PSP Delayed Into 2005? 254
Thanks to the numerous readers who alerted us to the Gamespot article mentioning that the PSP may be delayed until next year. This analysis comes from games industry analysts and is the result of Sony's game title weakness and battery issues. David Jenkins at Gamasutra has additional analysis as well.
I haven't been keeping up, but... (Score:3, Interesting)
Re:I haven't been keeping up, but... (Score:5, Funny)
same old crap that's released on the ps2 but now its portable and will likely cost twice as much to get 'in the game'! woot!
Re:I haven't been keeping up, but... (Score:2)
Re:I haven't been keeping up, but... (Score:3, Interesting)
But, since you're lazy and I'm bored of work... well, let's just say there are a very, very large number, many of which have already been seen in some sort of playable demo form, so it's less likely the release list the fact that Sony just hit all of
Re:I haven't been keeping up, but... (Score:2)
Darn if I use preview, then don't notice my mistakes anyway. If you don't know what I'm talking about, I left a few key words out of my above post, rendering it even more senseless than usual.
There is a God (Score:3, Funny)
Re:There is a God (Score:2, Interesting)
Re:There is a God (Score:2)
They can't wait... (Score:5, Insightful)
Not to sound like some terrible MBA, but unless there are SERIOUS defects to the PSP, I'd try to get the jump on Nintendo, especially in the handheld market.
Re:They can't wait... (Score:3, Interesting)
Re:They can't wait... (Score:2)
Although, I think one big reason the Gameboy was more popular is that the Game Gear is so freaking BIG! The gameboy fit in a pocket, so it was much easier to carry around.
Re:They can't wait... (Score:2, Informative)
Sega has only released one handheld, the Gamegear.
Re:They can't wait... (Score:3, Informative)
Re:They can't wait... (Score:2)
Sega Nomad.
Re:They can't wait... (Score:3, Informative)
[1] Well, apart from the not-Dreamcast, which led to Sega being sued by 3DFX, and EA (a 3DFX shareholder) not making games for Dreamcast.
Re:They can't wait... (Score:5, Insightful)
I've always held that the key to any game system is the games that run on it; simple, fun, and open ended games. I think Tetris is a really good example of a hit title booming a certain market.
Re:They can't wait... (Score:2, Insightful)
First out of the gate isn't al
Re:They can't wait... (Score:3, Interesting)
Re:They can't wait... (Score:5, Insightful)
I think the current targets sony is looking at is mostly the ipod demographic. Nice highend gear that people will not mind having. When the new revision comes out, last years model starts to trickle down to the lower end, affordable types. The trick is, if Sony is able to maintain momentum, then Nintendo is doomed forever.
Nintendo of course, will have to go with the blitz and take as much of Sony's thunder away from them before it strikes. Plus, Nintendo can also play the new revision model game as well and come out with an even cheaper DS, which will definately dominate. I'm curious how this will play out. I'm a huge nintendo fanboy (on a waitlist for the DS at a local store), but Sony's got as much of a chance as Nintendo, especially with the bankroll to back it up. We'll just have to see as it rolls out.
Re:They can't wait... (Score:3, Interesting)
Is it not the most unbelievable thing in the world that the Minidisc is still on shelves? How much of a failure was that? Didn't the original players/recorders cost like $500? Is anybody even buying it now? Who knows, but for some reason you can still buy them and they are now down
Re:They can't wait... (Score:2)
At this point, it's not even DS vs. PSP. They're still up against the existing GBA, with its ungodly sales figures, massive library, and still lots of new release which will probably continue little abated after the DS is released. The DS is really an enhanced GBA. Not every game, especially not early on, is likely to take advantage of its new features to an extent tha
Re:They can't wait... (Score:5, Insightful)
Sega Gamegear: Battery life you could measure in minutes. Couldn't even get me through a lunchhour when I was in high school.
Turbo Xpress: Battery life, and cost. The thing was damn expensive. By the time it came out, TurboGrafx was dead/dying which limited its future.
Sega Nomad: Batteries, and size. Ever held one? That sucker is huge. It's worth it to a hardcore genesis fan, of course.
Atari Lynx: Poor game selection, battery life.
NeoGeo Pocket: Poor game selection, released by a dying company. Never really had a chance with GBA announced.
Wonderswan/GP32/game.com/etc: Too obscure to really mention (in north american markets, at least).
My predictions for PSP?: Battery life, load times, and fragility of the game discs will kill it. GBA carts can take a pretty good beating, and don't mind being stuffed in your back pocket all day. For that matter, neither does the SP.
Re:They can't wait... (Score:2, Informative)
Plus the fact that it was the size and weight of a pair of house bricks. It was more of a laptop than a hand held. Ate through batteries like they were going out of fashion and I would just like to point out, for the record, California games was shit.
