A Look Back at Sonic the Hedgehog 198
SonicHero writes "Part of its Essential 50 series, 1UP has posted a very interesting look back at Sonic the Hedgehog. It discusses how the character came about, how Sega marketed him, and how Sonic ultimately changed the course of the 16-bit platform wars."
I tried to take a look back (Score:5, Funny)
Re:I tried to take a look back (Score:3, Funny)
Re:I tried to take a look back (Score:3, Informative)
For those who don't, here's a quick view on red/blue shift [uiuc.edu]
let's face it.... (Score:5, Funny)
Re:let's face it.... (Score:2, Funny)
Re:let's face it.... (Score:2)
Re:let's face it.... (Score:2, Funny)
http://www.uk-cl.com/club_pictures/03/large/cream
I rest my case.
Re:let's face it.... (Score:2)
Re:let's face it.... STOP CORRECTING HIM (Score:2)
Nah, but unless they are, there will always be people who won't understand it.
Re:let's face it.... (Score:2)
Sonic CD (Score:5, Interesting)
More info (directory of sites) on Sonic Games (Score:5, Informative)
Take a look at the Open Directory Project [dmoz.org]'s category on it.
God, I remember staying up nights back in 91/92 finishing the Sonic games. It's enough to make me want to go plug the console in right now and spend some time with Sonic&Knuckles + Sonic 1.
Re:More info (directory of sites) on Sonic Games (Score:2)
And I'm glad I can still do that. I still own all of my old consoles -- especially all of the Sega ones. I have almost every Sonic game to date that was released in America and a lot of the ones released in Japan. I have about two hundred Sonic comics and no telling how much other merchandise. I grew up with Sonic and I still worship him today. Long live Sega. Long live Sonic.
Re:More info (directory of sites) on Sonic Games (Score:2)
Re:More info (directory of sites) on Sonic Games (Score:2)
You get random levels on most carts. Sonic 1 gave you the option to enter passwords for stage selects.
Re:More info (directory of sites) on Sonic Games (Score:2)
Yes, that's what I'm talking about
When I've been bored, I've been trying to compile a list of the bonus codes (so you can skip to where you left off). If anyone has any additions or knows of any other list,
Re:More info (directory of sites) on Sonic Games (Score:2)
Yeah, I was curious enough to Google some of them after posting that (I hadn't updated my page in several months) and found that. (http://db.gamefaqs.com/console/genesis/file/soni
I have the hots for Tails (Score:1, Insightful)
What a rip off! (Score:5, Funny)
Re:What a rip off! (Score:2)
Never my cup of tea. (Score:4, Insightful)
Re:Never my cup of tea. (Score:5, Funny)
Re:Never my cup of tea. (Score:2)
Well, the"correcting the silly errors" part is the hard one.
Re:Never my cup of tea. (Score:2)
Re:Never my cup of tea. (Score:3, Insightful)
hehe (Score:5, Funny)
Sonic flash game (Score:4, Informative)
Re:Sonic flash game (Score:2, Interesting)
Also worth pointing out is this website [emulationzone.org] which lists some of the level which didn't make it into Sonic 2.
A look back... (Score:5, Funny)
On the same topic... (Score:5, Interesting)
Re:On the same topic... (Score:2)
Can anyone else (Score:5, Interesting)
Still, after the Green Hill zone the rest of the game felt a little rushed. Not bad, just not as fully realized as the Green Hill Zone. I remember seeing a magazine article with some of the features that didn't make it into the release cart. And the game just felt a little short (like most early Genesis games). Still an amazing game, and Sonic 2 more than made up for any short commings of the first game
Re:Can anyone else (Score:2)
Then came sonic adventures... The game that made we wish I could switch to methamphetamines instead of just coffee... I never could get very far in that, even being a twitch gamer.
Re:Can anyone else (Score:2, Informative)
For those interested, there are several Videogame tabulature sites
VGJam [kontek.net] and Nintendo Tabs [swipnet.se] are some of the better ones I've found. VGJam has a nice selection of Sonic tabs, though.
