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PlayStation (Games)

Atlus, Nippon Ichi Cue Up Japanese RPG Goodness 15

Thanks to RPGFan for its post covering forthcoming U.S. PlayStation 2 RPG releases from Japan-based publisher Atlus, linking to a preview of Shin Megami Tensei: Nocturne, "big news for fans of the series, given that it typically doesn't see many releases outside of Japan." In addition, the site previews Digital Devil Saga: Avatar Tuner, "a brand new creation from the MegaTen creators" also coming to the States, and also looks at Phantom Brave, explaining that Atlus "had a hand in getting NIS America's (The North American division of Disgaea and La Pucelle: Tactics developer Nippon Ichi) [title] ready for prime time." Elsewhere, in more signs that the 'hardcore' Japanese RPG is making a U.S. comeback, NIS America have announced in-progress plans to bring Gust's Atelier Iris - Eternal Mana, "the sixth installment in a popular line of alchemy-based [RPGs]" to the States.
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Atlus, Nippon Ichi Cue Up Japanese RPG Goodness

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  • by zaxios ( 776027 ) <zaxios@gmail.com> on Friday August 20, 2004 @06:01AM (#10021032) Journal
    1. Lack of awareness
    2. Lack of demand
    3. Poor distribution
    4. Return to Step 1

    More niche items for the in-the-know, I suspect. It would be nice to see the Western gaming palette expand, but in a clone-saturated market, trying games you haven't heard of usually ends up being a waste of time and money.
    • by Anonymous Coward
      On the contrary, some of the best games I've played in the last year have been impulse purchases of games I hadn't previously heard of, because I liked the box art and concept. Disgaea is the most obvious example (it seems to be easier to find here in the UK than it is in the US) and Naval Ops: Warship Gunner is another.

      This is one of the peculiarities of the PS2. Because it has so many releases, you can't keep track of all of them. When a good game hits the X-box or Cube it's a major story, but games that
    • Congratulations, you just proved that you haven't played Disgaea. If you had, you'd have already preordered Phantom Brave. ;)

      Yes, this is me saying that you're not "in-the-know". But come ON. What kind of RPG gamer are you? Disgaea was the biggest suprise hit of last year, so big that even Atlus, who NEVER re-prints games, had to reprint it. It plays similar to Final Fantasy Tactics, but actually has a decent story. It's a comedy game, and the attacks and stuff are over the top, but that's definately
  • by Anonymous Coward
    Atelier Iris has some absolutely gorgeous graphics, a nice, refreshing change of pace to the 3D, bump mapping, normal mapping, bloom lighting etc etc so prevalent in today's gaming society. I don't know how Atlus manages to stay in business, since their games are made for such a niche market, but I'm really glad they do... There's definitely a market for these games... I'm definitely interested in Atelier and the 2 Megaten games, hopefully this time they won't be butchered to death, as was the case with Per
  • /love (Score:4, Interesting)

    by Jayjr ( 696035 ) on Friday August 20, 2004 @07:48AM (#10021518)
    I've played Disgea and LPT, they are both tactical rpg's with nice twists on the usual (FF:TActics) systems, the stories are very humours and serious in the same breath. I for one cant wait for these games to come state-side.

    I bought disgea on a whim after looking for a new game at EB, was on the of the best game puchases i made in 2004. I'm sure others are now big fans of Atlus/Nippon Ichi as I am.
    • I would definitely agree, and am looking forward to Phantom Brave (as the "spiritual sequel" to Disgaea and LPT).

      From the comments made by the people that were working in the stores at which I bought these games, they did fairly well, so, hopefully, Nippon Ichi will continue bringing these games stateside with the help of people like Atlus.

      Beyond that, it's always good to see Japanese RPGs outside of the usual FF fair come over. Now if only we could get more US RPGs on the consoles without publishers deci
      • "Beyond that, it's always good to see Japanese RPGs outside of the usual FF fair come over. Now if only we could get more US RPGs on the consoles without publishers deciding they need to be dumbed down. Baldur's Gate Dark Alliance and its sequel may be fun games, but they don't satisfy the itch for RPGs."

        Totally agree about the need for more non-FF rpg over here, but from what ive seen the only thing the US can make are titles like KoTOR (heavaly reliant on existing SW universe/other existing media) or g
        • Totally agree about the need for more non-FF rpg over here, but from what ive seen the only thing the US can make are titles like KoTOR (heavaly reliant on existing SW universe/other existing media) or games like Sudeki which are advertised as RPG's but IMO its an adventure game that has RPG elements and are as you said dumbed down, i dont want my rpg's to have a 1st person shooter mode (aka Sudeki)

          Obviously, though, with KOTOR being based on the Baldur's Gate engine, it's possible for US developers to br
          • Blizzard did the whole RTS-RPG with warcraft 3, though just using the "level" part of the RPG. The game was well done, but i would like to see a RTS with a much heavier RPG/SRPG influnece.

            SquareEnix takes risks on known battle systems, and changes them, but some of the systems can be seen in previous games just with different implementation. FF3/6 espers were the same basic system that was used In FFX-2 with dress spehers, but they changed the functionality to allow the jobs to be changed in battle. Ag
      • If you have a 'Cube, Tales of Symphonia is an excellent choice (though, given your "dumbed down" comment, I would recommend you set it on the high difficulty setting immediately; I'm about five hours in and I find it a little too easy).

        I'm looking forward to seeing the Atelier series come over as well; I'd been following them for quite a while from afar and am just now getting ready to dive into importing, but having the English-language version available is always a plus.

        I still think that a US-developed
        • If you have a 'Cube, Tales of Symphonia is an excellent choice (though, given your "dumbed down" comment, I would recommend you set it on the high difficulty setting immediately; I'm about five hours in and I find it a little too easy).

          I already have it, but as an RPG rather than an SRPG, it gets relegated to shelf space until I have a weekend to myself (I thought I would have one by now, otherwise I might have waited a bit longer before picking it up, though as an RPG on the GameCube I almost had to buy
  • All I want to know is WHEN DO I GET ANOTHER TACTICS OGRE GAME. The last one, Tactics Ogre: the Knights of Lodis was on the GBA and is easily my favorite GBA game. There's depth to class requirements and class changing that makes more sense than in any other tactics style game, although the storyline was very weak.

    The tactical aspect of the game easily surpasses either of the Final Fantasy Tactics games in my opinion. Can we please get another?

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