World of Warcraft Hits Europe 65
Mikkel Tscherning writes "Blizzard has released World of Warcraft into the European market. The game was not long ago released for the Northern American and Korean audiences, and has recently hit more than 1.4 million characters."
from the orcs-in-britain-trolls-in-france dept. (Score:5, Funny)
World of Warcraft hits Europe (Score:1)
How many languages can Blizzard type the phrase (Score:3, Interesting)
With that smal tirade out of the way (the login server thing really does annoy me), Blizz is set to rake in even more cash. Europe seems to like RPGs, especially in the UK and Germany, both lands of various fairy tales. Welcome to Azeroth Europe - Dark Lady watch over you!
Re:How many languages can Blizzard type the phrase (Score:3, Informative)
[I'm not just trolling here, I'm actually trying to create an account]
Re:How many languages can Blizzard type the phrase (Score:2)
Re:How many languages can Blizzard type the phrase (Score:2)
I hate people who assume someone who disagrees with them is an "apologist fanboy asshat".
I play the game regularly, and I have little to no problem with it. I swear no allegiance to Blizzard, (I hardly played their games before WoW) so I don't have any reason to defend them.
The game works for me. If you have problems, that sucks for you. It doesn't change the fact that I enjoy the game.
(For the record, I also hate the vocal minority who are stupid enough to a
Re:How many languages can Blizzard type the phrase (Score:3, Insightful)
If they would have kept the beta servers up for another week or 2, they may have caught a lot of these problems in the beta, were they are easier to fix(not to mention in betas, people don't have nearly the expectation of service that they have in production systems
Re:How many languages can Blizzard type the phrase (Score:3, Informative)
They claim they know that their game servers are underperforming because of a bug they didn't catch, so the solution is obvious: either hold off the launch till you fix it, or throw enough hardware at the problem, so that even while underperforming, the servers can cope. You can do something right,
Re:How many languages can Blizzard type the phrase (Score:2)
Re:How many languages can Blizzard type the phrase (Score:1)
Re:How many languages can Blizzard type the phrase (Score:4, Interesting)
1. When Warcraft III came out, 700 fans came to buy copies and meet the staff.
2. Warcraft III had a good deal of hype, and had great reviews.
3. World of Warcraft was also getting great reviews.
4. The US Open Beta limited itself to 500,000 ("free") accounts.
IIRC (but don't have any sources), analysts were suspecting 40-50% of the beta accounts would roll over to purchase the game (== 200k-250k, over the first 3 months). Knowing those things, they prepared to (optimistically) sell 2500 copies of the game. Instead, _5000_ people showed up to the release party. Oops.
They broke their sales expectations for the _year_ in the first _two weeks_. They doubled their number of servers in a _month_. They've upgraded hardware for the largest servers SEVERAL times now, and are still constantly getting pushed against the ceiling.
I would be inclined to call WoW's sales as a catastrohpic success.
As for their performance... well, dumping 12 months of server rollouts and upgrades into a 1 month period ain't half bad. Now they're playing catch-up with other aspects of the game.
Still, they've got a lot of ground to cover.
Re:How many languages can Blizzard type the phrase (Score:2)
Re:How many languages can Blizzard type the phrase (Score:3, Insightful)
I've been playing for one month, and I go on almost every day, I've only seen their login server down once. I've seen it lag a few times, but this is nothing compared to the login problems at launch of NeverQuest or Star Wars Galaxies.
The login server only seems to struggle when individual realms are brought down. For example, last
Re:How many languages can Blizzard type the phrase (Score:2, Interesting)
The real problem is that they ARE using Tomcat [apache.org], which is well known for its stability and robustness.
We know this thanks to stack traces the account server has, at times, given. You can also tell by going to www.worldofwarcraft.com [worldofwarcraft.com] and seeing it try to set a cookie named JSESSIONID. JSESSIONID? Hmm, that sounds suspiciously like what Tomcat uses for session management...
I thought they said no new subscribers (Score:1)
Re:I thought they said no new subscribers (Score:1, Informative)
Re:I thought they said no new subscribers (Score:2)
Re:I thought they said no new subscribers (Score:4, Informative)
are allowing more subscribers now or will the EU players be on their own segregated hardware and unable to play with the US players?
French, German and English clients are restricted to european servers only. Any US account can be turned into an european one, but I have yet to see that. So yes, segregation it is (good thing imho, sometimes RPing in french is just easier).
and..
Have they fixed their problems
Heck no!!!
Most people I know can't activate their accounts, the website is knocked heels over head with the swarm of new players. I had a very hard time finishing the even most basic quests, the newbye areas are saturated with newly called heroes!
