Dancing With Myself - On DDR Culture 37
Thanks to Waxy.org for pointing to an overlooked March 2004 Pitch.com story discussing scenes from America's Dance Dance Revolution arcade culture, as the article starts: "In the strange world of Kansas City's Dance Dance Revolutionaries, Wayne Giles didn't step so lightly." It goes on to describe Giles' transition "from social outcast to high roller in a crowd funded by allowances and minimum-wage paychecks", and his eventual "skimming... [of] more than a thousand dollars' worth of tokens [as an arcade tech]", before his exposure and return to local tournament play, arguing of DDR: "Lately it's all about speed. Whatever happened to playing for fun?"
What's going on? (Score:1)
The comments seem to be disappearing.
A "PURGE COMPLETE" message continues to show up each refresh.
What.. the.. hell. (Score:5, Insightful)
What's next, "When Valets Attack! (the change in your ashtray)".
Or maybe "Dressing Myself - On clothing shoplifting culture".
Pointless (Score:2, Insightful)
Re:Pointless (Score:1)
Very bad research (Score:1)
That line proves it wasn't researched very well, Truman High School is in Independence, MO, not Lee's Summit. Im from the area. Truman High School [k12.mo.us]
DDRKC members comment (Score:3, Interesting)
You can read their comments at the DDRKC forum [ddrkc.com]. Remember this article came out in March, so this thread is probably long since dead.
Downturn (Score:4, Interesting)
Then around the time 6th mix came out and the hold arrows appeared its been going down. For a multitude of reasons most tournaments nowadays, the ones that still exist, are just hit the arrows tournaments. Every new version of DDR stresses harder and harder arrow combinations that go faster and faster. Playing for fun is non-existant. If you go to an arcade and do some fun songs on trick you'll have normal people gaping with the usual oohs and aahs. But the punk kids who can hit every arrow on MAX300 will scoff at you.
Just to show an example. Last year at the boardwalk in wildwood, NJ there were DDR machines ranging from 3rd mix all the way up. This year, every single DDR machine has been upgraded to Extreme. Fourth Mix Plus is still the best DDR ever, but finding it is almost impossible now.
It's the tragedy of the modern arcade industry. Pac-Man gets replace with Ms. Pac-man. Cruis'n World replaced with Cruis'n Exotica. And most arcade games now only seperate themselves from the home console due to non-standard interfaces. Gun games, dance games, racing games, etc. So even if they get released for PC/Console its not the same, even if you get cobalt flux. So games in arcades that get sequels and upgrades run the risk of being lost forever. And if a game has a culture surrounding it, like DDR, then that culture is at the mercy of arcade owners and the game's manufacturer despite the gamers opinion. For home games the gamers decide what to buy and what not to. But with arcades the arcade owner decides, and guess what, most arcade owners aren't gamers.
Re:Downturn (Score:2)
Or worse, as in my country, the Netherlands : The arcades totally disappear, and get replaced by gambling halls.
As written in another post by me in this thread : there was nothing better as getting tips from people while playing a game : Or trying to decipher 'how the f*
Actually, it's no worse than arcades in general. (Score:4, Interesting)
Why? Exactly the reasons you mention, plus a few more. New versions replace old, even when the "new" isn't necessarily any better (or oftentimes is even worse), on the assumption that a "new" machine will prompt gamers to spend more money beating it. And it works, for about two weeks.
DDR iterations have gotten plain silly with the addition of "Freeze" arrows, that's obvious - it took one of the problems many new players had, that I referred to as a "kickstand" mentality (standing on one leg all the time, trying to hit the pad with the other foot), and forces players to do it.
The other problem you miss - and it seems to be peculiar to America, because of how America was introduced to arcade machines - is complete lack of maintenance. Arcade owners in America, even those running an Aladdin's Castle or something similar, don't want to send out for the repair guy until a machine is completely unplayable or the coin slot isn't working properly. Arcade owners in malls or arcade machines put into a little nook in a movie theater, it takes yet longer to repair even a popular machine.
Why is this? It's the Pac-Man mentality. When machines were one button and a joystick, arcade owners considered them a low-risk investment. Stick it in a corner, plug it in, collect the quarters once a week, and that was that. You'll still find machines in rural America that have been on, non-stop, for close to 15 years - the screen may be warping, the joystick gone completely loose, but the machine owner sees no reason to send for a repairman because people still dump in their quarters.
Unfortunately, this contributes to the decline of the arcade. When you can't trust the quality of the machine, many players simply aren't going to make the trip merely to spend more money on the arcade machines. Even unfaithful console translations that have soft-pads or crappy plastic guns start to seem preferable to showing up, only to find an "out of order" sign or, worse yet, dumping in $1-$2 worth of coins only to find out that an important button's not working, the pad's sensors are going dead and breaking out of "freeze" steps in the middle or just not registering steps in the first place, or the joystick will no longer register a push to the left.
If you don't believe me that the reputation of arcades for lack of maintenance is killing them, look at the corresponding upswing in the popularity of home "arcade" style controllers, like the X-Arcade joystick.
Re:Actually, it's no worse than arcades in general (Score:3)
If anything, freeze arrows force people out of that problem. You have to learn to use both feet well, and also learn not to return to the middle of the pad after every step. Before freeze arrows, there was much
Re:Actually, it's no worse than arcades in general (Score:2)
Why?"
Because the damned things charge $1+ for a play but still only accept quarters? Sure, there's always the historically unreliable bill readers, but if vending machines, slot machines, automated tolls and parking meters can take half-dollar and dollar coins, why not arcade machines?
