Havok Team Profiled 26
obchrisj writes "Chief Technology Office of Havok, Steve Collins, has spoken to FileFront about the team, their projects, and the trials and tribulations they had on their way to success. FileFront profiled Havok and their technology in an article titled: "F! True Project Story: Havok". The Havok physics engine powers many popular titles, including Valve's Half-Life 2."
List of titles (Score:3, Informative)
HAVOK Title list [havok.com] here.
Re:List of titles (Score:2)
Re:List of titles (Score:2)
"violent and needless disturbance"
Re:List of titles (Score:1)
The funniest part of this technology (Score:3, Funny)
Now given Havok probably won't be used for true AI, another physics engine will probably do that, it is nice to see some baby steps being made in the realm. Imagine if you went back 200 years, and tried to explain a Ferrari to someone. Not only are the parts not there to make it, but the road isn't there either. You'd have to explain how cow paths would eventually evolve to be highways.
Re:The funniest part of this technology (Score:3, Interesting)
Also, why is a 3D engine required for AI? Wouldn't it be easier to get AI to think about abstract data, without the overhead of a 3D engine and physics simulations?
Re:The funniest part of this technology (Score:1)
Remember: See spot, see spot run?
You think about a dog in your head. Maybe its in a yard, or floating in space, but you think about a dog. Maybe you think about a dalmation because its spotty, but not everyone thinks the same dog.
Now imagine you're playing paintball. Y
Re:The funniest part of this technology (Score:3, Interesting)
That's because animals have evolved to understand 3D space, because that's what we live in. If we could snatch pieces of information out of thin air, silently issue commands to devices across the globe, and such, it wouldn't be advantageous for us to try and visualize a network of computers in a 3D way, because we'
Re:The funniest part of this technology (Score:1)
Re:The funniest part of this technology (Score:2, Interesting)
The problem with everything here is it's people trying to do eye candy before solving the real problem: realistic, convincing environments come from EVERYTHING being involved in a physics model. The floor should be attached to a scale globe which has it's own gravity, every item should have it's own gravit
Re:The funniest part of this technology (Score:2)
Re:The funniest part of this technology (Score:1)
MY point is that TRUE INTELLIGENCE would mean that they'd figure it out for themselves..
Re:The funniest part of this technology (Score:1)
Re:The funniest part of this technology (Score:1, Insightful)
Of course, the distinction between AI and "Machine Intelligence"
Re:The funniest part of this technology (Score:3, Insightful)
Havoc is pretty good but even they have admitted in interviews that they dumb down the physics a bit to save processor power (90% right for 10% of the effort. They just want it to LOOK ri
Re:The funniest part of this technology (Score:1, Insightful)
or -1 idiot!!!!
you decide...
Re:The funniest part of this technology (Score:1)
The coolest part of slashdot is that they log all your comments. The negativity I get is funny because all inventors and developers get it when posing something revolutionary. But I'm fortunate enough that I can point people back and go,"Just look at how most people didn't understand the concept."
Anyway I'm writing a scientific paper for: An ai conferance [aaai.org]
Its amazing that theres an AI conferance in a city only 45 min away from where I live!
Re:The funniest part of this technology (Score:1)
There is an amazing 3d world out there, with even more amazing physics... I'm in it right now, and let me tell you, it's amazing!
Re:The funniest part of this technology (Score:3, Funny)
Re:The funniest part of this technology (Score:3, Funny)
Re:The funniest part of this technology (Score:2)
Halo 2 has completely unbelievable physics yet arguably the best AI in any modern game (how the hell can I jump about 2 meters into the air? Why can't a tank round destroy a rock cube? etc)
Before that, there was Halo 1 (which speaks for itself). Before that there was Return to Castle Wolfenstein and the helmets that would pop off if you shot it (remember how
from the and-let-slip-the-dogs-of-war dept. (Score:1)