Game Industry Derided For Mature Content 588
Steve Rock writes "To the surprise of no one, game manufacturers and resellers were again
taken
to task over the production and sales of games containing violent or
sexual themes. According to the National Institute on Media and
the Family's Ninth
Annual Mediawise Video Game Report Card even games with beneficial
or neutral content can be harmful to children because of the connection
between gameplay and our obesity epidemic. Interestingly, out of
fifty
surveys mailed out by the Institute to retailers and producers only
two were completed and returned. The industry was given a passing
grade for the ESRB rating system but the actual enforcement of the
system by the retailers was not -- it is worth noting, however, that
the Interactive Entertainment Merchants Association has stated that self-regulation
procedures were scheduled to be implemented by December 2004 and therefore
tests of retailer compliance to ESRB ratings was premature."
ESRB? Holy Comics Code, Batman! (Score:5, Informative)
Back in 1954 Dr. Frederick Wertham wrote the infamous Seduction Of The Innocent, regarding the comics industry preying upon the youth of America.
Before you laugh off it off, recall the US Senate Subcommittee Investigation on Juvenile Delinquency in the United States. and all the recent stink about decency in television.
The comic industry, to placate the witch hunters offered self policing. Sound familiar? Wertham considered it a sham. Sound familiar, too?
For some background on Comics Code check this site [dm.net] and this site. [sideroad.com]
make way! make way! make way for the age of decency! 60,608,582 merkins can't be denied!
Re:ESRB? Holy Comics Code, Batman! (Score:5, Funny)
Comic books were "the devil", went through legal hassle, and eventually became accepted culture.
TV shows were "the devil", went through legal hassle, and eventually became accepted culture.
Heavy metal was "the devil", went through legal hassle, and eventually became accepted culture.
Video games are "the devil", going through legal hassle, and becoming part of accepted culture.
In light of this, I submit that the next big mind-warping fad needs to be "public sex with minors".
Re:ESRB? Holy Comics Code, Batman! (Score:4, Insightful)
Putting the religious reference aside it generally means if people put there time and effort in looking for the good in things then they will find the good and make themselfs better. But if they are looking for the fault in everything then they will make themself more faulty.
Re:ESRB? Holy Comics Code, Batman! (Score:3, Interesting)
Wrong! (Score:2, Insightful)
Re:Wrong! (Score:3, Interesting)
Thats true, as ghallagher said, "This generation went from 'Do your own thing' to 'Just say no.'"
Re:ESRB? Holy Comics Code, Batman! (Score:4, Funny)
Re:ESRB? Holy Comics Code, Batman! (Score:4, Funny)
Re:ESRB? Holy Comics Code, Batman! (Score:4, Insightful)
Are you from Pitcairn? (Score:2)
Most evils... (Score:2, Insightful)
Re:Most evils... (Score:4, Insightful)
Such as the Bill of Rights?
. .
They're always pressed hard, they're always pushing back. Christ almighty, just look at the Protestant Reformation and the Inquisition. Reading The Name of the Rose would be a good place to start, therefore:
Be ever vigilant. There is no calm before the storm. The storm is eternal.
KFG
Re:ESRB? Holy Comics Code, Batman! (Score:3, Funny)
Ok, but they have to take their hard-hats off first.
Re:ESRB? Holy Comics Code, Batman! (Score:3, Funny)
They don't?
Great. What the hell am I supposed to do with all this bubble-wrap?
Re:ESRB? Holy Comics Code, Batman! (Score:4, Funny)
I definitely agree with this. Especially the Christian heavy metal bands.
...
:P
Re:ESRB? Holy Comics Code, Batman! (Score:2, Interesting)
The comic industry, to placate the witch hunters offered self policing. Sound familiar? Wertham considered it a sham. Sound familiar, too?
To add to the point, remember how long it took to bounce back from the damage Wertham did. Having that happen to video games now could have catastrophic damage.
Re:ESRB? Holy Comics Code, Batman! (Score:4, Insightful)
Yes, it would hurt the industry, but the US is not the only place that games get sold. Most of the publishers also don't work only in the US.
Re:ESRB? Holy Comics Code, Batman! (Score:5, Funny)
Now if you'll excuse me, I have to go carjack an old LTD, provoke a gang war, then go for some pizza and hookers. [rockstargames.com]
Re:ESRB? Holy Comics Code, Batman! (Score:4, Funny)
Speaking of mature content... (Score:4, Interesting)
Re:Speaking of mature content... (Score:2)
Funny, same thing happened to me when I pointed out some flaws on Slashdot...