Re:Can anyone else (Score:2)
I have the Sonic 1 music driver in an extracted form, to be placed in my first Genesis demo when I actually get around to writing it. So my demo will have the exact music from the game =P
Forgive this somewhat offtopic point, but.. (Score:3, Insightful)
For example [doubleclick.net]
Re:Forgive this somewhat offtopic point, but.. (Score:2)
For the nostalgics among you... (Score:4, Informative)
Their marketing worked (Score:5, Interesting)
As someone who was a SNES owner and longtime Nintendo fan, I remember feeling jealous of the Genesis after reading some gaming magazines which showcased Sonic/Genesis as a faster and cooler system. It is true that at one point the Genesis became the more desirable console to own, largely due to Sonic. The pure speed of Sonic appealed to me as a new angle for side-scrollers.
What this article didn't touch on was how Nintendo's SNES eventually won in the end (due to its much more extensive 3rd party library and probably a few other things). I did not regret going with the SNES after DKC. Zelda (Link to the Past), Super Metroid, etc.
Re:Their marketing worked (Score:2)
Re:Their marketing worked (Score:2)
<Nelson>Ha, Ha!</Nelson>
Nathan
Re:Their marketing worked (Score:3, Informative)
Re:Their marketing worked (Score:2)
Yeah, and those games were greater because of that.
Come on, nobody plays mortal kombat today. IT SUCKS. People are still trying to master street fighter 2, the "less violent" one.
Re:Their marketing worked (Score:2)
Since the vast majority of good games come from Japan, the third party onslaught of the
Re:Their marketing worked (Score:2)
Huh? The SNES wasn't even out when Sonic came on the scene.
Again, what? How did SNES win, exactly? Genesis had a majority of the market for some time, and never really lost much of it. It certainly never had to drop the Genesis, nor did game development slow down, until the Saturn came on the scene.
So what definines winning to you, exactly?
Re:Their marketing worked (Score:2)
In order to "become" anything, implies at one time, it was not that way. Therefore, saying the Genesis became more desirable than the SNES, means at one point it was less desirable, which is obviously not true.
I don't know anyone who would have considered the SNES the winner in the end, either.
This is my problem with your statement. Who
Sonic "changed the course" of the "platform wars"? (Score:3, Informative)
1 - Nintendo Entertainment System is popularized
2 - Sega Master System fails
3 - Sega Genesis is a moderate success due to Sonic the Hedgehog (but has no competition for 2 years)
4 - Super NES is popularized
5 - Sega Genesis moves to second place
6 - Sega Genesis fails
7 - Sega 32X and Sega CD fail (despite Sonic games for each)
8 - Sega Saturn released to mild popularity
9 - Nintendo 64 released to mild popularity, Saturn fails
10 - Sony Playstation popularized, N64 fails
Sega "fought" in the "platform wars". They never won. Their competitor lost, too.
Re:Sonic "changed the course" of the "platform war (Score:4, Interesting)
"2 - Sega Master System fails" - True, it didn't dent the NES's popularity in the US, but it was by no means a failure. Lots of sales, lots of support.
"3 - Sega Genesis is a moderate success due to Sonic the Hedgehog (but has no competition for 2 years)" - What rot. The Mega Drive quickly lassoed upwards of 80% of the market and didn't drop below 50% until a significant amount of time after the release of the SNES. That success was not due solely to one game, nor lack of competition. This is where Sega most significantly influenced the course of the 'console wars' - the MD completely wiped Nintendo's incumbent NES monopoly, and indisputably brought forward the development and release of the SNES.
"6 - Sega Genesis fails" - I think you'll find the machine was still healthy up until the point Sega prematurely pulled the plug on all their existing systems to concentrate all resources on the Saturn. Even the Playstation took a little while to inherit all of the 16-bit market.
Hmm, so every machine that doesn't have at least a 90% stranglehold on the market 'fails'? My advice would be don't get into any arguments with Apple fans.
