Body and Brains of Gamers Probed 223
ElvenMonkey writes "The BBC News is reporting about researchers at the University of Hull who are performing what they call the first scientific research into what actually happens when you play computer games, using a method called 'mood testing' (previously used on athletes.) Hardly surprisingly results so far show that we don't like losing, and that gaming puts you into an altered state. I can see it now.. computer games, the next designer drug."
Best Slashdot Story Tittle (Score:3, Funny)
Re:Best Slashdot Story Tittle (Score:2, Funny)
Re:Best Slashdot Story Tittle (Score:2, Informative)
Tittle: An insignificant speck as in the dot above an i.
Probing? (Score:3, Funny)
What?? (Score:4, Funny)
gaming as a drug (Score:2, Insightful)
But doing drugs WHILE gaming? Thats never going to go out of style.
Re:gaming as a drug (Score:3, Funny)
Re:gaming as a drug (Score:5, Interesting)
Re:gaming as a drug (Score:2)
I remember my perfect game of Street Fighter 2 in college. With Chun Li, I out fireballed guys playing Ken. I played for over 2 hours before I ran out of challengers and completed the game. I was so focused I didn't even notice when challengers changed. I could almost sense moves before they were made. I have never reached that level intensity sense though.
Re:gaming as a drug (Score:4, Interesting)
The fact that you still retain many of the details in your memory marks this as a significant event, which validates both the article and Csikszentmihalyi's hypothesis.
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Csikszentmihalyi, M.(1993) The evolving self. New York: HarperCollins
Re:gaming as a drug (Score:5, Interesting)
Daniel
Re:gaming as a drug (Score:4, Funny)
What losers. Think of all the great television programs they're missing.
Gamers probed.... (Score:3, Funny)
Mother's Opinion (Score:5, Insightful)
Re:Mother's Opinion (Score:5, Funny)
My friends and I (all 26-28) routinely play Mario Kart Double Dash, and get *way* into it. So much so that a) little kids don't want to play with us because we "race too mean", and b) I've used a *lot* of language I wouldn't want my mother to hear me use. We are extremely competitive, and social pecking order is somewhat determined by video game prowess.
We're such nerds.
Re:Mother's Opinion (Score:4, Insightful)
Re:Mother's Opinion (Score:2)
I can believe that. I have an older son too. However, he is an everquack addict. ;-)
As for bad language, my younger son and his friends use some a
Re:Mother's Opinion (Score:2, Interesting)
I would guess that it's the same reason people talk dirty during sex.
I will let the reader reconstruct the train of thought that brought me to that conclusion.
Re:Mother's Opinion (Score:2)
Uh, maybe you're talking about forcible prison sex, but otherwise these should be 2 very different things.
squeal like a pig, beotch!
Re:Mother's Opinion (Score:4, Funny)
Re:Mother's Opinion (Score:2)
Re:Mother's Opinion (Score:2, Funny)
all my friends at college would carry their big 21 inch TV 2 blocks away to another friends house and play 8 person halo... nevermind the times we tried to have a party while they where playing...
any age of guys (and some girls) got into another state when playing...
Mom's an enforcer? (Score:5, Funny)
Jeez, maybe that little "M0rpH3uS69" punk I fragged the other day was actually the nice old lady down the street!
Re:Mom's an enforcer? (Score:2)
Excerpt from Counter-Strike match (Score:5, Funny)
enforcer999: Don't swear, Jason! And don't call your mother a bitch!
xXx-juggalo-xXx: wtf mom! you play cf?
enforcer999: That's right, kiddo! And *you* are up past your bed time! Turn off that computer right now!
xXx-juggalo-xXx: fuk!!
enforcer999: pwn3d!
Re:Mom's an enforcer? (Score:2)
Re:Mom's an enforcer? (Score:2)
Re:Mom's an enforcer? (Score:2, Funny)
Re:Mother's Opinion doesnt matter (Score:2, Insightful)
Splash screens (Score:5, Funny)
Re:Splash screens (Score:4, Insightful)
No doubt. I bet scientifically that is the most unenjoyable part of the gaming experience. I'd rather lose a game that have to sit through the splash screen sequence of most games.