Re:Speaking of mature content... (Score:3, Insightful)
(I was going to say Dan Rather, but some people might not have caught the irony.)
Re:Speaking of mature content... (Score:3, Insightful)
Re:Speaking of mature content... (Score:4, Funny)
I suspect you of a slight double standard here.
Re:ESRB? Holy Comics Code, Batman! (Score:5, Funny)
"Soooo, lady DM - what'cha doing after I slay this gelatinous cube? Want to come over for some Cheez Doodles and the latest Next Gen DVD?"
Re:ESRB? Holy Comics Code, Batman! (Score:5, Interesting)
Don't call it crazy because look at the year 1954 and subtract just a few years - you'll find a time where the US legislate Prohibition into law. Crazy things happen when bounds aren't kept within check.
Re:ESRB? Holy Comics Code, Batman! (Score:5, Insightful)
Equally crazy things happen when we fail to learn from history. Funny you should mention prohibition, as it is back with a vengeance. Only this time, the culprit is marijuana instead of alcohol. Two remarkably comparable drugs, with identical consequences under prohibition (that is, the police are overworked, and drug lords profit from the monopoly they have on distribution).
Re:ESRB? Holy Comics Code, Batman! (Score:4, Informative)
Come on. Alcohol and marijuana are about as comparable as, well, two very dissimilar things. Alcohol is addictive, causes violence, swollen ego, lack of coordination, liver disease, etc. On the contrary, marijuana is nonaddictive, users are peaceful and calm, there is no impairment of coordination, most activites you can do sober you can do stoned.
I agree with you, the results of prohibition are the same no matter what drug we're talking about. But you do a disservice when you say alcohol and marijuana are comparable. Marijuana is in every respect safer and more beneficial than alcohol.
Re:ESRB? Holy Comics Code, Batman! (Score:5, Funny)
Not entirely true. I'm far better at Soul Caliber 2 when stoned.
Re:Marijuana is indeed addictive. (Score:4, Insightful)
Back in highschool, for about 2 years, the question wasn't "was I stoned" but instead what days I wasn't stoned.
A small group of friends and I smoked pot constantly, daily, until one day one of our major sources moved away.
At that time we basically decided that was fun, now time to move on with our lives.
And we did, there was no cravings, no elevated emotional states, or any other addictive type symptons. We just quit, simple as that.
Now it's about 20 years later, and while I've smoked the occasional bowl a few times within those years, I've never gotten addicted to it nor even bothered to try any of the hardcore drugs that pot is supposed to lead you into.
As for your friend, he sounds like a very addictive personality that runs the risk of becoming addicted to anything. There are people like that, who I wouldn't advise using pot, but then I wouldn't advise them to start playing EverQuest either.
Re:ESRB? Holy Comics Code, Batman! (Score:2)
I always knew that Richie Rich and Casper were EVIL.
Re:ESRB? Holy Comics Code, Batman! (Score:2, Insightful)
Had a look at what publications and TV time slots some of this stuff is advertised in?
Re:ESRB? Holy Comics Code, Batman! (Score:2)
Do video games affect culture? (Score:5, Insightful)
With all these problems being pinned on video games the real question is it really video games causing all these problems. For obesity is it just because video games cause children to be obese causing them to stay at home with little activity to play games, or is it that children who have a tendency of being obese don't want to go outside and play (for reasons of security, lack of proper parental supervision, or just no one else in the area to interact with) So they will stay in side and play video games, where if there were no games then they would Watch TV all day. The same is with violence in games is it because games are violence causes kids to become violence, or is it that they see themselves in a culture of violence so they enjoy violent games. I am not a big game player and I really don't care for first person shoot-em-ups and having excessive gore. But I feel that these games reflect the culture more then culture reflects the games because the games will not sell if they didn't reflect the culture.
Just games (Score:2, Interesting)
Re:Do video games affect culture? (Score:3, Insightful)
Congradulations. You have just discovered the dificulty in figuring out Cause and Effect vs. Correlation. This is the hardest thing for scientists and psychologists to figure out. Do I have a correlation here? Or do I have a cause and effect?
Re:Do video games affect culture? (Score:3, Interesting)
Re:Do video games affect culture? (Score:2)
Re:Do video games affect culture? (Score:2)
Re:Do video games affect culture? (Score:3, Insightful)
You realise that statistically she is far more at risk from you and her family then strangers?
