Sony Confirms 59 In-Development Japanese Titles for PSP 40
roadies writes "As tangentially mentioned a day or two back, Sony has confirmed 59 PSP titles currently in Japanese development, with many likely to make the Japanese launch of the handheld. Depending on how many debut at hardware release, this may make other handheld system launches pale in comparison, at least compared to the U.S.: the GBA had 15 titles, N-Gage only had 6 titles, and the cult favorite Neo Geo Pocket Color had around 10 launch titles. This is interesting in light of rumors that PSP dev kits haven't been widely released." Which of the games on the current list actually excite you?
Hey, hey! (Score:5, Insightful)
Along with the fully compatable line of several hundred GB and GBC games. That's the power of having near 100% marketshare due to lack of competition. That is a huge advantage for every backwards compatable GameBoy system, no matter how few new games it has at launch. You can buy GB / GBC games which are still entertaining for 10 bucks off ebay or a used game store. Used PSP games will run 40 at best for months after launch, while the DS has a million games, including late GBA titles.
Re:Hey, hey! (Score:5, Funny)
Re:Hey, hey! (Score:2)
Rob
Re:Hey, hey! (Score:2)
I bought a GBA because of GB/GBC compatability very near launch. Never owned a GB.
I bought a PS2 because of PS1 compatability a bit after launch - my PSX had been dead for 2 years.
Those got me as a customer because of that. Obviously I wouldn't be the only one.
Re:Hey, hey! (Score:3, Interesting)
I think screensize is going to be important (Score:2, Interesting)
The PSP next to the DS however shows the PSP as having a far far far far superior screen. Will that matter? Well yes. IF sony can avoid the mistake of the "also ran" portables. Can
Re:I think screensize is going to be important (Score:1)
Re:I think screensize is going to be important (Score:2)
Re:I think screensize is going to be important (Score:1)
Re:I think screensize is going to be important (Score:2)
But as I said battery life is going to be important. Hopefully sony will realise this.
I do have some hopes however. Lets not forget that sony knows about portables. It created more battery operated gizmo's then nintendo has games. Unless they are completly screwing it up I think that the battery life is not going to be as insa
Re:I think screensize is going to be important (Score:2)
In both of those cases, it didn't matter how wonderful the screen was, because there weren't enough good games to play on them. The sheer number of games available for the GB killed both of those systems. However, Nintendo now has a bad history of dealing with third-party developers... something that Sony has been extremely good at.
I'm afraid
Re:I think screensize is going to be important (Score:1)
First generation trend is over (Score:2, Interesting)
People are also 10x more alert and careful with what the buy given all this internet info available too.
WTF?! (Score:3, Funny)
Re:WTF?! (Score:3, Funny)
Then you can play "one handed solitaire".
That number will come down for the launch (Score:3, Informative)
Looks wrong (Score:5, Insightful)
But going by this list it seems like a bunch of sequels for existing playstation games. None of these games stand out as portable games. If you look at the GBA you get games like Advance Wars and Pokemon. These are portable games. They just wouldn't work out too well on consoles or pcs. Pokemon are something you carry around with you and battle your friends with. Advance Wars is the ultimate penis size measurer on long road trips. These PSP titles seem to me like they are reruns of popular 1 player Playstation games.
The PSP seems to me like its going to be a console you can take with you as opposed to a portable gaming platform. The game gear lost to the game boy for the same reason. It was sonic the hedgehog in full color versus Tetris in spinach green. We know who won.
Portable != only slow games (Score:4, Interesting)
One of the reasons genres like turn-based strategy games work so well on previous portable systems (such as the GBA) is because the portables simply weren't up to doing many other genres. The controls of a GBA, in both number of buttons and movement method (smallish D-pad), just aren't very good for modern 3D racing games, 3D action games, fighting games, etc. The small low-resolution (i.e. less than a television) screen is also a factor.
