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XBox (Games)

Mortal Kombat Deception Classic Characters Hack 34

An anonymous reader writes "A new hack for Mortal Kombat Deception is making the rounds. A member of Maxconsole has managed to unlock and find a number of classic characters in the game. Until now it was not known how these characters could be unlocked or selected. A trainer is expected to be released shortly, which will make all these characters playable and will only run on an a modded Xbox."
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Mortal Kombat Deception Classic Characters Hack

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  • So then... (Score:2, Informative)

    by hollismb ( 817357 )
    I guess that means you won't be able to play with them online. And, if so, what the freakin' point?
    • Re:So then... (Score:2, Insightful)

      by Anonymous Coward
      There are some people who would rather play with friends you know than some random guy abusing his laggy connection to beat you.
      • Re:So then... (Score:5, Insightful)

        by hollismb ( 817357 ) on Wednesday October 13, 2004 @12:54PM (#10515047) Homepage
        Yeah, I can appreciate that, even though I pretty much only play online with people I actually know anyway, but if the developers were going to have the models in them game, which allows them to be hacked via a modded xbox, then why not just include them as actual unlockable characters for the hell of it. That's my point.
        • Re:So then... (Score:4, Interesting)

          by KDR_11k ( 778916 ) on Wednesday October 13, 2004 @05:33PM (#10518391)
          Well, they could make the ability to use them "premium content" (I think that's what paid-for downloads are called on XBL?). They'd pretend they download them to your HD but in reality simply flick a flag and save bandwidth and time by already having the data on the game disk.
    • Re:So then... (Score:3, Informative)

      by Zangief ( 461457 )
      I guess that means you won't be able to play with them online. And, if so, what the freakin' point?

      Dunno, maybe...playing with some friends locally?

      MK used to be played with people in the same f*cking room...

      (I can't understand why there is such a craze over this title. The MK series has always had horrible gameplay, and the reviews for MK: Deception say that this "feature" remains.)
      • (I can't understand why there is such a craze over this title. The MK series has always had horrible gameplay, and the reviews for MK: Deception say that this "feature" remains.)

        Well Zangief, I can understand your bias, being one of the street fighter characters and all, but the early Mortal Kombat games revolutionized modern fighting games as far as gameplay goes. They were the first games to implement juggle combos, which are included in many of today's fighting games (Tekken, DOA, etc) and even your
        • LOL! I had forgotten my username...

          I don't think that MK did such contributions to gameplay. The block button is solely used in some 3D games, and every 3D fighter (that is not a conversion from an old 2D fighter) is based on Virtua Fighter (which has a block button and juggles). Since Virtua Fighter is only a year older than MK, I can say that, most probably the game was developed without influence from MK.

          In fact, the MK game that I most enjoyed, was MK3, due to the run button. I think that it made for
          • I don't think that MK did such contributions to gameplay. The block button is solely used in some 3D games, and every 3D fighter (that is not a conversion from an old 2D fighter) is based on Virtua Fighter (which has a block button and juggles). Since Virtua Fighter is only a year older than MK, I can say that, most probably the game was developed without influence from MK.

            It's actually almost 2 years older, when you consider that MK came out in early 1992, and VF didn't come out until late 1993. I know
            • It's actually almost 2 years older, when you consider that MK came out in early 1992, and VF didn't come out until late 1993. I know that MK had been out for a few months by summer 1992, and VF didn't come out until late 1993 (I got hired at an arcade in September 1993).

              Mmm, you may be right. But I remember that sega showed some screenshots of a very early VF Demo, almost a year before. Akira was not a ryu clone, but seemed an arab.

              In playing the two games, you can tell as far as the fighting system go
  • he lookit this (Score:2, Informative)

    www.trainers.maxconsole.com

    the trainer is now up for download
  • on the hacked characters themselves? The screenshots themselves don't offer much and almost no information on them (other than the fact that some are characters from the older games).
  • Wake me when you can unlock a "Toasty!"
    delay...twiddles thumbs...*click*
  • Time released (Score:3, Interesting)

    by Bizzle ( 669385 ) on Wednesday October 13, 2004 @03:53PM (#10517336)
    Mortal Kombat was known for "Time Released" characters. Being that consoles can maintain clock time, it could be whats going on.
    • Unless I'm mistaken, I can't think of any time-release characters in any of the arcade Mortal Kombat games. All of the hidden characters that come to mind were unlocked by button combinations on the selection screen.

      Is it possible that you're thinking of another game, or that you could give examples?

      • He's probably thinking about Tekken. There were plenty of time-release characters in the arcade versions of Tekken 2 and TT, if memory serves me right.

      • IIRC, MK3 had time released characters.

        I beleive Mileena, Smoke, and maybe Kitana were all time released, only becoming available after the game had been on for a certain amount of time.

        Noob Saibot was also a time released cxharacter in MK3, I beleive.

        Other characters ended up being added to later versions of the games, like Johnny Cage in MK3.

    • Re:Time released (Score:3, Informative)

      by JavaLord ( 680960 )
      Mortal Kombat was known for "Time Released" characters. Being that consoles can maintain clock time, it could be whats going on.

      Nope, that was Tekken. Mortal Kombat 3 had one character (smoke) who was released with a code (The Ultimate Kombat Kode) in the arcade. See gamefaqs [gamefaqs.com]. Maybe the characters are released in some other way (1000 multiplayer wins?) or maybe they just weren't put in the finished game. You have to fight Jax and the other characters in storyline (konquest) mode, so perhaps he was
  • The Krypt (Score:3, Informative)

    by Iscariot_ ( 166362 ) on Wednesday October 13, 2004 @04:41PM (#10517858)
    Seeing how lots of characters were in the Krypt in the last game, isn't it highly likely that these characters will be too?

    And even if that is not the case, since some of these characters do indeed have moves (read the articles for info), I'd say they at least have plans for adding these characters via Xbox Live.
    • Not this time. The Krypt is smaller than in Deadly Alliance, and most of the characters are unlocked by playing the Konquest mode in Deception, and almost all the characters are unlocked by getting keys to their tombstones, not through money.

      There is a Krypt FAQ on GameFAQs that tells you what each tombstone in Deception has in it. Kitana, Kung Lao, and the others are not in the Krypt.

  • The trainer is now available here.

    http://trainers.maxconsole.com/ [maxconsole.com]

    Hed.

  • Three options... (Score:3, Informative)

    by Gothic_Walrus ( 692125 ) on Thursday October 14, 2004 @05:08AM (#10522053) Journal
    The way I see it, you've got three choices here...

    Download the trainer and use it on a modded Xbox, meaning you can't play online anymore...

    Forget that the trainer exists and try to live your life without playing as Johnny Cage or Kung Lao in glorious 3D...

    Or go to GameStop and get yourself a Genesis and a copy of MK2 for $20. If that won't work, wait for the next compilation of classic Midway games, which is supposed to have MK2 and MK3 on it. :)

    • If that won't work, wait for the next compilation of classic Midway games, which is supposed to have MK2 and MK3 on it. :)

      It was actually released a few days ago [mortalkombatonline.com] Finally an arcade perfect port of MK2! It's too bad that isn't playable with a ps2/x-box online. :/
      • Thanks for the update.

        This is what comes from not having a current console. On the plus side, I've still got my original copies of MK and MK2 running wonderfully on my Genesis... :)

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