She'd be safer outside.
Re:Do video games affect culture? (Score:2)
But, as with anything, they expand on what we consider our culture to be, they contribute to it. They also serve to reinfoce attitudes and culture that we already have.
Video games aren't the message, they are the medium, and the messages that are being passed through that medium are intertwined with our culture. They express values already held by society (not necessarily i
So what? (Score:4, Insightful)
Re:So what? (Score:5, Insightful)
I mean, it's not like he'd actively try to hamper the sale of video games so that youngsters disposable income would be spent on his latest action flick.
To summarize: Arnold pretending to kill terrorists on the big screen, is A-OK. Nothing more american than Arnold Shwartzenegger. But me pretending to kill terrorists on the small screen, not OK.
Yes, this has hampered the industry. Dozens, hundreds, hell who knows how many projects have been cancelled or shelved for fear of some frivolous lawsuit. Thrill Kill being a "famous" example of a promising game being scrapped because of PC concerns.
See the douchebags vs Doom and douchebags vs Rockstar cases for more background.
When I was a kid it was Dungeons and Dragons and Judas Priest albums that were responsible for all the troubles of youth. I guess they fixed D&D and Priest.
Wrong target (Score:2)
crappy double standard (Score:4, Interesting)
Re:crappy double standard (Score:2, Funny)
Children of the world, arise, arise!
Loose yourselves from the corpulent shackles that bind you,
Gripping your hearts in a greasy fist of early death,
Sucking you to the earth with the inexorable force of mass attracted to mass.
Eschew literature. Screw Math. Fuck school!
The stalwart guardians of your interests have spoken. Sitting is bad for you,
And in the words of the great prophet Moss, "Movement is serenity."
Go outside an
Why are they parenting others kids? (Score:4, Insightful)
What ever happened to parents kicking their kids out of the house to play ball outside? Turn off the TV, unplug their game console, log them off the computer and send them outside to play with their friends. This is nothing new and the "problem" is solved. This coming from someone who spends 10+ hours a day in front of a computer and still looks skiny.
Re:Why are they parenting others kids? (Score:2)
1. murder
2. rape
3. kidnapping
4. weapons
5. drugs
6. 5 choose 2 on 1-5
7. 5 choose 3 on 1-5
8 5 choose 4 on 1-5
9. all of the above
Re:Why are they parenting others kids? (Score:3, Insightful)
mature content (Score:2, Interesting)
I enjoyed GTA vice city, Postal 2, Quake and would not call them G rated.
I want them labeled for content, with good install/de-install programs.
And if you really insist a password/age checker.
Re:mature content (Score:2)
I remember the old Leisure Suite Larry games had questions you'd need to be 20 or so to know the answers to but that was pre-internet.
If manufactures can't get a copy protection scheme to work for more than a week, I wouldn't expect them to get one to work that blocks underage players.
Games industry has bigger problems.. (Score:3, Insightful)
Re:Games industry has bigger problems.. (Score:2)
Hey, you try getting a game out on time with a bunch of inexperienced, underpaid programmers working 80 hour weeks.
Give me a break! (Score:5, Insightful)
I've played these games all of my life. I'm not a criminal. I'm not a sociopath. I'm not overweight.
When are people going to start taking responsibility for the things they and their children do, rather than blaming it upon "outside influences."
Kids become criminals because they aren't taught to NOT be criminals and because their parents are too soft/stupid/lazy to discipline them appropriately
Kids become fat because they eat to damn much.
Re:Give me a break! (Score:2)
Granted for the rest, but
I'm not a sociopath. remains to be proven.Hint: you are posting on slashdot.
Re:Give me a break! (Score:5, Funny)
I'm not a criminal. I'm not a sociopath. I'm not overweight.
Then why are you posting here?
Re:Give me a break! (Score:3, Insightful)
It's not exactly an "either-or" situation. You see, society/culture will exerts a lot of influence on kids. The parents can work to direct this influence, by controlling the amounts of influences they deem positive/negative, but if society shifts, and begins offering grossly disproportionate amounts of "good" vs. "bad" influences (as measured by typically accep
In other words (Score:5, Insightful)
pac man (Score:3, Funny)
heh heh...
Parent's fault (Score:5, Insightful)
Also, last year the average age of "video gamers" was 27. Not sure what the source was, but I remember it being reputable. Why would companies NOT make mature games? There are more adults buying (and playing) games, so it makes financial sense.
