Dreamcast On a Chip 54
rsw writes "I'm still reeling from Sega's decision to discontinue the greatest console ever made. So when I saw this story about a forthcoming Dreamcast-on-a-chip, my thoughts turned immediately to the possibilities: a portable 2nd-generation backwards-compatible Dreamcast?"
No makers yet, but really.... (Score:2)
Hey...portable NFL2Kx.....gimme gimme gimme!
Dreamcast (Score:2)
Wish more consoles allowed you too boot with your own code.
Re:Dreamcast (Score:5, Insightful)
I was at an acquaitence's house one time and we were talking about games. We brought up the Dreamcast and he said "Oh yeah I LOVE the Dreamcast! I have a bunch of games for it!" Then he picked up a spindle of 50 CDR's and looked down and sighed as he lamented, "It's a shame they don't make games for it anymore..."
He thought it was a great system since he didn't have to do anything but buy the hardware...Since it booted up downloaded games immediately without hacking (unlike the other consoles which require SOME type of modding) he just downloaded them all to save his money.
The Dreamcast Piracy Myth (Score:1, Informative)
A lie repeated often enough becomes the truth. This is a common sentiment, but untrue.
Sega decided to halt production of Dreamcast at the beginning of 2001 and the cited reason was lack of hardware sales. They didn't get enough of an installed user base to justify continued production.
Software sales were actually brisk for the DC during its lifetime -- which is one of the reasons Sega decided to maximize profits by
Re:Dreamcast (Score:3, Informative)
You see, the DC does not allow you to boot with your own code... those ripped games you burned are abusing a backdoor boot trick put in by the DC's designers to test software on a system before it was burned as a copy-protected GD-ROM. People always claim to love the DC, but I think that has more to do with the ease of piracy than it's (admittedly great) library of software or excellent hardware.
Re:Dreamcast (Score:2)
Pretty stupid of them to put backdoor code into *shipping* systems. Why didn't they make special test units for that purpose?
Re:Dreamcast (Score:2)
Re:Dreamcast (Score:1)
Re:Dreamcast (Score:4, Insightful)
Too bad that isn't what made it fail. What made it fail was that Sega didn't have enough money to put out enough machines to make enough profit on the games that would eventually come down. The people who were saavy enough to download and rip games were unlikely to be high enough in number to cause Sega to pull back.
Re:Dreamcast (Score:2)
I know that the plural of anecdote is not data, but every single Dreamcast owner I know had more pirated games than legitimate ones.
In fact, apart from the friend I bought mine from, I can't recall any of them actually having any legitimate games at all. The one I bought came with a roughly 25% original, 75% bootleg mix of discs.
I actually thought the tools used to pirate games
Counter example..... (Score:2)
In fact, apart from the friend I bought mine from, I can't recall any of them actually having any legitimate games at all. The one I bought came with a roughly 25% original, 75% bootleg mix of discs.
I only have 100% legit' games, so there's a counter example for you.
No buyers so far? (Score:4, Insightful)
Is Sega Coming Back to the Hardware Business? (Score:4, Interesting)
Why not? This chip could be the basis for cheap arcade boards, or maybe a handheld. The arcade angle is a bit more believable as the handheld battle heating up between Nintendo and Sony makes the field too crowded (and don't forget Nokia). A new console though would not be out of the question. The small chip might even make it possible to sell the console hardware (DCtwo anyone?) at a profit. And backwards compatibility to the DC library is very easy, rereleases of popular titles could be profitable too. Just some things that make you go, hmmmm.
Stick it in DVD players if it's cheap enough (Score:5, Insightful)
Re:Stick it in DVD players if it's cheap enough (Score:3, Interesting)
The trick would be to ge
Re:Stick it in DVD players if it's cheap enough (Score:3, Informative)
Since current games consoles can play DVDs, I don't see it taking off.
What I'm surprised we haven't seen is a DVD movie with a PS2 or XBOX game on the disk. Maybe it would need to be a 2-sided disk to get it to play properly.
