I Love Bees Coming to an End 247
With the gold status of Halo 2, the ILoveBees performance will soon come to an end. Wired has an article discussing the meme in depth, and going into details about what exactly it is. If you haven't had a chance to experience the phenomenon yet, the article does a good job of laying it out. (Though the performance finale doesn't come until Halo 2's launch day.)
no bee overlords?? (Score:5, Funny)
Danger Will Robinson (Score:2)
Damn (Score:4, Funny)
'Meme' (Score:5, Insightful)
People just like to say "meme" I think. Sounds deep.
Re:'Meme' (Score:5, Funny)
If by "people" you mean "lots of blogging weenies", then yes.
Re:'Meme' (Score:5, Insightful)
You keep using that word... I do not think it means what you think it means.
- Inigo Montoya
Re:'Meme' (Score:5, Funny)
You keep using that word... I do not think it memes what you think it memes.
- Inigo Montoya
Re:'Meme' (Score:2)
SF is preferred over scifi, if you care about such things, but I am not sure it counts for games...
Re:'Meme' (Score:2)
Re:'Meme' (Score:2)
Re:'Meme' (Score:2)
But all of that was only within the writing community & fandom. The world at large never noticed that little terminology difference, and kept referring to everything as "sci-fi" (which term I remember bei
Re:'Meme' (Score:2)
It originated, iirc as a pun on "hi-fi" and that really irked Asimov
Then again, he also as you say preferred s.f. as it seemed more respectable for the literary genre--important to Asimov as it wasn't a particularly respectable genre during much of his life.
Re:'Meme' (Score:2)
-russ
Re:'Meme' (Score:3, Informative)
Why do people use the word 'meme' so often? (Score:2, Insightful)
Re:Why do people use the word 'meme' so often? (Score:5, Informative)
It's certainly true that the proponents of memetics have a hard time really sitting down and coming up with hard evidence of what they are talking about, but it's also true that doing that is extremely difficult, given the material (which is insubstantial and only really detectable second-hand) and the nature of the idea, which is probably close to sociology, but also straddles psychology and biology.
You have to admit, however, that, on its own, the idea of a "meme" -- an idea as a self-contained unit that makes its way around the culture -- is both fascinating and useful for description of some cultural phenomena.
Re:Why do people use the word 'meme' so often? (Score:2)
Re:Why do people use the word 'meme' so often? (Score:5, Interesting)
The way memetics claims ideas propagate bears at least a superficial similarity to the way ideas propagate on the internet - the bloggers and the webzines and even slashdot all parrot each other intentionally and unintentionally. Now, even in this context you can probably gripe about the use of the workd meme here. But stuff like "Perl is line noise" is very much a meme in that sense. It get's aped and parroted, and said by anonymous cowards trying to look like they know what they are talking about - a meme. "I don't know where this line noise meme started" is a reasonable statement.
Besides, meme is a good word. I'm happy to have it back, even with a slightly altered meaning.
Re:Why do people use the word 'meme' so often? (Score:2)
Re:Why do people use the word 'meme' so often? (Score:2)
Re:Why do people use the word 'meme' so often? (Score:2)
or something.
Re:Why do people use the word 'meme' so often? (Score:4, Funny)
Re:Why do people use the word 'meme' so often? (Score:2, Informative)
More information here:
http://jom-emit.cfpm.org/overview.html
Journal Memes make Baby Jesus Cry. (Score:4, Informative)
(For the lucky uninitiated, these things work by taking some random input, hashing it and picking random elements from sets of answers.)
--grendel drago
Re:Why do people use the word 'meme' so often? (Score:4, Informative)
Re:Why do people use the word 'meme' so often? (Score:2)
Kids these days use the term 'meme' to mean a unit of information which is transferred from mind to mind.
Oh yeah, and the "pretentious weenies that seem to think that the word meme is hip" line. A first-year psych student will tell you, that is classic projection. YOU are the weenie, and YOU think the word is hip.
Bees? No thanks (Score:5, Funny)
Re:Bees? No thanks (Score:2)
I Love Bees has been great (Score:5, Interesting)
I just have to say that here's been no better thing with which to waste my time at work... sure its a marketing ploy i guess... but big deal. this ARG actually had characters that we cared about, and a very engaging branching/overlapping storyline, the threads of which are just coming together this week. It's also brought alot of people together as friends who probably never would interact in real life. Now if you'll excuse me... I have a payphone to answer.......
