Dead or Alive Creator Badmouths Tekken 63
Dead or Alive creator and leader of Team Ninja Tomonobu Itagaki spoke with 1up.com about the DoA series, tournaments, and other fighting games. He had some very pointed things to say about Tekken 5. From the article: "First they put in all of these half-finished "features", then they take them right out again. Tag fights, elevation differences, walls. I don't know if it's because they're impatient, or because they lack the ability, but no matter the reason those guys are a pretty weird bunch. Any of those things would have become a bonafide feature if they took the time to do it right."
I know how to settle this. (Score:1, Funny)
READY?
FIGHT!
The ensuing fight (Score:1)
[DOA] fuwafuwa!
[Tekken Male] ?!?! piyopiyopiyo
'RING OUT!'
Tekken Lose!
pr0n (Score:4, Funny)
How could the Tekken devs possibly retort? Point out that DoA's boob jiggling physics aren't realistic enough? I mean, this would be like the Myst devs bitching about Doom 3 for not having enough shooting.
Team Ninja needs to stop beating (heheh) around the bush (heheh) and just start making porn games, because a desire for a solid fighting game is the last thing on someone's mind when he buys a DoA game.
Re:pr0n (Score:2, Interesting)
The jab at Death By Degrees, however, was quite deserved. What a stinking pile that game was.
You know it's bad when... (Score:2, Funny)
"She kicks high"
Assuming I'm not the only one who remembers this anyways...
Re:A careful observer would note... (Score:3, Funny)
Best of all, it's a great volleyball game that comes with low self-esteem and jiggles! You can play that game for hours on end and never get bored with it.
Tekken is showing it's age... (Score:2)
Slow news day, Zonk? (Score:3, Funny)
Itagaki disses Tekken. In other breaking news:
Kerry badmouths Bush
Gates calls Stallman a "damn hippie"
Dog bites postman
All this, plus your HyperKillerStormWatchDoppler5000 forecast, tonight at 11.
Re:Slow news day, Zonk? (Score:1)
Re:Slow news day, Zonk? (Score:2, Informative)
Tekken has been Itagaki's favorite punching bag for years. Try this 2001 IGN interview [ign.com] on for size. Search IGN for Itagaki's name, and you'll find plenty more where that came from.
Re:Slow news day, Zonk? (Score:3, Funny)
Re:Slow news day, Zonk? (Score:2)
Re:Slow news day, Zonk? (Score:2)
Uninteresting Article (Score:1)
Most of the people involved will be Americans, latency issues, and costumes. The last question involves Tekken and is present just to flatter the him.
Re:Uninteresting Article (Score:2, Insightful)
Hey, are you the guy who wrote my VCR instructions back in the 80s?
Right to talk (Score:5, Insightful)
Street Fighter 2 CE, Soul Calibur (any), Mortal Kombat II and maybe Virtua Fighter are still the defining games of the genre. All the other fighting games are just wanna-bes.
What are you talking about!? (Score:3, Interesting)
Virtua Fig
Re:What are you talking about!? (Score:1)
Re:What are you talking about!? (Score:2)
good points, i agree.
except you misspelled "Street Fighter Alpha 3" as "Street Fighter 3 3rd Strike" ^_-
seriously tho, 3 was a masterpeice, but i still think the alpha series (my fav was 2, but i gotta hand it to 3) was the pinnacle of all fighting games. it's the chess of fighters.
Re:What are you talking about!? (Score:2)
Though I still agree that Alpha 3 was the high point for the series if you can get past the occasional infinite combo and other weird issue.
Re:What are you talking about!? (Score:2)
oldschool #ranma! fh? that you?
Re:What are you talking about!? (Score:1)
Re:What are you talking about!? (Score:2, Interesting)
Apparently I'm not the only one who thinks so because the Soulcalibur II machine was so popular at my school's rec room that they added a second one. The Marvel vs. Capcom machine never drew crowds like Soulcalibur and of course Tekken 4 never came close.
Soulcalibur II is also one of the most balanced fighting games I've ever seen. While there are a few characters that could be considered strongest, their advantag
Re:What are you talking about!? (Score:2)
Please, please, please learn to play DOA. Your claim is ridiculous to anyone who has spent only a moderate time with even older DOAs like 2. DOA2U is far from the best or deepest in the series (that would be a tie between DOA3.1 and DOA3.2), but it does have online play. Learn one character a little, fight some decent players on
Re:What are you talking about!? (Score:2)
> Virtua Fighter has improved quite a bit, but the learning curve is so high
> that its pretty hard for newcomers to play.
Speaking of which, what good 3D figting game does not have a steep learning curve and can appeal to people that do not want to (or just cannot) memorize a heap of long combos?
