In-Game Advertising Moves Towards Testing 63
Thanks to HomeLAN for the news that Activision and Nielsen will be testing in-game adverts starting at the end of the year. Though we've mentioned this previously, the press release would seem to indicate things are moving into their final stages. "The two companies announced that they are launching a groundbreaking test using the newly-released Activision video game, Tony Hawk's Underground 2 to determine how long and how often players interact with brands. The test will feature Nielsen's watermarking technology that uses audio encoding to uniquely identify when players are exposed to product placements within the game."
Already happening (Score:5, Informative)
Re:Already happening (Score:5, Insightful)
When I pay for cable TV, I expect advertising, because I am paying the cable company to deliver me feed from the networks. The networks themselves need to make money somehow. I dont pay them directly.
But, when it comes to games, I pay for the game. The extra money they make off of ads does not benefit me, the viewer, at all.
If I was to get a game for free because it included ads, then I wouldnt complain. But if i become forced to watch Joe Scateboarder 'drink coke because its better then pepsi' every time I do a trick, I'll chuck the game out the window.
Re:Already happening (Score:2, Insightful)
Re:Already happening (Score:2)
If you have a game where there's product placement - gatorade signs, nike swooshes and the like - that doesn't get in the way I have no problem with it.
I, for one... (Score:2, Troll)
As long as I can GRIND ON THEM...
Re:I, for one... (Score:2)
Re:Already happening (Score:5, Interesting)
When I pay for cable TV, I expect advertising...
Didn't cable TV originally not contain advertising because it was being paid-for in the first place?
I am noticing lately (only got cable a couple of years ago) that more and more channels are featuring more and more infomercials in place of real programming. If you notice carefully, the corporations that are pushing the 1000+ channel cable/satellite concept seem to be shuffling popular programs around in order to get existing subscribers to add more channels to their line-up.
Putting forced-to-view ads into games is ridiculous, as there's already enough product placement in most titles.
This reminds me of recent TV shows that blur out brand names on the surrounding stage decoration because (presumeably) the displayed advertising icons' owners refused to pay some kind of presentation fee. Am I going overboard with this observation, or is it some form of subtle "extortion" on the part of some producers?
Re:Already happening (Score:2)
Re:Already happening (Score:2)
Man, things have changed. When I was a kid, living in the states, the reason people got cable was that there were no commercials. They're considered standard now?
Re:Already happening (Score:2, Insightful)
"Doom 4: Bought to you by Pepsi. The taste for a new FPS generation."
Fuck off.
Re:Already happening (Score:2)
If they make you wait while a zombie slurps down a cold one before you can shoot it, then that would suck.
blargh (Score:3, Funny)
well, Gran Turismo games excepted.
Re:blargh (Score:3, Insightful)
Re:blargh (Score:5, Interesting)
"Spots" in racing games - the decals on the cars, and signs on the tracks in particular - are literally part of the real sport, and thus no big deal to me. In fact, seeing authentic sponsors is kinda cool (or even some of the pretty blantant parodies like in Burnout 3).
Similar things are ok up to a point - like branding on the scoreboards or menu UI that *act* like scoreboards, the distance meter in Links2004, stuff like that. Basically, anything *passive* is fine - most of us learn how to ignore that stuff anyway (like banner ads), and the advertisers know how to play along, they try to make the ads register but not *Bother* you.
It's this interactive/intrusive stuff like the Pontiac Drive thing someone mentioned for an EA game that, to me, is unacceptable. Stuff like that should either be configurable (as in, I can turn it off completely), skippable (you can hit "A" at any point to skip the damn thing), or had better have an overt effect on the price of the game. If Pontiac wants to subsidize 5 dollars off the price of a game, I *might* be willing to consider it. Of course, that's NOT what's happening. Maybe they're helping the development company maintain a cash flow while the game's being developed, but there's no public sign that they're actually reducing the end-user's cost.
Certain games (not just racing games) can certainly gain an air of authenticity/immersion/realism/whatever from authentic product placement. I agree that situations where it's the guns in an FPS or the cars in GTA can be awkward for the maker of said products, but I hope that doesn't spawn another round of public hysteria ("Gee, you can use a Colt or a Buick to kill someone? Better sue!" Just more evidence that stupidity is one of the few genuine crimes).
