Infinium May Have Content Partners 62
eToychest writes "In a move that indicates the video game industry is embracing digital distribution as a vehicle to expand the market, more than 20 game publishers have signed on to supply titles for the Phantom Game Service." Their previously reported financial status is undoubtedly still an issue, though.
this is a horrible memory (Score:1)
Who do they have in PR? (Score:5, Funny)
And furthermore (Score:4, Funny)
Re:Who do they have in PR? (Score:2)
How often do you use PMS?:
Wake me up... (Score:1, Redundant)
Re:Wake me up... (Score:1)
Re:Wake me up... (Score:2)
The new obligatory Joke? (Score:5, Insightful)
Re:The new obligatory Joke? (Score:1)
Re:The new obligatory Joke? (Score:2)
well, DNF jokes will always be funny... until someone gets hurt (ie kills themselves).
Anyway, from what I understand, the wolfman, W's concience, bigfoot, and the abomidable snowman are partners with infinium... wait, what? They don't exist? Are you sure?
Details? (Score:2, Insightful)
I'll get excited when they can drop names like Sega and Valve and mention games like DOOM 3 and Warcraft 3.
Re:Details? (Score:4, Funny)
Re:Details? (Score:3, Informative)
This list is all small publishers and left-overs. Where is EA, Sega, Rockstar, Activision, etc? Where are the companies with recent, big games? Where ar
Re:Details? (Score:1)
Oh, you mean the people who own Valve and Blizzard?
Nothing big has come out of either of those two studios that I can remember.. really!
Re:Details? (Score:1, Redundant)
Re:Details? (Score:1)
Re:Details? (Score:2, Funny)
You can already do that via Amazon. The hard part is getting off your ass to go pick 'em up out of your mailbox. It's this 9-meter trek that Infinium is trying to save you from.
Re:Details? (Score:1)
Re:Details? (Score:2)
Such a scheme would be nice for some people. Not that I think that Infinium can deliver. It has already taken them two years to deliver hardware that a dedicated modder could make in two weeks.
But the idea still makes sense for a certain type of customer -- if the price is right.
Re:Details? (Score:1)
The Phantom will only play games that can run on a PC, so why ask about console only companies like Sega? Wouldn't it be nice to play your big fat PC game on your big screen in the living room, with all of the latest patches automatically installed and always kept up to dat
Re:Details? (Score:1)
Besides, the point of your post was the lack of well known games and game companies, not this. I just wanted to let you know that it wasn't quite as plain as it reads in TFA.
Re:Details? (Score:2)
So, saying that you don't want games that are already on the PC leaves them with...well, nothing.
Re:Details? (Score:3, Funny)
So what are they going to release then?
Re:Details? (Score:1)
All of them actually, except the last one.
Get your details (Score:5, Informative)
21-6 Productions - crap
BraveTree - crap
Chronic Logic - Pontifex 1 & 2 (if anyone remembers that neat little demo)
Codemasters - Operation Flashpoint 1 & 2, IGI 2, Colin McRae Rally, TOCA, Dragon Empires,
Dreamcatcher Interactive - Painkiller
eGames - Raptor, Demonstar (loved those old shooters!), otherwise crap
Eidos - Thief, Dues Ex, Hitman, Legacy of Kain, Tomb Raider, Commandos, Blood Omen; series'
Enlight Interactive - X2: The Threat, Seven Kingdoms 1 & 2, Warlords Battlecry 3
Framework Studios - Crap
GamerBlitz - Crap
Gameware Development - Creatures
GarageGames - Crap, other than the Torque engine licenses
Global Software Publishing - Crap (educational/kids games)
Interplay - Fallout, Freespace... oh hell, does it matter? Aren't these guys bankrupt anyways? Their website doesn't even fucking work, who cares!
Kuma Reality Games - Some AA wannabe called Kumawar
Legacy Interactive - Crap
Max Gaming - Crap (Moon Tycoon anyone?)
O-3 Entertainment - Crap (GTA wannabe)
Riverdeep (aka Broderbund) - Crap (educational)
Skunk Studios - Crap
Vivendi Universal Games - AvP 2, Bard's Tale, CS:Z, Crash Bandicoot, Half-Life series, LOTR, NOLF 1 & 2, Simspons Hit n Run, SWAT 3 & 4, Diablo series, DAoC, Warcraft 3, Starcraft, Middle-Earth Online, WoW, Ghost Master, Empire Earth series, Ground Control series, Homeworld 2
Atari Inc - Civilization series, Driver series, Deer Hunter series (groan), Independence War, RollerCoaster Tycoon, Unreal Tournament series, Enter the Matrix, Wheel of Time, Unreal 2, Moo3, NWN series, Mechwarrior 3
So the only 'real' publishers they have are Atari (kinda), VUG, and Eidos. Add Interplay if they aren't actually dead yet (again? still? whatever). Codemasters, Enlight, and Dreamcatcher might be capable of publishing something decent too, I suppose.
All things considered though, it isn't a very impressive lineup. Their three big names are heavily into other consoles - I suspect their involvment here is just a continuation of their diversification strategy. So the chances of Phantom having a big hit/exclusive (Halo, Mario, etc) are pretty much nil. I mean, unless the Phantom intends to corner the market on educational software, i'm guessing this little ghosty is gonna get pounded into a very, very small niche by the competition.
But we'll see. I intend to sit back and watch the fireworks, whatever they may be.
what return will there be? (Score:4, Insightful)
After all that's been said and done, even if the Phantom DOES eventuate and some games DO start to come out, there is no way in hell I would consider getting one. The company just seems too flaky and dishonest.