Genesis didn't fail. (Score:2)
Re:Sonic "changed the course" of the "platform war (Score:3, Interesting)
30+ million units sold != failure.
Re:Sonic "changed the course" of the "platform war (Score:2, Interesting)
The CD addin was intended to allow the SNES to have the capibility to hold as much game data as the Sega Saturn.
Re:Sonic "changed the course" of the "platform war (Score:2)
Re:Sonic "changed the course" of the "platform war (Score:2)
Now I'm going to go play on my halobox--I mean, X-box.
Sonic has gotten pretty tacky .... (Score:5, Interesting)
My gf and I both own Sonic Adventure DX: Director's Cut and Sonic Heros (game cube games). While the games are both fun, the image that Sonic and friends give off is excessively Tacky. Tacky in a really annoying matter (ie: they have dumb sayings like "Lets Blast off with sonic speed! Alright! OK!")
And have you seen the sonic cartoon currently playing on The WB ? Those characters are beyond goofy and dumb. When I was a kind (10 years ago?), There used to be a really nice sonic cartoon on Saturday mornings (ABC broadcasted), and it had a much more serious look and feel (animation wise).
Sega & Sonic Team: Stop screwing up Sonic and licensing it to all the wrong people
Sunny Dubey
NO spellcheck of any kind was used, deal with it.
Re:Sonic has gotten pretty tacky .... (Score:3, Insightful)
You seem to have missed the point that Sonic is a character designed to appeal to kids, a goal which was well-achieved. After all, at the time children absolutely drove the video game market. This is still pretty true today, but far less true now than it was then, as pricy handheld game platforms demonstrate. I have no problem envisioning kids jumping up and shouting "Let's blast off with sonic speed! Alright! OK!" Kids love to repeat all the stupid crap in the pokemon cartoons, too.
Re:Sonic has gotten pretty tacky .... (Score:2, Informative)
The first Sonic cartoon was "Adventures of.." which was very Road Runner-esque. Cartoony and set the in desert with a lot of goofy characters.
Then 'SatAM' came along and revolutionized people's thoughts on Sonic (And Jaleel White [Urkel on Family Matters] did an awesome Sonic voice).
A few years after it got can
The SatAM series was the BEST (Score:2)
Amen. StH/SatAM [satamsonic.com] really stood out as a grittier, more mature series than typical Saturday morning fare. That, the high-tech/sci-fi-ish setting, and the fact that all the good guys were furries (*grin*) made it my personal all-time favorite TV show. Still waiting for that DVD box set some day....
Sonic X is doing pretty good, but we'll have to wait and see how it finishes out.
I picked up a pirate DVD of that one,
Re:Sonic has gotten pretty tacky .... (Score:2)
The English dub makes me want to hang myself.
Re:Sonic has gotten pretty tacky .... (Score:2)
Sonic Hedgehog Antibody (Score:5, Funny)
Not mention eventually inspiring the name for a crucial signaling pathway, one imperative for the normal development and patterning of numerous human organs.
Re:Sonic Hedgehog Antibody (Score:2)
I know I'm in a minority... (Score:4, Insightful)
It's like that with any 'mindless' game. I don't know why I can't them for long. Maybe I just don't feel like I'm progressing. Maybe I just suck too much and am too lazy to keep playing until I improve. I dunno. There's no doubt they're good games - but they just aren't my style. Everybody else seems to love them, I hate 'em.
Re:I know I'm in a minority... (Score:2, Informative)
Re:I know I'm in a minority... (Score:2)
What a strange world we live in where I'm talking about in
you know your a sonic freak when (Score:4, Funny)
I'm on flicky right now... Mobius is my file server.
Morphogenetic Protein (Score:5, Informative)
Re:Morphogenetic Protein (Score:2)
It took me until the next protein and its abbreviation was introduced to realize that they weren't, like, telling me a secret. ("It's the Sonic protein! Shhhhhhh!")