Damn. Been waiting over a decade to get that off my chest. Yes. I bought one.
Re:They can't wait... (Score:4, Interesting)
Re:They can't wait... (Score:2)
Re:They can't wait... (Score:5, Insightful)
Speaking of crack, are you on it? The Game Gear was twice the form factor of the original GameBoy, used 50% more batteries and had less than half the playtime. Not to mention, Nintendo still had the Konamis and Capcoms of the world locked to exclusive contracts, while Sega had low-rent European software houses churning out mediocre ports of Genesis titles.
I owned both, and although the GameBoy had fewer colors, a lower-resolution screen, and a weaker CPU, it was still by far the more fun of the two. I think this is because the designers didn't try to make a device that was just a battery-powered version of an existing home console, but rather made a device that was specifically suited for portable gaming, even though it had fewer bells and whistles.
That's why the GameBoy family is on its nth hardware generation right now, while the Lynx, the Game Gear, the Nomad, the TurboXpress, the NeoGeo Pocket, and all the others never made it past two.
PSP battery life.... (Score:2)
That would be even worse then the worst expectations.
But why did ANYBODY believe that just because "they are sony" they could pack that much of cpu and 3d power in a little package and expect to work it a tolerable time with a few batteries?
Re:PSP battery life.... (Score:2)
Bad question - haven't you seen the idiots jumping around and talking about how the "Cell processor" is gonna have the power of 50 Crays?
-Erwos
Re:PSP battery life.... (Score:2)
Re:PSP battery life.... (Score:2)
Re:They can't wait... (Score:2)
And I think it's rather telling that you can walk into a Wal-Mart or Target and still be able to find GameBoy Color games for sale. Amazing graphics just really doesn't seem to be what's driving the handheld console market at all.
Hmm.... (Score:5, Interesting)
Seems like Sony didn't think too far ahead when they planned on releasing this in Q4 2004.
Re:Hmm.... (Score:5, Interesting)
I'm not a Sony hater, but I would have expected people to have spotted the pattern by now..
Re:Hmm.... (Score:2)
Re:Saturn and Dreamcast (Score:3, Insightful)
Marketing (Score:5, Insightful)
The Saturn did have some good games (Grandia and Radiant Silvergun spring to mind), but instead of pushing those, retailers had a small shelf with a few copies of Croc. When the PS1 came out with slick launch games and better graphics, the Saturn died horribly (and scuttled the Dreamcast en pasant, maybe).
DS (Score:2, Interesting)
2005 should be an interesting year for handhelds.
Re:DS (Score:3, Informative)
On the other hand, the Dreamcast came out before the PS2 and was doing okay at first till the PS2 came out. And the SNES was successful despite the Genesis having a big head start. In consoles being first isn't a guarantee of success. Still, I think the DS is looking good.
Re:DS (Score:2)
Maturity (Score:3, Insightful)
Re:Maturity (Score:2)
Heck, I'd say that a big part of why gaming has grown so much relative to other media lately is that it's high end wasn't PG-13ified. All the top box office action/thriller movies lately are watering themselves d
Re:DS (Score:2)
Not supprised (Score:5, Insightful)
Re:Not supprised (Score:5, Informative)
Well (Score:3, Funny)
Good! (Score:4, Funny)
You can't win with the /. crowd sometimes (Score:5, Interesting)
And if you RTFA you will see: "the securities firm expects the handheld 'to launch later than the current March 2005 expectation". It was already going to be a 2005 launch, now it will just be a Christmas season launch. I'd rather have a good system a year from now than a poorly designed system right now. Of course, Nintendo chose the other route with the GBA, releasing a barely playable system as soon as they could and then a vastly superior GBA SP a year(ish) later.
Better product = We all win.
Re:You can't win with the /. crowd sometimes (Score:2, Insightful)
The SP wasn't a year later, either, it was more like 2, even 3.
The SP is much better, no doubt. It also cost (and still does) twice as much. But the backlit display just wasn't practical with the original, and that was it's only short
Re:You can't win with the /. crowd sometimes (Score:2)
Maybe I'm just lucky and have oddly good vision, but having played through quite a few GBA games(many of which with dark color schemes and the like), only Castlevania: Circle of the Moon had any visibility problems. I'm curious, given my own experience, why there have been such harsh complaints about the orig
Re:You can't win with the /. crowd sometimes (Score:2, Interesting)
GBC HAS THE EXACT SAME SCREEN! (Just fewer pixels).
So yeah, its definitely strange that so many people are complaining about it because it didn't really take THAT much light to get a good image. The reflective TFT in that sure beats the crap out of the transmissive TFT in earlier systems like Game Gear.
