New Games Journalism 342
Kotaku has a piece up today mentioning a style of video game editorializing called The New Games Journalism. This piece links to several others. State Wiki has a piece from early this year on what New Games Journalism is, and an examination of its goals. An example of the style is available on the Eve Online site in the PC Gamer article All About Eve. (large pdf) A seminal work referenced when discussing the style is Bow, Nigger, a sharply written and gripping piece about a duel in Jedi Outcast. From the editorial: "For one thing, my screen name has nothing to do with my ethnicity and for another, it's only a game and the fascist doing the typing is probably hundreds of miles away and far beyond anything you could call an actual influence on my life. But still... It's not very nice is it?"
This isn't journalism. (Score:4, Insightful)
Re:This isn't journalism. (Score:2)
We have to remember that, sure, it may be viewed as journalism, but what it shouldn't be viewed as is 'news' nor 'fact.'
What isn't journalism? (Score:5, Insightful)
I'm not sure I understand the point you're trying to make. Journalism entails the publishing of facts and opinions to a wide audience. Blogging does the same thing. Just because the "journalist" is trained and being paid in no way makes that piece of writing any more valuable than the amateur blogger. Writing is writing, and the source should not matter, only the quality of the content and the effect it has on the audience.
The "Bow, Nigger" article is fabulous. It does a good job of providing some insight into the game, is funny at the same time, and also tackles some of the more pressing issues in online gaming (cheating, harrassment, etc). By labelling it as "blogging" and refusing to call it "journalism" by your standards, are you trying to devalue it? Would you not go and see an indie band because they burned their CD's at home, and aren't played on the radio? Are they not still considered musicians?
I'm tired of people being so down on blogging. Writing is writing, and it makes no difference whatsoever in what forum it's being presented. Please start judging it by its quality, and not its source. That's what art is all about.
Re:What isn't journalism? (Score:2, Insightful)
Journalism should always be completely objective, while a blog is nearly always subjective. This doesnt have to mean being "down" on blogging, the same applies to an editorial or (especially) a column article, which is often not-dissimilar to a blog in actual content. The primary difference tends to be that a column, and especially an editorial, almost always has some reasonable justification why the author's voice should be widely
Re:What isn't journalism? (Score:3, Insightful)
What I think you mean to say is:
Journalism should always try to be as objective as possible.
Being objective makes you more credible. More credible = more reliable = more viewers = more money.
Too bad these days scandal/sex/war/terror = more money.
Re:What isn't journalism? (Score:2, Interesting)
This is the difference, to me. When I read something totally offensive in a blog, something damaging to the subject, something so opinionated as to be fictional, I think, fine. That's your opinion and you're e
Re:What isn't journalism? (Score:3, Insightful)
Journalism conveys not only the raw facts, but the experience of being there, and the opinions of those on the scene. Some journalists try to stick to the facts, but the reality is that "fact based" reporting can be turned into the most subjective and biased thing you can possibly read, simply by the way that certain facts can be emphasisized or de-emphasized. As the old saying goes, "Lies, damned lies, and statistics!" If you think journalism is objective
Re:What isn't journalism? (Score:2, Insightful)
Er, no.
SOME blogging - A very tiny minority, counts as "news" (Darh Jamail, for example). A bit more common (but still rare, in the grand scheme of things), due mostly to physical location or just plain luck, count as "almost news" (Raed/Salam Pax, for example - Not really news, but his location made even his daily observations relevant to the rest of the world).
But the vast majority of it? Abso
Re:What isn't journalism? (Score:5, Funny)
I can only say, "WTF"? How does an insightful comment get a -1?
Heh. If I took this seriously, I might feel somewhat concerned by the logic behind that.
Overall, though, I find it more *amusing* that one person's "insightful" equals another's "flamebait" or "troll". I can understand reduntant, or overrated, but flamebait and troll seem mutually exclusive from any positive mods whatsoever.
Strange world we live in. Well... No, just strange people in it. ;-)
-- pla's Slashdot Journal
Oh, the irony.
I wish... (Score:2)
Re:What isn't journalism? (Score:3, Interesting)
You'd call me arrogant for that view? I don't post the details of my daily dietary habits for the world to read.
And I also don't have to read them from others. Another big difference there - I don't consider bloggers a nuissance, since I can readily pretend they don't exist.
