The Twelve Days of Crunch Time 8
The normally Grumpy Gamer has gotten into the spirit with a most excellent send-up of the perennial holiday favorite, The Twelve Days of Christmas. Entitled The Twelve Days of Crunch Time, it features components from the average game development experience. The last element of the piece goes up tomorrow.
Seven frames a second (Score:3, Funny)
Re:Seven frames a second (Score:2, Funny)
Re:Seven frames a second (Score:2)
You had TSR (terminate and stay resident) programs; they were much like daemons and multiprocessing, only unbearably evil and painful. And evil. Did i mention painful?
Re:Seven frames a second (Score:2, Funny)
Patents (Score:5, Insightful)
Ah, I hate being cynical at XMas.
MB the Red-eyed Wierdo (Score:1)
Heh (Score:2)