IMO, that is the most exciting 'feature' of the PSP - we have here a portable that can handle stuff like 'real' racing and 'real' action games now, something that has been missing in the portable space for many years. The PSP has more than enough buttons (same as or more than a SNES, yes?). It has a very clear screen that is also an excellent size. It has analog control, which is the real big deal versus the DS. I will take real analog over a stylus almost any day of the week, and I am not remotely alone - who wants to play a Mario64 or MarioKart64 port with no analog control? Would I rather 'suffer' through a portable FPS game with some analog control (a la Goldeneye) or with a stylus that makes my 24-year-old male hand block the screen (a la no successful game I have ever heard of)?
Even better, most of these features make the PSP more suited for stuff like turn-based strategy games. Especially the better screen.
Obviously Sony could screw up the PSP (price and battery-life are important, if less crucial than many Nintendo fans claim). I am hardly a Sony fanboy (they piss me off far more often than not), but the PSP has a real shot at finally allowing some real genre variety again in the portable videogaming market. Just because Nintendo has traditionally chosen to make a cheaper and less capable portable system doesn't mean all portables have to be like that!
(As a historical aside, the original Gameboy had tons of quality action games and the like that you just don't see on its GBA successor. You had a good Metal Gear Solid game for example. Whether the GBA is missing these types of games because of the consoles moving to more advanced [i.e. 3D] versions of these genres, or the fact that apparently 90% of the GBA market is little kids who want franchised games or sequels is a question yet to be answered. I suspect the PSP might answer it, though...)
Re:Looks wrong (Score:1)
It was sonic the hedgehog in full color versus Tetris in spinach green. We know who won.
Yeah, Nintendo never got over that.
I'm just prayin' for a Ratchet and Clank 2D scroller!
Sure... (Score:5, Insightful)
If you're still taking Sony at its word, you're a chump. (Everybody does it, Sony is just annoying because it has somehow conned a large number of fan-boys into believing every word.)
SNES Toy Story? (Score:1)
59?...yeah, in Japan. (Score:1)
But seriously, I doubt there will be more than 2 or 3 that are even worth a damn. Look at the Game cube or GBA launch. The only launch title I liked for the GC was Pikmen, and I had to rely on my GB/GBC library to hold me over until some good GBA games were released.
Re:59?...yeah, in Japan. (Score:1)
There were some good titles at launch for GC, but certainly not many. I was duped into buying Crazy Taxi
Re:59?...yeah, in Japan. (Score:1)
Re:59?...yeah, in Japan. (Score:1)
Re:59?...yeah, in Japan. (Score:1)
Re:What I'm waiting for (Score:2)
You'd think after Square-Enix pretty much got the PSX off the ground that they would be readily on board with this system...
Oh wait, the number of Square-Enix games being produced yearly for the PS2 is slowing down.
I wonder if they realize something we don't.
hmm (Score:1)
Yippie... (Score:2)
News for only the Japanese launch, from a European website. Given Sony's track record of not many games never ever leave Japanese shores (Super Robot Wars anyone?), this probably equates to about 20 games for the European and US launch dates.
Re:Yippie... (Score:2)
Me? I'll probably just import a PSP along with the new Super Robot Wars when it comes out, since the Sony-console SRWs have always been my favorites. However, the only "modern" platform I've passed on the SRWs fo
Apples-to-oranges comparison (Score:5, Insightful)
So the GBA had 15 titles at launch -- does anyone honestly believe that there weren't already dozens more already in development? Or are we to believe that developers were taking a 'wait and see' approach, and only started new projects *after* the release of the GBA.
Sony loves to play these numbers games. 66 million polygons/second! (with no game simulation running)
--Jeremy
Re:Apples-to-oranges comparison (Score:2)
I don't believe every word anyone says, but when I see actual pictures and people testifying that, yes indeed, it was fully playable, I tend to side with the evidence rather. Here is an article that cites 4 reasons why the PSP is fun. Or, if you'd prefer [ign.com]
Re:Far East of Eden (Score:2)
how many PSP games interest me? (Score:2)
Most Exciting... (Score:2)
Game "To be determined" - Square Enix
Re:Most Exciting... (Score:2)
If you are a Square fanboy, you might want to try the DS next door over, as Square-Enix itself has admitted to making 3 games for it.