But it seems that every single response to my initial comment missed the point. Regardless of the entertainment value of b
Re:This isn't journalism. (Score:4, Insightful)
Re:This isn't journalism. (Score:2)
That made me even less interested in playing it than I was before.
Re:This isn't journalism. (Score:2)
And the fact that, at the end, he won over that race-baiting creep, made it very satisfying.
Wow. (Score:4, Insightful)
I never would've figured that out.
Re:Wow. (Score:5, Insightful)
I think the Penny Arcade Vs. 'establishment' games media argument has striking parallels with the Jon Stewart's Daily Show Vs. 'real' news networks argument.
Penny Arcade [penny-arcade.com] has people light-heartedly talking about the way it is, not simply regurgitating obvious nonsense just like the games companies and corporations would like.
The Daily Show [comedycentral.com] has people light-heartedly talking about the way it is, not simply regurgitating spin and propaganda just like the administration and its supporters would like.
I think the positive upshot of that is that the great unwashed, the mainstream public, the consumers, whatever you want to call them, seem to be finally wising up. If you publish or broadcast nonsense, spin, marketing drivel or a barrel load of cliché then it's pretty obvious that your audience is starting to leave you in favour of something more intimately connected with truth and public opinion.
Rather that biases are obvious (Score:3)
With a supposed "unbiased" source of news or game reviews, it's harder to know which way the books have been cooked, so to speak - and thus the information you derive from that source can be off because y
Re:Wow. (Score:4)
I disagree there - no surprise heh - The Daily Show presents fake news, satire and comedy. If you think satire directed at the administration is left wing spin whereas satire directed at, let's say, the Democrats is not then we need to have a talk about subjectivity.
Additionally neither Penny Arcade nor The Daily Show claim to be authoritative news sources - they're satirists. My point was not necessarily that they are more trustworthy than the regular news channels, but that they are perceived by the public to be so. This isn't so much an endorsement of PA and TDS as it is a slamming indictment of the regular news channels.
Oh and I never said that there was no spin on TDS - I simply implied that its sole purpose was not to regurgitate spin like say, Fox News does.
The cleverness of "Bow Nigger" and the other (Score:5, Insightful)
The author in both pieces inserts just enough information so you get the ghist, and you understand why it's so enjoyable. I read "Bow Nigger" some time ago and nearly fell out of my chair with enjoyment. After reading several reviews of "Jedi Knight II", this was the first piece that made me want to go play it - right now.
Not every game review should be like this - but I'd rather read 100 "Bow Nigger" tales than yet another "Halo 2 rocks because it's pretty!" Tell us why you loved it - and don't bog me down in the details, tell me why you liked it. What part? What scene in the game? Was there a moment that made you go "woah", or was it just the constant puzzle of trying to find the best place to stay alive with the adrenaline pounding in your ears?
Anyway. Just my $0.02.
Mod Parent up! (Score:2)
There are millions (Score:3, Insightful)
The percieved anonymity of the internet has allowed cowards and ignorant fucks all over the world to show their true colors. The worst part about it is that your kids, and possibly even your coworkers, are probably some of them! Good to know that we've made such great strides towards eliminating social inequality.
Re:There are millions (Score:3, Insightful)
Ob Penny Arcade (Score:2, Informative)
Re:There are millions (Score:2)
Re:There are millions (Score:2)
Re:There are millions (Score:2)
Oh, great! So you just assume they're going to hell!
Re:There are millions (Score:2)
A word in the story really offends me... (Score:5, Funny)
I will inform the proper authorities promptly
I'm confused (Score:2)
The formula gaming review (Score:4, Insightful)
I've been wondering lately about the state of gaming journalism. As an art form, videogames have only existed for twenty-five years or so, and really it's hard to call anything before the 8-bit era art (there are arguments that could be made about that, whatever doubts I may have as to their veracity, butthey are beside the point I look to make here). Yet for some reason, this [gamespy.com] is still the best gaming journalism can do, and its best, it must be said, is really, really pathetic.
Compare gaming criticism to music criticism, or better still to film criticism, and you'll see how badly, glaringly we lack. (I say we because I am including myself in the community ostensibly serviced by these publications) While there are magazines and sites such as Harry Knowles' and Entertainment Weekly in the film world who are just as sensationalistic and producer-fellating as anything in the gaming world, there are also thoughtful, interesting critics such as Roger Ebert, Paul Tatara, or David Denby, who bring a level of depth and insight into the collaborative artwork they contemplate.