Re:What are you talking about!? (Score:1)
Re:Right to talk (Score:2)
What universe are you from? Is that like the only MK you have on any console or something? If ANY of the MK's were worthy of the title "Genre Leader", it would have been MK3. Many more years/variations/time/sweat/love slaves/hampsters went into balancing and perfecting that game
Re:Right to talk (Score:3, Insightful)
MK4's gameplay was slow and clunky, but looked nice at the time. The new ones play a little better now, but ther
I almost wish DOA *didn't* have the breasts... (Score:5, Insightful)
I've always thought Dead or Alive's playing was far superiour to Tekken. In Tekken the only way to play well seems to be to memorise a fixed set of increasingly long combos, whereas dead of alive feels much more flexable (sure, you can still learn combos, but it feels much less like you are forced into a small fixed number of patterns.)
While I do love the breasts and semi-nakedness of DoA, it makes it much harder to convince people that there is one of the best 3d 1-on-1 beat-em-ups under there as well
Re:I almost wish DOA *didn't* have the breasts... (Score:2)
In the high end of both games, you are requiredto memorize long sequence, moves and whatnot. So Tekken is superior.
Of course, that doesnt mean that tekken is the best fighting game. That is SSBM
Re:I almost wish DOA *didn't* have the breasts... (Score:1)
Good to see there are others that feel that way. Though I can't verify because I haven't played Power Stone and apparantly that is a lot like Smash Bros. and it came out earlier.
But yeah, SSBM doesn't rely on combos at all, and button mashing won't help you much. The only thing that can be said against it is "not enough moves", but it's still deep. I would call it a good fighter for people who don't like fighters.
Re:I almost wish DOA *didn't* have the breasts... (Score:2)
There doesn't feel like there's any design, just complicated combos and trivia. It feels like a bad opensource game to me. It feels like work.
Good inventive fighting games: Powerstone 2, Super Smash Brothers (either game), Virtual On: Oratio Tangram, Gundam:
Re:I almost wish DOA *didn't* have the breasts... (Score:2)
I love it.
Re:I almost wish DOA *didn't* have the breasts... (Score:1)
Except that I don't almost wish it didn't have breasts.
DOA3 is my favorite fighting game (yes, I like it even better than Soul Calibur II), and I don't give a rat's ass if other people might assume that the "jiggle factor" is the only appeal.
Mind you, DOAX is pure soft-core pr0n. It's a Japanese dating sim with a volleyball game attached to it. It's a good volleyball game, but there's no question that the real appeal of it is gawking at all the purdy cartoon girls while disposable pop music
Re:I almost wish DOA *didn't* have the breasts... (Score:1)
So it's tekken for me. The 5th when my flatmate'll recieve his import (damn, those pesky non world releases).
How unfinished? (Score:1)
Street Fighter (EX series and Marvel vs Capcom) both use tagging, and the only reason I prefer those methods is that I prefer that style of fighting game. There's nothing quite like a Dr. Doom air super combo -> Sentenal Plasma Ball super -> Iron Man Proton Cannon (MvC 2 is the best fighting game evar!)
hypocrite (Score:2, Insightful)
You notice how Itagaki never says anything about the actual gameplay? you wonder why DOA is not taken as a serious fighting game in competition.
Read the summary! (Score:2)
Walls, elevation differences, and tag fights are all actual gameplay elements. Tekken has yet to do any of these as well as Sega or Tecmo have. That was as purely factual a statement about gameplay as you can get - Itagaki didn't n
Who gives a damn? (Score:2)
Street Fighter vs. Mortal Kombat.
Tekken vs. Virtua Fighter (before DoA happened)
Street Fighter vs. KoF
The guy who created competing fighting game franchise, Dead or Alive thinks Tekken is for sissies. Well blow me down!
Me, I don't care for DoA, and have been
Tekken 5 has set a new standard (Score:2)
Also, whereas the previous incarnations new characters were essentially just rehashes of existing ones in different costumes - the new game boasts completely different moves for all of the "clone" characters from th
Re:Tekken 5 has set a new standard (Score:1)
Either that or sell their clothes.
No, I don't have a girlfriend, why do you ask?
His complaints (Score:2)
And? (Score:1)
With that said I actually do enjoy playing DOA.. no it's not at the same calibur as most others, but I find it's difficulty to be just right for me... it's not as complex as the others and since i generally suck but enjoy fighting games it's perfect.
Yes I enjoy the graphics and all the perks (haha) but the fact I can turn it on for 5 minutes and pwn wit
Wrestling Mentality for Fight Game Devs (Score:1)