Sony/IBM/Toshiba: CELL Almost Ready 78
thryllkill writes "According to Gamespot the CELL processor, assumed to be the main processor for the Playstation3, is near completion. The short (and light) article also says that the chip will be used in IBM computers and Toshiba electronic devices. The CELL processor is significant because it is touted to utilize grid technology over broadband connections to make the graphics capabilities of the new Playstation many times greater than the competition."
"grid technology over broadband connections" (Score:1, Informative)
Re:"grid technology over broadband connections" (Score:1)
an answer and opinion (Score:2)
Sony will never again have the pervasive clout to take over your entire living room, not to mention your
Re:an answer and opinion (Score:1)
Latency? (Score:2, Insightful)
Re:Latency? (Score:5, Informative)
No.
Thanks for listening.
Re:Latency? (Score:1)
Ideally graphics memory has that is very quick and dedicated to the graphics gard itself.
Now you may be thinking of distributed rendering, which is a non-realtime process and lends itself well to running over a distributed network render.
Re:Latency? (Score:3, Funny)
Re:Latency? (Score:1)
I miss the before time, from the long, long ago.
Re:Latency? (Score:2)
This would be technically appropriate if the processer were utilizing optical connections between individual g
Re:Latency? (Score:1)
I'm going to read the article now and see, but that certainly makes more sense than any other interpretation.
Re:Latency? (Score:2)
Re:Latency? (Score:2)
Really? Damn. I knew I shouldn't have thrown out that old IBM PS/2.
Re:Latency? (Score:1)
Did I "get this right"?
Re:Latency? (Score:1)
Re:Latency? (Score:2)
How? (Score:2, Insightful)
How?
Yes, I get grid technology for massively parallel computing
* require an amazing bandwidth
* require insanely low latency
Re:How? (Score:3, Insightful)
Re:How? (Score:2)
Both of which are interesting
Re:How? (Score:5, Funny)
This technology allows intimidated japanesee business men to wave their hands in the air and distract you from X-Box 2 announcements.
They're so tiny, and they have massive quantities of unobtanium! The PS3 must be better than X-Box 2.
------------
On a more serious note, I think Cell is more a way to add many processors efficiently to a system. I.E. wait till X-Box 2 specs are known and put in as many processors as it takes to beat them on the tech front. The internet thing is bullshit.
Re:How? (Score:2)
He's also right about networking being bullshit- network latency is way too high for graphics work. So unless they plan on putting in multiple processors on special interconnects, its all a useless pile of buzzwords.
Re:How? (Score:5, Insightful)
Re:How? (Score:3, Informative)
"You keep using that word. I do not think it means what you think it does." ;)
Bandwidth does not mean data-transfer rate, no matter what the marketroids say. They are different quantities measuring different things in different units. Even though they are related in some cases.
http://en.wikipedia.org/wiki/Bandwidth [wikipedia.org]
http://everything2.org/index.pl?node_id=871448 [everything2.org]
http://everything2 [everything2.org]
When bandwidth is used in the rate sense... (Score:2)
Re:How? (Score:2)
In the serv
Re:How? (Score:3, Interesting)
That's not entirely complete, so that's why you don't see the value. IBM will have a great big server farm, with machines filling the room, all subpartitioned.
Company X, Y, and Z will tell IBM "take my apps and host them for me". IBM could host them all conventionally, which is fine. But, they have the technology to us
Re:How? (Score:2)
Nevertheless, I don't see how GRID really helps with data intensive as opposed to compute intensive work. Your example of HR Block during tax season is an great example of why I don't see it working that well. Someone still has to collect and enter all the data. While actually computing the tax liability is quite quick and easy, the
Re:How? (Score:2)
You're right that it's application hosting. What I was pointing out is that the application hosting environment (transparent to the customer) uses GRID technology to support it.
And as far as data transfer goes, they don't do much of that. Instead of running one app across multiple machines, they are running multiple
Re:How? (Score:2)
However, I have also seen the word grid used to describe SETI@Home type endevors, except in a more dynamic way where idle devices can be enlisted to assist overloaded devices. Obviously the second form can use large application hosting facilities, but it could also use workstations to colaborate on a task.
These peop [aip.org]
Re:How? (Score:4, Informative)
Re:How? (Score:2)
Re:How? (Score:1)
Are there any pages posted that talk about how this processor's architecture will enable faster information transmission than say Hypertransport?
Re:How? (Score:1)
an 18month old article [gamespy.com] so no saying if it was accurate but it is at least a primer.
Re:How? (Score:2)
They didn't mean a network connection.
Re:Marketing rubbish indeed. (Score:1)
Re:Marketing rubbish indeed. (Score:2, Interesting)
Information on El Reg (Score:5, Informative)
Re:Information on El Reg (Score:3, Informative)
Little Timmy meets P3... (Score:3, Funny)
Damien
You scientists never learn! (Score:3, Funny)
How NOT to summarise an article (Score:5, Insightful)
"The CELL processor is significant because it is touted to utilize grid technology over broadband connections to make the graphics capabilities of the new Playstation many times greater than the competition."