But I don't think you'll see that happen anyway. I doubt the gun manufacturers were *paying* Rockstar to put authentic weapons in GTA; more likely they asked them to STOP putting them in there without permission (or maybe they had permission but lost it). They probably don't have authentic cars in GTA because those car companies like to get paid for the spots and/or don't like to see their cars damaged/burning/destroyed.
Unfortunately, this seems to me like another example of where video game makers have the potential to irk the shit out of buyers and get away with it. If you buy Madden 2006 and find out it has a totally obnoxious advertising subsystem, what can you do? You probably won't be able to return it. All you can do is raise a public stink and hope the company bows to the outrage and patches the game (And even that might not be possible if it was a console release). There are enough people who will pay for the game anyway, whether they find out about the ads before or after, that some companies - especially ones that seem more bottom-line-driven than others, like EA, to do it anyway.
Maybe complaining to the advertising companies would work better? I don't know. As long as the consumer memory is short-term enough that these gimmicks pay off (or even seem to pay off) for the companies behind them, they'll keep using them. Movie product placement is as bad as ever, but has it really bitten into movie sales (or rentals, or dvd purchases) for anything out there? No. A lousy review seems to be the best chance at that; maybe none have actually "Gone too far" yet. Maybe there is a line they can't cross, but it's entirely too obnoxious for most of us (where "us" might well be a minority of the target consumers) to be happy about.
Xentax
Re:blargh (Score:1)
Good post. One assumption you seem to be making is that stuff like this happens instantly. Someone who buys this round of games with annoying ads will be less likely to buy into the next round that comes around if they are annoyed by the ads. I know quite a few gamers who would feel incredibly patronized and insulted by this sort of thing. Those people aren't the sort of people who play sports games, but
WTF? (Score:1, Insightful)
Re:WTF? (Score:2, Insightful)
I als
Re:WTF? (Score:2, Informative)
If that were really true, I wouldn't have a monthly cable bill. I get 50 channels. Only 2 don't show commercials (both are PBS stations). And yet I have to pay $45 a month for that.
It is bloody despicable they did this. I saw THUG2 running the other day. Very nice game, was debating buying it, but after reading this, I most certainly won't be.
As I stated in a prior post, I'm into racing
Re:WTF? (Score:2, Informative)
I've played through a lot of THUG2 by this point, for the PS2; the PC version appears to be what they're targeting this gimmick towards, though.
But isn't it already a walking ad for skateboarding companies (volcom, girl, etc.) and all of their clothing/boards/other gear/skate videos, plus an ad for all of the musicians on the soundtracks... and there's been product placement bits in these games forever. Weren't there Mountain Dew ads in THPS1 or THPS2?
My guess is this will be more about product placeme
Re:WTF? (Score:1)
And I really don't remember seeing Mountain Dew in THPS2.
Re:WTF? (Score:1)
And I really don't remember seeing Mountain Dew in THPS2.
Well, I can't find a good screenshot of it, but Google for "thps mountain dew downhill jam", and you'll see that many a walkthrough mentions the "Mountain Dew billboard" on the Downhill Jam level, looks like THPS1.
Re:WTF? (Score:1)
Anomalous Coward says: Spyware senses tingling (Score:1, Insightful)
Maybe they have something insidious in mind, like doing this in online capable games and having some sort of spyware that phones home from your console.
(Good thing I'm posting in the games section, where no one will ever hear about this. I don't have to worry about evil corporations hearing about this idea and implementing it as long as this story doesn't hit the front page.)
Re:Anomalous Coward says: Spyware senses tingling (Score:2)
When corporations are already trying to break into the underage childrens market through schools, by sponsoring and pushing their products in every way possible to kids at school, now they also get to track little timmys every Grind in the game that their parents just bought for Timmy - thinking, mistakenly that the game was 'family-friendly' enough for him...
Instead we have a
Great... product placements... (Score:5, Funny)
Let's see how the kids interact with in game brands and product placements? I can see it now...
Congratulations, your new weapon is the new Colt(TM) M16A3 Assault Rifle featuring a folding stock, 90 round magazine and a 40mm M203 grenade launcher. A fine American product for fine American gamers. Great for mutant Martians or just shootin' up the neighborhood. Click here for a dealer near you!