Thoughts (Score:5, Interesting)
Sonic was so reconiseable in the early 90s (my era as a kid) that even my parents reconised him. I didn't have a genesis for quite a while (I had a SNES instead. I got the choice, a SNES or a pony... I picked the SNES and never looked back).
Everything was perfect in the original 2 sonic games (Sonic1 and 2). They did everything right and it was down right fun. I still look back and remember that video I got with a magazine showing hill top Zone and going "FUCK I WANT IT!". At the time I didn't have a mega drive (genesis) so I waited for the Master system version (took a while but it came).
So it wasa school day and I remember sitting there itching to get back to my MS, The weather was vile (rain and wind), the shops had a huge queue but my parents agreed to get it for me (I was disabled for some of my life so they never objected to my games playing).
So off I dashed, home I met and played Sonic 2 I did. Everything felt good and right with the world... Untill I got to that fucking hang glider. Even to this day I don't know how that fucking things works, but it sure drains lives.
So years later I get a Mega drive to go with my SNES (and like 9 games with it, so lots to play). and I remember thinking I'd just got a few videos, maybe a SNES game and a football or some crap I didn't want (my parents tend to get what I ask rather then general crap, it's easier and cheaper in the long run). So there I was with my Mega drive, playing sonic over and over.. cursing the spikes (why didn't we get the updated version with the fix?
Sonic 3... well what can I say.... lost it's feel. It was all "COOL KNUCKLES!" and then it became "..just fucking kill him already!" and so on and so forth. The feel of the originals (bright, colourful and damn fun) just seemed lost.
Apply knuckles and repeat 3 and you get the same. It's not sonic no more... I miss tails being a cute little kid who can't write (they will show the classic sonic on satalite here... Nothing says fun like Sonic telling kids not to be molested).
Sonic Xtreme gets canceled due to health and polotical issues, we all lose the saturn and in turn lose Sega.
Dreamcast comes out, everyone adores it, yay for dreamcast (still love mine). Sonic totally rockson it, keeps the original feel but adds in cool new elements (and loads of extra characters no one likes).
Rinse and repeat for the cube.
Advance comes ago... takes sonic 3s feel and then adds in attacks (WTF!?). It becomes almost a parody of it's self losing the fast feel more for "pick a path, any path you'll never remember them all because they all look the same".
Sonic Advance 2 and 3 comes out. I ignore
Sonic heroes come out.. every character gets majorly nerfed... I buy, find fun but semi regret..
So yea thats a better idea of sonic. It started out amazingly well, I have OC remixs of Sonic 1 and 2 music on Winamp all the time. I still adore Sonic 2 (and 1) and even set up my Mega drive to play them some times. After that Sonic starts to lose his edge on the market, loads of spin offs take place and it just feels cheap and nasty now.
Once when you said Sonic you had the picture of a blue hedgehog tapping his foot and waving his finger and then dashing off across the land scape, he WAS the cool guy of the 90s, to me that Sonic still is cool and always will be.
Now he's "just another platformer" blending in with all the others. His design has changed (you probably won't notice much, but the spikes are very different now), his character has become "lets do whats right!" rather then "Meh, it's fun lets annoy him some more and laugh" (Heroes even says Sonic is no longer a danger to robotnik and more of a "friendly rival" ffs!).
I'd point out all the flaws with the other characters (Shadow, Rouge, big etc.) but yanno, it's not worth it.
To me Son
Re:Thoughts (Score:2)
4 GBs, GBA, Gamegear, nes, master system, snes, genesis, sat.. no bought that myself.. psx... no bought that myself.... dramcast, N64, gamecube...
to name the common ones
Like I said, I was in a wheel chair for a while, gotta get my kicks some how.
More thoughts (Score:3, Insightful)
Wealth is not in and of itself a vice.
Envy is in every way a vice (or worse).
Some people have parents that can afford ponies.
Some parents, like my own, can't.
Some people, such as myself, have loving families.
