BZFlag goes Platinum 196
morrison writes "A little over four years after moving to SourceForge at a current rate of several hundred downloads every day, BZFlag has finally "gone platinum". With over 1,000,000 SourceForge downloads, BZFlag looks to be the third game (following Tux Racer and StepMania) to go 'sf platinum'. While this doesn't include the many tens of thousands distributed prior to the project's migration to sf.net during the SGI days, it's a momentous occasion for open source gaming regardless."
Momentous? (Score:3, Insightful)
Re:Momentous? (Score:5, Insightful)
If I had created anything that was downloaded a million times I'd sure be proud and I'd surley remember it forever.
Takes a lot to get a million downloads of anything.
Re:Momentous? (Score:3, Funny)
Proud yet?
Re:Momentous? (Score:1)
While it may be true that open source games lag proprietary ones, Battle for Wesnoth [wesnoth.org] and Freeciv [freeciv.org] have taken on lives of their own. They beet out BZFlag on the happy penguin [happypenguin.org] top ranked games [happypenguin.org].
OSS builds your CV (Score:3, Insightful)
If it generated any sort of income for the creators, it would be momentous for them.
It's a big resume booster for the maintainers.
Re:OSS builds your CV (Score:4, Funny)
"Macroeconomic cost of personal projects to world GDP: $1.25-billion."
Yeah, that'll look really great on a person's resume.
Re:Momentous? (Score:1, Insightful)
You are an idiot. By your logic, we should abolish discussion, or require users to replicate, and surpass the work referenced in every article, just so they are allowed to form an opinion.
rox (Score:1)
Gameplay? (Score:4, Insightful)
Re:Gameplay? (Score:2, Insightful)
Re:Gameplay? (Score:2)
Continuous improvment! (Score:1)
You don't. Duh...
Re:Gameplay? (Score:1, Funny)
Once you start digging a hole, where do you stop?
Once you start growing a beard, where do you stop?
Once you start posting stupid comments on slashdot, where do you stop?
Re:Gameplay? (Score:3, Interesting)
If anything, they're too good. One of my favorite things about BattleZone was the monochrome vector graphics. Damn, I miss that game.
I love shiny graphics as much as the next guy (UT2004 is a current favorite), but give me a good game over whizzy graphics any day. Hell, I just whacked Morgoth again a couple of weeks ago. Not using any of those silly tiled graphics, either. I look like a '@', as god intended.
Re:Gameplay? (Score:2, Insightful)
Do you have any memory from the 80's? Graphics like this didn't appear on home computers until at least the early to mid 90's. Granted, by today's state of the art, that's dated. But then - so's the game.
Re:Gameplay? (Score:1, Funny)
Yes, actually. I have four 256K, 30-pin SIPPs lying around for no particular reason.
Re:Gameplay? (Score:2)
Graphics are a part of the whole package. A game may have great gameplay, but if it has terrible graphics, it's still missing omsething.
It helps, of course. (Score:2)
Re:It helps, of course. (Score:3, Insightful)
Graphics ADD to the fun. They don't create it, but real people often value graphics about as highly as gameplay, so if BZFlag wants to be a "momentuous" project, they need to start thinking beyond those people stuck in the 90s.
Re:Gameplay? (Score:2)
None the less, it doesn't compare to BZFlag. Nice link, though.
Re:Gameplay? (Score:5, Informative)
There is a lot of opportunity for team strategy, especially in CTF mode. Many server operators tweak the map/rules to yield some interesting play possibilities.
Yeah, it's fun. The graphics look like they date from the 80s because they do! Actually I turn the graphic settings down from the default.
Re:Gameplay? (Score:2)
P.S. Is there a way to save the settings of your favourite server in addition to the map? The settings are just as important for the game play, and many of us don't have the time, skill or patience to fine tune the default settings to suit a given map.
Re:Gameplay? (Score:2)
Well, kinda. They are rather flat, and could use some improvements. But I think this is primarily in the world model. You didn't have mip-mapped textured polygons in the 80s. You certainly didn't have projected shadows and accurate sky simulations back in the 80s. There are still parts of the graphics that are nice.
Re:Gameplay? (Score:1)
Just as fun as xpilot, nethack, or bolo (Score:2)
That's amazing. (Score:5, Funny)
With friends like Slashdot, who needs test load generators?
Re:That's amazing. (Score:4, Funny)
Have you ever felt the all mighty power of god within you, as if you where him, with the power to do anything, tranquilly floating in the everlasting, vibrant, stunning, spectacle of the universe, feelings of absolute pleasure, and total bliss enriching, and surrounding your every breath, while a million stunningly beautiful virgins pleasure you for eternity. No? Well you don't need to, because you've seen an image stop loading when it got slashdotted.
Re:That's amazing. (Score:2)
Re:That's amazing. (Score:2)
Is this really anything close to an accurate count (Score:3, Interesting)
Re:Is this really anything close to an accurate co (Score:1)
"While Alan Cox was studying for an MBA, he couldn't help but provide extensive quality assurance testing of BZFlag, which is now included in Fedora Core 3. BZFlag replaces Chromium, which now enters Extras."
