Resident Evil 4 for PS2 48
slumpy writes "An article Gamespot is running states that Resident Evil 4, the highly anticipated exclusive from Capcom, will no longer be for Gamecube only, breaking the deal they had with Nintendo. Does this show Nintendo's third-party support dwindling even more?"
exclusivity is only temporary these days (Score:5, Insightful)
Re:exclusivity is only temporary these days (Score:1)
Most people who are into survival horror probably own PS2 (Fatal Frame 1&2, all the RE games, and the Silent Hills), and since this game is coming out for the PS2 anyway I really don't see people buying a NGC just to have a game early.
I'm not trying to say people won't buy one partly because of this, but I don't see it being a huge boost to their sales.
Re:exclusivity is only temporary these days (Score:4, Interesting)
I thought that Resident Evil 4 would really be the clincher.
Re:exclusivity is only temporary these days (Score:2)
Re:exclusivity is only temporary these days (Score:5, Interesting)
Also, Nintendo has been very good to Capcom. They have even allowed Capcom to develop THREE Zelda games. Capcom has responded to all of this by stabbing Nintendo right in the back.
Re:exclusivity is only temporary these days (Score:4, Insightful)
Netcraft confirms it... (Score:3, Funny)
Er, wait. I'm guessing that Capcom just decided to branch out a bit, and that the money they'd make on the PS2 after porting would be greater than that they'd make with an exclusive GameCube deal.
Yes, but... (Score:2)
Nintendo is dying!
Yes, but does it run BSD?
I'm going to miss Mikami. :( (Score:5, Interesting)
After years of promising Nintendo and its fans that Resident Evil 4 would ONLY be for GameCube, Capcom shows its true colors.
I am mostly angry because ports always go TO the PS2, and not vice versa. Viewtiful Joe did well on GameCube, and it was a great game. So it got ported to PS2 (and sold horribly). Resident Evil 4 is about the most hyped game on GameCube right now, so Capcom decides that they will avoid the whole "not selling well on PS2", and announce the port before the GameCube version even comes out.
Meanwhile... Onimusha and Devil May Cry are doing well on PS2, but nobody thinks to bring them to GameCube.
It's just irritating to a great degree.
Its about money (Score:3, Insightful)
When the PS2 has about 50 million units sold, and the gamecube / X-Box have about 5 million each, then hitting 10% on the PS2 is going to match hitting 90% on the other platforms.
And the only publisher that can expect to get 90% penetration on the Gamecube is Nintendo, and that is with one of their flagshi
Re:Its about money (Score:2)
But I t
Re:Its about money (Score:2)
The problem for third parties developing for the GCN alone is the huge risk factor: Your game can sell a gazillion copies, like Soul Calibur did, but there is a good chance that it'll completely flop. The GCN market is really, really picky, and with great games in its most popular genres, few 3rd parties will risk making an exclusive, big budget game. Only Nintendo, knowing exactly which games have this mass appeal to the GCN market, dares to make something as big as Metroid or Zelda for the console.
I for
Re:Its about money (Score:1)
One can argue that the GC version of Soul Calibur sold best beacause it had Link as the special character.
I know someone who has both a PS2 and GC. One of the 3 games he owns for the Cube is Soul Calibur 2 because it has Link as the extra character.
As a note the extra character in the PS2 version is Heiachi from the Tekken series. The Xbox's character is Spawn from the comics.
Re:Its about money (Score:2)
Just on an almost completely unrelated note, Soul Calibur is one of my ~40 GameCube games [ign.com] because it's just a bloody good game.
Re:I'm going to miss Mikami. :( (Score:1)
Remember when they promised Sega gamers that XMen Vs. Street Fighter would only be coming out for the Saturn (thanks largely to the 4Meg Expansion the Saturn had)? Before changing their minds and releasing it on the PlayStation anyway.
Luckily this worked in the Saturn owners favour, as the PlayStation version was severely cut down (you couldn't even change characters in mid-fight), and only served to show off the Saturn's superior 2D c
Its all about the money, but... (Score:1, Troll)
Re:haha (Score:2, Informative)
Re:Well thanks captain obvious! (Score:1)
When companies port games, its so they can make more $$$, not because they decide one system sucks. If this was a hit to Nintendo's 3rd party support then they would've cancelled the GCN vers
Re:Well thanks captain obvious! (Score:1)
Bring on the load times (Score:1)
Re:Bring on the load times (Score:1)
What about the graphics? I've all 3 consoles sitting under my TV, and the PS2 games look noticeably worse than their XBOX and GCN counterparts. The lack of any anti-aliasing in most games makes every single edge diagonal edge look bad. Loading times are a factor, but it's a way smaller factor in multi platform games than comparing most PS2 loading times with games tailored specifically to the GCN, like Metroid Prime. Also, remember that bad programming can make any game's loading times too long, regardless
Re:Bring on the load times (Score:1)
Oh, why does it have to happen to all the A-list titles?
Eh? (Score:3, Funny)
Oh, wait, never mind, I thought the headline said President Evil...
Vegas odds? (Score:2)
No surpirse... and no hard feelings (Score:1)
What about the graphics? (Score:2)
You want RE4? Sure, just give me GTA:SA (Score:2, Insightful)
Everybody remember this: (Score:2)
I know it's a bit late, but you need to remember this:
OMG N1NT3ND0 SI T3H D00M3D!11 [gamesarefun.com]
Re:Everybody remember this: (Score:1)