Are you going to give them your credit card details?
Are you going to pay for a one year subscription in advance only to have the realise their folly 3 months through and close up shop?
For the record, I buy pretty much every game console that comes out, regardless of how much the company suck. Yes, I even have an Xbox and I thoroughly enjoy it.
But I'm way too paranoid to buy anything from Infinium Labs or whatever they may change their name to in the future to avoid bad press.
the real story on the games (Score:3, Interesting)
Re:the real story on the games (Score:2)
Console gamers. (Score:4, Interesting)
I don't know why everyone keeps dissing on Infinium, it takes time to get a startup going, and lots of money. They keep working at it, getting content providers, getting the prototype working, games working on it, problems solved, closer to launch.
And still, you give them no credit. These guys are not SCO or Microsoft, we shouldnt be treating this startup like criminals.
I personally think its a great idea, bringing the PC into the living room. Same thing Microsoft is trying to do with its home PC boxes.
When you get a PC in the living room, the choices are endless on what you can do, all types of entertainment media and communications.
Just imagine if people told Linus, stop it, Minix is all we need.
We are a society that builds on other peoples work, even if they fail, our society grows on experience. Glad there are people still trying after the whole dotbomb days. Make it or not, this is a interesting idea.
Re:Console gamers. (Score:4, Insightful)
Re:Console gamers. (Score:1, Offtopic)
Re:Console gamers. (Score:1)
You have to work to make gamers cynical (Score:2)
Look. You're talking about gamers here. Gamers. These are guys (and a few girls) that drool over screenshots in magazines. They buy games before reviews come out. They have an innate enthusiasm for all things gamey. These are guys that - even after three or four duds - will still buy a game from a certain studio or developer. They'll pay upwards $30 for 4 new levels. In other words: you have to work to make gamers cynical.
And i
Re:You have to work to make gamers cynical (Score:3, Funny)
As opposed to Sony, Microsoft and Nintendo...
Re:You have to work to make gamers cynical (Score:2)
Hey - I'm not saying they're charities. But if you look at the people in charge of the gaming divisions in each of those companies, they really are people who are gaming enthusiasts. I can't cite specific individuals at Sony just because I'm less aware, but the people in Microsoft who are convinced Gates to fund the Xbox are definitely these visionary-gamer-type-people (Allard, Blackley, and now people like Lobb).
Nintendo you probably shouldn't have inclu
Re:You have to work to make gamers cynical (Score:1)
Uuummmmmmmm....Kevin Bachus is the President of Infinium Labs now. So how can he be a hardcore game visionary at Microsoft but not at IL?
Re:You have to work to make gamers cynical (Score:2)
Easy. With the Xbox, Bachus didn't need a job. He already had a very secure position within MS. He risked more by pushing the Xbox within MS than if he'd just shut up and continued to work on DirectX. I can't say why he went with Infinium exactly, but he was unemployed. Before that, he was part of the rather placid and failed CEG. Now, Infinium pretty much has him doing their dirty work [gamespot.com]. Short of some E3 evangelism and threats
Re:Console gamers. (Score:2)
That money invested on the phantom could have been better invested on small indie developers to bring them to the big arena. (like the guys that made pontifex, instead of having them supporting the phantom, and thus just gaining ridicule and a stain on thei
Re:Console gamers. (Score:1)
Phantom console, phantom service? (Score:5, Interesting)
If Microsoft nixes the Xbox (are they still losing money on hardware / Xbox overall?) tomorrow, I can still drop discs in and play them next week. If I lose my broadband or (gasp!) move to an area without high-speed internet, I can still use my Xbox. My Xbox can't be remotely hacked, DOS'd, and won't need monthly security patches.
It's not time for a "on demand" content model yet.
Re:Phantom console, phantom service? (Score:1)
Personally, I'm ready for on-demand content. I have high-speed internet access, and the nearest place that has a good selection of games to buy is like an hour away. So I can either drive an hour to find out that everywhere is sold out (Fable), or didn't get the game in the first place (Gradius), or I can just download the game to
Re:Phantom console, phantom service? (Score:2)
There is no current high-speed, relible, global architecture with any measure of consistency that can properly support an on-demand system requiring high bandwidth.
Cable is available at my house, not at my friend's house that is five miles away, though he does have DSL. If you go another 10 miles in the same direction, another friend has cable but on a different system, but n
Re:Phantom console, phantom service? (Score:1)
Re:Phantom console, phantom service? (Score:2)
Re:Phantom console, phantom service? (Score:2)
Of course, that's even assuming that the Phantom is a real product. The whole thing sounds like a scam to me.
Found this article (Score:2, Interesting)
"Being a gamer, there is no two ways about it," says Dale Eldridge, Vice President of Infinium Labs. "You'll have CDs that get
Linux subscriptions anyone? (Score:1, Redundant)
Blatantly obvious joke: (Score:2)
VaporWare
Digital Content Distribution (Score:1)
However, in the typical business model structure, I'm not sure I see it happening. Consoles are generally produced and sold at a loss, with the i
Re:Digital Content Distribution (Score:1)
*Sigh* Will this old myth please die already? Microsoft is the only company that followed this with the XBox and it's because they could not control part fabrication (i.e. hard drives, GPU, CPU). Nintendo is profitable from DAY ONE on ALL of their hardware. Same with PS2 (In Japan, the US cost them some $$$ due to fabrication issues but was back being profitable on hardware inside of 6
Re:Digital Content Distribution (Score:1)