Synonyms at swing.
To rise and fall in or as if in waves; undulate.
v. tr.
To cause to rise and fall or vary irregularly.
dammit!,
eudas
Re:FLUCTUATE (Score:2)
Re:FLUCTUATE (Score:1)
haha.
eudas
Comment removed (Score:5, Interesting)
Re:Recent Shopping Experiences (Score:1)
Consider that Wind Waker broke records for pre-orders, but didn't break any records for sales. That is to say that the Gamecube market is set. There are X number of consoles out there and a high percentage of those are going to buy all the nintendo games. This is good for Nintendo, but bad for third parties and consumers who want something outside of what nintendo offers. Compare with Xbox, with its Y number of console owners who are open-minded and might tr
Re:Recent Shopping Experiences (Score:2)
Re:Recent Shopping Experiences (Score:5, Informative)
In the U.S., this game was released in a limited print run last year. It sold out at $50 within months, and shot up to around $85 max for unopened copies on eBay, because of its newfound scarcity. This is why you see $40 used copies. Two months ago, a reprint was issued, and all retailers (who had been out of stock for months) - including GameStop, Amazon.com, and outpost.com (notable among collectors for having sporadically restocked first-print versions over the course of weeks leading into last November), restocked new copies, selling it at its new retail price of $20-$25. Selling out and warranting a reprint implies exactly the opposite of your assessment of the market's readiness to accept GameCube RPGs, and sites have already started granting good scores to Tales of Symphonia.
If you want to point at a game that has devalued due to market pressures, look no further than Beyond Good & Evil for all three current consoles. It sank to $20 within a week or two, and the GameCube and Xbox versions promptly sold out at most retailers. The PS2 version is now the only remaining version that is commonly available, although scarcity has not caused the collectible value of any version of the game to rise.
If you want another example, ask Visual Concepts about what they think of Madden, then prepare to avoid a few punches to the face.
Re:Recent Shopping Experiences (Score:2)
Re:Recent Shopping Experiences (Score:2)
This actually annoys me a lot, a
Christmas not a good time for the study. (Score:1)
I think the study was very interesting. I actually thought that price drops happen a lot later. It would be interesting to repeat the collection of data mid-year. Are the price drops around early January due to a 30 day drop or because its after Christmas??
Its kinda like doing a study of Christmas trees and discovering a 95% drop in January.
As a former EB games store manager... (Score:4, Interesting)
EB issues "price changes" across the board every few weeks. This accounts for the drops that are seen.
As for Xbox games being discounted more, I would say that this sample size is way too small. Also the focus on "top tier" games shows fewer drops for PS2 games.
Let me explain. From working at EB, I know that there are an unbelievable number of "trash" PS2 games that are released. Most of you have never even heard of these games (RTX Red Rock, Seek & Destroy... etc.) these games run at $30-$50 for about a week and then plummet in price, often to under $10 in a month. Had some of these been included, the results would be different.
Also, microsoft's extremely agressive pricing of it's first party games CS and PGR2 also has an effect on the xbox graph.
As for gamecube... well. You folks at slashdot seem to want to always focus on the fact that the GC is hanging in there on the hardware side. Which is 100% true. Unfortunately, the GC get's KILLED in software sales. The average PS2 owner has 9 games, the average XBOX owner has 13, but average GC owner has only 5! (Gamenews daily, Feb04)
One last comment about the bargain bin, the reason that they are full of xbox games.... surprise! Because they sell! Everyone is sick of seeing all the old PS2 games (*many* of them sports games). So the bins are about 50% xbox 40% ps2 and 10% GC.
Re:As a former EB games store manager... (Score:1)
I would have thought (Score:2)
Competition is good (Score:3, Insightful)
With 3 consoles in the market the games are cheap. With 2 consoles left, you might see games hover alot longer at $40. With 1 console left, you're done. Back to the 80s NES days where megaman costs $50 for years and years.
Check the data he links for some used numbers... (Score:2)
IMHO if you you're going to wait for a certain game to price drop significantly instead of buying it right off, you might as well stake out a used copy. Even re impulse buys, there have been quite a few games I would never pay x$ for, but then saw extra cheap used and went for.
Anyway, he does include some numbers for used data in the spreadsheets he
I miss dirt cheap games (Score:2)
Re:I miss dirt cheap games (Score:2)
Rate of price drop relative to genre (Score:3, Insightful)
Sometimes, Now is the Best Time to Buy (Score:2)
Gameboy Advance (Score:1)