Sam and Max 2: Reloaded 135
CamelToes writes "Sam and Max 2 is not dead! According to a Gamespot article, the team that was working on bringing the new Sam n' Max adventure game 'has formed a new studio called Telltale Games. The San Rafael-based developer will concentrate on re-energizing the adventure game market.' Amazing what an on-line petition will do these days."
Petition (Score:4, Funny)
Re:Petition (Score:5, Funny)
San Rafael? (Score:4, Funny)
Re:San Rafael? (Score:4, Funny)
Re:San Rafael? (Score:1)
Finally- hope it pans out! (Score:5, Insightful)
Re:Finally- hope it pans out! (Score:5, Insightful)
3D is awesome for somethings, but a comedy adventure isn't one, the characters are all so different that it just lends itself to 2D, people don't *want* it to be realistic, they want an escape! 2D gives you the ability to have cartoonish moves, to really give the character movement that builds that character persona rather then the standard 3D walk cycle, and in 5 years when current 3D looks, frankly, like shit, the 2D version thereof will look as fresh as it was when it was made, that's what makes Disney films so damn enduring.
2D is easy enough to do, the engine is simple and you just need to trap a good team of artists, and a few ace scriptwriters in a room and you have a timeless classic.
FF
Re:Finally- hope it pans out! (Score:5, Insightful)
(Though some would say it is a 2D/3D hybrid, pshaaw I say)
Re:Finally- hope it pans out! (Score:2)
Re:Finally- hope it pans out! (Score:1)
Just to add to that... (Score:2)
Re:Finally- hope it pans out! (Score:2)
Re:Finally- hope it pans out! (Score:3, Insightful)
Cheers,
Adolfo
Re:Finally- hope it pans out! (Score:2)
BS (Score:1)
Re:Finally- hope it pans out! (Score:2, Insightful)
The trouble is to rewamp a 2D character into 3D, still capturing that magic, Creating a fresh new character in 3D is easier, so I'll wait and see...
There is a couple [longestjourney.com] of gems [adventurec...ygames.com] regarding "3D" adventures out there, so I hope the producers get it right, and let the adventure genre
Re:Finally- hope it pans out! (Score:3, Insightful)
I remember that some of the magic of these games was the beauty of the backdrops. Yes, even in 16 colors. 3D hardware still lacks the power to render vast and rich environments down to the smallest detail. We are getting closer and closer, but we haven't arrived to the point where we can make 3D artworks that compare to their 2D counterparts.
Cheers
Adolfo
Re:Finally- hope it pans out! (Score:2)
I do still prefer 2D, however.
Re:Finally- hope it pans out! (Score:2)
Re:Finally- hope it pans out! (Score:2)
and any 2d without depth for an adventure game kinda sucks(would you rather play version of larry 1 in which you moved like in super mario bros instead of moving in a sort-or-prerendered-slash-predrawn-3d world?).
in a way sam and max _is_ "3d".
**people don't *want* it to be realistic*** you mean that people don't want to see live action flicks either?
though, what you mean with 3d is bad looking obv
Re:Finally- hope it pans out! (Score:5, Informative)
I think i'll always preffer 2d action adventures, but this has been done before, very well, and it actually worked. Imagine a terrror adventure a-la-Gabriel Knight using the Doom 3 engine...
Re:Finally- hope it pans out! (Score:5, Informative)
For those that don't know, those were fully 3-D adventure games. Not only that, but they managed to be interactive movies at the same time, right about all the time all the 'interactive movies' were failing. (Think CD-I, if that rings a bell.) The last one, Overseer, had a DVD with DVD quality video.
It's interesting that one of the first, and only, adventure games that managed to get 3-D enviroments right was also one of the first, and only, adventure games that managed to get full motion video right. They managed to combine DOOM quality movement (This is when we were all trying to get those fancy new VESA video cards, or running Sci-Tech if we didn't have one.) with quake quality once you stopped for a second, and a somewhat crappy actual recorded video obviously done on a bluescreen and pasted in front of the background. Rounded objects tended to be non-rotatable...
But, seriously, while the quality of the video sucked, the very first game in the series was for DOS and required a 386/25 SX and 4 megs of RAM. You don't need all these new 3-D engines to make an adventure game. Access Software did it on a shoestring budget, using programmers and company executives as actors.
But then damn Microsoft bought Access Software for their golf game and stopped the series.
I own the second, The Pandora Directive and third, Overseer, and I hope that one day I can find the first cheap, Under a Killing Moon.
Re:Finally- hope it pans out! (Score:2)
Did you hear about the Tex Murphy radio adventure? The official site which hosted it are down, but he
About San Rafael.... (Score:5, Funny)
Some time when you're around someone from San Rafael, pronounce the Rafael as it should be pronounced: Raw-fie-ell.
They'll spin around really fast and correct your pronunciation: SAN RUH-FELL !!!!!
