Halo 2 Sells 5 Million Units 94
A witty GameIndustry.biz writer: "Avid gamers clock up 28 million hours shooting each other in the face on Live". They have word that Halo 2 has surpassed 5 million units sold through. The sequel beat the record achieved by the original game, which took 2 years to achieve.
Big Surprise (Score:4, Informative)
Re:Big Surprise (Score:2, Funny)
Hey, me either.
Oh, wait, you kept going.
Re:Big Surprise (Score:1)
Re:Big Surprise (Score:2)
I got to play it at a friends house and it really didn't do anything to excite me. No way the cutting edge consol fps games can overshadow the looming cutting edge pc fps games that were coming out.
Re:Big Surprise (Score:1)
that's going to have all the ganeplay stuff halo 2 multiplayer does...including voice.
as far as sp goes, i'll leave that the geniuses at raven, valve, and id.
Re:Big Surprise (Score:2)
Damn Snowy Crack. (You know.. crack made by Blizzard.)
Psyched, Shmyced.. (Score:2)
Halo 2 beating the original Halo (Score:1)
Re:Halo 2 beating the original Halo (Score:2)
You have to figure with Halo 1 that people were just starting to buy Xboxen when it was released, so of course it's first day sales would be considerably lower.
Re:Halo 2 beating the original Halo (Score:2)
That doesn't make sense in the context of this story. Halo sold 5 million units in 2 years, and Halo 2 didn't sell that many the first day. It only reached that number recently.
Re:Halo 2 beating the original Halo (Score:1, Troll)
Re:Halo 2 beating the original Halo (Score:1, Offtopic)
Re:Halo 2 beating the original Halo (Score:1, Offtopic)
Re:Controler (Score:4, Informative)
EVERYONE sucks the same, though.
With PC FPS, you have the weenies who do nothing but play FPS games, and who can pick a pixel in the blink of an eye. They're simply not fun to play against -- nor fun to play as when your friends aren't.
Halo is great for multiplayer, because you sit there and game and no ammonut of practice with the game makes you wholly incapable of being beaten by you friend on the counch next to you.
Re:Controler (Score:3, Interesting)
This is not true. While the perfect precision is not given to anyone, those with practice can actually get it within a decent amount. When my ex-roommate convinced me to play perfect dark with him, he could aim just fine, it took me 3 hours just to figure out how to point in the general direction.
With the mouse, most peop
Re:Controler (Score:3, Insightful)
-a mouse becomes like a puppet, turn your wrist-head left, and your puppet turns left. HIGH potential for intuitiveness after an initial comfort-level is met. most people's problem with pc 1stp's are with using the KEYBOARD.
-an analog stick is bound in it's maximum rotation, creating a paradox between speed and precision. a mouse (esp optical) has no reasonable bounds on the distance or speed you move it.
Re:Controler (Score:1, Redundant)
Re:Controler (Score:2)
You must be doing something wrong here. Most people can play on pads for hours. Anyone playing FPSs on Keyb/Mouse for the same amount of time is doing himself a lot of damage, due to the less natural position.
Less precision in shooting is a good thing. I hate being fragged from a mile away. I love the gunshots and rocket launcher fig
Re:Controler (Score:2)
Number of people playing Halo 2: 91,837
(source: Bungie.net statistics)
Number of people playing Counter Strike: 77,405
(source: Steampowered.com statistucs)
I was actually quite surprised. I thought that CS players would outnumber Halo 2 players. However, if you take into account the other two versions of Counterstrike (CZ and Source), that adds about 30K extra players, putting it
Re:Controler (Score:3, Interesting)
Re:Controler (Score:1, Informative)
Re:Controler (Score:2)
I play 'inverted' and whenever I am stuck playing 'normal', I get that lost feeling you mentioned, and I can't do anything. It is disorienting, and frustrating.
Switch to inverted, and it all suddenly makes sense to me.
The same happens with other people that come over- they may play two games using
Re:Controler (Score:2)
My problem is that I constantly bump the stick and do not return it to the middle completely.
