LucasArts Restructures, Moves More Development Off-Site 20
Thanks to LucasArts for its press release indicating a significant restructuring of the company's internal development teams. It's explained that "31 people from the development studio were laid off as the company will be concentrating on fewer titles", and GameSpot has further details, noting "the publisher has farmed out development on its as-yet-untitled Episode III game to [recent Indiana Jones developers] The Collective", and "an informed industry source said the team attached to the early stages of development on Knights of the Old Republic 3 was let go in yesterday's layoff." We previously reported on earlier layoffs at LucasArts in April.
If it's worth saying once, it's worth saying again (Score:3)
Fewer titles? (Score:5, Insightful)
Fewer? [gamespot.com] Fewer?! [avault.com] Fewer??!?!?! [gamespot.com]
Hell, pretty soon I'll be working on more titles than they are. And I don't.
Loss of talent... (Score:5, Insightful)
It must have Jar-Jar, because people don't seem to want to work at LucasArts any more. They lost Tim Schafer, noted for "work on Day of The Tentacle, Full Throttle, and Grim Fandango" who's currently doing work on Psychonauts. (I'm eagerly anticipating this.)
I'm of the opinion that LusArts ditched what they were good at so they could try to milk the Star Wars franchise. Whatever happened to DOTT, and Loom, and Full Throttle? I used to eagerly await LucasArts new releases, and nowadays it's YASWG (Yet Another Star Wars Game)...
Re:Loss of talent... (Score:4, Insightful)
After seeing Family Guy cancelled, i thought no one could make poorer management decisions. Oh well...
Re:Loss of talent... (Score:1)
Family Guy [fox.com] is coming back in 2005!
I have a bad feeling about this (Score:3, Funny)
The only SW game that matters... (Score:4, Insightful)
I don't want to play an online rpg. I don't want to play a Starcraft clone. I'm bored with first person shooters. I just want another XvT.
Re:The only SW game that matters... (Score:2, Informative)
They made W-Wing alliance, and nobody bought it. I guess that the bigwigs at Lucasarts think that only FPS RTS and RPGs sell. Since space sims are not one on the list, we won't see a new XvT any time soon.
Re:The only SW game that matters... (Score:1)
Amen! (Score:2)
Sure, some would look at it as a cash-grab - another Star Wars game, and worse yet a rehash of an old one, but at least it would be a rehash of a classic...
In other news (Score:3, Funny)
Rob
Perhaps... (Score:1)
pow (Score:1, Funny)
Hopefully he was part of that 31 (Score:1)
Death of Lucasarts years ago (Score:5, Insightful)
They tried to revive older franchises with mediocre sequels instead of getting the old peopled on board (monkey island) and the only good game in the last years was done by the ex Black Isle division which has reformed under another name (Obsidian)
I think the doom of this company was the day when Tim Schaefer and others left the company. The final nail onto the coffin was the day they decided to focus on mediocre Star Wars games. (The ones which came out after X-Wing and Tie Fighter, which were both excellent)
Re:Death of Lucasarts years ago (Score:1)
Re:Death of Lucasarts years ago (Score:1)