Meanwhile, the best reviews available for gaming are arguably a paragraph-long offhanded comment in the latest Penny Arcade newspost. Film and Gaming are both business-driven, collaborative art forms that engage more than one of the audience's senses, generate emotional responses, and entertain for long stretches of time. Given these parallels, why is gaming criticism in a rut?
My first partial answer to that question lies in the multi-part review system. If you've read the gaming press, you know the drill. First up is a blurb of hype from the press packet, then comes a bit of discussion on the plot and the game's development process. Then the graphics are reviewed, and perhaps a score is given on graphics. Then the audio is reviewed, and this is scored as well. Next the controls, and finally the gameplay mechanics. Then it's all summarized in a paragraph or two at the end, and an overall score or grade is given to the entire product. This is the review we've been reading for years, just the way we're used to.
This review sucks.
I believe that gaming as an art form has moved beyond the point where it's appropriate to consider a game on its different components separately, and that we've been beyond the era when this would be considered appropriate since the 16-bit era, the launch of the original Playstation at the latest. For those of you keeping score at home, the Playstation turned nine this year. Yet in those nine years, the best gaming criticism can come up with is still the useless crap one can read at IGN.
1995 also marked the birth of one of the great experiments in gaming journalism, the US release of Next Generation magazine. Originally just an overseas port of stories found in the UK magazine Edge, Next Generation took on a life of its own and tried to ride the line between industry hype (the infamous Blasto cover, the year-early favorable Daikatana review) and honest, serious thought given to gaming as hobby and art. It was one of the first attempts to write about gaming from the same place that Rolling Stone in its heyday wrote about music. At its best, it even approached respectability. It was even one of the first magazines with serious on-line content.
It was also, naturally, a gigantic financial failure. By the end of its run, it had been turned into candy-coated hundred pages of glossy toilet paper, no better than Game Informer. The pioneering website was replaced with the dreaded (and thankfully deceased) Daily Radar, a name still spoken in hushed voices lest the ghost of Dan Egger's career somehow rise to haunt us all.
There have been other experiments in gaming journalism (eg. the short-lived but brilliant PCXL, basically Maxim for nerds), but all have fallen by the wayside. In the end, the bullet-point categorized review stands tall above a field of fallen competition.
And as mentioned previously, it sucks. These categorized
Gamespy (Score:2)
Re:The formula gaming review (Score:2)
If you're so smart... (Score:3, Interesting)
Money men didn't get to be money men by making stupid decisions.
If they think that "the quality of writers simply doesn't affect a games magazine sales" maybe it's because the quality of writers simply doesn't affect a games magazine sales.
</devil's advocate>
-- should you believe authority without question?
A Quote (Score:5, Insightful)
If Games Journalism is just a job to you, you really shouldn't be doing it. The word should be "vocation".
This quote applies to more than just games journalism. Any of these tossers on /. who have asked, "I'm at A University studying Computer Science - will I get a job?" should be listening up.
People bitch, whine, moan, complain, etc. about how they lost their jobs at the end of the tech bubble, and about how there are no tech jobs available now. I, however, whole-heartedly support the paring down of the industry. In the late 90's, all the news could report on was how much money people were making founding dot-com companies. So, every person out there looking to make a quick buck said, "Hey - I could totally make it selling Vievelflutzers on the Internet." So, millions flocked to Universities, Community Colleges, and Barnes & Noble to get their hands on "Programming for Dummies."
Well, guess what. Programming is not for dummies. It never has been. Programming is a science and an art, and there is no way that you can do it properly without enjoying doing it. You have to enjoy spending hours racking your brain about organizing data structures, communicating with collegues about new ideas, and researching what other people have already done. It's a difficult field, and if you're just there because your buddy told you that you could make millions, you have no choice of making it.
Go figure out what you like doing, and do it. Don't try to do my job half-assed.
Re:A Quote (Score:2, Interesting)
I agree that programming is absolutely not for dummies. However you make a serious error equating programming with a job in industry. Many people interested in computers, or even computer science, are not interested in programming nor are they cut out for it.
Some time back I went to a company reception that preceded on-campus interviews for a software engineering job. It was amazing to me how many questions directed at the recruiter could be summarized as "how fast can
Re:A Quote (Score:2)
Ah ha! You are absolutely correct. I did, in fact, make the stupid jump from IT to CS. I can't believe I did it either, because I spend so much time trying to convince people they are different. It's so annoying when people can't understand why even though you know a million things about balanced trees, sorting, bit order, and power consumption; you still have no idea where the font setting for Outlook Express is. :P Thank you for setting my words straight.
