Videogame Speed Running Speeds Up A Notch 60
Radix37 writes "The PlanetQuake-hosted Speed Demos Archive, dedicated to 'trying to complete a videogame in the fastest time possible', has been updated with an improved speedrun of Half-Life in 0:45:45, over 5 minutes faster than the previous run - some more crazy level-skipping shortcuts were added to cut the time by so much, and there's very detailed commentary from the creator. The Metroid Prime record was recently dropped to 1 hour 4 minutes from 1:17 by a lot of new tricks and exploits, too. Also of note, recent improvements on Super Metroid, on Metroid Zero Mission, and, interestingly, on Super Mario 64 (including a glitch collecting 'only 16 stars' instead of 70) have been impressive."
Impressive? (Score:1, Flamebait)
On the other hand, if I had a spacecraft capable of traveling near the speed of light, I could easily beat all of these times.
Re:Impressive? (Score:3, Funny)
Re:Impressive? (Score:2)
Re:Impressive? (Score:5, Interesting)
But compared to each other in terms of a round trip by the spacecraft eventually returning to Earth's reference frame (the only way to compare them, really), the spaceship will be arbitrarily slower. So hiking off in a spaceship is indeed the wrong thing to do if you want to break time records. Remember, in the twin paradox, it is the twin who goes into space that comes back young; that can't happen unless he's the one experiencing slow time.
(Actually, it suffices to jush put Earth in the spaceship.)
You can get the opposite effect if the spaceship exceeds the speed of light; the equations say that then time will indeed "speed up" relative to the rest of the universe, ironically eating the "advantage" of going FTL in the first place. There is no evidence this is anything more than an amusing mathematical diversion, though. (Note, this does not refer to "warp drives", where the ship is techncally stationary and space moves, this is refering to an actual tachyonic space ship. It may be written in a sci-fi context but this article [theforce.net] from a PhD in cosmology might help.)
Re:Impressive? (Score:2)
Re:Impressive? (Score:4, Interesting)
Think, McFly, think. It is the guy on Earth living at a hummingbirds pace. The guy on the spaceship has the distinction of playing the slowest ever video game.
I don't get to say this often on this site, but I am unequivicably correct and if you disagree, you are simply wrong.
Re:Impressive? (Score:2)
Re:Impressive? (Score:1)
Re:Impressive? (Score:2)
Well, this is true.
Think, McFly, think. It is the guy on Earth living at a hummingbirds pace.
But this is not. To the person on the spaceship, the person on Earth is living extremely extremely slowly as well.
The hummingbird's pace doesn't happen until the person on the spacecraft slows down, turns around, and returns to Earth, or just until he slows dow
Re:Impressive? (Score:1)
You've been here too long.
Metroid Prime PAL differences. (Score:2)
Re:Metroid Prime PAL differences. (Score:2)
Re:Metroid Prime PAL differences. (Score:4, Informative)
"N" - A Platformer made for speed runs (Score:5, Interesting)
What's the point? (Score:3, Interesting)
John Carmack had a quote I liked when talking about how they slowed down the pace of DOOM3 because, "It would be a shame to just have you running past all of this hard work at a hundred miles per hour..."
Re:What's the point? (Score:5, Insightful)
Re:What's the point? (Score:2)
Re:What's the point? (Score:4, Interesting)
So I guess another point of speed runs is to let lazy guys like me re-live old games without wasting too much time.
Know the feeling (Score:2)
Re:What's the point? (Score:2)
Re: (Score:2)
Re:What's the point? (Score:2)
Re:What's the point? (Score:5, Interesting)
If you're making speed runs, you've played the game so many times that you already know the way the levels look and the beautiful graphics in intimate detail. For example, the guy with the 1:37 Metroid Prime run says that it took 3 months to reach that point.
Speed run people know the game so well that they can exploit all kinds of insane tricks and glitches and other things about the game to play it in a completely different way than the way that the designers intended.