You may very well be right about the point on people assuming CotM was represenative of the system's contrast on the whole. I found it to
Re:You can't win with the /. crowd sometimes (Score:2)
Aka, take original gameboy tetris and put it in the original GBA and play it just fine, then put in metroid zero and spaz out because you're desperately trying to get it angled just right so that you can actually tell if it's a regular or super bomb door. It was workable, but the difference
Re:You can't win with the /. crowd sometimes (Score:2)
I did the pepsi challenge between the color and the original gba.
Took two copies of the exact same gbc game, booted them, and look at them side-by-side (think it was zelda dx or whatever its called). The colors on the GBC were distnly more vivid and visible in a low-light situation.
I belive the gba was actually providing less power to the screen to conserve battery life (or a more power efficient screen), resulting in duller color response.
You try it.
Re:You can't win with the /. crowd sometimes (Score:2)
Re:You can't win with the /. crowd sometimes (Score:2)
I think a GBA with an afterburner is a better system than the GBA SP. Afterburner was a sidelight mod that effectively gives the GBA a brighter light than the SP's, and has the option of adjusting the light intensity too.
Also, SP felt creaky to me, looks cheap and the control buttons didn't have the same size or feel of the GBA. Before then, the only GB I had was the original "brick" GB. I bought an SP, I couldn't get past level 9 in Tetris. I then boug
Reversal of fortunes (Score:3, Interesting)
So, will Nintendo's head start here give them the same benefits that Sony had from their head start? Or are the PSP and DS so different from each other that they aren't competing for the same gaming dollars? Or both?
Re:Reversal of fortunes (Score:2)
Re:Reversal of fortunes (Score:2, Insightful)
Where's PS2's HDTV video modes?
Re:Reversal of fortunes (Score:2)
The PS2 just has a lot of hardware. 3 vector FPUs, 16-pipeline graphics unit, graphics memory connected via a 2048-bit bus, etc. It's total geometry rate is twice as much as the Gamecubes, and it's fill rate is four times as much. It's just much harder to program for than either the GC or the XBox.
Re:Reversal of fortunes (Score:2)
When advertising, Nintendo did cite the achievable rate, which was 10M-12M polys/sec (compared to ~20M polys/sec for the PS2).
Re:Reversal of fortunes (Score:2)
That said, I have played both the Gamecube and PS2, and Gamecube games do tend to look much better than you'd expect given just the power of the hardware. There are two reasons for that:
1) The GC is far easier to program, which allows developers to achieve higher efficiency in their games. It's a whole lot easier to take the GC to 90% than to take the PS2 to 90%.
2) The GC does
Re:Reversal of fortunes (Score:2)
Re:Reversal of fortunes (Score:2)
*GASP* (Score:5, Funny)
Seriously.
Batteries And GT for PSP (Score:2)
The second thing is the whole Gran Turismo mess. Most recently, it was announced that GT 4 for the PS2 would be released withou
Re:Batteries And GT for PSP (Score:2)
90 minutes. 90 FUCKING minutes according to gamasutra. Thats WELL below the "usable at all" limit IMHO. 6h with my Thungsten E is annoyingly short, and i use it only 20 minutes or so a day....
WTF? (Score:2)
delayed? (Score:2)
I thought it was always 2005.
Nothing to see... (Score:5, Insightful)
FUD about battery life "problems". Sony has said from day 1 that developers shouldn't stream content. This should be obvious to everybody!
The real issue here is that Sony just isn't saying anything. See, the media gets nervous when there is no news... since that's their job. So they have to make up the news. Except that Sony has done an excellent job about keeping their secrets, so this is what we get. Rumors and hunches.
Trust me, you'll know more when Sony marketing deems it exactly the right moment.
Re:Nothing to see... (Score:5, Insightful)
The largest advantage a cartridge has is low power consumption and access times. If you're spinning down a disk, you're going to have to spin it back up to get more data. Maybe you're supposed to make entire levels fit in RAM? Perfect, except now you're limitting yourself to a few dozen megabytes per level, completely negating the whole point of a big storage medium. I've got it, we can include 15 minutes of FMV! Oops! We have to stream that too.
Re:Nothing to see... (Score:2, Insightful)
Quite true. You'd be amazed at how far a dozen megabytes can go. And not necessarily the whole level, but just next few chunks that the player can go.
The real issue is that this isn't something being sprung on developers at the last moment, it's something they all read in the specs and have planned for from the beginning.
It's not really even more complex. You just
Re:Nothing to see... (Score:2)
This is the one aspect of the PSP that I NEVER could comprehend...I said so over a year ago.