I do want to emphasize the problem with prog
Re:A Quote (Score:2)
Re:A Quote (Score:2)
Could you expand on this. Because I can't, believe I never will. It seems people either know or they don't.
There's "game journalism"? (Score:3, Interesting)
At the bottom is GameSpy, which is now a malware distributor. [pestpatrol.com]
"Next Generation" was worth reading, in its day.
Re:There's "game journalism"? (Score:2)
You might not like Gamespy, but there's no need to overreact.
Re:There's "game journalism"? (Score:2)
From the GameSpy EULA:
Our Sites and Services provide you with opportunities to link to, or otherwise use, sites and services offered th
Insert Credit and Mizuguchi.biz (Score:3, Informative)
The other site that really interests me is Tetsuya Mizuguchi's [mizuguchi.biz] personal blog. It is like a glimpse into the life and mind of a game designer -- not just any designer mind you but the genius behind Rez. So hearing what he has to say on games and the Japanese techno-culture is interesting if only for the context it lends.
Re:Insert Credit and Mizuguchi.biz (Score:2)
I love that game. I'm playing it along side GTA:San Andreas which leads to me trying to do weird things, like wanting to jack the cars in Katamari or trying to roll everything up into a big ball in GTA.
Well the State article is a laugh... (Score:2)
>there's exceptions, clearly - hugely better written.
Did anyone else find this sentence hilarious? This guy's writing is terrible. If I were editing I'd delete half his sentences as utterly useless and have to clean up shitty sentences like the one quoted above. "mostly...hugely," my god. It's clear he is used to writing as much as possible no matter how bad it makes his writing. Makes sense for someone involved in journalism, I suppose.
British games magazines (Score:3, Interesting)
Given that background, I can see why he would want to spark a revolution in games writing.
You didn't actually read the linked piece, (Score:2, Insightful)
Because this doesn't seem like it responds in any coherent way to the linked piece except that it does involve some sort of word.
Re:People need to get over it. (Score:3, Insightful)
Yeah, really. You'd think everyone would know by now that they're of Asian descent.
Re:People need to get over it. (Score:2, Funny)
Re:People need to get over it. (Score:4, Insightful)
Call me a baldheaded cracker; I don't care really, because at the end of the day my paleface still gives me (subtle, but noticeable) privileges.
Here's a hint: with most words, context is everything. There are a hundred ways to use the word "right" -- and some of them are threatening.
White Privledge (Score:2, Insightful)
For instance, at work, if some money goes missing from the drawer, I'm not the first person they suspect.
People don't lock their car doors when I walk down the sidewalk. When I drive a nice car, I don't get pulled over on suspicion of having stolen it, or on suspicion of nothing at all.
When I do get hired for a job, there's no sneaking suspcion on my or anyone else's part that the color of my skin, and not the legitimacy or quality of my experience, was the deciding factor.
Not to mention t
Re:People need to get over it. (Score:2)
You don't have equality
Re:People need to get over it. (Score:2)
I mean it wasn't America until the West made it America.
Re:People need to get over it. (Score:3, Insightful)
I mean it wasn't America until the West made it America.
Would you prefer "stone-age peoples of North America"?
Re:People need to get over it. (Score:2)
Personally, (and my grandfather was a mix of Cherokee and Sioux) I prefer Native American over "descendents of aboriginal peoples of the western hemisphere", especially since the peoples of the Americas didn't actually have any word denoting the land masses now
Re:People need to get over it. (Score:2)
A fairly common cross-cultural legend on the continent commonly called it "Turtle Island." That name is now in vogue in the aborignal community, at least in Canada.
Re:People need to get over it. (Score:2)
I'm a native American, meaning I was born on one of the American continents. I'm not an aboriginal American, however, as my ancestors relatively recently (in the grand scheme of human history) came over from Europe.
So I think Aboriginal American is more correct.
Re:People need to get over it. (Score:3, Informative)
The article isn't about the word "nigger."