Re:Great... product placements... (Score:3, Interesting)
Colt
Python =
Spaz Shotgun = S.P.A.S. 12
Ingram Mac 10 = Mac
Uzi 9mm = Uz-I
MP5 = MP
Ruger = Kruger
PSG-1 =
(Ripped from RARusk's FAQ about version differences between GTA3/GTA3 Double Pack)
Gun companies would do pretty much anything to avoid advertising to kids. Kids don't have money, jobs, and can't buy guns anyway.
Re:Great... product placements... (Score:1)
Re:Great... product placements... (Score:2)
Re:Great... product placements... (Score:1)
Re:Great... product placements... (Score:2)
Kids (sometimes) grow into adults with money and jobs who buy guns. Brand awareness is best instilled early on. Gun companies know what horrenduous PR they would receive from the perception that they market to children, and thus they are best off avoiding it. If it weren't for that consideration, I'm sure it would be in their interest to have children grow up thinking that their
Testing?! (Score:3, Insightful)
I thought we were already doing this.
How many ricers went out and bought TRD and NISMO stickers for their Hyundai's because of Gran Turismo?
Re:Testing?! (Score:1, Offtopic)
I know Asprin won't get mod points as a result, but don't you think his comment should be modded as funny?
In your face advertising (Score:2, Interesting)
The parts of the level I have seen are pretty heavily covered in advertising. Even the instruction booklet is half ads.
(In case anyone is wondering, I have tried various configurations of keyboard and gamepad with
Of course it wont be, but..... (Score:4, Funny)
Plus in GTA I could blow the crap out of a real Walmart!!!!!
Re:Of course it wont be, but..... (Score:2)
monitize me! (Score:3, Interesting)
Perhaps I'm a bit extreme, but I make it a point to not buy products that advertise the brand and if that's impossible I try to purchase products where I can remove the branding as soon as I go home (this can be difficult for things like cars, but surprisingly easy for many clothing items).
I realize I'm a bizarre specimin of an american consumer, but I don't CARE if people know what kind of car I drive as long as it gets me from A to B. I do not find satisfaction and community through my choice of pepsi over coke or vice versa. I am not my Operating System.
Am I the only one that's sick of paying to see a movie and then suffering through "the 20?" I've almost entirely stopped seeing first-run movies just to avoid this advertising, but thanks to product placement they get me anyway.
I bought the product! I've paid your development bills! Shouldn't I be allowed to use it in peace?
Sounds great! (Score:3, Interesting)
Re:Sounds great! (Score:2)
(In case you're wondering, yeah I'm bitter.)
Re:Sounds great! (Score:1)
So far everyone is missing the point... (Score:4, Interesting)
They may be placing in-game ads already but there is no live tracking going on as yet. This appears to be a test of the online ad interaction TRACKING service. Which brands get the most attention, what sort of interactivity gets the most attention... how do competing brands fare in-game? Will coke and pepsi see brand loyalty even without a physical product? How about giving out special offers to people who interact with the ads... free music downloads.. or unlocking bonus levels, the possibilities for engaging people and especially kids is 'virtually unlimited'.
Re:So far everyone is missing the point... (Score:4, Interesting)
***The test will feature Nielsen's watermarking technology that uses audio encoding to uniquely identify when players are exposed to product placements within the game.*** what I'd take that to mean, without knowing single thing about nielsens boxes, is that you'd place their device near your speakers, and that's how it knows if you're seeing an ad or not, by detecting some magic audio signals. in other words.. the game would NOT be phoning home from the computer.
Already in Counter-Strike (Score:2, Interesting)
Re:Already in Counter-Strike (Score:2)
Oblig.. (Score:4, Funny)
Re:Oblig.. (Score:1)
Complain to the companies involved! (Score:5, Interesting)
What a horrible idea (Score:3, Interesting)
I dread the day when there is no more "content", and all entertainment is advertising. It can't be too far off now.
I hope this doesn't get as bad as WebTV did. (Score:1)
in-game advertisement is a bad idea. (Score:1)
Happened already in 1990! (Score:3, Funny)
More work for crackers (Score:2)
Advertising in games is a priority for big busines (Score:1)
the saddest part... (Score:1)