Really, it's amazing.
Re:About San Rafael.... (Score:1, Insightful)
people just don't bother to pronounce spanish words correctly
it's like BINgO GrinGo!
it isn't a Spanish word (Score:1, Interesting)
Just like you don't say "bom bar die eh" when talking of those who control the release of bombs from planes. It's an American word, and we have our own pronounciation.
It is important to remember language is a tool. It is used to communicate ideas. Thus, you want to use word forms that are most likely to be recognized by your listener. So using foreign pronounciations of Americanized
Re:it isn't a Spanish word (Score:4, Funny)
Oh, I get it now. So that's what all this "new-cue-ler" stuff Bush talks about is all about. It's American.
Re:About San Rafael.... (Score:2)
But thats nothing new... most Americans say "ishew" when they mean to say "is-sew" or "skedule" when they mean "shedule". So technically most americans can't even speak english properly.
And if you did start speaking proper english, most people here would look at you funny.
Re:About San Rafael.... (Score:1)
Tell me, how do you pronounce 'school'? How about 'eschew'? When did 'sch' become pronounced 'sh'?
Someone's pronouncing the word 'schedule' wrong, but it isn't Americans.
I will, however, admit Americans say 'issue' wrong. There's no 'h' in it. (Of course, I sometimes wonder if the word is actually supposed to be pronounced 'is-hue' and it's just the English accent dropping the h. ;) )
Re:About San Rafael.... (Score:2)
Of course, it couldn't be that "i-shew" is the older pronunciation, and "is-sew" is the result of people trying to determine pronunciation from spelling in a misguided attempt to make their speech more 'correct.'
To be utterly clear: 'is-sew' is a mispronunciation.
(But you're right about 'shedule.' Amusingly enough, that word's pronunciation shifted in the States when the spelling was
Re:About San Rafael.... (Score:4, Funny)
Re:About San Rafael.... (Score:4, Funny)
KFG
Re:About San Rafael.... (Score:1)
Re:About San Rafael.... (Score:2)
Re:About San Rafael.... (Score:2)
--HC
Re:About San Rafael.... (Score:1)
Side note, American English is a bastardization regardless, so you might as well run with it. Ask a Brit how to say Leisure or Oregano
Steam for adventures? (Score:5, Informative)
GS: When do you expect to announce a publishing partner?
DC: We may not. The proliferation of broadband has opened a direct channel to fans of these types of games...
Sounds like they may anticipate doing online distribution not unlike Valve with Steam, albeit hopefully less painful.
Re:Steam for adventures? (Score:5, Informative)
Re:Steam for adventures? (Score:2)
Online distribution is still pretty untested.
Sam & Max not dead? (Score:5, Insightful)
Sam and Max 2 not officially back from the dead (Score:5, Insightful)
From the article:
But what about the question on everyone's mind--is a new Sam and Max title coming? Although Telltale Games hasn't specifically said anything, the upcoming first press release from the company does reference the game three times, then ends by saying that Telltale is currently "in the design phase on a well-loved license." Could it be?
Re:Sam and Max 2 not officially back from the dead (Score:4, Funny)
GS: How is your working relationship with LucasArts today? Is there one?
DC: We have lots of friends over there, but on a business level it's hard to get traction. They are very focused on dealing with what's in front of them. So unfortunately there is none, which is sad because we really love those old licenses, and of course Sam and Max. We do chat with Steve Purcell from time to time.
So wishful thnking if they can iron something out with Lucas Arts, but I'm not getting my hopes up. Although I do hope their company gets off the ground and provides some qualtiy Sam and Max alternatives.
LucasArts (Score:5, Insightful)
Re:LucasArts (Score:5, Insightful)
I guess the rubber tree gag can still be used.
Re:LucasArts (Score:1)
However, nobody is allowed to do what Sim Copter did. At least, not unless it's a pr0n game.
Game parodies/humour (Score:1)
Re:Game parodies/humour (Score:2)
Re:Sam and Max 2 not officially back from the dead (Score:3, Insightful)
Yes everyone would be pleased as punch if when they reveal their game, it is in fact a Sam & Max title, but talk about creating false hope and fals
An on-line petition... (Score:1, Funny)
1) A spell and gramme checker for the editors of slashdot.
2) No more dupes.
3) More Cowboy Neal poll choices
4) No more censorship of the line '????' before 'profit'.
Please sign this partition by replying to this post.
Re:An on-line petition... (Score:1)
shit.
Re:An on-line petition... (Score:2)
5) ???????
6) Profit.
Oh my, it's actually funny in this case. This hasn't actually happened since, I think, 2002...
Obl Sam and Max Quote. :p (Score:5, Funny)
MAX: Please do!
