Trip Hawkins Inducted Into AIAS Hall Of Fame 27
Voodoo Extreme has the news that game development veteran Trip Hawkins has been inducted into the Academy of Interactive Arts & Sciences' Hall of Fame. Previous inductees have included luminaries such as Peter Molyneux, Will Wright, and Sid Meier. Individuals are inducted for "pioneering a new game genre; changing the face of the art form through new technology; influencing other designers and products; demonstrating the highest level of creativity and innovation; and consistent product success at a level that helps expand the industry."
Stop the EA jokes before they start, please. (Score:2, Insightful)
Re:Stop the EA jokes before they start, please. (Score:3, Insightful)
This is like making the 4th person into a sports Hall of Fame an owner. This is disgraceful. You give respect to the guys on the ground floor first, not the guys in the suits. This Hall of Fame has turned into a joke less than 5 inductees in.
Re:Stop the EA jokes before they start, please. (Score:2)
Rightt.... (Score:4, Interesting)
I'm very surprised that he is being inducted with all of the EA stuff going on all around us. Also, he ran 3D0 into bankrupcy with a terribly over-priced console.
Re:Rightt.... (Score:2)
EA though, for all of its bad publicity of late, was a huge name in games. he left in 1991, which I think was either bad timing, or showed his lack of vision.
The idea of this "Academy" (Score:2)
It was bad enough when the schlockmeisters of Hollywood invented their pseudo-academy to vest a dubious enterprise with the veneer of an acquired establisment and respectability.
Is anything actually studied? Are theories advanced or any problem solved?
How about "Guild" or "Association".
Re:Rightt.... (Score:2)
I thought 3DO went bust cause of poor publishing, the console was dead well before they went AWOL... They whored out the Army Men franchise, and let's not even talk about the Heroes of Might & Magic Chronicles fiasco... Oh sure, we'll make 10 mini-expansions for a game, but add no features... And people wondered why they went down the tubes so fast.
I guess we can thank him for the demolition of New World Computing (and other studios) and the founding of our new publishing overlords.
To the founder of Electronic Arts (Score:5, Interesting)
Truely though, he left EA in what, 1991? To found 3DO of all companies, a company which really didn't have much impact on the industry. Now he is trying another venu, Digital Chocolate.. A Pocket-Computer game developer.. Considering that EA wasn't really that big a deal back in 1991, how much effect did this man really have. I hate to sound like I am trying to cheapen his award (because, thats exactly what I sound like), but I think there are a number of developers out there who are more deserving of this award.
One can not help but wonder what the industry would be like if he was still running EA. Considering his success with 3DO, I will speculate that the face of the industry would be much different.
Re:To the founder of Electronic Arts (Score:5, Informative)
Great Pocket Game Developers.... (Score:1)
Re:Great Pocket Game Developers.... (Score:1)
Although, I must admit, I wouldn't mind playing around with this [digitalchocolate.com]
Re:To the founder of Electronic Arts (Score:2)
The engineers who pioneered scaling, rotation and Mode 7 made 100x more contribution than this fucker in 1991. He didn't innovate in business or engineering.
Rad (Score:1)
Re:Rad (Score:2)
I'd Like To Nominate... (Score:2)
Now Mr. Hawkins' company, 3DO, did so much melding of entertainment and media! I really understand the induction. The failure of the 3DO console didn't change that.
his past... (Score:1)
hall of _fame_? (Score:1)
don't get me wrong, it is impressive that a game can contain the same bugs for 4 years in a row while actually degrading the gameplay. hall of fame worthy, though? I'm not so sure.
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(army men joke here)
Qualification Requirements? (Score:4, Insightful)
[C]onsistent product success at a level that helps expand the industry.
Perhaps they glossed over that requirement in this case? After all, running a company into the ground by selling a console 7x more expensive than their competitors (source: http://en.wikipedia.org/wiki/Trip_Hawkins [wikipedia.org]) isn't exactly product success.
Re:Qualification Requirements? (Score:2)
Trip Hawkins, Villified and Celebrated (Score:4, Interesting)
An article written by the Dot Eaters [emuunlim.com] does a good job of describing how I think of Electronic Arts when it was just a small studio. I'm still fond of those LP-style packages [armchairarcade.com]. And their toolbox-titles, such as Adventure Construction Set [mobygames.com], Pinball Construction Set [mobygames.com] and Racing Destruction Set [mobygames.com] brought about my own interest in creating games with a strong building component to them. There was nothing in the world like M.U.L.E. [salon.com] before Dan Bunten/Danielle Bunten Berry created it. And I think it was Hawkins that made these things possible.
He may deserve the harsh scrutiny he receives -- and, certainly, he's not going to win any points with anyone for his comments earlier this year [gamedrool.com]. But somehow I can't hate the fellow who brought together so many bright folks under one roof. Electronic Arts has recently published some of my favorite [eagames.com] games [ea.com], but it's the early ones I remember best.
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Re:Trip Hawkins, Villified and Celebrated (Score:1)
Read it [gamedrool.com] a bit more carefully: The comments were made in a private letter 3.5 years ago; they were only published last month.
Re:Trip Hawkins, Villified and Celebrated (Score:2)
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