Personally, I think that's prety cool. Someday I hope to work on a game that's so robust and open-ended that people are able to find crazy tricks that I had no idea existed and fun enough that they're willing to spend months finding and exploiting them.
Re:What's the point? (Score:2)
Re:What's the point? (Score:3, Funny)
Re:What's the point? (Score:2)
Why would anyone make a speed run through a game? Why would anyone try to make it through Metal Gear Solid without killing anyone? Why would anyone spend months collecting 99 of every non-unique item in Final Fantasy? Why would anyone set up a parking lot of stolen cars in the middle of the street in GTA3? Why woul
Wicked (Score:2)
As usual the biggest failing of these First person adventures is that they end. Though in the case of Metroid, there was a lot of extra stuff to do.
Killing Nihilanth (Score:2)
Heh, nothing to do with speedrunning, but I remember once trying to kill Nihilanth by ladning in his brain and using the crowbar, just because I could. Worked, too.
Metroid Prime low percent runs (Score:2)
another site (Score:2, Interesting)
Except from the site: These are movies of various console games being played extraordinarily using an emulator as a tool to get over humanly limits such as "skill" and "reaction".
But it's interesting anyway.
Re:another site (Score:2)
Re:another site (Score:2)
Id rather play the exact opposite... (Score:2, Interesting)
I mean some of my most favorite games are the ones with what seems like unlimited content (like Privateer and such).
Id much rather seem movies of some on
Re:Id rather play the exact opposite... (Score:2)
Speed runs via exploits? (Score:3, Insightful)
People who complete the game as intended, but do it in the quickest time, I might find that a little more impressive, but I guess it's hard to judge what's an "exploit" and what isn't.
Re:Speed runs via exploits? (Score:4, Interesting)
Of course, there is a line between using exploits to get a little more speed (Morimoto's use of wall- and ceiling-crawling bugs in Mega Man 2, for example) and using exploits to skip most of the game. I saw a speedrun for a Flash game that involved using the "Play" option in the Flash player a couple of times to skip just about everything. That's not very skilled.
Rob
Re:Speed runs via exploits? (Score:2)
Re:Speed runs via exploits? (Score:2)
Not sure how that's at all relevant to my point, besides.
Rob
Re:Speed runs via exploits? (Score:1)
And it's not relevant to your point at all, just thought I'd mention it.
Try actual running (Score:1, Flamebait)
I love videogames and all, but I fail to see the point of speed runs (but do see the point of actual running).
Re:Try actual running (Score:2)
Re:Try actual running (Score:4, Funny)
Rob
Computer running is better (Score:2)
You get higher FPS
Halo (Score:3, Informative)
Re:Halo (Score:2)
Re:Halo Going Nowhere Fast (Score:3, Informative)
They're posting the videos of each level on Mondays, Wednesdays and Fridays over the next few weeks--the contest just finished. The first level has already been posted and is an impressive piece of work.
The BitTorrent for the Pillar of Autumn video is here. [mythica.org]
-Geoff
Re:Halo (Score:2)
Quake done Quick (Score:2, Informative)
http://www.planetquake.com/qdq/
Quake 3 mod - Defrag (Score:1)
No BitTorrent (Score:2)
And how come you don't see anybody do like the old Quake Done Quicker, and put a bit of humor into the demo? I just about died the first time I saw it, when the happy face sprang out at the guy, and then he turns around and berates you for laughing! As well as the running commentary during the run - why don't we see that done a bit more?
Re:No BitTorrent (Score:3, Informative)
FilePlanet is indeed very Full these last weeks ... gamespy doesn't seem to care either. But that's why there's also an archive.org link with no lines or registration bull.
Metroid: Zero Mission (Score:2)
Metroid: Zero Mission is a remake of the original Metroid in many ways. Most of the important items are found in the same, or similar, places as they were before. The overall map of Zebes is similar (though there is a huge new area). They added some of the items from Super Metroid, and also a couple of extra items. So far, nothing unexpected.
But the coolest thing about game, even coole