World of Warcraft Reaching Record MMOG Sales 75
Drac8 writes "Blizzard Entertainment has announced that World of Warcraft has reached record sales in the first day, selling over 250,000 copies, and 200,000 accounts have been created. As of 5:00PM PST tuesday the game had over 100,000 people playing."
You ain't kidding (Score:5, Interesting)
Re:You ain't kidding (Score:2)
Not to mention that your sample group is composed entirely of people who aren't playing the game. The people who were on the servers and had no reason to complain on the forums were (obviously) not heard.
Re:You ain't kidding (Score:1)
Re:You ain't kidding (Score:2)
I wonder if we'll see a fork of bnetd by someone in a nonpersecuted country. Or does it work with World of Warcraft already? Google shows many mirrors around the world.
Re:You ain't kidding (Score:2, Insightful)
What about the other 50,000? (Score:5, Funny)
Re:What about the other 50,000? (Score:1)
Blizzard one of the few left.... (Score:4, Interesting)
Re:Blizzard one of the few left.... (Score:1)
Re:Blizzard one of the few left.... (Score:3)
Id no.
Id has pretty much proven they make great engines but lousy gameplay.
Actually Valve has given ID a one-two knockout punch by making a great game *AND* a great engine. I think Id Software may have seens it glory days
Re:Blizzard one of the few left.... (Score:2)
Re:Blizzard one of the few left.... (Score:2)
When was the last time you went though the "Engines" part of BestBuy?
Re:Blizzard one of the few left.... (Score:1)
Re:Blizzard one of the few left.... (Score:3, Insightful)
ID made it so sidescrolling games are possible on the pc (they invented the buffer swapping trick you can see in commander keen)
ID made it so First Person Shooter games are possible at all (too many tricks to name, all thanks to John Carmack)
ID made it so games based on their engines are both possible and the norm, lowering the devel cost
ID made a ton of great games. Commander K
Re:Blizzard one of the few left.... (Score:2)
anyway, I will say it again. ID has likely seen its glory days. IT makes good engines, but having seen both and used both, Valve is now way ahead of ID.
I know for a fact that Id hasnt made a decent game since doom.
plese post with your identify if you are going say who sucks dick as you obvious suck IDs more.
Re:Blizzard one of the few left.... (Score:3, Insightful)
Valve is way ahead of Id in two regards:
Firstly releasing a game that takes 3 hours to install and get running, and requires you to re-install practically every driver on your system. In contrast Doom3 ran smoothly out of the box.
Secondly in intrusive copy protection: CD Key *and* online authentication every time you play *and* you still have to keep the DVD in the drive.
Bugs. Doom3 never stuttered, it ran first time and it never crashed to the Desktop. HL2 does all 3.
Re:Blizzard one of the few left.... (Score:1)
1. No, they don't. Nope. Nada. They DO NOT.
2. The CD check isn't Valves doing, it's Virindi's. They use the same mechanism on ever game they publish. Bitch to them if you want, don't lay it at Valve's feet.
3. I have NEVER, EVER had to reinstall drivers for any game I've played unless I had previously borked the system due to futzing around w
Re:Blizzard one of the few left.... (Score:2)
Re:Blizzard one of the few left.... (Score:1)
And yes, they had a contract for distribution with Sierra. Sierra was acquired by Virindi. Valve had to produce the game for Virindi under the contract that they had with Sierra. They had no choice in the matter of distribution. That was in Virindi's corner. Perhaps if you actually read up on the situation instead of stomping your f
Re:Blizzard one of the few left.... (Score:2)
Nah, ID no and Valve: Hell NO!
After the HL2 bug ridden POS that installs Steam and insists I authenticate with their servers AND use a CD key AND have my DVD inserted. And the dumb fucks can't even keep their servers up, nor deal with bugs which must have been obvious long before release (stutter and simple start up bugs and corrup install files).
Re:Blizzard one of the few left.... (Score:2, Interesting)
Re:Blizzard one of the few left.... (Score:3, Interesting)
Re:Not after the bad NWN launch (Score:1)
Re:Blizzard one of the few left.... (Score:1)
Re:Blizzard one of the few left.... (Score:4, Interesting)
- Launch going well? You have a very weird definition of "well". 5 minutes to loot a corpse is not "well". 20 min wait on 700+ queue is not "well". Regular server reboots is not "well".
Blizzard grossly underestimated the number of people that will buy the game, also their database architecture is pure crap. Plugging many servers on the same database is just asking for trouble. Especially with 200k+ accounts.
Re:Blizzard one of the few left.... (Score:5, Funny)
Re:Blizzard one of the few left.... (Score:3, Funny)
Re:Blizzard one of the few left.... (Score:4, Informative)
Re:Blizzard one of the few left.... (Score:2)
Re:Blizzard one of the few left.... (Score:1)
Re:Blizzard one of the few left.... (Score:3, Insightful)
Re:Blizzard one of the few left.... (Score:2)
By "well" you of course mean "well for Blizzard." It's not entirely smooth for those ppl who made characters only to see their realm go down for 1-2 days: Server Status Forum [worldofwarcraft.com]
Also, and I realize this is not the main point of your post, but MS games? What have they developed themselves that's been good?
more like 10,000 playing (Score:1, Funny)
Re:And so... (Score:3, Insightful)
Play WOW for free here! (Score:5, Funny)
Re:Play WOW for free here! (Score:1)
Re:Play WOW for free here! (Score:1)
Re:Play WOW for free here! (Score:1)
Re:Play WOW for free here! (Score:3, Informative)
What about Europe? (Score:2, Insightful)
How about SKorea? Do they have WoW yet?
