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Businesses XBox (Games)

Halo 2 Sells 5 Million Units 94

A witty GameIndustry.biz writer: "Avid gamers clock up 28 million hours shooting each other in the face on Live". They have word that Halo 2 has surpassed 5 million units sold through. The sequel beat the record achieved by the original game, which took 2 years to achieve.
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Halo 2 Sells 5 Million Units

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  • Big Surprise (Score:4, Informative)

    by MarkPNeyer ( 729607 ) on Friday December 03, 2004 @02:59PM (#10990429)
    I'm not at all surprised. I don't know anyone who has an Xbox and wasn't psyched about getting this game. I was psyched as well, but now I can't stop playing World of Warcraft.
    • by Anonymous Coward
      I don't know anyone who has an Xbox

      Hey, me either.

      Oh, wait, you kept going.
    • Well, then, pleased to meet you.
    • I'm another one with an xbox that wasn't excited. Halo 1 was fun for me only for co op, and was good for a few lan parties on the pc, but that's about it. I really like how the game uses its physics to do stuff, and I enjoy a lot of the marine weapons, but I definatly wasn't waiting around for hl2.

      I got to play it at a friends house and it really didn't do anything to excite me. No way the cutting edge consol fps games can overshadow the looming cutting edge pc fps games that were coming out.
      • seeing someone play it on xbox live made me think of two words: "battlefield 2".
        that's going to have all the ganeplay stuff halo 2 multiplayer does...including voice.

        as far as sp goes, i'll leave that the geniuses at raven, valve, and id.
    • Hah same here, rented it from Gamefly at the same time WoW came out.. I haven't touched it yet I'm lvl 15 in WoW :-)

      Damn Snowy Crack. (You know.. crack made by Blizzard.)
    • Well, there's me for a start. I was actually more psyched about Star Wars: Battlefront than Halo 2. Why? Because I'd played the original both in single and multiplayer, and been disappointed by the weak single player game that had you exploring the same room over and over again as of the Forerunner Complex levels. But I was actually pleasantly surprised by Halo 2's level design. It's a step up from the original in that the repetitive level design has gone out of the window, and while some areas look vaguel
  • From what I've read previouslu, Halo 2 outsold the entire run of Halo 1 in the first day of sales.
  • Darn (Score:2, Interesting)

    I've had it since it came out and still haven't played it on Live yet. Then again, I haven't finished the campaign...
    • I've had it since it came out and have not playing anything BUT XBOX Live.

      Then again, I don't buy games for the single player experience anymore. I buy games to recreate the nostalgia of friends getting together to play games such as Street Fighter II, Mortal Kombat, NBA Jam, and most relevant to FPS, Goldeneye for N64.
  • by DeadBugs ( 546475 ) on Friday December 03, 2004 @03:37PM (#10990898) Homepage
    Microsoft acquires license to print money.
    • Not really. As far as I know they lose a couple of hundred US dollars on every Xbox system sold. They'll make back the development cost of the game, but they'll still be losing money overall, until every buyer buys a few dozen full-price games to go with the system.

      Now getting a monopoly on operating systems, using that to gain a monopoly on office suites, and a good share of the server market (etc., etc.). Now that's a licence to print money, at least as soon as companies are allowed to purchase countries
  • World of Warcraft just sold a record number of units in their first day. Halo 2, Half-Life 2, and Doom 3 have all just hit the store shelves. With so many awesome games out there that people are buying so often I wonder if this is a sign of people being otherwise discomforted by life.

    Is there any historical evidence showing leisure activities blossom when so much else in the world seems to be in disarray?
    • by Anonymous Coward
      Attendance at the roman collusium was at its peak right before the fall of the empire.
    • No, I think there just haven't been any Big Hyped Games(TM) to get excited about in the past two years. Halo 2, Half-Life 2, Doom 3, and, to an extent, GTA:SA have been eagerly expected for years. Last holiday season we had some good games that came out, but these are not only Big Hyped Games(TM) but Sequels to Big Hyped Games(TM). And, believe it or not, gaming is still such an absolute microcosm, and gamers are generally so young that they're not really interested in politics (see: youth vote 2004), that
  • I think theres a bit of a generation gap. Most experienced gamers have played the shit out of FPS on the PC, and the last 4-5 years thats pretty much the only Genre that keeps coming out with games frequently that are for the PC.

    I think console gamers and newer less experienced gamers in general have played less games then hardcore gamers period (in the library of games they have previously played). And this is really why you have yuppies thinking Halo 2 is the greatest thing "evar!!" it's not. It simply
  • Curious (Score:3, Informative)

    by Taulin ( 569009 ) on Saturday December 04, 2004 @12:24PM (#10996652) Homepage Journal
    The XBox is a great system, but one reason Halo 2 has sold so many copies is because there is not any other good games out for the system. I can say this because I own an XBox along with every other system and I barely have 4 games for it. I've bought several multi platform games in the near past, but they never seem to make an XBox version. Unfortunatly, since I do own all the systems, Halo 2 doesn't have enough appeal for me to purchase it. Games like Ninja Gaiden and HL2 do, though.
    • If you enjoy RPG's I suggest Gladius made by Lucas Arts. Intellectually engaging combat-RPG with a story that is at least interesting enough. Good game ...

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