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First Person Shooters (Games)

DOOM 3 Final Video Trailer Released 340

Ant writes "A new Doom 3 Final Video Preview/Trailer is now out. It is about 42.5 MB big, 2.5 minutes long, and in Quicktime format. Download it from here (direct link and BitTorrent link), FilePlanet (an account required), or FileShack (an account required)."
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DOOM 3 Final Video Trailer Released

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  • by Anonymous Coward on Saturday July 31, 2004 @11:44AM (#9852535)
    A Pentium 4/Athlon 3ghz with a gig of RAM?
  • by Anonymous Coward on Saturday July 31, 2004 @11:45AM (#9852539)
    I haven't tried, so posting Anon :
    "f you step through the iD logo, there's a pic of the original doom 3 dude for 2 frames"
    • by beeglebug ( 767468 ) * on Saturday July 31, 2004 @12:31PM (#9852776)
      Confirmed [], and it's the original Doom head, but I think that's what you meant.
    • by MasterSLATE ( 638125 ) on Saturday July 31, 2004 @12:34PM (#9852786) Homepage Journal
      I've confirmed what you have posted. At 00:43 frame 23 you can see the original doom guy's face. Its kinda spooky looking.
  • by roman_mir ( 125474 ) on Saturday July 31, 2004 @11:45AM (#9852540) Homepage Journal
    nothing for you to see here, move along.
  • by hellstorm ( 26985 ) on Saturday July 31, 2004 @11:47AM (#9852554)
    I think I will cancel de blender video download, Doom III is WAY more important ;)
  • by stuph ( 664902 ) on Saturday July 31, 2004 @11:47AM (#9852558)
    Here's some in-game screenshots from a guy who managed to get his hands on it already.

    Doom3 Pix []
  • we have slashdotted the original movie server, but the bit torrent is working fine ... estimated time to download is 5 h 39 m and some odd seconds
  • by Basehart ( 633304 ) on Saturday July 31, 2004 @11:51AM (#9852573)
    I'm using Torrents to grab this trailer and I'm getting it at 76 KiB/s on my box standard cable connection here at home, a big improvement on the 404 Not Found I usually expect to see when more than 200 or so users want to see the same thing at once and the server melts.

    The press makes out that Torrents is all about getting "free" software and porn. Maybe they should look at it from a different angle.
  • by YetAnotherName ( 168064 ) on Saturday July 31, 2004 @11:52AM (#9852574) Homepage
    9 comments, and the site's already bogging down hard ... heck, we need a BitTorrent source just for the dang BitTorrent source for the movie!
  • FileShack account (Score:2, Informative)

    by Jugalator ( 259273 )
    User name: bugmenot
    Password: passbyabm

    It may be unethical, but so is spam.
  • by toetagger1 ( 795806 ) on Saturday July 31, 2004 @11:54AM (#9852589)
    Is Bittorrent the only thing that goes FASTER as it gets slashdotted, or are there other examples of this?
  • BitTorrent link (Score:5, Informative)

    by Groove Holmes ( 723834 ) on Saturday July 31, 2004 @11:57AM (#9852605) .mov.torrent [] Just in case the server melts. Which it almost certainly will.
  • The Florida mirror seems quite fast on this page: []
  • by croFrog ( 711292 )
    Mirror of the torrent ov .torrent
  • that the Slashdot editors really really like Doom 3 :)
    This is , what, the 5th Doom 3 post within a few days ?

    Ahwell, since i dig id's work, and am looking forward to Doom 3, i guess it won't hurt ; Just very surprised to see it FP-ed all the time.

