The Business of Paragon City 31
Forbes Magazine is running an interesting article discussing the business side of the MMOG City of Heroes. It has some interesting background on the backer and some surprisingly detailed technical info about the game. "In the 18 months before the Heroes debut, Cryptic's staff of 35 made the art and story come alive in 480,000 lines of code. The code is separated into 740 computer instruction files that handle everything from dressing up a character in an almost infinite selection of outfits (a total 10 to the 27th power, in fact) to flying through the city, as well as 25,000 graphics files. At peak hours 30,000 automated villains roam each of ten versions of the city. "
30,000? (Score:5, Funny)
That's nuthin.
At peak hours 500,000 slashdotters roam the only version of the slashdot city.
Re:30,000? (Score:1)
30000 Villans!? (Score:5, Funny)
Re:30000 Villans!? (Score:4, Funny)
Execellent!!! (Score:1, Redundant)
If I ever need meaningless techno-babble for my next sci-fi novel, I can use this!
Plain old MMO (Score:2, Insightful)
I played it for a while, a few months back; and once the initial thrill of being a superhero (ie- I get to use fire beams!) wears off (ie- Why am I in tights?), it's just a boring MMO. If you can prove that treadmilling is some how better when you're a superhero, feel free to enlighten me.
Re:Plain old MMO (Score:5, Informative)
Head Games (Score:5, Funny)
(We smoke as we shoot the bird.)
Re:Head Games (Score:2, Funny)
Re:Head Games (Score:1)
Re:Plain old MMO (Score:2)
At that point, you're not enjoying the game, you're enjoying the company. And if you need that company there to enjoy the game, then the game isn't good to begin with.
Re:Plain old MMO (Score:1)
At that point, you're not enjoying the game, you're enjoying the company. And if you need that company there to enjoy the game, then the game isn't good to begin with.
Unless, of course, a major part of the game is the social aspect. Which is kind of the point of multiplayer online games...
Re:Plain old MMO (Score:5, Insightful)
I actually stoppled playing after 2 months. It was just "arrest bad guys, lvl up, buy enhancements, arrest bad guys, lvl up, etc." It grew tiring quickly, plus my character sucked. It looked like adult Trunks from Dragon Ball GT and had poor powers.
But then release 2 came out, so I figured I'd try one more month. After all, what's $15 USD. Anyway, I started a new character, and before long I had a cape (ooooh, cape).
However, I'm currently going to continue my subscription, not so much because of the level grind, but because I've hooked up with a friendly super group. It's kind of like a "clan" in FPS game. You're part of the group, and you guys go off and do missions together when you're online (if you feel like it).
Now, while it might sound lame, consider this. My biggest pet-peeve about online games is the sheer number of jerks out there: be it FPS games, MMORPG games, or RTS games. Normally you have inconsiderate b@stards or complete idiots ruining your day. But now, I I'm pretty much gauranteed to be able to play with a set of people that:
a) are not jerks
b) are decent players
c) are willing to lend a hand if I'm in a tight spot or give advice.
d) did I mention they're not jerks
This alone makes the game a lot more fun and bearable.
I'll probably stop playing again in a few weeks; but for now I'm having some fun.
Re:Plain old MMO (Score:3, Insightful)
Go out to do missions. Go to get badges. Go do task forces. Read the clues you get in story arcs. Find a roleplaying supergroup and actually role-play rather than blast the enemy to smithereens. Teach newbies the ropes.
One of the other great things a
Re:Plain old MMO (Score:1)
I played the game for
It is a good game, but it's definately NOT worth $15/mo. If it had City of Villians already built in (as it should have), then I could see paying $15/Mo. Like Star Wars Galaxies without STARS = NOT WORTH $15/Mo. CoH had a shortage
Re:Plain old MMO (Score:3, Interesting)
I wouldn't say I an MMO person. I never felt even a moment's interest in Everquest or DAoC. But I played CoH for my introductory month and I found it on the whole to be a lot of fun. The settings might be repetitive but I've had great fun pursuing the various
Dictionary.com (Score:1)
adv.
Slightly short of; not quite;
virtually
adv.
Almost but not quite;
Couldn't resist (Score:3, Funny)
Virtually is almost the same word as almost.
Almost is virtually the same word as virtually.
Virtually is virtually the same word as almost.
10o000o00o0000o000o000 (Score:2, Funny)
Darn lameness filter.
Re:10o000o00o0000o000o000 (Score:2)
Seriously, there are tons of female heroes who have designed their costumes to reveal as much as possible. Forum threads on the topic suggests most of those are played by guys, though.
World's biggest supercomputer... (Score:2)
Re:World's biggest supercomputer... (Score:1)
nothing to see here (Score:1)
Just you wait (Score:3, Informative)
Should take care of the n+1 punks whining at the lack of PvP. Also, should make the PvE side cleaner, as I've noticed that many of the inconsiderate and immature people I've met in the game seem to be waiting for CoV. It doesn't interest me much as my playstyle is very casual, but it'll be nice to get rid of the most obnoxious individuals who only make the game worse for the others.
Re:Just you wait (Score:1)