Re:Splash screens (Score:2)
Re:Splash screens (Score:2)
Re:Splash screens (Score:2)
if we had no start-up screens then i would sit and game and go hungry and thirsty.
Drugs are bad, mmkay? (Score:5, Funny)
Just as well computer games arent addictive.
*cough evercrack cough*
Re:Drugs are bad, mmkay? (Score:2)
My ass they aren't! Have you seen some of those EverCrack players. Hundreds, even thousands of hours logged. Horror stories about losing job and wife to the game. Characters trading on EBay for 100s of dollars. Just because it's not a chemical dependency doesn't mean it's not a dependency.
They could be fatal too... (Score:2)
In summary: (Score:5, Funny)
Brain cells: fewer
Skin tone: paler
Wallet: less money
English skills: worse
Re:In summary: (Score:2)
Don't yoo meen worser dumazz
Re:In summary: (Score:3, Funny)
What? You lost me after "cells." Oh, look... shiny ad banner...
Maybe, but... (Score:5, Insightful)
The effect can also be the opposite for those who are not native speakers of English.
Re:Maybe, but... (Score:2)
Re:Maybe, but... (Score:3, Interesting)
True. I am venezuelan, and i learned english at a local academy, but there you don't get taught slang, l33t, or other colloquial stuff.
Who said GTA can't teach you anything? I learn from those haitians everyday
Re:Maybe, but... (Score:2)
"All your base..."
Re:In summary: (Score:2)
So this research proves... (Score:5, Insightful)
That if we have more games like Dance Dance Revolution, or VR games where we move... we'll be healthier on the whole?
computer games, the next designer drug... (Score:5, Interesting)
not that far fetched considering they let burn victims play video games because it helps distract them from the pain.
Video games are a terific distraction from a lot of things.
Interesting, but nothing really new (Score:5, Interesting)
Re:Interesting, but nothing really new (Score:5, Interesting)
Getting into "the zone" is something atheletes and researches have been curious for decades. Easter cultures have been interested in it for much, much longer. The Japanese call it "mushin" or "no mind", that is, the body and mind acting in perfect harmony together, so no error can be committed. Michael Jordan has often spoken about being in the zone. Tiger Woods has been there often. Perhaps the most recent athlete I have seen the zone? Carlos Arroyo on the Cuban Olympic team against the U.S. in Athens. He couldn't miss.
The only problem is, no one really knows how to get there. Meditation is one way to do it, and is the preferred was of practicing to get there. Sitting very still and not thinking of anything is a very difficult chore, hence why katas were developed (the element of exercise combined with moving meditation).
I think studying gamers' brain activity while they play is one way to figure out how to get into "the zone". After all, there is minimal motion involved and most of the effort is exerted by the mind.
Re:Interesting, but nothing really new (Score:4, Interesting)
When I find myself in the zone I try to quickly forget it and focus on the task at hand, whether it be gaming or coding. There is nothing more upsetting then playing a game and being in the zone only to have someone interupt you, and if you lash out they have no idea what your talking about because to them you were just sitting there playing a game. very annoying. I also find that if I *try* to get into the zone I'm unsuccessful. Its something that must naturally happen.
Moral of the story: Try not to realize you are in the zone when you are, but thats like trying not to picture a penguin drinking lemonaid. (Gotchya!)
Games? (Score:2, Funny)
Re:Games? (Score:2)
Re:Clarification (Score:2)
What will those wacky scientists discover next? (Score:5, Funny)
Sex feels good! (Readers here will have to take my word for it)
What is after that?
Chocolate is addictive?
Feh.
Re:What will those wacky scientists discover next? (Score:2)
TV, of course.
My Wife often complains (Score:2)
Re:My Wife often complains (Score:3, Insightful)
It's called concentration. When I am playing a game seriously I am lost in it. It's the same as a serious athletic event (or even practice). I would be completely blacked out from concentration. If I did happen to be able to discern what was going on around me I had lost concentration to the point of losing my edge in the competition.
