Star Wars Battlefront Released Today 83
JimLynch writes "Everybody's jazzed up about the DVD releases but Star Wars Battlefront came out today too. There are reviews at IGN and GameSpy."
Enzymes are things invented by biologists that explain things which otherwise require harder thinking. -- Jerome Lettvin
The Lucas Behemoth... (Score:1)
Re:Screw that, where's Rome:Total War? (Score:2)
I went to the closest Best Buy yesterday, thinking it would be in stock. Before I try that again, I'll look at a calendar.
It came out yesterday (Score:1, Offtopic)
Re:It came out yesterday (Score:2)
Re:It came out yesterday (Score:2)
--trb
First "Yeah you can shoot Jar-Jar too" post (Score:1, Funny)
UT2004 Troopers Mod? (Score:2)
Galactic Conquest Mod (Score:2)
Concidering SW Battlefront is a Battlefield CLONE set in the SW universe, it stands to reason that there's a nice parrallel in the Battlefield MOD set in the SW Universe.
BF1942 (Score:2)
Then the patches got up to a point where if I connected to any server(if I was lucky) it just booted me out of the game.
Makes the "lock up when you d/l a new map" in UT2004 seem okay.
Re:BF1942 (Score:1)
That can't possibly be true! After all, one single patch accounts for 75% of all BF1942 gameplay (and the original games is the other 20%).
Your problem is you want variety. Just play DC or Omaha 24/7 and it'll work smoothly.
Re:UT2004 Troopers Mod? (Score:1)
Re:UT2004 Troopers Mod? (Score:2)
From what I played recently and briefly, there weren't any vehicles except the one Death Star space map. Play Galactic Conquest [galactic-conquest.net] mod for BF1942 if you want vehicles too.
A word of advice... (Score:5, Funny)
You're just encouraging him.
Re:A word of advice... (Score:3, Insightful)
Finally After All These Years... (Score:5, Funny)
Re:Finally After All These Years... (Score:3, Insightful)
I would also like to be able to stomp on Ewoks in my AT-ST. That would be the icing on the cake.
Re:Finally After All These Years... (Score:1)
Heh. Makes me think there should be a SW-Grand Theft Auto crossover...
Even funnier... (Score:2, Funny)
Any word on a demo? (Score:1)
Re:Any word on a demo? (Score:3, Informative)
FYI: LucaArts' technical support reply on demo... (Score:2)
From: LucasArts Technical Support
To: ant@[snipped]
Subject: RE: STAR WARS BATTLEFRONT DEMO (JG)
Hi,
Thank you for your message,
We have not been told when it will be released.
Sorry I couldn't be more help.
LEC JAY
Bah, who needs it.... (Score:3, Interesting)
Actually, I really do want this game, I'm just miffed that it's on every system but the Cube.
Re:Bah, who needs it.... (Score:1)
and it shows... i'm playing the pc "demo" and the game's graphics aren't all that great. gameplay is good, but very BFlike. cool original SW cinematics though.
xbox demo (Score:3, Informative)
Re:xbox demo (Score:2, Informative)
From the IGN review:
It's not that the PC version is worse, it's just that the PC already has Battlefield 1942, Viet
Re:xbox demo (Score:1)
Battlefield 1942. (Score:5, Informative)
The game is riddled with _major_ balance issues, from the five classes of warrior you can choose and their respective weapon configurations, and weapon lag. (Weapon lag is sighting a target, firing your weapon, and somehow, the target having enough time to SIDE STEP OUT OF THE WAY OF YOUR SHOT, even after it's been fired). I do have to respect the way the game is modeled, giving the player the ability to experience almost any battle, in sequence, throughout any generation of the Star Wars galaxy. That's neat.
Final opinion: The game needs serious polish, and rebalancing. If you've played Battlefield 1942, and liked it, give this a shot. 4/5? Yeah, that'll do.
On a side note: the version of DirectX that came with the game was MASSIVELY BROKEN and lead to SERIOUS STABILITY ISSUES with Windows XP. Downloading the (allegedly) same version of DirectX (9.0c) from the Microsoft website seems to have fixed the problem.
Battlefield 1.0 had issues too... (Score:3, Informative)
Re:Battlefield 1.0 had issues too... (Score:2)
Re:Battlefield 1942. (Score:2)
Hello? That's how Star Wars works. You remember some 50-plus Stormtroopers blasting away at Han Solo as he ran around the Death Star?
"Sorry Lord Vader, we just can't hit the Rebel scum! It's weapon-lag!"
So How Come... (Score:2)
Does George not imperially seal everything that comes out of his studios? Where's the consistency?
For the record, I thought the "Shoot" bit was funny and appropriate. And I don't think I'll be rushing to buy the DVD boxset anytime soon... Perhaps I'll spend that money on Battleground!
GTRacer
- Using the Ligh
Re:So How Come... (Score:1)
Re:So How Come... (Score:1)
Linux binary (Score:1)
There was talk of a Linux port. Anyone have an update?
http://www.linux-gamers.net/modules/news/articl
Re:Linux binary (Score:1)
Or maybe they will pull a "idsoftware" and they will release it "soon".. AKA months after
Any way.. i have as much faith in starwars battle front port as i do seeing hl2 released this year..
Re:Linux binary (Score:1)
You should have less. The Valve actually promised to release HL2 soon, and they've got a financial incentive to do it (bigger sales if it's out by xmas).
But the Starwars developers not only havent expressed a plan to release a linux version, they wouldn't make any money by doing so.
Re:Linux binary (Score:2)
The developers gave absolutely no suggestion of a Linux version, aside from the dedicated server that all PC multiplayer games get. Anything more is just over-optimistic speculation.