If parents did a better job, the current system would work fine.
Re:Parent's fault (Score:3, Insightful)
That is absolutly correct. I actually watched the press confrence yesterday, I saw the last half or so, here is what I got from it.
The average PS2 owner was like 27 or so and the average Xbox owner was a year younger. The board is not tying to censor the games but make parents simply AWARE that these things exist, they also mentioned that ESRB had only ever rated 18 games as AO (Adults Only, 18+), but showed clips of "The Guy Game" and "Leisure Suit Larry", these games are rated M(Mature 17+) yet last I ch
Re:Parent's fault (Score:3, Insightful)
'violent and sexual themes' (Score:2, Funny)
Re:'violent and sexual themes' (Score:2)
Why pander to the kids (Score:5, Insightful)
ESRB did what it was meant to do. It gave parents a way to figure out what types of content are to be found in a given game title.
What next? Is Congress going to hold hearings on hentai next?
Re:Why pander to the kids (Score:2)
Re:Why pander to the kids (Score:3, Funny)
> so it would make sense that movies for adults would also exist. (In fact, plays/movies
> were for adults first and kid-themed performances were added later.)
>
> Video games are for children. See the difference? Some of these new "games" are almost
> like giving codoms out in Happy Meals. It's just not right.
Breasts are also for children, yet a lot of adults like to play with them.
Lame. (Score:3, Insightful)
Oh! But I don't eat fast food. I eat vegetables and fruits and healthy food, and I can count the number of times I went to Micky D's last year on one hand.
And does anyone seriously believe sexual content hurts anyone anymore? We keep hearing this from the Bible thumpers, but year after year, there's no credible study that links sexual content with any deleterious behaviour.
Despite the obvious and known links between violence on television and in games, we say a little word here and there about it, but at the end of the day, the gov't wants violent children (pretty easy to get them to shoot defenseless Iraqis in a pile of dead guys, isn't it?), so no-one ever gets serious about that.
I'm beginning to wonder how enlightened we really are.
Re:Lame. (Score:2, Funny)
Well there's your problem. Work on it.
Religious Right (Score:2)
The "science" connecting juvenile delinquency with mature video games is specious at best, and "bunk" most quickly comes to my mind. If any of it were true, you'd better lock me up before I go on a rampage, because I most definitely fit the profile (knowledge of guns, divorced parents, played Doom) when I was a teenager.
Perhaps these people would b
Re:Religious Right (Score:2)
Divorce: The columbine kids parents were married. Guns: When was the last time you heard of a Boy Scout going on a shooting rampage, or someone whos dad is in the NRA. Doom) I know for a fact that this type of game keeps a lot of people I know from killing/shooting/strangling people. (Great way to work out frustration
Re:Religious Right (Score:3, Insightful)
They don't care about the children. They care about enforcing their moral values on others. That's ALL they care about. The "think of the children" argument is just a smokescreen to get you to go along with them.
National Institute for Media and the Family (Score:5, Funny)
Thanks slashdot. Maybe next you can post an article about greenpeace saying that everything isn't hunky dory with the environment...
They do not want things to change... (Score:3, Insightful)
That is why the GOP never does much about abortion and why the DEMS never do much about race relations.
There isn't money in fixing the problem.
Video games as a medium (rarely well-done) (Score:4, Insightful)
For those of you not reading the attached article, it is a summary of a report that says that reading an hour's worth of fairy tales to your kids contains more violent imagery than an hour of evening television.
The difference is the medium - parents reading stories vs. children watching TV (usually without supervision). Parents who blame video games for violent behavior need to take a long hard look at themselves first, before making the leap that violence in games is tied to violence in the real world.
That being said, I am all for some additional coporate responsibility to not sell violent games to children under (insert arbitrary age between 10 and 14 here). Ultimately though, it's up to parents to help provide context for these things.
Re:Video games as a medium (rarely well-done) (Score:2)
Re:Video games as a medium (rarely well-done) (Score:3, Insightful)
(sarcasm)
You're absolutely right - The government should prevent me from using my imagination, 'cause it's much worse than any videogame I've ever played.
(
Tee it up! (Score:2)
In other news, this has happened every year since 1990 or thereabouts (definitely pre-Columbine). I haven't heard much substantially happen since then, and I don't think anything will.
