Gran Turismo's PSP Conversion Gets Details, Video 57
jasoncart writes "Sony has confirmed more details on PlayStation & PlayStation 2 killer-app Gran Turismo's upcoming port to the PSP handheld, further underlining the simplicity of PS2 to PSP conversions - series producer Kazunori Yamauchi says: 'Since we're already developing the [Gran Turismo 4]'s system on the PS2 hardware, we're planning to port that directly to the PSP.' IGN PSP has more details from the same interview, and there are also some Japanese shaky-cam videos featuring game footage playing on the PSP, one of the first times the handheld has been seen running in standalone form."
Anyone else notice? (Score:4, Interesting)
Re:Anyone else notice? (Score:1)
Re:Anyone else notice? (Score:2)
Even if it was, that may not mean anything. The "Cats in the Classroom" game may actually be a built-in app used for launching games. If it is, let's hope there are others that appeal to less cutesy tastes.
Giant Robot X-11: You appear to have inserted
Re:Anyone else notice? (Score:1)
Re:Anyone else notice? (Score:3, Interesting)
Just you. But that's been covered in other posts. It's worth adding that since it's optical, the hardware would be able to keep running a program without the disc. If Sony's smart, they didn't build it to auto-reset in that event. Otherwise, how would Square make t
Re:Anyone else notice? (Score:3, Interesting)
It's only the Sega consoles and the Xbox that (usually) auto-reset if you eject a disc.
Re:Anyone else notice? (Score:2)
Re:Anyone else notice? (Score:2)
Re:Anyone else notice? (Score:2)
I'd presume there are provisions for multi-disc games on the Gamecube, it would be a bit stupid not to have it (on the Dreamcast for example the auto-reset could be turned off for the disc swap messages).
Re:Anyone else notice? (Score:1)
Re:Anyone else notice? (Score:3, Insightful)
Re:Anyone else notice? (Score:1)
Re:Anyone else notice? (Score:1)
Re:Anyone else notice? (Score:2)
wow (Score:5, Interesting)
Re:wow (Score:1)
Re:wow (Score:2)
I wouldn't judge based on graphical quality. Problem #1 is you're seeing a video from a shakey cam, as opposed to the direct-to-video demos we've seen from Nintendo. Problem #2 is that Nintendo's changed the playing field somewhat. Even if the PSP can run circles around the DS in terms of graphical capabilities, there's still the interface to consider. The stylus interface for the DS kicks ass
Re:wow (Score:2)
being technically superior(faster) never meant jack in the realm of portable consoles.
and uhm.. if you havent been playing 'real console games' while walking around why don't you buy some of the currently available portable gaming machines(most have the possibility of running a bit older real console games..). playing while walking around sucks though, can't concentrate on the screen then.
Yeah I was suprised (Score:1)
Re:Yeah I was suprised (Score:3, Insightful)
Re:Yeah I was suprised (Score:1)
Where are you getting these numbers from? Oh, that's right. You're making them up.
Sony is not entirely stupid. They're also highly competitive. If you t
I agree totally (Score:2)
The GBA and GBA SP are nice toys but graphics wise they aged extremely badly. There are racing games for the GBA and they are fun for while but they are definitly hurt by the lack of cpu power.
Screen size and quality is another downer. The GBA SP is a joke, its screen doesn't compare to my old afterburner GBA, has to oft mentioned lack of a headphone jack, and i
Re:Yeah I was suprised (Score:3, Insightful)
I'm sure there are a lot of Game Gear, Lynx, TurboGrafx Express, etc users who agree with you.
Eh, who knows. Nintendo used to have mroe brand power than it does now; if Sony allows sufficient ports, maybe you have a point. But Nintendo knows how to make fun games in a small screen; there's always the chance that some direct PS2 p
Re:wow (Score:2)
GT4 - Killer App (Score:1)
I have very little interest in the DS - Ohh, a touchscreen - I can use Pda Functions, just like... on... my... PDA... And the Games just dont look as appealing.
And come on - It has A game Called "PSP Racer" - What more could you want?
Re:GT4 - Killer App (Score:3, Insightful)
How can you play PC games and not find the PDA style screen interesting?
"And the Games just dont look as appealing."
As much as I'd love to run to Nintendo's defense, I think you're spot on here. The games, ultimately, should direct you where you want to go. If any of us Nintendo fan boys give you shit about that, hold on strong to the choice of games. Ultimately that's what we en
Additional (Score:4, Insightful)
He's gotta point. The IGN article didn't mention it, but I've heard it before: The ~$30 price tag of these portable games will no doubt have an effect on development as well. That's significantly less money to be made. It is unlikely we'll see the same amount of effort put into making these games.
The Nintendo zealot in me wants to point out that this could really hurt the PSP. The more practical side of me says that mabye this could lend to more innovative games. I mean, what is innovation if it isn't the overcoming of hurdles such as smaller development staff or simpler interface?