Re:Stick it in DVD players if it's cheap enough (Score:1)
--jw
Re:Stick it in DVD players if it's cheap enough (Score:2)
This is coming from a big DC fan but... (Score:2)
Maybe some of the bargain-priced DVD players and other electronic components can hook someone on a sale by throwing a DC in it, but somehow I doubt it. Also, I believe that the power problems currently in the PSP will probably also be present in a DC portable.
May
Re:This is coming from a big DC fan but... (Score:2)
There are a limited number of games, and even with a fairly goos homebrew community, there will be no new big-name titles if there is no console being sold. If someone comes
Crazy specs.. (Score:2)
360 Minstructions/s at 200MHz? Something paralell going on or is it really nearly 2 instructions per cycle?
"... and 1.4 million megaflops, or floating-point operations per second."
1.4*10^12 floating point operations per second
Re:Crazy specs.. (Score:2)
Re:Crazy specs.. (Score:2)
Re:Crazy specs.. (Score:2)
Re:Crazy specs.. (Score:2)
Most x86 instructions take multiple cycles to execute. The processor is superscalar, meaning it is working on multiple instructions at once; the instructions themselves are probably internally broken down into multiple single-cycle instructions, ALA RISC. It is well-known that AMD has been using RISC strategies internally since the AMD 586, and Intel has been doing something similar (Not sure how RISCy they are/were) since the Pentium.
Multiple "instructions" can be processed simultaneously by handling v
Re:Crazy specs.. (Score:2)
Re:Crazy specs.. (Score:2)
Re:Crazy specs.. (Score:2)
Re:Crazy specs.. aka not understanding "Giga" :-) (Score:2)
Well that was definitely wrong. It's out by a factor of 1000!
DC's SH4 FPU peaked at 1.4 Gflops when doing a 4 component dot product (i.e. 7 floating point operations) per clock. (== a 4x4 matrix * vector multiply in 4 clocks)
Naomi (System 16) - The "Arcade Dreamcast" (Score:3, Funny)
Why is this more interesting? Because these arcade boards could talk to each other - each arcade cab could have up to 16 Naomi boards! Theoretically, a Naomi cab fully decked out could do over 56 million polys per second.
Many of the arcade units with Naomi hardware had a seperate memory module, too - so, you could load the whole game into memory (instant access times).
Impressive for an arcade cabinet? Well, imagine this POWER in the PALM of your HAND. With enough memory and a few chips instead of one...
In short - imagine a Naomi cluster of these!
Availability of Games (Score:2)
The game makers aren't making money on the old titles anyway so getting a lump sum to package them with the dreamcast doesn't seem far out of line.
Re:Availability of Games (Score:1)
Examples would be:
Sonic Adventure 1&2(GC)
Marvel vs. Capcom 2 (XB, PS2)
Resident Evil - Code: Veronica (GC, PS2)
Skies of Arcadia (GC)
Crazy Taxi (GC, PS2)
Shenemue 1&2 (XB)
Space Channel 5 (PS2)
Just because the DC isn't getting new games, doesn't mean that the games that were on the system aren't still around.
Greatest console ever made (Score:1)
Re:Greatest console ever made (Score:2)
There are a lot of consoles which absolutely couldn't qualify, but seriously, every major console has strengths which can't be dismissed against its contemporaries, or even later consoles. (Genesis: What console has had more good shooters? Hell, a fair chunk of the good ones on the next best system, the Saturn, were sequels to Genesis games. This despite the Genesis's color limitations and laughable sound.)
Re:Greatest console ever made (Score:1)
PCI card! (Score:2)
Re:PCI card! (Score:2)
There's basically two purposes for this chip. (Score:2)
The first one is set top boxes. It's a single-chip solution that can handle everything but your media decoding. If you put a hardware MPEG2/4 decoder in there you can play an absolute shitload of media on it, not the least of which is DVDs. Your graphics generator is in there too, and if the price is right you don't even need to feel compelled to do 3D. However, 3D menus are going to be the norm in consumer electronics soon enough.
The other one is pirate dreamcast