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First Person Shooters (Games) Quake Entertainment Games

FreeDoom, OpenQuartz Help Recreate Classic WADs 22

Toddd writes "Everybody knows that the Doom and Quake engines are opensourced. But the game data (such as graphics, sound, and maps) are not. Therefore, if you want to check out the quality of today's source ports like Doomsday for Doom or Tenebrae for Quake, you either need to download the shareware versions or buy the retail boxes. However, what is less well-known is the existence of projects like the recently updated Open Quartz, offering 'GPL-compatible content - including models, maps, sounds and textures - which are required for a fully GPL game using the GPL Quake source.' FreeDoom also does similarly for Doom." We recently covered a new release of Doomsday.
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FreeDoom, OpenQuartz Help Recreate Classic WADs

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  • by Mitleid ( 734193 ) on Wednesday July 14, 2004 @07:48AM (#9695646)
    No offense to the artists and developers of FreeDOOM, as I'm sure they work very hard, but I saw this a few weeks back and just thought it looks terrible. Personally I think some of the artistic concepts are pretty cool and interesting, but overall they just aren't professionally executed (at least not up to par enough to compete with DOOM and DOOM II, which I've seen on sale for 20 dollars or less at some places.)

    This is a pretty consistent problem with "free" software, though. Most of the time the graphics just aren't up to snuff enough to compete with professionally developed games. While the coding seems pretty solid, it's obvious that the art needs some work. It'd be interesting to get some input from artists who use computers as a medium: why is quality art in open-source or free games so lacking? What draw isn't there for good artists to pick up a project and help out? Inspiration? Income concerns? Inquiring minds want to know!
    • FreeDM is basically FreeDOOM, but the guy who has worked on it has edited some of the content so stuff like textures tile better.

      It also omits the notoriously bad looking enemies, which you don't really need for DM anyway. Plus the download is smaller.

      There are FreeDM servers running on ZDaemon from time to time. I don't know about now, but I'll try and convince some server admins to run some. ZDaemon Capture the Flag is something that everyone should experience, and projects like FreeDM makes it loa

  • Duke nukem is open source, but doesn't have any free graphics. Is anyone working on this?

    • I know a bunch of people pushing content for Duke
      They're taking forever to publish something though.. ugh

      please, kill me now
    • Check this [edgenetwork.org] out. It's an OpenGL Build engine port for DN3D (works with Duke it out in DC, Caribbean, Nuclear winter, etc). Seems to support resolutions up to 1280x1024. There's also a high-res texture pack (abot 60 megs) availible as a torrent dl.

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