Re:I Love Bees has been great (Score:2)
Re:I Love Bees has been great (Score:2)
Trust me, if it was hosted on a linux box, ilovebees.com would attain a godlike status on Slashdot, and everyone would talk about how ingenious the game is. ILB t-shirts would be the hottest selling item on ThinkGeek. Oh well.
WOW (Score:4, Insightful)
"i went to that dumb website when it started, and its dumb. Its still dumb now. This advertisement is Dumb. Sorry i missed out on all the DUMB"
While yes, it does amount to marketing, its way more than an advertisement. The sheer level of involvement in the people who produce an alternate reality game is enough to peak your interest. Try going to http://www.argn.com or http://www.unfiction.com and learning about what I Love Bees actually is and then bewilder us with your obsessive commentary.
Re:WOW (Score:5, Insightful)
"i went to that dumb website when it started, and its dumb. Its still dumb now. This advertisement is Dumb. Sorry i missed out on all the DUMB"
Now while I see what you are saying and I agree with you at least as far as everyone hating everything... I have to say that marketing schemes have been popping up everywhere trying to get people involved and it seriously reminds me that you need to watch A Christmas Story more than once during its Thanksgiving -> Christmas Eve runs...
"BE SURE TO DRINK YOUR OVALTINE"
Remember that in this day and age we have pay-for radio play so that songs get boosted on the charts, we have Jeep getting involved with Geocaching to spread little yellow pieces of marketing trash around, and payphones ringing across the country just so people get excited about a product.
How about you not get suckered in and you buy the product because it's superior not because the marketing gods have your brain by the balls.
Re:WOW (Score:2)
But in this case the marketing campaign has become part of the product. And appearantly, quite a few folks feeling that it's enhancing the quality of the game for them. It's all a little weird for me (What's with the name, anyway?) but I'm not sure I'd lump this into the same category as pay for play and secret decoder rings.
Re:WOW (Score:4, Interesting)
From what I remember of the Ovaltine thing was that they listened to a story for weeks, waited for their decoder ring, all for the final wrap up so that they could decode the all important message.
All it turned out to be was a lame marketing gimick for Ovaltine...
While the final storyline message might be different the principle remains the same. You listen and listen and listen, hooked on every word, and find out that in the end you have been just been duped into buying your Ovaltine just because you're a fan of something they pay for.
Re:WOW (Score:2)
People taking part in ILB already know it is for Halo 2, so how is anyone being duped? You seem to have a serious hate on for any marketing, even though in this case people know exactlty what it is, what it is for, and are enjoying it.
Nobody is being duped or suckered here, and some people are having a lot of fun. So what is so bad? Just because it is marketing it must be evil?
Re:WOW (Score:2)
Re: complaints about it being a marketing tool (Score:2)
Re:WOW (Score:2)
Re:WOW or: "How to have a closed mind and no fun" (Score:5, Interesting)
How about you look into your subject a little before you bash people for being suckered by advertising when that's not the case?
The ARG is based on the story of the Halo universe, and yes, come November 9th it will end (According to the Wired article) with ppl being directed to video game stores to buy the game. But although it is technically just one giant commercial, there is not a constant product barrage. People answering the payphones aren't getting spammed with "Buy Bungie games!" or "XBox Rulez!" because that breaks the suspension of disbelief the game (I Love Bees) has created. It is in fact a standalone free alternate reality game. You don't have to like Halo, you don't have to have even ever played Halo. While it may be true that there is no such thing as a free lunch, there is nothing about ILB that forces its product upon you, and I have a feeling that come Nov 9th a lot of people are going to be very sad their fun is over, but go on with their lives w/o giving a rat's ass whether they play Halo2 or not.
As for me, I don't have time to crack cyphers and answer random payphones, but I'll be buying Halo 2 because Halo was the most fun multiplayer FPS I've ever played IMO. Some people may decide to buy Halo 2 because of ILB, and if not then at least they had fun playing the game, incidentally one which gets people outside and interacting rather than just staring monotonously at the television for hours. And unlike the decoder ring revealing an anticlimactic paid advertisement, the "secret" unlocked by ILB will possibly be one of the best video games ever produced - hardly a letdown.
Re:WOW or: "How to have a closed mind and no fun" (Score:2)
How about you read into some of the examples I mentioned before you start into some uneducated barage of bullshit?