Re:Is this really anything close to an accurate co (Score:1)
apt-get install bzflag
Re:Is this really anything close to an accurate co (Score:2)
Re:Is this really anything close to an accurate co (Score:4, Informative)
inst vote old recent no-files (maintainer)
451 84 347 19 1 (Tim Riker)
bzkitty (Score:4, Funny)
Re:bzkitty (Score:3, Funny)
Re:bzkitty (Score:2)
Memories (Score:3, Interesting)
Re:Memories (Score:2)
Re:Memories (Score:2)
Dammit (Score:3, Funny)
First thing I do after installing a new gentoo box (Score:1)
Re:First thing I do after installing a new gentoo (Score:2)
Monumentous? (Score:1)
Gameplay rocks! (Score:4, Interesting)
Re:Gameplay rocks! (Score:1)
Re:Gameplay rocks! (Score:2)
Re:Gameplay rocks! (Score:2)
Re:Gameplay rocks! (Score:4, Insightful)
Re:Gameplay rocks! (Score:2)
Re:Gameplay rocks! (Score:2)
Re:Gameplay rocks! (Score:2)
Like the one you just made? yeah.
ok, so now that i have it (Score:1)
Re:ok, so now that i have it (Score:3, Informative)
little things that count (Score:1)
I think this one of the differences between a commerical game and a free game. I can see why BZFlag is so popular; I can also see why it isn't more popular.
A momentous occasion in the history of crap games (Score:1, Flamebait)
Why does these open source games seem so out of date. Graphics that are 10 years out of date (not even as good as Doom) based on a 20 year old game.
I'll stick with Xbox games from private companies, because even though it is closed sourced they are at least FUN!
Re:A momentous occasion in the history of crap gam (Score:2)
If anything this game proves that the average "pr0 g@m3r" is nothing more than a low IQ mongrel looking for the next visual stimuli...
Yeah sure some flash is good but not if you sacrifice game play.
For instance, doom3 looks beautiful. It's also a horrible game. Way too repetitive and really didn't have any "new" game elements [e.g. think of board game
Re:A momentous occasion in the history of crap gam (Score:1)
Re:A momentous occasion in the history of crap gam (Score:2)
While that is true, its a rather bogus argument. Sure, graphics are not a replacment for fun, but a good game can only get better when the graphics, sound and music play along. There little excuse to let the whole presentation of a game down, just because gameplay is half done. Sure there is always a lack of man-power and artists, but with 1'000'000 downloads you for sure will find somebody if you just search a bit. Last not least, with better gra
Wake me up.. (Score:3, Insightful)
Overall OSS gaming still has a long long long way to go, 1'000'000 downloads might sound nice, but don't really tell you much at all about the overall state of OSS gaming.
[1] "low" as in "I have seen better art on my C64", not as in "can't compete with latest multimillion dollor blockbuster game"
Re:Wake me up.. (Score:2)
Bullshit.
BZflag on full res/textures etc looks great and plays better.
Spending millions on artwork and music which nobody notices anymore is one reason EA games aren't worth buying. BZFlag is good looking and more damn fun than any commercial game I've seen in years.
TWW
Re:Wake me up.. (Score:2)
So the goal is to look sucky? Come on, good graphics don't hurt, at worst they might attract a whole bunch of new players. As said, I don't expect OSS games to look like the latest blockbuster, just good enough so that not everybody jumps back and screams "Eww... UGLLLYYYY!!!" on the first try, it doesn't take much to get better then that, but still more then a bunch of OSS projects can offer
Re:Wake me up.. (Score:2)
Me and 10,000 other Slashdotters (Score:2)
Re:Me and 10,000 other Slashdotters (Score:2)
Avoid Jumping
When you start, jumping seems like a really good way to avoid getting shot. The problem is that between jumping and landing your position is 100% predictable, meaning that the odds are good that you will land on a bullet. If at all possible, try to dodge sideways, rather than up.
Wonder if my download was the 1,000,000th one (Score:1)
Re:Wonder if my download was the 1,000,000th one (Score:2)
Ah...the good old days.... (Score:5, Informative)
There was a program, at least inside of SGI, that was a sequel. You could be a plane or one of a couple of types of ground vehicles, and it had voice chat. It was fun and the graphics were better but things were pretty grim by the time I found it, and there wasn't a lot of game playing being done.
Re:Ah...the good old days.... (Score:2, Informative)
You are thinking of pointblank [sgi.com]. We played this every day at lunch hour. God how I loved that game.
Re:Ah...the good old days.... (Score:2)
Graphics Issue (Score:4, Informative)
I think open source games are on the cusp of a major breakthrough because of the maturation of third party graphics and physics engines like OGRE [ogre3d.org] and ODE. [ode.org] I'm helping with a project that has been running for a little under a year and we've released a pre-alpha already because we didn't re-invent the wheel.