Re:Tee it up! (Score:2)
Goes back further than that, actually -- I remember this kind of fuss when I was a teenage video-game geek in the early 80's. I was also a D&D geek and a bit of a metalhead, so I was getting it from all sides. Fortunately my parents were too smart to take the hysteria seriously, but some of my friends had really ferocious battles to fight.
Mature content??? (Score:3, Interesting)
High School teachers I work with mention having played Grand Theft Auto.
Whatever statistic you believe, gaming is an extraorinarily succesful mass media, and it's not getting there on the backs of eight year-olds alone. An enormous amount of the success is driven by the kids that grew up with the Ataris, Colecos, and Nintendos, and they are perfectly comfortable playing these "mature" games.
Kids connect these M-rated games with maturity, rather than the fact that it takes maturity to logically understand these games. It's unfortunate, but the only people that can counter it are the parents and interested third parties. The store I work at throws a warning on the register when an "M" game is being checked out, and prompts us to ask for ID. Failure to follow through can result in termination. More and more stores are following this process, and we're going to be at a point very soon where we can't continue to simply foist the blame off on others. "M" games exist because there's an enormous market for them. 13 year-old kids shouldn't be playing them unless that child's parent is sure that the kid is capable of handling that game. In the meantime, let those of us who can legally drink, smoke, gamble, and be drafted buy Half-Life 2 if wish.
Re:bar full of dorks? (Score:3, Informative)
College campuses are full of people, not guys, people, who play games. It is a fully acceptable hobby for people other than geeks now. And while it's not the sort frequented by Hell's Angels, it's not anything other than an ordinary college town bar.
It won't be long (Score:3, Interesting)
even games with beneficial or neutral content can be harmful to children because of the connection between gameplay and our obesity epidemic
I think good games and physical conditioning are going to merge and really catch on--even with those who are not really in shape. Current barriers are miniaturization of equipment, battery improvements, and HUD improvements, but I think we are close.
BTM
context (Score:5, Insightful)
Best quote
When will people learn that ignorance is not an excuse.
No, The Best Quote was... (Score:4, Funny)
Would it be legal to play Doom3... (Score:2)
Videodrome - and how it relates to this post (Score:2, Interesting)
But then the movie turns dark. Woods uncovers a conspiracy to control people's minds using television. The videodrome is a metaphor for the combat of i
Where are parents on the report card? (Score:5, Insightful)
On the other hand, I've seen parents completely ignore the ratings and description of the games time and time again. Yes, I've seen parents at retail locations buying their kids copies of GTA and other "M" games.
I know the ultimate goal for these groups that issue report cards is to get the Government to start regulating the industry. That won't do a thing. The #1 responsibility of if kids or not see "mature" games falls in the hands of parents.
What about parents (Score:2)
I don't care how you feel about the content of television, movies, video games or any other media. If you patronize it, you are adding to the very problem you percieve. If you have children, and you find this objectionable, don't buy it. And don't buy products from companies or advertisers related to it.
The government can't save you from yourself, and shouldn't be expected to. We can't have laws governing every aspect of our existence. That's why the Constitution says any right not discussed within it is g
Blame game (Score:5, Interesting)
I'd also like to lay a thick layer of blame on all the moral and religious groups which feel that repressing feelings instead of openly discussing them is the proper way to handle them. I'd like to make a call to remove all children from churches until priests can stop molesting them. Please, think of the children. Further, the lessons in the bible are too graphic, depicting things like brothers slaying each other. What is this world coming to? How about reading Sesame Street books on Sunday instead, those are wholesome. I'd like to further blame religious figures who lambast the teaching of sexual education, though most parents will never bring up the topic until it's too late and their childrens' curiosity provides the lessons. How many children's lives must be ruined because adults are too embarassed to speak about sexuality? Can't we for once actually think of the children?
Finally, I'd like to thank the video game industry, for providing children with an outlet for excess energy that doesn't involve killing people. Sports games, platformers, puzzle games, there are all sorts of interactive outlets for children apart from just watching after school cartoons. I'd like to yell at parents that give overly young, impressionable children mature games. What's wrong with you? I'd like to thank all parents that have decided their 16 year olds are or are not mature enough to play GTA, and took the trouble to, you know, actually think about their child instead of blaming others for their poor parenting.
Bringing God to the PlayStation (Score:4, Funny)
After being air-dropped in the middle of the night your role as a member of Christian Cell will be to use your bible knowledge, high tech gadgetry and stealth skills to sneak up behind enemy targets, collect information and ultimately destroy the leaders of this terrorist organization.