I'll post something useful instead of just leaving it at that, so maybe it will be worth your time to read the article:
The author starts by describing a decline in gaming magazines and their sales and speculates on two options for improving profitability. The bean counters (the author thinks) will want to increase profits by cutting costs (labor costs) on the assumption that the actual writing in the magazine is irelevant. The editors should take a different ap
Re:People need to get over it. (Score:5, Insightful)
And it's not about being labelled anything because I get just as offended when I see other people being targeted, it's because that displaying that level of idiocy and bigotry isn't something that 99 percent of the perpetrators would have the balls to do in real life. As the Penny Arcade "shitcock" strip illustrated, the anonymity of a public server just seems to draw a certain amount of sheer stupidity and bring out the moron in otherwise rational people.
I swear, if half these idiots had the faintest idea of what it's like to be sexually assaulted then they'd never use the word rape in jest. If they have the slightest idea of what real violence felt like then they wouldn't think of threatening to track someone down, rape their family in front of their eyes, kill them and then start on you (as one less than well-adjusted young man once did to me) just for besting them in a 1v1 matchup.
Seriously, there are some gamers who are clueless imbeciles when it comes to what they say and do, and it seems to me that the proportion of gamers who you'll come across like that online is far greater than the proportion of people who you'll come across like that in real life.
Frankly, I don't need it: I play games to enjoy myself not to encounter racial hatred. And online gaming doesn't need it either: it's this sort of anti-social behaviour that gets gaming a really bad name.
Re:People need to get over it. (Score:2)
Games are all about trivialising violence, and you're usually playing the part of a killer or dictator or some other nasty type. It's a slightly odd double standard.
(Not that I'm defending the moronic racist/sexist/homophobic/xenophobic gibberish I come acros
Re:People need to get over it. (Score:2)
True enough, but is this really happening? Or are you just getting worked up at the thought of it happening? And why is that, anyway?
Re:People need to get over it. (Score:3, Insightful)
There are a hundred better ways to describe beating someone in a game - "total domination", "whooping someone's ass", etc - and a fair proportion of those wouldn't be to everyone's liking
Re:People need to get over it. (Score:2)
The problem is that you take yourself and language too seriously. I assume that you're probably over 30 now, and you consider being a P.C. conservative a mark of professionalism and adulthood.
The juvenile language used on gameservers is just colorful fun; It's not a serious insult. The funny thing is that I tend be way more "offensive" on servers that have automatic censorship filters in place. I consider cens
Re:People need to get over it. (Score:3)
Would you walk up to some random guy in the street and call him "nigger" or "jew"? If you were playing pool against some guy you'd just met in a bar and you totally outclassed him would you tell him that you've just "raped" him? No? Why not? Is it perhaps because such language would be offensive and inappropriate?
The fact that he's two foot away from you and could
Re:People need to get over it. (Score:2)
Re:People need to get over it. (Score:3, Insightful)
Re:What pathetic feeb is "bothered" by strangers? (Score:2)
Why do I care what other people think? Because they're just that: other people. People with feelings and thoughts similar to my own. People who are part of my community, my culture, and the same world in which I live.
Disregarding what other people say only increases the excessively apparent amount of disenfranchisement and alienation people experience in rega
Re:What game journalism needs (Score:5, Insightful)
Which makes game reviews totally different from movie or music reviews.
Oh wait, no... it's exactly the same. There really is nothing new about "game journalism", except that it's typically done by far, far less experienced writers.
Re:What game journalism needs (Score:3, Insightful)
Their messages are short to the point, and they review it for the love/hate of the product for no money. The reviews come from people of all backgrounds, sex, diversity, age etc. What journalism is more pure than that?
Re:What game journalism needs (Score:2)
Besides, that's not jounalism.
Re:What game journalism needs (Score:2)
I think one of the things that differentiates movie and music reviews from game reviews is that the craft of reviewing movies and music is predicated on there being something other than stylistic differences to review.
Video games are art, but in most respects the vast majority of video games radically favor style over substance. A FPS game is not making a statement about anything. It has no opinion. It can be stylistically amazing
Re:What game journalism needs (Score:2)
I think the advertising complaints are due to a few standout crappy sites. Gamespy and IGN are completely, 100%, worthless shills. I have never once visited their sites without regretting it. Penny Arcade is advertising supported, and I find every single one of their articles to be worth reading. But when people are complaining about advertiser bias, they're talking about IGN and n
Re:What game journalism needs (Score:2)
Um, what? There are plenty of metrics on which computer games may be evaluated that aren't subjective.