Re:Controler (Score:3, Interesting)
Re:Controler (Score:2)
that's not really true(that you would get on par with mouse performance with dual sticks), or do you see _ANYONE_ playing counter strike in tournaments with dualstick pads with any success vs. kb+mouse? head-to-head the dualstick loses.
maybe some analog wasd device + mouse would
Re:Controler (Score:1)
Re:Controler (Score:2)
Everytime a Slashdot story goes up about a console FPS, it's always the same control scheme thing. No, a pad isn't as precise as a mouse, but it doesn't really matter, since it's still possible to get a perfect headshot in Halo 2 with a sniper rifle when someone's jumping down off a tower at you. I've done it several times, and it's not at all hard.
Same thing does for Rainbow Six 3 on the Xbox, when even if you're running (which takes the auto-aim away, it's still possible to quickly turn and get a headsh
Re:Controler (Score:2)
There are 5 million people out there that'd be happy to answer your question. Besides, the playing field is level. Everybody uses it because a mouse isn't available.
Re:Controler (Score:2)
These people play because this is the only way they can play the game.
To me it is a killer. I do not have dexterity to hold the controller, and be very precise with a thumb.
Controller -- good for certain things. Sucks for most. The day it is not the primary input on the console is the day I will consider buying one.
Re:Controler (Score:2)
So if you feel that what you use is always superior to what I use, please, by all means, replace your keyboard with something the size of a dollar bil
Re:Controler (Score:2)
I never meant to say it was better. Simply that it wasn't as bad as he was making it sound.
You might consider a Nintendo DS. This may sound funny to hear, but its stylus actually is pretty good for FPS shooters. I was extremely skeptical about that until I played Metroid on it.
Maybe not your cup of tea, but Nintendo (and the company that made Metroid) reall
Re:Controler (Score:2)
*thinking*
Eraser for secondary fire, tap for shoot.
*shudder*
Maybe not.
Re:Controler (Score:2)
Heh. You're talking to somebody who uses a Wacom tablet for a living. I promise, the DS isn't anything like that or a touchpad for a laptop. I'm not kidding, I had *serious* doubts about doing that with the DS. But they did it and it actually works. It's not quite up to mouse, but it's really pretty darned close.
Btw, I didn't use a stylus. Thumb was sufficient, and my aim was quite accurate.
Re:Controler (Score:2)
Re:Controler (Score:1)
Re:Controler (Score:2)
It is much easier to hit a certain key with 4 fingers (all keys are within reach), then it is for me to move the joystick left a third of its complete motion. As for the mouse -- the motions are fairly large so precision is not as much of a requirement.
But as the other people have moved on to, this is really a
Re:Controler (Score:3, Informative)
It does get annoying sometimes, but for normal use, I right click about once every hundred to thousand left clicks. You can Ctrl-click to get the same effect as a right-click. And if you're playing games, you're better off getting a mouse; USB mice with a right button work well with the Mac.
But how can anyone play a first person shooter on a gamepad? Absolute motion axis suck for aiming. Anyone who says otherwise is a console system apologist, and in denial.
Re:Controler (Score:2)
This is the best point I have seen yet. No rebuttal.
Re:days of our lives (Score:2, Insightful)
Re:Halo 1 sucked (Score:3, Insightful)
Uh, I don't know about you, but I don't think Halo sucked at all. It added ton of features that influenced FPSes for years to come:
* First game to incorporate lifelike, accurate AI in open battle scenes. Half-Life accomplished this in tight spaces, but most routines involved paths with very tight corners. They've evolved it even further in Halo 2: watch as AI takes cover under the boxes you just blasted.
* First game to include a bevy of pixel shaders
Re:Halo 1 sucked (Score:1, Insightful)
While lots of people buy games for features, features don't necessarily mean fun. Halo might be a noteworthy step forward in FPSers, but it doesn't mean it doesn't suck.
As to the specific features; the AI was interesting, but didn't do anything for me. I certainly felt more challenged by the grossly unbalanced power lavels ("let's empty multiple assault rifle clips into a single mid-grade bad-guy"), than super-clever AI. It may be an
Re:Halo 1 sucked (Score:3, Insightful)
Like a lot of your complaints, it seems like you don't know how to play Halo very well. No harm in that, but it does nullify some of your points.