Re:Obl Sam and Max Quote. :p (Score:3, Funny)
Prepay (Score:5, Insightful)
--Dan
Re:Prepay (Score:2)
--A different Dan
Re:Prepay (Score:1)
Re: (Score:1)
Re:Prepay (Score:1)
On my buying list already (Score:4, Funny)
LucasArts can kiss my ass...
And While There At It... (Score:3, Insightful)
Maniac Mansion Deluxe (Score:4, Informative)
NOT Windows only (Score:3, Informative)
ScummVM plays nearly all the original games too, so if you have the discs lying around you can replay all the old classics on your favorite OS that didn't exist when they came out
Re:Maniac Mansion Deluxe (Score:3, Funny)
Please?
Re:Maniac Mansion Deluxe (Score:2)
No it's not. Maniac Mansion Deluxe is a pure fan project that impressed even Ron Gilbert The Latest News [freenet.de]. I believe it uses
Re:And While There At It... (Score:2)
Okay [wikipedia.org]
And this is always useful [scummvm.org]
Duke Nukem demo? (Score:5, Funny)
speaking of games .... Empire is being redone too! (Score:3, Informative)
I'm thrilled that some of these games we love are being redone.
In 1987 I purchased "Empire" for my Atari and in the early 1990's purchased "Empire Deluxe". Empire has remained at the top of the strategy games list and anyone who plays it, knows why. Its addictive as hell! I still play my old DOS version, even today.
I just learned that Empire is now being redone too by Killer Bee Software [killerbeesoftware.com] and is now in beta! Yay!!!
There goes the weekend... (Score:1)
Woo hoo! (Score:2)
I take this with a grain of salt. (Score:2)
Furthermore, I remember salivating when I saw the Full Throttle 2 screenshots... and they cancelled that (probably to allocate more resources to their 284th Star Wars game).
-- n
God, i hope so. (Score:2)
Sign me up (Score:4, Interesting)
Man, LucasArts is going to be kicking themselves for this one.
Monkey Island? (Score:2)
Cheers
Adolfo
PS. I'll give a GMail Invite to the first 5 people to email me at adolfojp at hot mail dot com answering the following question: What is the secret of the Monkey Island?
I guess they thought kids would love the ending (Score:1)
O.K. but (Score:4, Insightful)
Re:O.K. but (Score:3, Insightful)
The problem is that I believe that LucasArts licensed the game rights to start work on Sam & Max 2, and the question now is whether or not they had an "exclusive" deal. If they did, then this could put a damper on things.
Even if they don't, though, they probably own the rights to any work done on Sam & Max: Freelance Police, and I doubt that they'll let the project go for someone else
With the "rebirth" of the adventure genre... (Score:2)
With the rebirth of the adventure genre, I wish some small developer could pick up the license and run with it. It was a story that was ripe for a continuation. Although it didn't receive the attention that
Things I learned from Sam and Max (Score:1, Funny)
1) That vermin are just like everyone else, or vice versa.
2) That friendship means more than the lives of innnocent bystanders.
3) That the best parts are the neck and the face.
And of course there is the discovery of the connection between rabbity things, mindless violence, and DeSotos. And to watch out for those South America
the license is the story (Score:1)
Re:WTF? (Score:4, Interesting)
I remember playing Sam and Max on a 386 with 2MB of RAM too. I also enjoyed it very much. Which is why I am waiting for Sam and Max 2.
I also enjoyed Carmen Sandiego very much as well. In fact I had (and still do) the deluxe edition which has high-res 256 color graphics - very enjoyeable.
Re:WTF? (Score:1)
Re:WTF? (Score:4, Interesting)
Re:WTF? (Score:5, Interesting)
What I miss the most is a good cross-platform open-source adventure game engine I could script in the language I like the most (Ruby of course... but Python would be good too). I could try to write something but I'm too much of a n00b for such a project
Re:WTF? (Score:1)
Re:WTF? (Score:1)
Too bad the music doesn't work
Re:WTF? (Score:1)
Lucasarts is very cool about this (Score:2)
I could try to write something but I'm too much of a n00b for such a project
Where do you think that the people that you consider to "know what they're doing" becam
Re:WTF? (Score:2)
Now I have to admit I haven't been looking much into the games section in the stores, but I haven't seen games like this
Re:WTF? (Score:1)
WHo gives a rat's ass (Score:5, Funny)
Also small children will once again experience the joy of writing swear words on the gravestones for other children to find. IN 3-D!!!!!
Re:WHo gives a rat's ass (Score:1)
Re:WHo gives a rat's ass (Score:2)
Though probably way before most of the people's here time.
You just haven't been paying attention, have you? (Score:5, Insightful)
Doom, 1993.
Doom 2, 1994.
And next year, I'll wager a lot of us still remember Star Wars: Dark Forces.
Honestly, nine out of ten slashdotters can probably still hum the Doom theme song.
Re:You just haven't been paying attention, have yo (Score:1)