Of all the times, now is the worst to be a Trogg in Duhn Morgan!
Re:I thought they said no new subscribers (Score:2)
I got my copy on Tuesday and have no problems logging in. I also have noticed any large crowds are been disturbed in any way by my fellow newbs. There may be problems on other servers, but not the one I'm on. And no, I'm not going to say which =P
Done a foolish thing. (Score:1, Interesting)
I played WoW in beta and, while it seemed nice, I don't think I'm ever going to give up FFXI for it. However, I keep being told by friends in the US that the great thing with WoW is that you can play it in small doses and progress far more than you would in another MMORPG in the equivalent time. T
Re:Done a foolish thing. (Score:2)
Re:Done a foolish thing. (Score:1)
Personally I started to get mad at how Square-Enix made FFXI to sink time. 3+ hours to actually get started doing anything (yes I had a couple jobs into the mid 60s) just seemed wasteful after WoW.
Re:Done a foolish thing. (Score:2)
But to progress in the game you don't have to get a group like that together for every play session. You can get to 60 on your own (though you would miss a l
Re:Done a foolish thing. (Score:2, Interesting)
Not sure what you mean by lousy atmosphere... yes the game does force you to group (unless your a Beastmaster of course) but on the flip side that means you have to have those darn annoying social skills too.
WoW is good for some people.. I call the game noob friendly just because it's so.. well.. freakin easy. Lets see... level 1-50 in cook
Re:Done a foolish thing. (Score:1)
Don't get me wrong, I wasn't saying WoW is a bad game, it's actually pretty damn good. And from a technical standpoint, I'd say quite superior (like the lack of zoning you mentioned, that kicks ass), and I'm quite confident WoW is going to overcome these growing pains like most MMO's before and become one of the top rated MMOs ever.
I just find it too easy for my tastes. Yes I know it g
Re:Done a foolish thing. (Score:2)
Cooking to 50 isn't a 30 second endeavor either, the parent is exagerating a bit. You need to collect ingredients for the skill; you need 50 raw ingredients to skill up to 50. You need to kill at least 50 things (meat doesn't always drop) or fish up 50 fish, and often you will fish up stuff that is too high level to cook until you get to 50. You can't do that in 30 seconds.
Exp bonus for not playing. (Score:5, Interesting)
World of Warcraft gives you an experence reward for NOT being logged in, up to a max of one and a half levels (which takes about 7 days to gain). So if you don't log in for a week, when you come back you will earn double experence on every kill you get until you gain one and a half levels. You get this bonus just for logging out at night too. It's a good way to discourage bots and to make hardcore grinding less of an issue.
Re:Done a foolish thing. (Score:1)
Re:Done a foolish thing. (Score:1)
looks like... (Score:1)
MMORPG's (Score:2)
Has any popular MMORPG anywhere ever had a release date that went smoothly?
Re:MMORPG's (Score:1)
Re:MMORPG's (Score:1)
Re:MMORPG's (Score:2)
Re:MMORPG's (Score:2)
The money for additional bandwith/servers to handle the two to three day period where people are registering and logging in at the same time might not be worth it.
Learning seems a difficult task. (Score:2, Insightful)
Fine, launch day is always ridiculously overstressed, but they should have anticipated this.
I guess no web service can withstand such traffic (slashdotted phenomenon being an excellent example) but still no excuse. Implement a queue for all I care, everything is better than a 404.
Some people will always say "don't buy at release" but that is still not an excuse that Blizzard can use. They should have dealt with this in a better way. I co
Just a FYI (Score:3, Insightful)
Re:Just a FYI (Score:3, Informative)
How it usually works on my server is like so:
Found 35 characters
And so on. It keeps doing this until it reaches the level 1 characte
Re:Just a FYI (Score:2)
It is a wonderfully beautiful attempt at collecting data, and once Blizzard patches the client to allow you to set the cap to the amount of memory the UI can use (promised in the next patch after this 'localization' patch coming next wee
Re:Just a FYI (Score:1)
Re:Just a FYI (Score:2)
That shouldn't matter, really. The Census mod records the most vital variable, the character name. Since those names are unique, it doesn't matter if you only see those who's logged on. The census website counts all unique names, and th
Re:Just a FYI (Score:1)
I think it's a useful tool for an estimate only, but not real hard data.
Re:Just a FYI (Score:2)
Not to mention, many players have 4-5 characters, and use them as mules, or to use other professions to support their main character. A popular tactic is to make an alternate character who stands at the auction house all the time. Then if your main character doesn't want to run to the auction house (time consuming, and expensi