Some people don't.
Life is a mixed bag, and bitching about it just cheapens yourself, and causes you to overlook the good bits.
For me Sega has always been brilliant (Score:5, Informative)
Reading articles like this really upset me. Sega is (or was) a brilliant company. For years I was amazed by the risks that Sega would take to release some really brilliant games. While everyone else (i.e. Sony and Nintendo) were releasing the same old first-person shooters and guaranteed sellers, Sega was taking real risks with trying new types of games. Some of my favorite Dreamcast examples are
The Sega Dreamcast was an absolutely great console. The games for it were bizarre, but brilliant and amazingly fun. Their biggest mistake(s) was not basing it on DVD and of course their partnering with MS. The death of the Dreamcast marked a severe turning point in my thinking. It was when Sega announced the death of the Dreamcast that I truly became a hater of MS and it marked the end of me being an enthusiastic gamer. Forget the XBox and the PS2, when I want to play some fun games I still turn on my Dreamcast
As a side note I would have loved to be in the room during the meeting when the idea for Samba De Amigo was pitched
Re:For me Sega has always been brilliant (Score:2)
I've always thought the same with Chu Chu Rocket and Space Channel 5:
"So there are these mice, except they're space mice, and they need to get to a rocket ship, and there are these space cats that chase them."
or
"It's a rhythm action game. But it's different because its set in the future and everyone wears 70s clothes. And aliens are invading and
Re:For me Sega has always been brilliant (Score:2)
The biggest mistake... (Score:2)
And dear God, did the marketing suck. I mean, whose idea was it to spend your whole comercial time showing off how cool Sonic and crew were instead of showing off the (at the time) mind blowing graphics? When the DC came out nothing was even c
Re:For me Sega has always been brilliant (Score:2)
>In my personal opinion Sega got used and abused by the deal with MS.
Just plain wrong. I was on the Windows CE for Dreamcast SDK development team, and as far as I can recall, we just provided an SDK and marketing services. As there wasn't much uptake of the SDK, there's not much that MS could have done to influence Sega's success.
Sega: Hey Microsoft, now that you have made an operating system and web browser for the Dreamcast we would really like to get momentum going on our network initiative.
Micro
Great game (Score:5, Insightful)
Irony.. (Score:5, Interesting)
Re:Irony.. (Score:3, Interesting)
No. Remember the Dreamcast let you play Mario games on Sega hardware before Sonic games were available for Nintendo platforms.
And if you really want to be confused:
Somari [fateback.com]
Re:Irony.. (Score:2)
Re:Irony.. (Score:2)
Yes, like three years ago. What, you just noticed it?
Hyper Sonic (Score:2, Informative)
It's as I was telling a friend a couple days ago: I loved it when video game companies could increase their already vice-like grip on the market by taking a tried, tested, and true concept and adding a "Super" in front of it.
"Hey kids, Sonic is pretty fuh, huh?"
"Sure, I guess...it's a little old now."
"Oh, really? Uh,...well...did I mention Sonic...uh,...can be Super Sonic,
Re:Hyper Sonic (Score:2)
Scientist are more funny than i thought (Score:2, Funny)
Have anybody similar stories.
Best regards
Rune
SEGA's mistake. (Score:2)
And this was from a company that made its fame on 3d games! Space Harrier, Outrun, Afterburner, Power
Um, no... (Score:5, Informative)
From what I understand, Sega didn't expect the PSX to be as powerful as it was. They where still shooting for a $200-$250 dollar console. When the saw what Sony was doing, they panicked, and instead of redeigning their console, dropped another main processor in it to make up the difference. Problem is this was a hack, and a bad one. There was a ton of bugs in Saturn hardware, it was more expensive to produce, and the main processors where a bitch to program for (only one could access memory at a time, and you needed to do some complex tricks to use both because of it. This lead to a lot of programmers only using 1/2 the Saturn's power). Virtual Fighter 2 may have been amazing, but it was also hand coded in Assembly by Sega's best programmers. Third party venders couldn't really be expected to do that.
