Doom 3 Now Supports Surround Sound 39
nukem996 writes "DOOM 3 v1.1.1286 for Linux has just been released. ALSA has finally been implemented so Linux gamers can finally play Doom 3 with surround sound! Along with surround sound support this release fixes a number of bugs. You can read Timo's release notes here. As usual the release is up on the idsoftware ftp server and there is a torrent."
Is it worth buying? (Score:2)
What about the GNU/Linux version? Does it have all the support/extras/&c as the MSW version?
Re:Is it worth buying? (Score:4, Interesting)
eh it's Doom for gods sake. I really dunno wtf people were expecting, some kind of blockbuster don corleone story that would win more oscars than ben hur. It's friggin DOOM!! the game where you pump soldiers on crack and ugly motherfuckers straight outta compton HELL, full of lead. It's not Final Fantasy, it's not Deus Ex. It's like the gaming version of all Arnold Schwarzenegger movies ever made. We all know we don't watch his movies for his deep insight heart wrenching masterpieces. We like gore and violence!! that's what DOOM IS!!! GORE AND VIOLENCE!!!!! so enough with the fucking whining and moaning about how it had a bad story and was repetitive. You want a fucking story, go watch bridges of madison county.
Re:Is it worth buying? (Score:2)
Re:Is it worth buying? (Score:2)
Oh yeah, and it didn't take ten shotgun blasts to kill an imp that jumps highway speeds towards your character, who gets outrunned by a Lark.
The original Dooms didn't stoop to the level of epic spider battles either. If there's one thing common of all FPS games within the last five years, it's
Re:Is it worth buying? (Score:2)
As for teleportation, the idea is to have somewhere to go. It's obvious where they are going to appear, either by surround sound or the glyphs that appear on the floor, but like usual, the game makes it extremely easy to get stuck on a lip somewhere in a wall when you need to move the most. It would help if the game didn't overdramatize every single spawn eithe
Re:Is it worth buying? (Score:1)
Re:Is it worth buying? (Score:2)
My main question is if they officially support GNU--not clear on thier WWW site...
Re:Is it worth buying? (Score:3, Funny)
I'd say the same about most popular pornography, yet people still buy it anyway.
Re:Is it worth buying? (Score:2)
if you want more games under linux (Score:2)
There is one petition asking for World of Warcraft [blizzpub.net] to work under Linux. Sign it and pass it on.
Re:if you want more games under linux (Score:1, Insightful)
Re:if you want more games under linux (Score:3, Insightful)
Re:if you want more games under linux (Score:2)
PS: Windows sucks too much for me to stay on it for anything other than games.
Has anyone got this working yet? (Score:1)
Seeing In The Dark (Score:3, Funny)
Maybe this is all still part of the 'atmosphere' scam that they put us through. No thanks iD, I preferred Doom 2. Faster, funnier, and better to play. If I'd wanted to shoot at blacker areas of dark screen, I'd have turned down the brightness on my monitor. Dark areas aren't scary. They're just annoying.
Re:Seeing In The Dark (Score:1, Funny)
Funnier? (Score:2)
Re:Funnier? (Score:1, Troll)
I chuckle to myself whenever I play it now.
I also set my monitors settings to normal, but that's another story.
Surround sound already supported? (Score:1, Insightful)
Re:Surround sound already supported? (Score:1)
list of changes and bug fixes (Score:3, Interesting)
Windows users enjoying surround sound for ages... (Score:2)
For now, and the forseeable future, my OS plans are this:
Linux on the server
Windows on the
You're blaming the wrong people (Score:5, Insightful)
Allow me to rewrite your question from an opposite perspective:
Why did id choose to write its sound code using an API that hasn't been actively developed by the community in years, and from which everyone is moving away? Why didn't they write code that works with what people are actually using?
People are working on sound for Linux. It's called ALSA. It's what pretty much everyone using a 2.6 kernel will be using. It does desktop audio. It does professional audio. [1] It emulates OSS for legacy compatibility, but if you want to actually take advantage of its features, you need to actually use it.
So, yes, why didn't Doom 3 on Linux ship with this? Because id didn't put in the extra effort, and because they wanted to support the old API for some reason. This isn't the fault of 'the community.' The API is already out there. ALSA didn't just suddenly gain support for surround sound. It's had it. The fact here is that id is just now including support for the current Linux sound architecture.
Would you blame Microsoft if Halflife 2 only used features from DirectX 6 at first, and then in a later patch they updated it to use DirectX 9?
[1] ALSA doesn't work too well on some cards unfortunately. The reason for this is that some companies refuse to release specifications in order for drivers to be written. This means that the developers (only a few people) have to reverse engineer the cards to write drivers. This is hardly the fault of 'the community' either, and really, they've done a remarkable job on some of them, considering what they've had to work with.
OSS is easier to develop for (Score:1, Troll)
The newest whiizbang-thingy is not necessarily the best choice.
Re:OSS is easier to develop for (Score:2)
This place really doesn't like contrary opinion does it?
Re:OSS is easier to develop for (Score:2)
OSS is not free software anymore. There's an older version in the kernel, but if you want any current support, you have to pay for it. It can't be community developed.
The 'Linux community' has produced an audio framework capable of whatever the original poster wants. ALSA can do surround sound. ALSA is community developed, and presumably what will be used in the future.
The original poster wanted to know why Doom 3
Re:You're blaming the wrong people (Score:1)
The community is not responsible for this (Score:2)
It's really just id Software who's been slacking off, writing an half-assed sound backend (or, rather, using their shitty broken in-house backend for the fourth fucking time now) and saying "OK, it's good enough for release".
Sadly, one can say i
I totally agree (Score:1, Flamebait)
Here's the beef: they actually made a port, and they won't make any money out of it. People like you would have found something to moan about whatever! Like shit! You people obviously completely ignore the fact that visually this game is exactly the same as the Windows game, you can play it all the way through and there are no stupid linux-specific bugs! They obviously were thinking cross-platform the whole time whe
Surround is quiet (Score:3, Interesting)
No other game that uses surround has this problem. The UT2004 demo used to have a quiet sound problem on all channels on both Windows and Linux, but that got solved rather quickly.
I guess I should mention I have an SBLive! Value (4-channel version of the EMU10K1), but it shouldn't matter much, considering it has a pretty large user base.
Surround Sound under Windows (Score:1)