Slashdot posted an incorrect headline [slashdot.org] on the subject- the actual article [linuxgames.com] had zero mention of a Linux client. Only server.
Re:Linux binary (Score:1)
Actually if you read the artical, it was a two part question
Will you be able to play SWBF on 'exotic' platforms like the Linux-kernel or Mac OS? Will you release a dedicated-server-software?
1)
The question states "Will you be able to play SWBF"
and
2)
"will you release a dedicated-server-software"
Being able to play, implies a client.
The answer was yes they were looking into a linux version, but they never said which part of the question they were answering.
The real ori
Kill Jar Jars! (Score:2, Funny)
You're not buying SWBF, you're buying "Kill Jar-Jars".
-Jeff
P.S. Storming through Mos Eisley with my buddies in white shooting chewbaccas is a close second.
P.P.S. Anybody know what good Chewbacca is over the standard issue rebel guy?
Re:Kill Jar Jars! (Score:2, Informative)
If you go through the little training movies, it gives most of the differences. I think for Wookies, the biggest is that the weapon can be charged to do a spread show if you happen to be facing more than one person. I think there is a droid that has the same ability. On the XBox, I think you just hold down the right trigger to charge and then release. Sort of like some of the MechAssault weapons.
Re:Kill Jar Jars! (Score:1)
er.. pull your arms out of their sockets? Wookies are known to do that, apparentley.
And if you are a Gundark - you should probably run. And put your hands over your ears.
Re:Kill Jar Jars! (Score:1)
Haven't played it yet... (Score:1)
Though there were a few flops, Lucas has had a great track record with their games. Many of them actually had more depth to their stories than any of the movies.
Re:Haven't played it yet... (Score:1)
Major Issues (Score:2, Informative)
Re:Major Issues (Score:2)
If so, it wouldn't make sense to make Hoth a fair fight: the rebels
had no chance of winning, they were just trying slow the Empire down
to allow the rebel base to be evacuated.
I'd rather play battles true to the movies than have battles adjusted
for game balance that are loosely based on the movies.
Re:Major Issues (Score:1)
Re:Major Issues (Score:1)
Re:Major Issues (Score:1)
You're not seriously asking for complaints about Custer's Revenge, are you?
Re:Major Issues (Score:2)
That is really bad, from the perspective of both attackers and defenders. Either the attacker will be swamped by a wave of respawners coming in, or he'll defend himself by camping the spawn and killing them the instant they show up. Neither choice is fun gameplay. Spawning someone close to an enemy should be avoided by the game designers as much as possible: if an enemy is in the forward base,
Re:Major Issues (Score:1)
Actually the classes seem mostly taken from Desert Combat [desertcombat.com]. That highly-popular mod gives both healing and vehicle repair abilities to the weakly-armed class called "Support". If you're planning to operate a land vehicle, then you don't actually care about your own weapon strength, but healing the vehicle is important. So Supports acted like the "Driver" class.
Right now, the closest thing to a demolition unit is the one with the missile launcher, whic
Re:Major Issues (Score:2, Interesting)
Yes, it would make sense- and also be a bad game (unless something fundamental about the spawning and vehicle-selection interface was changed)
If only pilots could get vehicles, then all players would spawn as pilots, because they want cool vehicles. But there aren't enough vehicles to go around, so that leaves most of the team stuck as wimpy pilots who can't fight.
Re:Major Issues (Score:1)
It can happen- but it's up to the game designers to help the players communicate their plans.
For example, you can talk to each other on the X-Box live headsets, so you COULD be constantly telling everyone where you are- but isn't it nicer to just see a map of teammate's positions in the corner? Saves a lot of repetive chitchat.
Likewise, SWBattlefront players COULD discuss who's going to take the starfighter
Re:Major Issues (Score:1)
Oh sure. Beyond just "call dibs", you also need to be able to take a number, saving you a place in the cockpit after all the teammates who selected that vehicle before you have gotten a turn.
Battlefront, unlike BF1942, doesn't have a shortcut to request air support (or any other specific kind of help, for that matter),
That's too bad. Maybe they focused more on X-Box live, where everyone will have a
Re:Major Issues (Score:1)
Re:Major Issues (Score:3, Informative)
I also bought the game for PC and found it is fun, but very lacking in polish.
Terrible interface, bad AI (even at hardest difficulty), even had little issues with installation (for some reason had to insert Disc 1 back in after installing Disc 2, before I could continue onto Disc 3.
I have an x800, and the graphics are nice, but not up to what I would expect, and multiplayer is laggy, and movement choppy.
Playing it is fun, so I'd agree it's a patch or two away from being what
Re:Major Issues (Score:1)
One other thing, a lot of people don't know that in addition t
Re:Issues with the Xbox Version (Score:1)
However in the PS2 version only infantry has a 1st person viewpoint available.
Great Game (Score:2, Informative)
After hearing about all the problems with other Star Wars games, I have to say that everything
XBox Version (Score:2, Informative)
I'm not too sure about the game types, but the only ones were played were Onslaught (UT2004) style games. They are pretty fun and the maps are huge.
I had some problems controlling some of the flying vehicles (X-Wings, Ties, etc.), but I'm sure it will get easier. Some of the battle areas seemed a bit too confined for flyi
Price Discounts (Score:2, Informative)
Oh, one other note. I picked my copy up at Target and got a $10 gift card with the purchase. My friend got his at EB and if he got another game they were giving $20 off. He used his on a pre-order so if you want Halo 2 or something, you can get the $20 off then it comes out next month.
Full Review of Battlefront (Score:1)
Game has been out since Sat (Score:1)
Another Review of Battefront (Score:2, Informative)