What the original article actually said:
"the CELL is a next-generation multimedia processor with the ability to handle intensive graphics and high-bandwidth communications."
So much for clarity and brevity.
Re:How NOT to summarise an article (Score:1)
How about "This could mean Microsoft will after all make their next generation consoles backward compatible, unlike what was announced in June." in http://games.slashdot.org/games/04/09/14/2257218.s html?tid=211&tid=10 [slashdot.org]?
Or "May not be enough for the biggest NES game, but still enough for the true NES classics." in http://games.slashdot.org/games/04/09/13/2227217.s html?tid=207&tid=203&ti [slashdot.org]
Re:How NOT to summarise an article (Score:1)
Re:How NOT to summarise an article (Score:1)
Re:How NOT to summarise an article (Score:2)
Bravo
Re:How NOT to summarise an article (Score:1)
what about the wallet challenged (Score:2, Interesting)
Cell is an architecture, not the processor for PS3 (Score:5, Informative)
While broadband in Broadband Engine obviously means high-speed interconnection between its APUs and PEs and PUs and eDRAM in the first place, its double meaning propagates through its optical interface. This Broadband-ness will initially start from optical-fiber intranet in home, then Cell spreads to servers, routers in ISP, and so on to form larger network. Rather than sharing power, its main point is sharing the same language/ISA across the network. X86 is not enough apparently, without network-awareness such as GUID and latency calculation of remote object. The patent states "1. A computer network comprising: a plurality of processors connected to said network, each of said processors comprising a plurality of first processing units having the same instruction set architecture and a second processing unit for controlling said first processing units, said first processing units being operable to process software cells transmitted over said network, each of said software cells comprising a program compatible with said instruction set architecture, data associated with said program and an identification number uniquely identifying said software cell among all of said software cells transmitted over said network. "
I don't know what OS will be used to control them, but Linux must be one of candidates in Cell server-side.
Re:Cell is an architecture, not the processor for (Score:2)
Shenanigans!!! (Score:2, Flamebait)
Re:Shenanigans!!! (Score:1)
What it means in a nutshell from a nut... (Score:4, Insightful)
The Cell Processor will have, lets say for arguments sake, 10 CPU cores on a grid setup. This means that the work load will be distrabuted through out the 10 cores evenly or where needed. The term grid probley come from the fact that this is how server farms work in theroy. Who knows.
Now for what bradband is... IT IS NOT A INTERNET CONNECTION! They are talking about the pipe/wires/lines/monkeys that will carry the data to the cores, cpu, memory, and such.
You don't need a server farm for the grid, it's not that kind of grid, nor do you need a power station, it's not a power grid eather. You don't need bradband, but it might help if it has a connection for 1Gigbit.
Brush up on your geek myfriends.
Clever... (Score:5, Interesting)
First, they sell you a 4-core PS3 that runs all of the 1st Gen PS3 games. Then, as the developers learn to use the platform, and the development tools get better, the games start requiring more processing power. Sony then starts selling 8-core or more PS3 consoles (and/or upgrade cards).
Second, Sony starts offering other electronics with CELL chips. E.g. televisions with built in MPEG-2 Decoders utilizing CELL processors. So, instead of buying a new PS3, you buy a Sony television with 4-core CELL, and plug in the P3 via Fiber optic for a total of 8-cores. And when you aren't playing games, the TV can use the PS3 for additional decoding power (e.g. for multiple channel DVR functionality etc.).
Then, buy a Sony PC with "media center" functionality, and it has additionall CELLs on board (along with the regular x86), and thereby boosts the whole home "network" if connected via fiber (some propriatary interface Sony will no doubt make big bucks on).
Fiber isn't necessarily new in the home for this type of application. My stereo already has fiber-interconnects for digital audio (DVD, HDTV Cable Box, PS2).
Final stage: all of your entertainment devices are CELL based. Sony starts selling "modules" which do nothing but add additional CELLs to the network. Plug in an additional 4-Core CELL module and you can play PS3 games that won't run on just the console. Sony doesn't need to come out with new consoles anymore, just better development tools, and more consumer stuff that interconnects. ("Sure, you can buy the other toaster, but if you buy the SONY CELL toaster you can play the newest games!")
It's the ultimate in market lock-in, and unlike Betamax, it just may work if the PS3 is widely adopted as just the newest console. If they port Linux and OO to it, they may even give MS a run for their money in the general home-OS market! Wow, it's diabolical.
Re:Clever... (Score:1)
Re:Clever... (Score:4, Insightful)
Or release games that have CELL requirements? Sounds good for a techie, but for an average consumer?
kids: "Mommy mommy I want that game it says PS3"
moms: "I guess that means it will run correctly"
At least that's how I see it.
Re:Clever... (Score:2)
Re:Clever... (Score:2)
Still if they forgo the usual I'm interested...
Err...what? (Score:2, Interesting)
I presume this is not what it sounds like otherwise you'd HAVE to be connected to broadband and get good throughput 100% of the time you're playing.
Re:Err...what? (Score:4, Informative)
Re:Err...what? (Score:1)
*sigh* (Score:5, Funny)
IBM PS/2? (Score:1)