Take-Two Cements MLB Rights 31
GamesIndustry.biz has a story on Take-Two interactive and their efforts to tighten up agreements with Major League Baseball. From the article: "As with the MLBPA deal, the new arrangement gives Take Two exclusive rights among third party publishers only..but a loophole identified by many analysts has been sealed up, with third party publishers prohibited from developing and releasing titles in partnership with the platform holders."
Take Two Wins; Consumer is ultimate loser (Score:3, Insightful)
These exclusive deals are bad for the games industry and bad for the consumer as they stifle innovation and competition from smaller, more creative game developers.
Re:Take Two Wins; Consumer is ultimate loser (Score:4, Interesting)
Interesting thing about these games, is that there's not a single non-MLB licensed baseball game available for the GC. One of the counter arguments is that locking up MLB (or any other sports association), frees other developers to be more independent. However, the lack of non-name brand sports games indicates that there really isn't much of a market for non-League games.
Although to be fair, there are 2 non-NBA games (one by disney) and 2 non-NFL games (disney + an ncaa game) out there (but one can't honestly expect the disney games to appeal to adults). So in all the currently available sports games for the 3 big sports, there's really only 2 that don't involve a national professional league. I guess that makes your choice a bit easier.
related note: Nintendo Pennant Chase Baseball (Score:3, Informative)
www.pennantchasebaseball.com
END COMMUNICATION
Re:Take Two Wins; Consumer is ultimate loser (Score:1)
Actually, there WILL be a non-licensed baseball game on the Gamecube . . . Mario Baseball [worthplaying.com]. Scheduled for 2005 release, so along with the previous mention of Nintendo First Party developed Pennant Chase Baseball [pennantchasebaseball.com] and Take-Two's title, that makes 3 baseball games for the Gamecube (down from the previously mentioned 5).
Not bad considering the "Exclusivity Agreement" in place.
The Consumer is a Loser (Score:2)
NBA (Score:2)
Good Thing (Score:1)
On another note, its about time that EA Sports changed their catch phrase from "It's in the game" to "It's not in any other game."
Re:Good Thing (Score:3, Insightful)
Re:Good Thing (Score:1)
I mean, I'd rather these deals didn't happen at all, but they are happening, and I'd rather not see EA having an exclusive deal on every sports franchise.
Re:Good Thing (Score:1)
Nintendo already taking advantage of the loop hole (Score:2)
Source: Nintendo baseball title underscores Take-Two's non exclusivity [gameplanet.co.nz]
Re:Nintendo already taking advantage of the loop h (Score:2)
I wonder if Microsoft will try to bring back Inside Pitch?
Re:Nintendo already taking advantage of the loop h (Score:2)
Re:Nintendo already taking advantage of the loop h (Score:2)
I don't recall "plenty of competition" being part of my point. Had it been, I would have said something about it.
Re:Nintendo already taking advantage of the loop h (Score:1)
Re:Nintendo already taking advantage of the loop h (Score:1)
Who... (Score:1)
But then I saw this: (From TFA)
[There is] a strong possibility that this means the firm will release new titles both for the start of the baseball leagues in spring, and for the busy holiday sales period which starts in mid-autumn.
Who would buy a new baseball game in Spring if they just g
Re:Who... (Score:2)
Re:Who... (Score:1)
But baseball cards, if kept in mint condition, can at least be worth something in the future. Think of buying baseball cards each year as making a minimal-risk investment each year.
A baseball video game (like almost any obsolete video game) won't be worth anything in a few years, though.
Re:Who... (Score:3, Insightful)
Hah!
First of all, most baseball cards are *worthless* in the future. Buying to find the potentially valuable ones is essentially gambling.
Secondly, most of the people who buy baseball cards don't keep them in mint condition. I'm sure many do, but most end up in a shoe box that gets thrown out by said purchaser's mom when they
Re:Who... (Score:2, Insightful)
There is usually a good turn over in rosters just prior to September as teams make trades for the stretch run, and there are also players who get injured or come out of nowhere.
There will be a purchasing audience at that point who would like to see the rosters in the game match the rosters in real life and the performance of the players match what's been going on that year.
vs. EA (Score:1)
Are we going to boycott Take-Two now? (Score:2, Insightful)
Nowhere.
This is proof positive that people hate EA not because of what they do, but because they just repeat what they are told. EA gets the blame for everything the game industry does, and all the other companies get a free ride. Honestly, how can you give a crap about exclusive licences
Re:Are we going to boycott Take-Two now? (Score:2)
I don't know about Take 2's games, but the EA football games sucked and they were possibly going to start losing share to Sega with the cheap game plan working out. So we watched a very competitive market with interesting things happening get oblitherated.
Now Take 2 is fighting back, and even if it is dirty fighting it feals good.
Re:Are we going to boycott Take-Two now? (Score:2, Interesting)
First, Take-Two does not have a history of buying up all of its competitors. That made EA's buy of the NFL license an extesion of its "buy all developers so there's no competition" scheme.
Second, when the NFL made 300 million from the deal I'm sure every other sports enterprise wanted some so the smaller sp
The Exquisite Flavour Of Exclusivity (Score:1)