Please create an account to participate in the Slashdot moderation system

 



Forgot your password?
typodupeerror
Get HideMyAss! VPN, PC Mag's Top 10 VPNs of 2016 for 55% off for a Limited Time ×
First Person Shooters (Games) Graphics PC Games (Games) Software Entertainment Games

Farcry Patch Gets Nvidia Shader Engine Boost 21

An anonymous reader writes "Anandtech has posted a detailed article on good-looking PC FPS Farcry's forthcoming 1.2 patch which takes advantage of Nvidia's Shader Model 3.0 engine. The patch is supposed to boost Farcry performance for all video cards, but with Nvidia [supposedly] getting the biggest boost from SM3. (Further details on Nvidia's SM3 engine can be found via HardOCP) Benchmarks are included in the Anandtech article." The article also notes: "ATI assures us that they have also been working with CryTek on their efforts. Since we have seen a performance improvement with the latest driver and new 1.2 patch, we don't have any reason to think that anything extraordinarily fishy is going on behind the scenes between NVIDIA and CryTek."
This discussion has been archived. No new comments can be posted.

Farcry Patch Gets Nvidia Shader Engine Boost

Comments Filter:
  • by stoneymonster ( 668767 ) on Friday July 02, 2004 @12:33PM (#9593001) Homepage
    The 15% speed boost is in "run" speed, i.e. the speed with which your character places one foot in front of another while fleeing drooling monsters, not a 15% FPS boost on your video card. The poster is confusicated.
  • by Anonymous Coward
    is that they moan and bitch like this:

    "If these are the only differences between the SM2.0 and SM3.0 paths, then all we heard about were the performance enhancing features. We do appreciate NVIDIA providing us with the patch and information before it went live on Ubisoft's website, but we would still rather have had some of this information directly from the source. Obviously, we want to present a fair and unbiased account of what's actually happening, and we should be fine as long as we take proper precau
  • by unassimilatible ( 225662 ) on Saturday July 03, 2004 @12:57PM (#9600436) Journal
    HardOCP also reports on dynamic branching by non-PS 3.0 cards [campus.luth.se]. Pic here [hardocp.com] and downloadable demo link here [campus.luth.se].

Time-sharing is the junk-mail part of the computer business. -- H.R.J. Grosch (attributed)

Working...