Xbox Sees Earnings Lag, Stronger Sales 58
Thanks to GameSpot for its article discussing the Xbox-related financial results from Microsoft's Q4/annual 2004 earnings, released yesterday. The article notes: "The Home and Entertainment Group, which includes the Xbox division, had a $339 million operating loss for the quarter on revenue of $499 million and anemic revenue growth of 3 percent - the lowest growth rate of any of Microsoft's seven business segments. Though Microsoft doesn't break out separate results for the Xbox, it's pretty clear that the console business is still a strategic investment, not a profit center." However, it's not all bad news, since "Xbox shipments increased 27 percent over the same period a year ago. Microsoft reports 15.5 million units sold worldwide through the end of June: 1.5 million in Asia Pacific, 3.9 million in Europe, and 10.1 million in North America. The company also quoted industry research group NPD's claim that Xbox has a 33 percent market share in the US, with 50 percent growth in software sales over Q4 last year." Does this bode well for the apparent 2005 launch of Xbox 2?
MS Office for the Mac (Score:2)
It'd be interesting to know how the Xbox numbers compare to the Office:Mac numbers if so--I suspect one is carrying the other.
Re:MS Office for the Mac (Score:2)
How does one (Score:2)
If I did this I would be MBNA's bitch for the rest of my life. Ah to have the life of a corporation....
Re:How does one (Score:2)
or by using zillions on marketing, buying game companies or whatever. gaining market share by using money in the hopes of being able to pocket in some income from it later.
Re:How does one (Score:2)
Not if you made billions of dollars beforehand.
Hmmmm..... (Score:1)
Re:Hmmmm..... (Score:2)
Re:Hmmmm..... (Score:1)
You're right that there's always a big "if". My point was that, given the state of the industry and the competition they are facing, this "if" is bigger than most.
Re:Hmmmm..... (Score:2)
With the XBox, it's a little different. It's more like...say...if you hang out at a freshly-post-meltdown nuclear reactor site, it's not exactly safe, but what if the radiation mutates your DNA and gives you the ability to shoot mind bullets!?!?
Re:Hmmmm..... (Score:2)
Microsoft knows it can't grow in its traditional space, so one logical step is to try its hand at getting i
My take on how Xbox2 will do (Score:4, Insightful)
Re:My take on how Xbox2 will do (Score:1)
http://www.gamesindustry.biz/content_page.php?s
Re:My take on how Xbox2 will do (Score:2, Insightful)
and
Re:My take on how Xbox2 will do (Score:2)
No offense, but: what's the point of buying the new console then? if you aren't going to buy any new games for it straight away? So you can say you have an Xbox2? I don't get it.
I agree with your main point though that it's too soon, the Xbox has only just caught on in the mainstream, and most people only have one console (or n
The trick isn't so much what Microsoft does... (Score:5, Interesting)
Nintendo has already said they're trying to sidestep the next generation of consoles; the focus is going to be on "Revolution" (whatever the heck it is). So they're out, and will probably be content with 20% market share. Look at Nintendo as trying to transition to the Apple business model, with the Gameboy Advance their bread and butter.
Xbox being 33% in the USA market is a good thing; they've got strong sales and they're getting better as the PS2's hardware just can't keep up with new games. Compare PS2 Spider-Man 2 to the Xbox version, the PS2 version looks like ass.
The trick for Microsoft now is to leverage themselves so that they're the next-buy instead of the PS3. They're 33% in the console market right now because the majority of Xbox owners also own a PS2. When crossover titles come out, this hurts them - people pick one console or the other as their primary, and only get the "must have" titles on the second.
It will help immensely for early adoption sales, however, for Microsoft to have the Xbox2 compatible with Xbox games; The Playstation did the same, and people saw it as an "upgrade" rather than a whole new platform. This enabled them to keep a lot of customers, as opposed to Nintendo's N64 being abandoned by many players for the Playstation - you can bet they'd have had better luck if the N64 had been backwards compatible with the SNES.