Re:What about Europe? (Score:1, Funny)
only 100,000? (Score:5, Interesting)
Now they have more servers but the queues are really bad to get into alot of them.. what happened, did the open beta numbers of people playing online at one time never hit 100,000?
Re:only 100,000? (Score:5, Informative)
I don't think that all of the open beta accounts were created at near the same time, nor were they all trying to get on-line all at the same time.
The DB is probably chugging to create the user accounts, but then you have close to 5,000 users in all the same area... it probably causes problems. Even in the stress test, I don't remember seeing more than 200 or 300 people in a newb zone.
Thank goodness that my copy isn't arriving until December.
Re:only 100,000? (Score:4, Interesting)
What with installing from CDs now, everybody who buys the game is (obviously) able to create an account and log in within minutes of cracking open the box seal. So, rather than having 500k accounts and 100k people playing (strewn throughout the day), you have 250k accounts and 100k playing at any one time.
Much of the lag on Tuesday and Wednesday was caused by a database issue, where anytime an action occurred that caused a new slot in your inventory to become occupied, you'd lag out for up to several minutes waiting for the database to catch up. During OB, this seemed to be a "threshold" issue - that is, once the server had more than a certain threshold of people logged in, the problem quickly became bad. Wednesday night they brought down most of the servers, and after they came back up this problem seemed to be mostly solved (though this may be because the threshold wasn't met afterwards due to people going to bed).
Supposedly there was also an issue with insufficient bandwidth at the east coast data center. That'll learn AT&T not to underestimate the power of the nerd.
Re:only 100,000? (Score:1)
Servers have been better since last night (Score:4, Interesting)
This launch is still better than any MMO launch I've played in.
-prator
Torrent-style downloading. (Score:1)
Re:Torrent-style downloading. (Score:4, Informative)
Re:Torrent-style downloading. (Score:2)
Re:Torrent-style downloading. (Score:2)
Linux petition (Score:4, Informative)
Re:Linux petition (Score:1)
If you really want to use Linux to play World of Warcraft, then use Cedega, or whatever that thing's called.
you can run it on linux (Score:3, Informative)
However there are a couple of bugs, they're not that bad:
If you get stuck inside a building with map open or in a cemetary after death you have to start it in normal mode (direct X, not opengl) move out
Re:Linux petition (Score:2)
Re:Linux petition (Score:2)
You have answered your own question.
Not surprising in the least (Score:5, Insightful)
Everything in the game smacked of polish, polish, polish. Making a character was super-easy, pretty, and fun to do. From there, getting into the game is a snap, and your first mission is placed right in front of your face. I barely had time to experience any of the multi-player aspect of the game before the beta was over, because I was so busy doing missions.
As I'm sure you've heard by now, it's hard to feel like you're on a level treadmill in this game. The mission system gives the game the feel of a single-player RPG, and the amount of polish/smoothness that Blizzard put in helps retain that feel, but you can't ignore all of those other players running around killing. Despite the hordes of beta-testers, I never once had to wait for a spawn or do any 'spawn-camping' or anything mind-numbing of that sort.
All in all, a great game, and I would recommend it to anyone who doesn't have any other priorities (job, family, politics, etc), because once you start playing, all of those other not-so-important things in your life (like eating, bathing, and face-to-face socializing) will suddenly not be so important anymore.
Get your free Nintendo DS! No BS! http://www.ds4free.com/default.aspx?r=64402 [ds4free.com]
Re:Not surprising in the least (Score:2)
Except - for my part - the interface, the fonts are far too small. Though there was a scaling feature it didn't work well enough to allow me to read a lot of the screens. Funny how so many games allows you to set resolution, but not font size.
Got my collector's edition (Score:3, Funny)
Sigh. The tragic life of a geek.
Still, judging from the absurd lag and inability for the servers to keep up, it gives a chance to find out - I don't want to try it now anyway, it'd be too much of a pain.
Re:Got my collector's edition (Score:2)
The opportunity cost of playing a game could be that you can't go to the pub etc...
Actually... (Score:1)
Actually, the explicit costs (which don't factor in anything non-financial) of not selling it would be $110. Opportunity cost would technically include implicit and explicit costs/benefits such as the pleasure of playing the game would give you, the things you could do while not item/quest whoring, et al. ;)
WOW in Europe (Score:1, Informative)
Re:WOW in Europe (Score:3, Informative)
Hmmm, this explains alot... (Score:1)
I signed up to have fun. Now I realize that this is work. em/ crying
To top it off my Voidwalker just stands there not offerring a single word of support. Basterd!
Re:Hmmm, this explains alot... (Score:2)
Umm, raise your asking price? Use the auction system and set your own prices? What a spineless dweeb.