But although it is technically just one giant commercial, there is not a constant product barrage. People answering the payphones aren't getting spammed with "Buy Bungie games!" or "XBox Rulez!" because that breaks the suspension of disbelief the game (I Love Bees)
Re:WOW or: "How to have a closed mind and no fun" (Score:3, Funny)
But... But... we need this kind of bullshit more than ever! You see, with fewer and fewer people required to work at useful jobs, because of accelerating productivity, we instead need to rely on this bullshit economy. We have to happily consume BS and produce more BS, otherwise we'll have to reevaluate the welfare system. :)
--
Re:WOW or: "How to have a closed mind and no fun" (Score:2)
And then...
If you really believe that first line, then all their hook, line and sinker are belong to you.
Hint: the music cartel (note the singular) gives you what they want to give you, and tells you it's what you want. Apparently, many people believe them.
Not all advertising is evil (Score:2)
Re:WOW (Score:2)
insightful response (not really) (Score:2)
Re:WOW (Score:2)
Re:WOW (Score:3, Funny)
Said the guy loudly registerring his complaint on Slashdot.
Re:WOW (Score:2)
I sorta like bees... (Score:2, Insightful)
If you followed it every instant of every day, forfeiting sleep, food, and work time for the purpose of tracking it, then it probably means
Re:I sorta like bees... (Score:2)
as soon as I can save the $5000 [realdoll.com]
So... (Score:2)
Yeah, sure. (Score:2)
Useful Links (Score:5, Informative)
Anyway these links provide more information, and a community you play the game.
http://bees.netninja.com/ [netninja.com]
http://forums.unfiction.com/forums/ [unfiction.com]
They probably aren't ready for a slashdoting.
Re:Useful Links (Score:5, Funny)
You're killing me.
Re:Useful Links (Score:2)
i guess it probably would work better as a "free" ad, rather than something people would be willing to pay to play...
Very interesting (Score:4, Interesting)
Its very hard to make the connection between www.ilovebees.com and Halo 2 at first glance, and I never heard about it until this article. But of course then I saw the word "grenade" on the webpage...I mean c'mon whats more Halo than random grenades.
One thing tho is that I can't really see this being an effective advertising method...basically because your average joe will only labor through this webpage and decipher the secrets if they already are into Halo 2, so its more like they just wanted to provide some fun entertainment and background to the story.
Ah ha! (Score:5, Interesting)
We were scratching our heads on this one.
"..what exactly it is.." (Score:2)
Re:"..what exactly it is.." (Score:3, Informative)
Read the Guide to the game [rr.com] for the backstory on what's been going on over the last three months.
Wiki explanation (Score:5, Informative)
The "Haunted Apiary" ARG
The website ilovebees.com (http://www.ilovebees.com) is currently being used as a publicity site for Halo 2, with the site being pointed to by adverts for the game during movie trailers. Ostensibly a site about bees, the server appears to have been taken over by some mysterious force, which is "counting down to something".
The frontpage has a counter counting down to July 27 (when it says "network throttling will erode"), August 10 (when "this medium will metastasize"), and August 24 (at 8:06 am, when it will be "wide awake and physical") - many think something big will happen related to Halo 2 on these dates. Other messages relating to the Halo story are hidden throughout the site. Now that the countdown has ended, a new era in the ILB saga has begun and November 9th is gonna be big.
This style of publicity is similar to that which surrounded the movie A.I. which featured a grand Alternate Reality Game. The Halo ARG has been dubbed The Haunted Apiary.
http://en.wikipedia.org/wiki/Halo_2 [click here [wikipedia.org]]
I found it disappointing (Score:5, Informative)
I Love Bees may be a good marketing tool. And it may be a good story. But it failed as a game for me.
Re:I found it disappointing (Score:2, Interesting)
Re:I found it disappointing (Score:2)
to get an idea what this is about: (Score:2)
Obligatory Simpsons Quote (Score:2, Funny)
http://www.geocities.com/SiliconValley/Vista/2359
http://www.snpp.com/episodes/1F16.html [snpp.com]
Bees? Fuck 'em! Wake me up... (Score:4, Funny)
Not as bad as wasps, though. If there's ever an 'I Hate Wasps' game, count me in! Those fuckers have a nest somewhere in my apartment building, and when I turn my heating on for the winter I keep finding wasp corpses in my living room!