    • i dig id's work, and am looking forward to Doom 3
      Hmm... more eye-candy. Don't get me wrong, I don't mean to troll, and ID's stuff is usually very good eyecandy, but it'd be nice if they would come up with a good game to match their brilliant graphics engines. It's games like Half-life and Unreal that tried to add something new to 1st person shooters. IDs crop of games is really more of the the same 'ol, despite the stunning graphics.
      • I didn't say i digged id' work for their extensive stories and great new gameplay ; But their engines have surely been (imo) the leading engines for the years FPS's been around : Both in ease of use (from a mod-developing view) ; as for the engines being able to look better(and be improved) in the same cycle. (eg. Q3 -> RTCW)

        Hell, i still fire up Quake 1 once a week ; Don't really care too much about the storyline in there ;)

        Btw, only Unreal 1 added something new ; as had quake 1 done a few years earli

  • was 374kb/sec with bittorrent. Maybe I was just lucky. It was for the Cameron Diaz bondage video. Never anywhere else have I got a download speed that fast.
  • It looks like I will finally have an excuse to upgrade. With Half-life 2 and Doom 3, looking to be a good year for PC gaming....
  • Video File Formats (Score:2, Insightful)

    by pipingguy ( 566974 )

    Where's the MPEG version? I refuse to use Apple's nagware.
  • by Daniel Ellard ( 799842 ) on Saturday July 31, 2004 @12:17PM (#9852708)
    ... are nothing compared to the hardware requirements for hosting Doom3 downloads...

    Sigh. The headline for this articles should read something like "There's a cool file available and the URL was posted on slashdot. Mark your calendar for next week, when the traffic dies down and you can actually download it."

  • http and ftp mirror (Score:5, Informative)

    by sebounet666 ( 801253 ) on Saturday July 31, 2004 @12:21PM (#9852724) Homepage
    via http []
    via ftp []

    the server should be fast enough
  • Apt closing words (Score:2, Interesting)

    by beeglebug ( 767468 ) *

    "Anticipation, after all... is everything"

    But seriously, I am impressed with how cinematic the game looks. I'm hoping the opening sequence will be playable, like the Halflife pre-event stuff, it looks like a real nice tension builder the action kicks off.
  • Lip sync (Score:2, Flamebait)

    by sahonen ( 680948 )
    Am I the only person who thought the lip-sync sucked?
    • Don't most games lipsyncs suck though? I don't play that many games, but I have yet to see a gaming lip sync that actually worked well. FF X sucked, WC 3 sucked, it seems Doom 3 isn't going to be great either.
    • The problem is that it is impossible to get Shrek or Toy Story style sync with modern PC/Macintosh/XBOX hardware. There are hundreds of facial muscles that have to be manipulated perfectly. And the human brain is specifically trained. from infancy, to train eyes onto human faces and pick up subtle body language from it. So it is *really* hard to fool a human being into believing an animated face is real.

      With that in mind, DOOM 3 and Half Life 2 have excellent synching, with Half Life 2's appearing to be su
  • It appears that even in the official demo which was probably done on a very high end machine there are some moments when the frame rate drops into the toilet. It's nice to show off all the eye candy but the last thing I would want in my demo is even a few seconds of crappy framerate. Just seems kinda odd to release it like that.
    • You know that the movie is only encoded at 30 fps, right? I never saw any spots in it that I'd describe as "into the toilet"; there were some minor skips, but they can probably all be attributed to the video encoding.
  • Also, there is an Easter Egg [] in the trailer if you remember the original DOOM series.
  • by TintinX ( 569362 ) on Saturday July 31, 2004 @12:41PM (#9852835) Homepage
    So I've just BT'ed the movie and - well - quite honestly, from this new (and, I admit) short sneak preview, I am underimpressed.
    Of course I realised that Doom3 was gonna be Old Skool stlyee, but until I saw this clip of prolongued in-game footage, I didn't realise just how 'run backwards through tight corridors shooting at things' is was likely to be.
    Answer (given this trailer) is: a huge, big amount of very lots.
    Call me a traitor but I'm much more looking forward to HL2 with it's human militia, Eastern European country setting and all-round greater immersion.
    I'll give D3 a warez bash and purchase it if I'm still playing after Day 3 (really, I will), but I have a feeling it may be rather short-lived on my hard disk (not to mention the fact that I'm gonna have to endure it on my laptop (pretty sexy, but still...) as I'm away on business for the first half of next week).
    Oh timing - you cruel, cruel fate (possibly).
    • The other aspect of DoomIII that disappoints is multiplayer. Half-Life 2 is pretty much guaranteed to be first-rate, whereas DoomIII will be lucky to be decent, in the long-run at least. Thats what makes it hard to buy this. Without great multiplayer you can only play a game for so long.
    • I feel more or less the same way - ID games have always been great technology demos, but at least for a single-player experience, generally havn't been more than "shoot everything that moves" type games (run into dark room, wonder where the trigger is that will open all the hidden doors so the baddies can charge out at you).

