Ubi to Charge for Xbox Downloadable Content 43
bippy writes "Ubisoft just announced that a four map pack for Rainbow Six 3 Black Arrow will cost $5. This comes on the heels of THQ's announcement that they will be charging $4.95 for a downloadable mission on Full Spectrum Warrior."
How these publishers see consumers. (Score:4, Insightful)
Re:How these publishers see consumers. (Score:1)
knew it was coming. (Score:3, Interesting)
One fee to rule them... (Score:2)
Re:One fee to rule them... (Score:5, Informative)
It's just like buying an expansion pack in a store, except it's delivered instantly with a button press from your recliner.
Once again, why is this news? "Evil company follows through with allowing publishers to publish software and then charge for it online." OH NO!!! Won't somebody PLEASE think of the children?!?
Chris
Not really new news (Score:4, Interesting)
Re:Not really new news (Score:2, Informative)
Besides, since the beginning, part of the Xbox live business model was to charge for some of the downloads. That way consumers could get small, incremental additions to their games without having to shell out $40 for a whole new game. Likewise, game companies would have the incentive ($$) to provide the new content. There were even rumors in the Official Xbox Magazine about adding new Halo 2 missions s
They have the same thing for PC's... (Score:3, Interesting)
This is a good thing. People can release a game engine, and you can just download free or cheap games to play with that engine.
Garage developers can start doing total conversions on Halo etc now.
Re:They have the same thing for PC's... (Score:3, Interesting)
You just won't really see third party developers releasing cheap mods on XBox Live though. Microsoft exclusively controls all MoD (means of distribution). These days, the big developers only have two distributors to chose from (MS and Sony) but they still have a lot of leverage. Both companies desperately need one great game to bundle the consoles with to push sales. In Microsoft's case, that's Halo (they basically bought Bungie just to have that one great title).
Re:They have the same thing for PC's... (Score:2)
yes, the price difference between a xbox and a full blown gaming pc.
And notice I'm not calling you names either. I just want to point out that it is quite easy to exclude any arguments that we like (or should i say dislike).
Have a nice day sir.
Re:They have the same thing for PC's... (Score:1)
The point is that publishers have no fear of nickel-and-diming Xbox Live users for every little bit, despite Xbox Live having a regularly assigned monthly cost. As several posters above pointed out, it was originally a big deal that the Xbox HD + Live combo meant free additional content... that is swiftly becomi
Re:They have the same thing for PC's... (Score:3, Insightful)
I was not following the marketing annoucements (or promises) when the Xbox was launched, so I'm assuming what you are stating is true. I bought my xbox late last year when it became a lot cheaper and I was not following any announcements prior to my purchase. This also means that I had no expectation of getting free downloadable content. On the other hand.
Last month, I came across a new downloadable map in Splinter Cell (
Re:They have the same thing for PC's... (Score:4, Insightful)
WOW (Score:3, Insightful)
I wonder if this will become a trend. Instead of releasing large expansion packs, will companies start just releasing smaller cheaper "mini packs" at more frequent intervals? I wonder if that would be more effective. It seems like you might be able to sell more $$$ amount of stuff that way. I mean, that way, you could gradually see the gaming geography of your game change -- requiring EVERYONE to buy the expansions.
Right now, it seems like for many games that have expansions, there are still servers that play the non-expansion game. But if you release a few maps at a time, those maps might just be incorparated into the map rotaion of more existing servers and then people would have to buy the expansion to keep up. OH man.
Anyways, i am really impressed (an irritated) that companies have found yet another way to more efficeintly milk the consumer. Too bad that enough people will pay this rediculous price/content ratio -- and it will probably stick around.
Yeah, just my random ramblings
Re:WOW (Score:1)
Re:WOW (Score:2)
Re:WOW (Score:2, Insightful)
Gaming group (Score:2, Interesting)
Horrible timing since Halo 2 is out in 33 days. The last map they issued for Black Arrow was good but not worth
Still signifigant. (Score:2)
Re:Still signifigant. (Score:1)
Ubi Soft and THQ (Score:3, Insightful)
Beyond Good & Evil and Prince of Persia are the only two Ubi games I've been interested in years.
THQ hasn't put out a game I've wanted to play since either the NES or SNES days I can't really remember.
Re:Ubi Soft and THQ (Score:1)
Surely you have at least tried out one of the latest two Grand Theft Auto games... (since Rockstar Games = THQ)
Not new (Score:2, Interesting)
Microsoft already had the idea of 'premium content' well-established even before the Live service launched. It's part of while you have to have a valid credit card associated with your account, and is also part of the parental/protected controls, in that you can have a password associated with accessing a live account.
Like I said when talking about the Full Spectrum Warrior content, I definitely wouldn't pay five bucks for one map, but I have no problem paying five bucks for four. Can't wait for it to com
God no (Score:2)
This is just another step forward towards charging people for every single little detail of the game. Thank god mods are still free because I will never pay for something like maps, which anybody can whip up in 5 minutes. And granted, this is on the Xbox, but
Re:God no (Score:2)
I think of games like Links 2004, or Dance Dance Revolution, or Project Gotham and i think I LOVE THIS GAME... i just want to get more out of it... It's great to be able to get extra "content" without having to wait 5 years for a sequel, or 2 years for an expansion pack. I love Rainbow Six and i want new maps!
And YES i will pay $5 if i think that i am getting more value out of my original game.... bridging the gap until the sequel comes out.
Re:God no (Score:1)
What on earth makes you think this? Seriously, I don't even know what to say to that.
Re:God no (Score:2)
Re:God no (Score:1)
Ubi needs a new pair of shoes (Score:2, Interesting)
Sadly, Black Arrow has felt like a failure to me, the maps aren't as fu
The Xbox... (Score:2)
Re:The Xbox... (Score:2)
Back to the PC, I guess (Score:2)
Maybe it's time to return to the PC fold--at least it's (marginally) easier to mod a game for that without the blessing of the company.
Charging isn't the problem - problem is storage! (Score:3, Interesting)
I think we're missing one of the BIG points here, and one of the big negatives of the Infinium Labs Phantom console...
It's the lack of any long term storage options for things you've purchased. What happens 5-10 years from now when your XBox hard drive breaks? What happens 2 years from now, when the XBox is all but abandoned?
Do you have any recourse for getting these levels that you've paid for BACK?
PC expansion packs come on DISC, or you can back them up to disc, at very least. What responsibility will these companies take to customers that lose their info, in the long run or even short run?
The biggest problem is (Score:1)