Priorities (Score:4, Insightful)
Blasting fantasy aliens will shorten a child's life way more effectively than spending a year without health insurance.
Better we concentrate on ending the nervous twitch that excessive gamepading can cause, rather than the total ego destruction that occurs when a parent/teacher/priest molests the child.
Let's deal with children with the warped perception that Master Chief is 'cool', and we can get to the constant cramming of blipverts selling piece of crap aspirations that can never, ever be realized later.
Let's stop the mega-corporations poisoning the poor children's minds with comic ultra-violence, so that they can concentrate on poisoning their bodies with chemicals in the environment, in the water, in the sludge-matic pound 'o' lard flame-wiped shite burger at the local worker exploitation outlet that embodies their future.
OR
We might pick something that actually matters, but that might require the expenditure of actual effort, and change it instead.
It's a judgement call, I guess.
esrb can smbfhb (Score:2)
THE %#*%#@ ESRB NOTICE RIGHT IN FRONT!
Now I can put the box up for display and show to everyone that this game is rated teen.
YAY...
"What about the children?" (Score:5, Insightful)
Everything's about protecting children, and it's POINTLESS.
You think you should censor movies with swear words? Well think again: they pick em up in the schoolyard regardless.
Afraid to show them boobs? Well, guess what they'll be seeing as a teenager anyway? I'm not saying show them some hardcore porn, but really, Janet Jackson's ugly tit won't fuck your child up.
Afraid to show them violence? Oh, hah, no. Violence is okay in movies, but not in interactive games!
Do your fucking job as a parent and there shouldn't be any issues. The end. Simple, really... unless you're a shitty parent.
Society is hypocritical. Thankfully, the smart ones ignore stupid complaints from the ignorant.
It's about teaching them when (Score:3, Interesting)
Personally I'm still more afraid of the influence upon children of today that post 9-11 is giving (hey, let's go blow up some countries because they might harbour terrorists, and it's ok to lock up a
Re:"What about the children?" (Score:3, Insightful)
My cousin is 12 and is properly educated on these things. He owns San Andreas and Vice City. He's fine. He's a straight A student. At that age you can educate them to the fact that IT'S JUST A GAME. 6 years old? Eh, maybe not. 12? Without a doubt. They get worse shit from school as it is.
Just because a few idiot kids whose parents are total jackasses decide to go out and steal a
Used to work at a game store... (Score:3, Informative)
(Me): Thank you for coming to [store]. Can I help you find anything.
(Her): Yes, I'm looking for that game.
[slight wait as I realize no more information is forthcoming]
(Me): What game would that be ma'am? We carry a lot of games.
(Her): It's a driving game. It's fairly new.
(Me): Ok. [I list off the more popular driving games, ending with..] and finally GTA:Vice City.
(Her): That's it. Do you have it?
(Me): Yes we do. Here it is right here. Do you want to get the strategy guide with that? It's five dollars off the guide if you get it with the game.
(Her): No. My son likes figuring these things out on his own. This game is appropriate for a ten year old, right?
(Me): No ma'am, it's not.
I proceeded to explain what the 'M' meant and showed her that while some games only had one or two 'blurbs' on the back listing what made them mature games, that GTA:Vice City had several more.
Needless to say, she not only did not get the game, she got something else and went home to have some words with her son.
My manager was impressed with the way I handled that, because we had a couple salesclerks that would have just sold her the game.
Thanks for the boobage, CSPAN! (Score:5, Funny)
Towards the end, they showed the latest Leisure Suit Larry game and something called The Guy Game. The Guy Game, for those of you that aren't familiar with it, seems to be a trivia-type game that allows you to see real video of real girls taking off their tops when you answer correctly. Can you guess where this is going? Sure enough, their demo showed full boobage, which CSPAN did not censor. There were a good 5-10 seconds of actual, real (or at least not simulated) breasts running on CSPAN! This has got to be a first. Thank you, Senator Lieberman!
Games arent just for kids anymore (Score:3, Insightful)
So what? What I want to see is... (Score:3, Interesting)
I'm in my early 30's. Card me all you want at the counter. Grand Theft Auto should not be in the hands of minors anyway. But at the same time present me, a "grown-up", with the choice of titles with pure adult content.
Then we will all be happy. Well, until they decide to take their crusade further, which is the fear I suppose.
Quote from High Fidelity (Score:3, Interesting)