Just because video games don't carry the same social weight as athletics doesn't mean your m
Re:My Wife often complains (Score:2)
Re:My Wife often complains (Score:3, Funny)
yikes! (Score:5, Funny)
After the title incuding the word "probe" I read this as "wood testing" and was very disturbed.
Re:yikes! (Score:3, Funny)
not that I was ever a gamer at all, no, not at all...
ummm (Score:3, Funny)
Re:ummm (Score:2)
Addictive, too (Score:2)
I can see it now.. computer games, the next designer drug.
Well, they are addictive and fun.
- some web site I can't find right now. Damn.
Re:Addictive, too (Score:2)
Re:Addictive, too (Score:2)
Yes (Score:5, Funny)
Mistake... (Score:2)
There is a mistake in your argument. A contraceptive is used during sex. It should read as follows:
Video games are the best way to not get laid.
Correlation vs. Causation (Score:5, Interesting)
While I believe this is very interesting I have a hard time understanding how they are going to map mood to design. Some people might be in the zone and very angry at the same time. Is that a good thing or a bad thing? Furthermore, this smacks of correlation only, not causation. Determining mood is like checking your horoscope: you might get correlation but is there really causation? Put another way, can you really reverse engineer a mood to figure out what characteristics of a game will be useful for other future games, and in turn, expect success? The causal chain is weak, if you ask me...
Re:Correlation vs. Causation (Score:2)
Try playing 'bzflag' some time. Because this game is multiplayer, there are many servers each with different size maps and maximum numbers of player. Large maps with a small number of players require more strategy and calm thinking in order to achieve the goal of getting another tank into
Goes beyond that (Score:5, Interesting)
One thing that makes this more obvious is to take someone who is used to playing alone and talk to them as they try to accomplish the same task in a game. Chatter can bring a gamer out of that altered state and frustrate the living daylights out of them. Unbelievable how hard it is to jump from platform to platform if someone is demanding some of your attention.
Re:Goes beyond that (Score:2)
I can relate. There have been times when, after playing Hitman, I find myself walking into a building and looking around for clothes to steal.
Re:Goes beyond that (Score:2)
I also experience this while programming and also on long drives.
Re:Goes beyond that (Score:5, Funny)
I have been a Tribes fan since it first came out, and when I was in school after a long night of intensive gaming, my comments and speach were restricted to things like: vgh
(which in Tribes these 3 keys activate a voice command: (V)oice (G)lobal (H)i!
Another simplar situation occurs after long periods of time on IRC. I would goto speak with someone in real-life, and my fingers would move to the imaginary keyboard, and in my minds eye the keys would be in front of me.
I found that both amusing and scary at the same time.
Re:Goes beyond that (Score:2)
I agree playing tetris gets me thinking more logically. I usually want to clean or re-organize the furniture after playing tetris for too long.
The b
Next(?!!?) Designer Drug? (Score:3, Funny)
Hell I started with the gateway drug, Space Invaders, and I've never looked back since!
But is this useful for game development? (Score:5, Interesting)
Said question is already asked of focus groups extensively during development of games.
The methodology the article provides isn't going to provide any better feedback to the developers than the way we already do it -- it just lets them put nice graphs and numbers up that tell us what we already know.
Yes, it is interesting to know that the psychological reactions to playing computer games are similar to the psychological reactions from playing real-world sports, but that doesn't give us a better process for making computer games than we have now.
Add to that the fact that often 75-90% of the game development has to be finished before you really have something playable that could be used for this testing. It is only after the majority of the game is done that user feedback actually becomes useful -- before that what you have is a pile of compiling code that only superficially resembles what the final product will be. Come up with a system that we can use on a game design document BEFORE we spend a year programming to the alpha stage of the game and you will have something useful.
Basically, I get the impression that the people behind the study don't really understand how computer games are actually made.
sex, drugs, and video games. (Score:5, Insightful)
it's those with dependency problems that blow things way out of proportion AND attract the most attention. it'd be a sad day if video games start getting regulated like any other drug.
sex is addictive as heroin. yet it's not regulated (yet). the difference being that most normal people (/.ers excluded
it's nearly the same w/video games. they're not the problem, they're the symptom of something larger.