FireFlies Guide (Score:3, Interesting)
If you're interested in the "I Love Bees" ARG (Alternate Reality Game) [extrasonic.com] and want a more in-depth view, you might want to take a look at the FireFlies Guide [extrasonic.com]. For the whole picture, we have a bunch of analysis and reference info available on the rest of our Wiki [extrasonic.com].
So is ILoveBees adversting, or the advertisor? (Score:4, Interesting)
But the reality is closer to Halo 2 being an ad for ILoveBees! Think about, never once on any ILoveBees area is Halo 2 mentioned. Nor will it be - the whole point of an ARG is the alternate reality! ILoveBees is devoted to slowly playing out this alternate reality, feeding you glimpses of it to get you hooked on the story. It's bulding up this alternate reality where teh Covenent are slowly snuffing out worlds, and getting closer to the Earth.
So in a way it's a sort of inverse marketing, that tells you nothing at all about the product it's meant to get you interested in, but instead meant to get you interested enough in what is going through qualities of its own to maek you want to seek out the product yourself. Of course it helps that you have a back-link in that many people found out about it from the Halo 2 trailer, but that's not made explicit anywhere on ILoveBees.
They make a good point in the Wired article that ILoveBees can stand on its own. I don't even plan to get Halo2 (not having an XBox) until it comes out on the mac (several years hence no doubt). But I still really enjoy listening to teh combined story, even if I don't have time to play the game itself.
For those of a similar mind, they happily have all the audio collected in nice easy to digest chronological bits here [ilovebees.com].
So, even though it's marketing it's the very best kind which is really not meant to sell the product - it's meant to sell the story - through only text and audio! And isn't that pretty cool all by itself?
What, it's not out yet ? (Score:2, Funny)
I love what? (Score:2)
Gamer fanatics.. (Score:3, Funny)
Choice Quote:
"Dude," said Puppetmaster 2, "it's a hurricane. Put the phone down."
Coke vs Pepsi. . . (Score:3, Informative)
Yeah! I have the same problem with books!
It's like, you're supposed to believe that the words written on a sheaf of dead tree sheets is actually happening when obviously they're just words put there by some printing press! How insulting to a person's intelligence is that?! And you even have to turn the sheets of paper over yourself! The whole thing is a total crock! Totally unbelievable!
And then there's D&D. . , where people say they're somebody else, when really they're just spinning falsehoods. Don't even get me started on D&D!
Though, joking aside, I can see totally your point. The fact that you're having the "failure to suspend disbelief reaction", (which to be fair, I entirely shared when looking at the Bees page), means that it could have been done a lot better.
The way I would have done it, off the top of my head, is to have made a web page or series of web pages which look like they'd actually been altered in a conventional way, but by a source with a fantastic origin. In a fictional story where it is possible to send matter and energy back through time, how hard is it to accept that electrons and magnetic charges stored on a web server can be manipulated from the future? Remember the phone message system to the future used in, "12 Monkeys"? --That kind of logic was clean and plausible, some variation of which could easily be used to introduce fictional elements into the real world in this case. Anything is possible with fiction. That's the point. There is no good excuse for clumsy "style over substance" mistakes. --A desperate commando from the future seeking help in the past I doubt is going to waste his time making clever looking javascript graphics. (Unless of course, you're trying to show that he's a fucking idiot. He was on the losing side, was he? Hmm.)
But then, the nature of this game was dreamed up by a team which included, most likely, a lot of marketing people and not enough solid creative types who had command veto. Marketing people have the curious problem of being very smart and very stupid at the same time. It's really hard, apparently, to wash the 'slick' off a marketing drone. Most things dreamed up by marketing drones tend to have that subtle odor of, "Coke vs Pepsi". It makes me very badly not want to buy stuff. Ever.
But, clearly, we're in the minority.
-FL
Re:Uhh yeah (Score:5, Informative)
Re:Uhh yeah (Score:2, Insightful)
Rather than making people jump through a bunch of stupid hoops to hear an mp3 clip, why not just put the audio drama thingy online in one single downloadable file and let us listen to it? This is just fucking dumb and people who get into it are idiots for falling for geurilla marketing bullshit.
Re:Uhh yeah (Score:3, Insightful)
A lot more people probably checked out the story seeing they might get involved in its unfolding.
--
I for one welcome our new alternate-reality "majestic"-type puzzle making overlords.