Your example of Halo is well-taken. I bought Halo for the PC and, overall, I would rate it as an average game. Why? Because its technical execution on the PC was quite flawed. Despite having a dual-1GHz Pentium
Re:What game journalism needs (Score:3, Informative)
Re:appropriate? (Score:2, Insightful)
Re:appropriate? (Score:5, Insightful)
This article did not use it to directly demean black people, so it's pretty much safe.
Re:appropriate? (Score:2, Informative)
Re:appropriate? (Score:3, Insightful)
Immature, hypersensitive, or stupid, I guess you can take your pick.
Re:appropriate? (Score:2)
Re:appropriate? (Score:2)
Suck it up. You were dumb. Move on.
Re:appropriate? (Score:2)
Re:appropriate? (Score:2)
and then the daddy of this thread would be wrong. and apparently we can't have that.
Re:appropriate? (Score:5, Insightful)
Re:appropriate? (Score:2)
Re:appropriate? (Score:2)
Re:appropriate? (Score:3, Insightful)
Douglas Hofstadter highlighted an important distinction when discussing speech that is pertinent to this.
What he calls the "Use/Mention" distinction is very important - it's racist to use the N word, however if someone else uses it publically, the fact of it being used can be mentioned without this being racist also, consider, for example a (hypothetical) news story :
Porkbarrel B. Votebuyer, the legendary, and legendarily corrupt representative was today relieved of his duties for calling a colleague a "
Re:appropriate? (Score:2)
If you are offended, it's your fault for choosing how links are displayed.
You, sir... (Score:2, Funny)
(Now, before you mod me a troll, remember, I'm only saying what everyone else was thinking.)
Re:America, where just mentioning the word "Nigger (Score:2)
Re:America, where just mentioning the word "Nigger (Score:2, Insightful)
Re:America, where just mentioning the word "Nigger (Score:2)
I know this is sad, but I even remember a Cosby Show episode where they did that, about some leader of another country.
Re:America, where just mentioning the word "Nigger (Score:3, Funny)
This happened to the athlete, Kriss Akabusi. After winning a race in the USA, he was interviewed by a news reporter:
"So, Kriss, what does this mean to you as an African-American?" ..."
"I'm not American, I'm British"
"Yes, but as a British African-American
"I'm not African. I'm not American. I'm British."
Why is this even necessary? (Score:2)
Re:Why is this even necessary? (Score:2)
You are missing the point. The point isn't the nationality (though all the organizations mentioned in the ggp post are American orginazitions and this subthread is talking about American culture.) The point is about the apparent necessity to classify people by appearance and or race.
Re:America, where just mentioning the word "Nigger (Score:2)
When I first got to Ontario I couldn't believe that I was actually seeing little black sambo lawn ornaments. I mean, WTF?
Segregation and racist epithets up here generally are designed for those who were here first. When the architects of Apartheid wanted prior art, they came to Canada and looked at the reservation system.
Re:America, where just mentioning the word "Nigger (Score:2)
In Soviet Russia, negroes call YOU!!!
Re:America, where just mentioning the word "Nigger (Score:2)
Re:Imagination is all it takes (Score:2, Insightful)
When your local university has classes on film criticism, do you mock them because they're considering greater questions than whether or not "Blade: Trinity" is worth seeing this week at the multiplex?
Get over yourself, for a minute. As surprising as it must be, it's possible to have thoughts about the video game experience beyond "should I buy this or not?"
It told me what I need to know (Score:5, Insightful)
Besides being a gripping read, Bow, Nigger conveyed to me exactly the information that would help me make a good choice buying this game. Specifically, I buy a game if I think that it will have a long life on my hard drive, and that means multiplayer. Through the course of the interesting narrative, the author touched on the mechanics of the game and the quality of the effects. But, more importantly, he conveyed the intangibles that are absent in any standard game review I've seen before. After reading the story I felt a sense of how the game actually plays, as well as a sense of its online community.
I'm searching now, in another window, for a copy of JKII on ebay, since I passed over this title when it was released.
Re:Games getting no further coverage? (Score:2)
Re:Summary: "Blah, blah, blather blather blah" (Score:2)
Maybe I'm being overly harsh, but I couldn't get myself interested in this article. I read (well, skimmed) it. I got the "intellectual masturbation article" vibe: Writers using big words and abstract ideas to explain their grand unified verbal prurience theory, that sort of thing. Reminds me a bit of Jon Katz, actu