      That said, some of my fondest memories were of playing multiplayer original Doom and Quake (original CTF).

      Don't get me wrong, I'll buy doom3 next week because I always like a new toy,
    • Eh maybe it's just me, but if I had a 3 meter tall inhuman thing spitting glowing globes of plasma at me I just don't see *not* backing up and unloading on the thing.

      Of course your point about the style is valid, and everyone likes a different kind of game. (but can you see id going tactical? ... me neither ... /brain hurting/)

      I just don't see how you could realistically sneak up on your average denizen of Hell & take it down a la' Hitman for example.

      Also it's not like you could hold imps hostage ag
    • Same here (Score:4, Informative)

      by Rascasse ( 719300 ) on Saturday July 31, 2004 @01:49PM (#9853211)
      [Comic Book Guy]Biggest Let Down EVER[/Comic Book Guy]

      The graphics don't look as great as those screenshots we saw a year ago. The game play hasn't changed that much. So I can shoot through that shelf. Can I push it over to help stall the bad guys while I run backwards? Can I spill the contents of those exploding barrels so that the bad guys might slip and fall? Doesn't seem that way from the video. The characters' lips still aren't in sync with the words they're speaking.

      I'm not spending several hundred bucks to upgrade my computer so I can play this game. I'll wait until something more immersive comes down the pipe.

    • Well after the last year or so of WorldWar2 & current world crisis team shooters (everything from Medal of Honor, Call of Duty, Battlefield, America's Army, Joint Ops and back again) I'm quite looking forward to a scary bloodbath with demons. As far as upgrading to play, I'll wait a few months until semester is over & play the XBox version.
  • What I really liked about the original doom was entering rooms that had ~30 monsters. Few games are like that these days, with the exception of Serious Sam (which was hella fun, but had the weakest storyline I've ever seen).
    The trailer didn't show any of these huge scenes, but more 1 on 1 battles. Well, here's hoping.
    • Carmak said that there will be a lot less monsters and ammo this time around, but hey, that is what mods/map editors were made for!
      I'm sure within a week someone will recreate(as close as posible of course) the original doom maps in doom what that will do to your video card is another story.
  • by Grabble ( 91256 ) on Saturday July 31, 2004 @02:20PM (#9853366)

    Fuckin' Jesus. Why does nearly every single video game "trailer" try to copy the "cool kids" in Hollywood?!

    Ugh. The Doom trailer does the cliche "crescendo, pause, explode" thing THREE TIMES, one of which is the hackneyed "Final Scare" thing.

    I guess I'm just pissy at the never-ending globule of mainstreamism infecting everything.

    In my pants.

  • by RogueyWon ( 735973 ) on Saturday July 31, 2004 @02:32PM (#9853441) Journal
    Just watched the trailer. The lighting effects are excellent... best I've seen in a game so far. Monsters also look superb, in terms of both design and animation. Enviroment in general is pretty spiffy... I like the writing on the walls in blood.

    On the down-side, I think the weapon effects, particularly the plasma gun, really do look quite lame. Certainly no better than what we've already seen in UT2k4, if not slightly worse.

    Also, the trailer gives me some cause to worry about the gameplay. As I understand it, the idea was that this would be a game that would play heavily on the "fear" aspect, and I find constant combat to be a huge fear-negating factor. I'll be upset if the gameplay does turn out to be "just another fps". Of course, it's perfectly possible that they thought they needed to show constant combat in the trailer and that this isn't representative of the full game.
  • A 1.5-gigahertz Intel Pentium 4 chip or AMD Athlon 1500.
    384 megabytes of memory.
    Two gigabytes of hard drive space.
    An nVidia GeForce 3 graphics card or better; or an ATI Technologies 8500 or better.

    Just thought I'd clear that up for anyone not in-the-know.

  • Demo? (Score:2, Informative)

    by Anonymous Coward
    What I want to know is, when can I get a demo?

    I don't want to buy the damned game until I know if my machine is good enough to run it acceptably or not.

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