I think a lot of people go into these open source game projects without an understanding of the amount of work involved. It's sad because a lot of great ideas and great code are lost when developers become overwhelmed with the details. Flight/driving simulators are much easier to create in an open source environment because of the lack of a plot requirement so you'll probably see them first. My point is that as soon as flegling OSS game devs look to open source middleware first then hand code things only when necessary, we'll see a lot of great stuff in a very short amount of time. An entertainment singularity
"Some good news from down under! Primed Games have won the Best Indie Game award at the Australian Game Developers Conference with their Mario-kart inspired title 'Scootarama', which is based on OGRE, ODE, RakNet and FMod. It's especially impressive considering they only had 12 weeks to come up with it with a 10-man team."
Re:Graphics Issue (Score:2)
Prediction. Those 4 APIs will become the LAMP of gaming in the not too distant future. ROOF maybe? Sounds sufficiently all encompassing.
What OSS Gaming Needs? (Score:2)
There are scores of modders and amateur level designers out there just waiting for an engine that is easy to mod...
Does that count apt-got versions? (Score:2)
I apt-get nearly all my software, and the only server that process hits is my apt mirror. I don't know, perhaps it periodically sends stats back upstream?
One word, one number. (Score:2)
Re:Is it just me (Score:3, Funny)
Re:Is it just me (Score:2)
Artistic? If I want to play a tank game I'll go play DesertCombat. That's a free Windows mod for BF1942 and they seemed to have been able to come up with graphics that blow this away.
Re:Is it just me (Score:3, Informative)
I guess you ain't a nethack fan. (Score:2)
Re:Is it just me (Score:2)
For a start, they moved to sco.com instead of www.sco.com after the virus (if you don't remember the virus, you must be lucky enough not to have to deal with windows boxes).
Also, Google doesn't read
Re:Is it just me (Score:2, Funny)
Re:Is it just me (Score:3, Informative)
Re:Is it just me (Score:2)
Yes the graphics aren't the greatest.. and I needed a good video card to bump them up.(nvidia 5200 works fine on windoze)
The gameplay is awesome. I've been playing this for a couple years now and I love it. Trying to find babels low lag server today... to no avail. That one is my absolute favourite map and it's a ctf. It works through my firewall with multiple hosts inside too.. Kinda fun chasing my wife around a map..
yeah but... (Score:1)
Re:meh /nt (Score:3, Insightful)
Before someone decides I'm an anti-OSS troll, let me say that OSS has made some wonderful servers and if it weren't for the free tools I'd have never been able to try my hand at programming. It's as simple as the fact that quality art and quality writing don't grow on trees..
Re:meh /nt (Score:1)
Re:meh /nt (Score:1)
Re:meh /nt (Score:1)
What is all that $$$ spent on? Mining for raw video game material? All that crazy hardware that is only for video game development? No. The only thing is takes to create video games is code, not $$$. You're confused because $$$ is a way of making code, but $$$ does not actually create video games by itself.
The reason why we don't have great open source video games now is simply a matter of tools. Look at the mo
Re:meh /nt (Score:2)
Don't get your hopes too high on the floodgate-theory, even the mod-scene, while it certainly produced some impressive stuff is in most part build out of little additions to existing engines and existing artwork, only very few mods actually manage to stend fully on its own with both gameplay and artwork.
The advantage of $$$ is that it can buy you a team of people working fulltime together on a pr
Re:meh /nt (Score:2)
No, it takes artists, writers, designers, musicians, testers, etc. The code is only a small part of the overall thing. It's been shown that coders are willing to release their work for free, but to date, it has not been shown that all the other people required to make a good game are willing to do the same.
Re:meh /nt (Score:2)
No, the only thing that matters for a game is gameplay. People play games like card games, dungeons and dragons, pong, pacman, frogger, joust, and legend of zelda because of great gameplay. All of those games have lousy graphics and sound.
The supposed "need" for artists, writers, musicians, etc., is only because of the past ~5-10 of advanced graphics, but they are not required to make a
Re:meh /nt (Score:2)
A lot of people seem to think that you have to make jaw dropping graphics, pixar quality cutscenes, or amazing music in order for a video game to be "successful". I argue that that's not it -- graphics and sound are secondary t
Re:meh /nt (Score:2)
Halo and Sims, yes. Counterstrike, absolutly not. Counterstrike started as a simple mod, no big $$$ involved in the beginning, only later it got commercially developed but even then I doubt that the cost where very high. The amount of content required for CounterStrike is rather low, a few quite small levels, a few models, thats it, really nothing if you compare it to a 20h playtime game. They reused the Half
Re:meh /nt (Score:2)
There are artists and writers out there who volunteer to help make great free (as in beer usually) games, but they want to see their work widely appreciated, and the install base of a single major game with a moddable engine on windows is larger than the entire linux gaming community.
There just isn't an open-source equivalent to say,
There isn't. (Score:2)
Of course, all games have a target audience. Right now, Linux is not deployed widely enough to be worried about.
Of course, nothing is preventing from being used (many games get linux compatibility, through ports or emulators).
It's a platform.
Period.
but thats because its typical Linux shite: terrible documentation, terrible presentation, stupid bugs and complete lack of attention to detail.
Like what?
Re:meh /nt (Score:2)
(see my
Re:Hmmm... (Score:1)
Re:Hmmm... (Score:2)
But, as they say, all games are Pong.
Re:Hmmm... (Score:2)
Re:Hmmm... (Score:2)