Altered State... (Score:5, Interesting)
I've never had the need to take any drugs, other than booze, because I'm a hardcore gamer. I get such a rush playing that I find myself totally walled off from reality while I'm fragging.
The rush I have is sort of like the one Alex has in "The Clockwork Orange" (the book is a lot deeper into the pleasure he's having but the movie version captures the soul of it, especially the scenes in the hospital bed in the end). I should add that I don't go around beating people up for fun, but I found that Anthony Burgess (and Stanley Kubrick) depicted the rush of pleasure in a way that almost mirrors my own.
Booze only hightens this effect and I don't even need more than a couple beers to sharpen my senses.
Mind you, I'm not a very good gamer and when I'm drunk I suck even more but the rush, OH, THE RUSH!
I confess, FPS games are my drug.
Re:Altered State... (Score:2)
Re:Altered State... (Score:2)
Re:Altered State... (Score:2, Interesting)
I attribute this not to it improving my motor skills in anyway but in that it loosens me up and lets me get absorbed in the game. I find it easier to focus in and kick ass.
I also tend not to get frustrated as easily - I tend to get revenge.
This is your brain (Score:2)
Hiya master! Want to go for a stroll! Look at the shiny things! Feel the spring in your legs!
This is your brain+body on games:
Ehrm... Mmm... Wha... Coffee... Brains... Brains... Drool...
Personal experience after three weeks of heavy gaming.
It is true really (Score:2)
Afterwards we all meet in a local boozer ( The boozer (be warned - real shitty web site design) [btinternet.com]
WELL! The discussions of the game get really heated "Camper" "No I wasn't, I had no health" "Yes you did, bloody camper" "No I didn't" "My mouse was playing up" "LAGGG" and are quite serious.
Great fun
bar room brawls (Score:3, Funny)
...and then someone slams their pint on the table and yells, "ALRIGHT! That's it. You and me, on the net, right now!"
study sponsor (Score:3, Funny)
Tetris! (Score:2, Funny)
When I look at mass produced cookie cutter houses all I want to do is destroy them with my mind!
Re:Tetris! (Score:2)
Good to see some science (Score:2)
Funding (Score:4, Funny)
I mean seriously, how do you get funding? I could use some cash right about now.
Drinking and Gaming (Score:2, Interesting)
No that original.. (Score:2)
That was an episode of Star Trek: The Next Generation....
MarioWorld, The Anti-Drug (Score:4, Insightful)
What does that say about regular sports then? As much as the media and certain senators harp on about videogame violence, altered states and behaviorial programming, real life sports causes more property damage and more lives lost than any video game ever has on a year to year basis, yet the most you'll see on THAT is a 30 second segment on the news or a Real TV clip. Football riots, eggball (football), Hockey... The home team wins or a bad call is made and boom! You instantly have a million in property damage, 15 dead, and 45 injured... And that's just one of several incidents per year. These are people losing and winning.
Why there even needs to be a study is beyond me... Videogames are pretty sedate compared to that.
Already happened. (Score:2)
Endorfun [the-underdogs.org] was a psychedelic puzzle game designed to stimulate endorphin production in humans. I don't know if it actually worked, but at least they tried.
There are 2 possible outcomes to this (Score:2)
2: Much like how advertisers use certain kinds of mind control to get people to buy their products by programming people into fulfilling their needs with a companies products, companies w
Games? Drugs? (Score:2)
Rez
Why I hate chicken soup? And HALO ? (Score:2)
(sure there are real drugs, but even that is different for each)
But returning to games
I know why I love Ghost Recon, Chr of Riddick or Rainbow Six, and I know why I put down Halo or Unreal....
they are all top rated shooters
I know why I like GTA and why not True crime
they are just the same genre
I also clearly know why NFSUG (or HP) or Toca gives me the rush and why Burnout2 or Project Gotham Racing 2 leaves me b
Re:Interesting quote (Score:5, Funny)
No, I believe none of us can confirm that for you. Sorry.
Re:Losing sucks (Score:2)
Re:Losing sucks (Score:2)