It didn't help that Sega of America treated their 3rd party venders like shit. Look up the crap they pulled on Working Designs some time (long story short, Working Designs wanted to sell Sega memory cards to thier users so they's stop bitching about losing saves due to bad memory cards. Sega basically said no/fuck off, and no one's sure why). Oh, and sega kept other 3D fighters out of the US market to decrease compitition with their own games. For a company that relied so much on third party developers in the Genesis days, who knows what the hell they where thinking. One thing's certain, Bernie Stolar will forever be hated by all true Sega fans. After running the company into the ground in the Saturn days he ejected with a nice fat Golden Parachute.
Re:Um, no... (Score:2)
Many things you said are wrong; most probably the moderators were misinformed.
3D graphics where nowhere around the time the genesis was created.
Of course 3d graphics existed back then. They even existed much earlier than that. First of all, the 3d graphics algorithms are 30 years old, at least; secondly, there existed many expensive workstations that could do 3d.
At most they where a clever idea done in a few games.
It was not just a clever idea, it was THE idea. SEGA did the most spectacular coin
Re:Um, no... (Score:2)
And I mean exactly what I said. It's a historical fact that the Saturn was originally going to be a uniprocessor system. Sega tacked on th
Re:Um, no... (Score:2)
For all intents and purposes 3D == polygons. The Saturn could do excellant sprite based 3D.
No, not at all. If SEGA sprite-based games were not 3d games, no one would have played them. Imagine a 2d AfterBurner, Space Harrier or Outrun and you will see what I mean: complete boredom. It was the 3d part of these games that made it cool; it just happened that they used sprite scaling to implement it.
What people wanted (and what the playstation was designed for) was polygonal 3D. What made polygonal 3D so
It's also changed the course of fan art. (Score:3, Insightful)
Since the only Nintendo fan art I've seen on DA is fetish pr0n, I guess that attests to the popularity of the Sonic series.
Me, I was more of a Mario fan.
I'd never heard of Sonic the Hedgehog (Score:2)
Danny.
Re:Whatever was "Blast Processing"? (Score:5, Informative)
Ya know, I try to be nice on these forums, but could you RTFA before asking questions? 'Cause this is answered there. 'Blast Processing' refered to
1) the fact that the CPU in the Genesis ran more than twice as fast as in the SNES (7.6MHz vs. 3.58MHz) and
2) that the Genesis could draw one screen while rendering another.
Yeah, I know, I shoulda just linked to the article [1up.com]. That woulda been the smart-ass thing to do...
(tig)
Re:Whatever was "Blast Processing"? (Score:2)
1) the fact that the CPU in the Genesis ran more than twice as fast as in the SNES (7.6MHz vs. 3.58MHz) and
2) that the Genesis could draw one screen while rendering another.
Well, all I can say is don't believe everything you read.
Your point #1 is accurate. Point #2 is dubious at best - I suppose you could probably figure out a way to argue this on semantics b
Re:Whatever was "Blast Processing"? (Score:2)
Re:Marketing made it up. (Score:2)
I think the SNES had better graphics and sound, but it was mostly becuase of the custom chips, and the Megadrive does better with heavy CPU bound stuff, note that only Virtua Racing ever used an extra chip on the cartridge, unlike the loads of SNES games that did.
Re:Marketing made it up. (Score:2)
Re:What they don't mention (Score:4, Insightful)
Re:What they don't mention (Score:3, Insightful)
But the 3D games have mostly been average I agree. I half feel like getting a Sonic Advance game to see if they're better.
Re:What they don't mention (Score:2)
Burn him!!!! How dare he insult Sonic 3 + Sonic & Knuckles.. that has to be one of the most complete and brilliantly-made games in existence!
Re:Sonic was... (Score:2, Informative)
Crack-Hog!!!!!! (Score:2)
I'm really starting to hate that I never have mod points when I actually want to USE them......