I mean really, you can't have enough coins in your pocket to spend a decent amount of time in an arcade without needing a
Re:Downturn (Score:2)
Correct me if I'm wrong, but you can play all the songs from previous games by selecting the side menus, right? My machine here in Houston (Memorial City Tilt) has everything from Keyboard Mania to Beatmania to DDR mix 1 to current.
Re:Downturn (Score:2)
Mr. Wonderful is a licensed song by Smile.dk, who had a disagreement with Konami over the way their music was being used in DDR. Most people were very surprised that Butterfly made it into Extreme.
B4U Glorious Style is one of the 5th Mix long version songs. Only 5th Mix had any of the long versions.
The menus you're thinking of sort the ~240 songs on DDR Extreme by which Bemani ga
Oh, really? (Score:4, Insightful)
I think what needs to happen is Konami putting in some more features, like an arcade performance/freestyle mode (since most of the videos you mention happened to be on standard mode, which isn't especially suited to freestyling), and things like speed modifiers (there's a hacked DDR Exteme plus near me that has normal, 110%, and 120% song speed options).
DDR's not dead, it's just the same game it was 4 years ago. It needs more new features to keep things interesting, because there are (as you acknowledge) physical limits to everything. I can do Max 300, though
Why not (Score:2)
wow (Score:2, Interesting)
Groupies? C'mon.
*tries to refrain from chuckling* (Score:2)
I just find it very amusing to see some kid (better yet, adult) jump on one of those things, pretending to be dancing :) (and some people are real 'freaks' with those things :) )
One of the things that I noticed is that the DDr community (or at least the people i see playing)
Re:*tries to refrain from chuckling* (Score:2)
I've been playing it for months and I still think it's stupid. Makes for a great workout, though.
Rob
Re:*tries to refrain from chuckling* (Score:2)
Hand-eye coordination? I seriously doubt that. Maybe foot-eye.
As for memorization, I'm sure there are a lot of video games that would have the same effect. DDR just happens to be easily accessible (assuming, obviously, that you're using a controller instead of a dance pad).
Plus it teachs rhythm and makes learning real dancing a whole lot easier for many people.
DDR has very little analogue to real danci
Re:*tries to refrain from chuckling* (Score:2)
Rob
Re:*tries to refrain from chuckling* (Score:1)
It's a matter of perspective (Score:1)
Wait. What am I missing? Where's the problem?
Yes, tournament play is about your objective skill level. And since a whole lot of people are as good as the machine can grade at the easy stuff (I'm one of them, for the very easy stuff), tournaments are decided by who does better on the hard things.
But, where I play, and the tournaments I go to, most people know th
The media (Score:3, Informative)
Never trust a journalist, especially when he's asking you questions.
As part of my job, there's a possibility that I'll have occasional, peripheral contact with the national media. As such, I've been given several lessons on the big DOs and DON'Ts. It's clear from reading the forum URL that somebody kindly mentioned that these guys violated pretty much all of the basic rules. Broadly speaking, these are as follows:
1) Never assume the journalist is on your side or shares your perspective. This is probably the most critical of all. On TV, hotshot journalists are usually portrayed as giving their victims a hard time... screaming into their faces and asking obviously penetrating questions to leap right to the bottom of the matter. This is bullshit. Any journalist worth his salt, who isn't acting up live for the cameras, knows he isn't going to get answers this way. A journalist will usually adopt a friendly tone; he'll pretend to be on your side, willing to let you put your view out to the unwashed masses. He'll seem reasonable, he'll seem to care about the same stuff as you.
Don't fall for this. Ask yourself where he's coming from and what his angle is. Most importantly, try to look at yourself as he sees you. The guys interviewed for this article were too enthralled by what they were doing to give this the slightest thought. They thought it was wonderful that they'd built up a community around their hobby. The journalist doesn't think this; he has a broader perspective, he's seen other hobby-based communities and this is nothing special to him. Judging by the article, what he saw was a tragi-comic group of nerds indulging in an undignified hobby at the expense of what he and his readers considered to be a normal, successful life. Had the subjects possessed even the slightest bit of savvy, they would have seen this coming.
2) Never tell a journalist anything you don't have to. This isn't saying you should lie; that's generally a spectacularly bad idea. But don't volunteer *any* information you don't have to. Bear in mind my first rule; the journalist may have a very different take on this information to your own. Be especially cautious in social situations, especially parties. The effects of alcohol and an urge to show off can be lethal there.
3) Be aware of what other information the journalist has access to. No journalist will base his story on a few interviews with people with an obvious interest in the matter at hand. If you have an embarrassing livejournal, he *will* find it. Believe it or not, journalists know how to use google.
4) Do not overestimate your own "rights" compared to those of the journalist. TV is a real killer here. When you see an interview on a TV show which goes "off the record", it's easy to believe you can stop a journalist repeating your words just by telling him "you can't print that". This is bollocks. There is no such thing as "off the record". Moreover, I'd consider it *extremely* unlikely that any of the people mentioned in the article questioned have anything even vaguely approaching a case for libel. Even if they did, they'd get a tiny apology in 9pt font tucked away in the corner of page 37. Modern democratic societies give a lot of protection to the press, for a lot of good reasons. We all expect our politicians to be held to account; don't be surprised when the same standards are applied to you by the press.
Sorry to rant... it just seems that the utter lack of savvy demonstrated here is too clueless to let pass. Press interest in gaming in general has really kicked off over the last few years. If you ever find yourself being approached by the media, please, for the love of god, bear this in mind.
Tokyo Game Show (Score:1)
I guess when he gets older he can become an exterminator.
Great for Cardio (Score:2)
For those interested, I put up a blog [blogspot.com] talking about going from zero experience to getting better, getting my homesetup, etc.
zerg (Score:2)
Enough Already (Score:1)
Old news, same story... Reader beware (as always) (Score:1)
Here we go (Score:1)