Then again, I've played Myst IV.
Well here you go (Score:3, Informative)
The Wired story had it right that it's basically a modern-day radio drama - and I think a really good one. The game around it sounds cool, sad I don't have time for that.
Re:Uhh yeah (Score:2, Funny)
Dude, get a temp job and move out of your parents basement.
Re:Uhh yeah (Score:2, Insightful)
Re:Uhh yeah (Score:2)
Re:Uhh yeah (Score:2, Interesting)
It won't be the last [channel51.org].
Re:Uhh yeah (Score:5, Funny)
[...one player even braved Florida's Hurricane Ivan to answer a call at a pay phone that was destroyed shortly afterward.
"Dude," said Puppetmaster 2, "it's a hurricane. Put the phone down."]
Re:Uhh yeah (Score:2, Funny)
Re:Uhh yeah (Score:2)
While it was no 'Mote in Gods Eye', I give the story more credit than that. The concept of the ring as a weapon, and the cryptic remarks made by 343 Guilty Spark managed to inject a little more interest, at least by me. Dissapointed that I didn't find any Pak Protectors, however.
Re:Uhh yeah (Score:2)
If you like checking out new ideas on how to create a game played by a massive audience, give it a try-- it's really well done. Or if you just like really excellent radio drama, or figuring out brain teasers with a bunch of other people.
If you don't like any of that, it's not for you, in which case you could probably find something of more interest to you here [slashdot.org].
Re:Uhh yeah (Score:5, Insightful)
Two kinds of people will talk about it. First kind being those who "played" the game, with the second kind being everyone else going "wtf". In all cases, they will mention the game it advertises. Case in point, Slashdot just advertised Halo 2 for free, while pretending to be talking about something most people don't care about called "ILoveBees".
Best kind of advertising gets people talking about the product. It's easy to go from a conversation about "it's just a (dumb) market campaign" to "Halo 2, that's coming out?!". Same thing with the subservient chicken website.
Move on, nothing to see here.
Re:Uhh yeah (Score:2)
But it's a meme, and memes have respectability...
Re:Uhh yeah (Score:3, Funny)
Re:Uhh yeah (Score:2)
Hell, who wouldn't?!?! Jenna, Barbara [thefirsttwins.com], what's the difference?
(yes I know that's not what you meant
Re:Uhh yeah (Score:2)
Judging from current trends, however, I expect we will be the last generation.
Re:I [heart] Bee's Too (Score:4, Funny)
Bah! No one can resist the power of Grizzlebee's. Not even Grandma!
Re:players are retarded (Score:2)
How much time did you just spend reloading /. until a new story came up, reading the story and then responding to it?
Rubik's Cubes are in aisle seven, right between Barbie's Dream House and the new Apple Power-Etch-A-Sketch.
Re:players are retarded (Score:4, Insightful)
This is like getting involved in the old Maxwell House serial commercials where that couple met and fell in lover over coffee over a number of years of commercials - and actually being attatched to them and shit. It's sad and pathetic and I'm really afraid of what is going to happen with MTV and other groups get ahold of this idea. We're going to have twelve year olds spending all of their school time day dreaming and playing on their cell phones, texting each other to try and figure out some Pepsi and Snickers candy bar alternative reality game.
Re:players are retarded (Score:2)
SiO2
Re:players are retarded (Score:2)
Re:players are retarded (Score:2)
Yes, Microsoft's goal with ilovebees is that you will ultimately give them money.
But then again, Microsoft's goal with Halo2 is that you will ultimately give them money. Are you going to argue that it's somehow less fun because of the economic motive? No, because that would be stupid. So why make the claim that this "advertisement" as you call it isn't fun? In the end, the means to meet Microsoft's goal involves creating something engaging and very fun to play. So who cares about the mo
Re:So what. (Score:2)
Did you ever consider that might be the point? Being clever enough to figure out what the heck is going on?
Not being a Halo player myself, I never attempted to, but some people enjoy solving puzzles.
Re:But I was..... (Score:2)
http://ilovebees.com/crew_4.html [ilovebees.com]
and
http://ilovebees.com/404 [ilovebees.com]
Re:Storyline Website Somewhere? (Score:3, Informative)
http://ilovebees.com/humptydumpty.html [ilovebees.com]
Re:Storyline Website Somewhere? (Score:3, Informative)