Of course, Microsoft could REALLY kick ass if someone (them or a third party; preferably them, and in the box) came out with an emulation layer that let the Xbox2 play Playstation/Playstation2 titles as well... they're moving to a RISC processor, so it shouldn't be all THAT hard, especially since they're emulating something that ran at an order of magnitude less clock speed.
Re:The trick isn't so much what Microsoft does... (Score:1)
like doplhin was the codce name for the gamecube
ultra64 for the nintendo64
nitro for the nintendo ds.
its a console just like the next one from sony and microsoft.
so please back up the "they are out" comment.
you might be interested to know that camecube is #2 in the world AND in the us.
Two things: (Score:2)
#2 - Nintendo's PR and designers have made statements that the console currently named "Revolution" will be a "different" sort of Console.
To wit: THIS [gamespy.com].
Re:Two things: (Score:2)
Re:Two things: (Score:2, Insightful)
To quote the most commonly used line in the X-Men comics, "People fear and hate what they do not understand." Sending out novel hardware will not help Nintendo attain the mainstream crowd.
Maybe, maybe not. There are people who will resist the change, certainly, but others, the ones who Nintendo is referrin
Re:The trick isn't so much what Microsoft does... (Score:1)
Hmm... you've stated it yourself, cross-over titles look better on the Xbox. Wouldn't I get the crossover title on the Xbox then and just get the exclus
Re:The trick isn't so much what Microsoft does... (Score:2)
As long as they don't use Apple as a role model too much. Nintendo has a higher market price than Apple.
Re:The trick isn't so much what Microsoft does... (Score:1, Insightful)
I don't think pissing off Sony would be a good move - they could be a lot more aggressive about playstation 3 exclusive titles and d
Re:The trick isn't so much what Microsoft does... (Score:2)
I don't think so. You're forgeting the PS2 backwards compatibility with PSone.
But even without PSone games, I think that the PS2 has more games than Xbox + dreamcast. See here [gamerankings.com].
"Another interesting speculation is that xbox 2 and revolution could be th
Re:The trick isn't so much what Microsoft does... (Score:2)
Or, you know, sue Microsoft out of the console market by stating that emulation of PSOne and PS2 titles is a violation of the DMCA, since it breaks the region encryption, etc. of the disks
Microsoft isn't stupid. Evil, but not stupid. They get a lot of good things from the DMCA, and if they were caught in violation of the DMCA by making
Re:The trick isn't so much what Microsoft does... (Score:3, Insightful)
Obviously stated by someone who has no clue what either RISC means, or how emulation works.
Here's a hint: pretty much every processor made in the last 10-15 years has had a RISC core. Yes, that includes Intel and AMD's offerings that just provide a translation stage between the CISC instruction sets and the RISC core.
can bet they'd have had better luck if the N64 had
Faulty analogies. (Score:2)
PlayStation was the first generation for Sony, and a completely new disc format. There was nothing to be compatible with.
The Atari 7800 was backwards compatible, but didn't beat the NES to launch, and wasn't advertised properly. See any history of Atari if you want more details on the matter.
The PS2 was backwards compatible... and hey, it WORKED! All things being equal, a backwards compatible console from the same company will do better than a non-compatible console, because you'll speed early adoption
Re:The trick isn't so much what Microsoft does... (Score:2)
But as far as feasibility goes, Microsoft does own Connectix, which developed the Virtual Play Station for the Macintosh. So I think that if they wanted to, they should be able to put something together pretty easily (at least for the PS1), given that they already know how to do it.
Re:The trick isn't so much what Microsoft does... (Score:1)
Regardless of the difficulty of emulating a playstation on the new hardware, they would still run smack into the illegality of doing
Your knowledge of history is lacking. (Score:2)
The only reason that VGS died was that Sony paid them boatloads of cash to stop selling it.
Bleem would have won, too, but they ran out of the financial resources needed to challenge Sony. Microsoft wouldn't have that liability, it'd be big company vs big company.
I think Microsoft's not going to go with Sony compatibility, but that's nothing to do with their lawyers - they know they could win the court fight, or at least dr
Re:Your knowledge of history is lacking. (Score:1)
Their best bet is to have compatability with XBox1
David
Question for the IANALs out there (Score:3, Interesting)
Back during one of MS's $1B loss (on Xbox) statements, someone posted the relevant portion of the law against abusing a monopoly... could someone who knows where to find this info either post a link to a site with the laws available, or post a reply with the relevant info, please?