There are SO MANY BIG PS2 games that rely heavily on the concept of streaming. Without streaming, their environments would be duller and have more repetitive textures. Streaming allows game designers to create vibrant worlds and REALLY use up the capacity offered by a CD-ROM,
Long live Nintendo! (Score:2, Insightful)
I think it is very important to note (Score:3, Interesting)
Re:ladies and gentlemen.. (Score:2)
Re:ladies and gentlemen.. (Score:2)
Re:ladies and gentlemen.. (Score:2)
Ahhh, the big N showing there usual amount of respect for us european gamers.
Re:ladies and gentlemen.. (Score:2)
Then again Nintendo do seem to have actually tried to make a bit of an effort with PAL gamers recently, but that's probably just becuase they want to try and avoid 3rd place, and so they have to actaully pay attention to Europe for once.
Sega was far nicer for PAL stuff though.
Re:ladies and gentlemen.. (Score:2)
Re:ladies and gentlemen.. (Score:3, Interesting)
There have been multiple stories on Slashdot in the past couple of weeks and I'm pretty sure all of them have been based on rumors and hearsay.
And people, you don't have to love one machine and hate the other.
Re:ladies and gentlemen.. (Score:2)
Re:ladies and gentlemen.. (Score:2)
Could be that Sony thinks that 8 hours is not long enough, and wants developers to conserve power. I admit that it is very unlikely, though.
Re:ladies and gentlemen.. (Score:5, Interesting)
Re:ladies and gentlemen.. (Score:2)
Can't get much geekier than that
Range (Score:2)
What is the rage of WiFi? What is the range of voice?
Now that I've gotten that off my chest, I have to say that I think the DS will still hold a wide lead over all comers - but the WiFi is not really WiFi, more like a custom kind of Bluetooth. Still, built in networking is nice.
Re:Range (Score:2, Informative)
Re:Range (Score:2)
Re:Range (Score:3, Funny)
It actually is WiFi, as in 802.11b, just powered down. Also, they did say that the networking was proprietary, so who knows if it will be IP running over that 802.11b connection... it might not be.
In a way, I would have preferred Bluetooth. You can still get 25 metre range off it, if it's needed. It would be able to chat with phones. And most importantly, I would be able to bluejack little kids with disturbing pictures. :-/
Re:ladies and gentlemen.. (Score:3, Insightful)
Zelda DS
MarioKart DS
Super Metroid DS
Donkey Kong DS
Sign me up! Those are perhaps the five most consistently enjoyable franchises in home videogaming history and I'll gladly pay to see what new twists Nintendo manages to add to the games this time around.
Meanwhile, I'm pretty sure Gran Turismo 4 will just be a marginal improvement on Gran Turismo 3. Increasing polygon counts is not innovation.
Re:ladies and gentlemen.. (Score:2)
(kill me)
Re:ladies and gentlemen.. (Score:2)
And on a slightly more related note: GTA Advance, set in the GTA III timeframe and Liberty City, will be released on the same day. Thus, a DS player has a GTA to look forward to, while a PSP player does not (at least not yet).
Re:ladies and gentlemen.. (Score:2)
OMG! All the thrill of driving hundreds of miles down a bleak and barren interstate highway, right there in the palm of my hands!
Can't wait! I hope the FM radio reception simulator is realistically spotty enough!
Re:ladies and gentlemen.. (Score:2)
online play has been axed like Louis the XV.
Re:ladies and gentlemen.. (Score:5, Insightful)
Don't penalize Nintendo for having tons of great franchises to choose from while at the same time applauding Sony for supplying new versions of existing franchises.
If you want new games say that. If you just don't like Nintendo games, say that too.
Re:ladies and gentlemen.. (Score:2, Insightful)
Still, I'm hoping for one thing above all else with the DS: Handheld RTS games. So far, the only handheld RTS I've ever seen is Warfare Inc for the Palm/PocketPC, and its ju
Re:ladies and gentlemen.. (Score:2)
Worked for the XBox
Re:ladies and gentlemen.. (Score:2, Informative)
Re:ladies and gentlemen.. (Score:2)
Yup, just brute forced it in there. I was the UberSonyFanboy when I got my ps2, hated the Xbox, that POS couldn't compare.
Now I own both, use the ps2 for DVDs and a few old games that I enjoyed, everything new I get is XBox and I love the hell outta both of 'em.
I
Re:ladies and gentlemen.. (Score:3)
I own a PS2 and a gamecube, and it amazes me how many people don't give Nintendo a fair shot because of the kiddie-style animation so common to GC titles. IMHO, the gameplay of a typical original GameCube/N64 game is *far* ahead of most of the titles originating on PS2/SPS.
As a matter of fact, I would go so far as to say that *Sony* gets the low end of the ma
Re:ladies and gentlemen.. (Score:2, Funny)
Re:Who's killing it? (Score:2)
Honestly, i think that unless they manage to atleast drop the price significantly, the PSP is doomed to come second to the DS. The DS has a number of very innovative features, good battery life, and the price is right. Hell, i don't want a