As much as I want Nintendo to win at everything it does, I'm very glad to see this competition taking place in the handheld market.
On the other hand, scale of economy (Score:2)
Or whatever it is called BUT on the whole it is better to sell a million products at 30 bucks then a hundred thousand at 50 bucks. GBA games are expensive. 30 bucks is far more reasonable. And since the cost of games is the same regardless of the number of sales (it is not like the cost is in duplication) it is better to get a bigger slice.
Having seen the PSP now (not sure if this stuff was pre-rendered or not) I think Nintendo has got a problem. Sure I like my GBA but the graphics are not that good. All S
Re:On the other hand, scale of economy (Score:1, Flamebait)
Don't be fooled by prerendered FMV (as many of you were folled before the PS2 was released... We know what a "graphical powerhouse" that really was).
All of this expensive technology also comes at a price. I think that Nintendo should be conservative with their next portable. It will keep the costs down to a level that everyone can afford, and the games will still be fantastic and inexpensive to develop. The PSP, on the other h
Re:On the other hand, scale of economy (Score:2)
The Lynx was a better system, which smoked the original GameBoy in terms of graphics. Yet today, GBs all around, and not a Lynx to be seen. Why? Because people would rather play 10 hours of a soso-looking game than 2 hours of a great-looking game.
Perhaps, except sony knows this (Score:2)
My old MD player game with an removable internal recharable batter and a external battery pack. Sleek for the short journeys, long play for the long one. Simple.
If sony has any brains they will have some way to expand the battery life easily. If they do that and it can be played for a longer journey then they got it. The screen is to much of a leap
Re:I think the real question is... (Score:3, Insightful)
The answer is of course, working, looking after children, in the pub.
Re:The bottom line is that (Score:2)
Of course, compare the sales of the GBA to the X-Box and it tells a very different story. To date, NPD Group estimates that there are just short of 10 million XBoxes out there in people's homes. There are, however, over 22 million GBAs sold.
Re:The bottom line is that (Score:2)
Per year.
The GBA systems have outsold even the PS2... In every country, and total worldwide sales. Even the games outsell those of any other console.
It's no wonder that Sony wants a peice of the action. I think that they're going about it the wrong way though. What they need is an affordable portable. They never seriously started selling Playstations until they hit the $149-$199 price point (around the release of FF7). I don't suspect that they will g
Re:The bottom line is that (Score:2)
How long more before PS2 version released? (Score:1)
Article says: "Gran Turismo 4 is apparently around 75% complete and still on course for a release by years end".
But it's been pushed back so many times with so many movies, demos, and even them preview releases (Preview and the Toyota preview), I wonder if they won't mind holding it back for simultaneous release with the PSP version..
They might as well name it "Gran Turismo Forever"
direct url (Score:1)
Re:direct url (Score:1)
Ooo video playback (Score:2)
There is one bit with the weird game featuring a kitty when he presses a button and the cat appears to start speaking, but I'm still not convinced that it wasn't just him pressing a button at the appropriate time to make it look like interaction.
I'm sure it's great and all, but it would be nice to actually see someone playing a game on it sometime...
Re:Ooo video playback (Score:1)
Re:Ooo video playback (Score:2)
Also, given this quote: "Since we're already developing the GT4's system on the PS2 hardware, we're planning to port that directly to the PSP", I find it rather unlikely they have anything running on the PSP that is ready to be shown yet.
Re:GT on a portable is just bad. (Score:2)
There's a reason modern consoles all have big analog sticks.
Now, since I'm posting again anyway, I'll explain.
I have no faith in that little one to be of any use at all. Honestly, I think I'd have better luck playing GT with the D-Pad. With a stick like that, I think it would perform nearly the same, perhaps exactly the same for a person of my hand-shakiness. It reminds me of a joystick hat, and I have plenty of trouble with those even if th
Re:GT on a portable is just bad. (Score:2)
As a hardcore GT zealot, I do agree that the little nub isn't going to be very effective unless it has a really good feel to it and it's non-slip. I hate working traffic, getting sweaty, and having to keep resetting my thumb...
That said, I may still wind up importing one of these for my birthday. Maybe. I'm already going to be on the
Re:GT on a portable is just bad. (Score:4, Informative)
Eh? As another poster stated, the PSP has an analog controller, and from all reports, it's amazingly good.
However, most people I know who are serious GT players use the D-pad or a wheel for GT anyway, since the analog stick on the DualShock is typically too difficult for precision cornering. While it's doubtful anyone will be hooking up a wheel to the PSP, it's possible the analog control will actually be better on the PSP than the PS1/PS2.
Shaky-cam? (Score:4, Funny)
Re:Shaky-cam? (Score:2)
How will it be playable? (Score:2)