The basic jist of it (from memory, it was a year or 2 ago), was "using one's position and finances within one market to attempt to dominate another, unrelated market" or something like that. I'm almost positive it specifically mentioned losses for an extended period of time (proving the company won't be able to profit in the new market until its competition is dominated).
Re:Question for the IANALs out there (Score:3, Insightful)
XBox will be profitable eventually, though it may not be until the next-gen box has been out awhile.
I sorta hope it's backwards compatible, too - even if they have new versions of many key games available at launch, I wouldn't want to buy a new console AND a bunch of ne
Re:Question for the IANALs out there (Score:2)
I don't think you need to be a monopoly in the Console market to be profitable - neither Sony, Nintendo, (or Sega or Atari for that matter) ever had what I'd consider a 'monopoly marketshare' and yet all have been (or still are) profitable.
No, not at all (I agree with you).
To add to that, the competition is healthy and very good for the consumers.
My point (in my previous posting) is, they're using their position as a monopoly in *another* market to fund their (failing) attempt to dominate this market...
Re:Question for the IANALs out there (Score:2)
If my thinking were accurate, then the XBox wouldn't qualify unless you had to buy a retail copy of Windows to run any console except the XBox, or something like that.
Xentax
No it does not bode well (Score:1)
Anyway, how often has a company done better with their second console? The only recent "new" player is sony and they had a hit straight off.
So people don't like the x-box and are not buying it. So you are in a store, you are ignoring the x=box stand and looking for playstation/pc/gba games/hardware. Why should you then look at the x-box2 stand? Sequels are
Re:No it does not bode well (Score:2)
Re:No it does not bode well (Score:1)
Post MS console makers: Nintendo, Sony, MS
2 to 3, huh?
Re:No it does not bode well (Score:1, Flamebait)
No? So what does the
The last week, the Xbox has sold 272 units in Japan. That is even below PSOne, with 276. If that is not a failure, then i don't know what it is. Someone may say that the Japan market is not important, but majors softhouses are there.
If MS was a game company like nintendo or sega (Score:2)
As for my statement that people don't like the x-box. Your right it is a 3 player market and MS finished last. Since GBA games
Re:No it does not bode well (Score:1)
I don't own an Xbox, I have a PS2 and Game Cube, but I have seen how Microsoft operates in the past. They take the best ideas of their competitors and incorporat
Re:No it does not bode well (Score:1)
Umm...Halo 3?
Mod parent down (Score:2, Insightful)
What the hell are you talking about? The PS2 was a total crash thanks to god awful launch games (PS1 games don't count) and the shortage of units at launch day. The only reason why it survived was because it played DVDs (now a moot advantage) and because it played PS1 games (once again, moot).
The only real killer game for the x-box is halo,
Go back to playing KOTOR,
Re:Mod parent down (Score:1)
I did play KOTOR (Score:2)
PS2 a total crash? Riiiiiight. Where exactly do you get your sales figures from? Bill Gates wetdreams? Not being able to ship units fast enough is a good thing, it shows demand. You
nah (Score:2)
Re:nah (Score:1)
"i'd like a Nintendo comeback and for people to recognise Nintendo and Sega for the great games hardware/software design companies they are"
why come back? Nintendo is still alive and kicking. It may not have the greatest 3rd party support or its SNES aura, but its franchises are stronger than ever.
Re:No it does not bode well (Score:1)
Personally, I try to buy games for the Xbox. I'm not a PS2/GC/Xbox-only [penny-arcade.com]
Game catalog == released first? (Score:2)
x-box was supposed to take over the console market. Instead it has the lowest sales of the current generation and is a total failure in japan wich is the current home of gaming. MS has so far only lost money on the project. Exactly how this all add up to anything else but failure?
I really don't get x-box fans. Dreamcast fans have no trouble admitting the financial failure of their console. Neither do all
Re:Game catalog == released first? (Score:1)