The Assault Rifle is a piece of junk
Re:Halo 1 sucked (Score:1)
Re:Halo 1 sucked (Score:3, Interesting)
Re:Halo 1 sucked (Score:2)
There was another elite with me, and a grunt.
The grunt was pretty much hiding behind a box and doing nothing (as usual)... The other elite turned around to the grunt and said "Get out there and fight or I'll shoot you myself"
And he did!
Its the little touches like this that make Halo 2 the best FPS I've ever played.
I used to play a lot of FPS on
Re:Halo 1 sucked (Score:1)
That was the default control setup. You can set it so the analog stick aims and the C buttons move forward/back/strafe. There were even double controller setups (one in each hand) to use. Works just fine for console FPS.
Of course the worst way to play a FPS is by using a Playstation controller. The analog sticks on those are too damn ins
Re:Halo 1 sucked (Score:1)
Re:Halo 1 sucked (Score:2)
It's true that Halo sold a lot of copies simply because there wasn't much better, but that does not mean it wasn't a good game. No, it is not the greatest game of all time as some would have you believe, but it is a very solid shooter with a nice coop-mode single player and excellent multiplayer.
Re:Halo 1 sucked (Score:2, Interesting)
You just invalidated your point. The PA crew did play the shit out of multiplayer, but as the parent post stated, they didn't like the single player campaign. Hyperbole or not, they didn't even enjoy the co-op campaign (which is the point of the comic).
My biggest beef with all the fanboyism and rave reviews about Halo, and now Halo 2 is that they're almost always entirely based upon multiplayer. There are a few people now and again that claim to
Re:Halo 1 sucked (Score:2)
Your personal opinion is not the same as fact. Given that quite a few people don`t think that Halo sucked.
If you want repetition in gameplay maybe you want to take a look at Doom3. Ooh look another room.... ooh the lights have gone out... oooh zombies... rinse and repeat
CJC
Re:Halo 1 sucked (Score:2)
I would suggest that whenever someone starts slinging the word "suck" around, they are probably talking about their opinion, not scientifically proven facts.
Indeed. And that why, despite being deeply tempted by the gorgeous graphics I don't own a copy of Doom 3; by all accounts it's repetitive, boring, and (ultimately) sucks.
Final Fantasy 7 sucked too (Score:2)
Darn (Score:2, Interesting)
Re:Darn (Score:2)
Re:Darn (Score:1)
Think about it a second: Halo 3 Feb 2006 makes more sense than Halo 3 Feb 2005. If it were 2005, there would be more buzz than a flyfarm about it right now.
Re:Darn (Score:2)
Re:Darn (Score:1)
Then again, I don't buy games for the single player experience anymore. I buy games to recreate the nostalgia of friends getting together to play games such as Street Fighter II, Mortal Kombat, NBA Jam, and most relevant to FPS, Goldeneye for N64.
In other news..... (Score:3, Funny)
Re:In other news..... (Score:2, Insightful)
Now getting a monopoly on operating systems, using that to gain a monopoly on office suites, and a good share of the server market (etc., etc.). Now that's a licence to print money, at least as soon as companies are allowed to purchase countries
I wonder if there are other factors at play here. (Score:3, Interesting)
Is there any historical evidence showing leisure activities blossom when so much else in the world seems to be in disarray?
Re:I wonder if there are other factors at play her (Score:1, Interesting)
Re:I wonder if there are other factors at play her (Score:3, Interesting)
Re:CS vs Halo 2? (Score:1, Insightful)
Re:CS vs Halo 2? (Score:2)
Now, anytime I buy a Live-enabled game, I can throw it in my Xbox, and my account is already set up. The system knows who I am...etc. etc. etc.
Generation gap and new gamers (Score:2, Interesting)
I think console gamers and newer less experienced gamers in general have played less games then hardcore gamers period (in the library of games they have previously played). And this is really why you have yuppies thinking Halo 2 is the greatest thing "evar!!" it's not. It simply
Curious (Score:3, Informative)
Re:Curious (Score:1)