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Games Entertainment

Only 15% of Gamers are Internet Addicts 451

Huckster writes "Jeffrey Parsons - a doctoral candidate from University of Iowa has resently conducted a research on MMORPG addiction. It took a while to get the results - but they are now available. The study found that about 15% of gamers meet the criteria for Internet addiction as provided by Kimberly Young, a leading researcher in Internet addiction. Using more strict criteria, a minimum of at least 10% of gamers met criteria for Internet addiction. Compared to national studies of Internet addiction, this numbers are somewhat elevated. However, given the sheer number of hours MMORPG gamers spend online (in comparison to the general population), even a 15% addiction rate is somewhat low. To illustrate the point, the college student spends 10 hours on the Internet per week. The average MMORPG gamer (addicted or not) spends 20-25 hours per week just playing MMORPGs, and an additional 10-15 hours per week in other Internet use. In other words, MMORPG players are spending 4x as much time online as non-gamers."
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Only 15% of Gamers are Internet Addicts

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  • by grub ( 11606 ) <slashdot@grub.net> on Thursday March 10, 2005 @11:00AM (#11899668) Homepage Journal

    If 15% of people who enjoyed a cold beer or a glass of wine were considered alcoholics I'm sure the word "only" wouldn't be in the headline.
    • by Anonymous Coward
      While I agree that his "science" is a bit off I would have to say that if you were spending 30 to 45 hours drinking a week when the average person was spending 10 to 15 hours I would consider you abnormal.
      • by Golias ( 176380 ) on Thursday March 10, 2005 @11:25AM (#11899969)
        Lots of people spend 20-30 hours or more a week watching TV, and most of society considers this to be perfectly normal.

        During softball season, I spend close to 10 hours a week either playing games or practicing fastpitch softball, and I'm considered a very "casual" player in my league. Some people spend more time playing softball than they spend at their jobs.

        In High School, I knew a guy who spent almost every evening and every weekend hacking and wardialing for hours on end. These days, he's gainfully employed in the IT field.

        "Does something a lot" != "Addicted"

        The only thing which makes a person who spends 30 hours a week playing a game different from most people is that their chosen form of recreation happens to be a fringe activity. They are not hurting anybody, so I say leave them the hell alone.

        Furthermore, can we get past this stupid habbit of calling every apparant obsessive/compulsive behavior an "addiction?" It's not as if these people are going to go through withdrawl symptoms if they are deprived of their gaming "fix" for a couple weeks.

        • Not many posts here have caused me to cheer at the screen, but yours did. Very well said.
          • by 88NoSoup4U88 ( 721233 ) on Thursday March 10, 2005 @11:55AM (#11900297)
            Very well said indeed... untill the last line :

            Furthermore, can we get past this stupid habbit of calling every apparant obsessive/compulsive behavior an "addiction?"

            Addiction, by defenition, is :
            - Compulsive physiological and psychological need for a habit-forming substance.
            - The condition of being habitually or compulsively occupied with or or involved in something.

            So calling "apparent obsessive/compulsive behaviour" an addiction, is only because that -is- the defenition of it :
            I do agree with him though ; that 'spending alot of time' does not equal addiction.

            It's not as if these people are going to go through withdrawl symptoms if they are deprived of their gaming "fix" for a couple weeks.

            That's only true if you are comparing withdrawal symptons from, let's say, heroine addiction, to the withdrawal symptons from missing out on a month of RPG-ing.

            Hell, even I really long for playing a (FPS) game when I haven't done so for a week.

        • by TrekCycling ( 468080 ) on Thursday March 10, 2005 @11:48AM (#11900215) Homepage
          Very true. Good post. Mod Up!!

          I think the key to remember, though, is that you said yourself "obsessive/compulsive". Obsessive/compulsive behaviors aren't always healthy either. I wouldn't call the need to play softball OC in a clinical sense. However, one could possibly argue that *some* individuals who play online games do have OCD in a real sense and that an online game isn't the most healthy way to deal with the underlying problem.

          So while I agree with what you said, that the term "addiction" is far overused. I'm not sure I agree that obsessive/compulsive behaviors are something to just brush aside as if they're no big deal. They are a big deal. And if someone is knee-deep in them, that person needs to be treated.

          Of course, in the US, mental healthy is the getto of healthcare. It doesn't get nearly the respect nor funding that it deserves. Everyone just pops a pill and calls it good, without realizing that for many people therapy is necessary and helpful.
          • by Golias ( 176380 ) on Thursday March 10, 2005 @12:17PM (#11900562)
            It so happens that my father is a licensed phsychologist. He once told me that he spends the vast majority of his clinical time takeing people off anti-depressants and other mind-altering drugs which were prescribed by general practitioners.

            The vast majority of the people on Vallium, Paxil, Prozac, or Ritilan are people who probably should not be on anything, and in many cases these drugs are a hinderance to ideal mental health.

            Unfortunately, you don't need to be a specially trained phsychiatrist to prescribe this stuff, and any medical doctor who perceives you as "depressed" or exibiting a behavior where he recently read that drug X "has had some success at treating the problem" during his 7-minute visit which included a physical can load you up on all kinds of Happy Pills.
        • by d3kk ( 644538 ) on Thursday March 10, 2005 @11:54AM (#11900284) Journal
          Furthermore, can we get past this stupid habbit of calling every apparant obsessive/compulsive behavior an "addiction?" It's not as if these people are going to go through withdrawl symptoms if they are deprived of their gaming "fix" for a couple weeks.

          Have you ever played a MMORPG? I played Everquest for several hours every day for over two years back in high school, and yes, it was an addiction. I wasn't alone, either, or even in the minority.

          If someone had deprived me, or most of the other people who played that game, of my gaming "fix" for a couple weeks, I would have had serious withdrawls.

        • Furthermore, can we get past this stupid habbit of calling every apparant obsessive/compulsive behavior an "addiction?" It's not as if these people are going to go through withdrawl symptoms if they are deprived of their gaming "fix" for a couple weeks.

          You've never been around an Evercrack addict when their cable modem goes out, have you? I've seen someone sit there and stare at the screen, click "refresh" repeatedly, go reboot the cable modem, reboot their computer, and practically go into the DT's.
        • I get about 40 hours of sleep per week. I don't know if I am addicted to sleep, but I sure am tired! (and sleepy)
        • Most Americans are overweight, but that doesn't make it healthy. Just because it is normal to spend 4 hours a day watching TV doesn't make it healthy. OTOH I don't think anyone would argue that spending 10 hours a week practicing at a sport is unhealthy, even if it is way more exercise than is "normal".

          Playing video games (even online) is a little like watching TV. You can learn things from both. But eventually you hit a point of diminishing returns where the opportunity cost exceeds the additional kno
    • This isn't "of people" it's of "MMORPG players" - I think that's more akin to saying 'of vodka drinkers that have a drink at least twice a week or more, 15% are alcoholics'
    • Alcohol addiction is far more serious than internet addiction. An internet addict is just wasing their time. An alcohol addict is destroying their body and potentially seriously hurting someone should they decide to get behind the wheel. There's also the fact that internet addictions are purely psychological, while alcohol is physically addictive and it is therefore much more difficult for an alcoholic to break the habit.
  • by fishdan ( 569872 ) * on Thursday March 10, 2005 @11:01AM (#11899675) Homepage Journal
    From the article:
    WHAT ARE THE BENEFITS OF THIS STUDY?

    We don't know if you benefit from being in this study. However, we hope that in the future society may benefit from this study by gaining a greater understanding of the relationship between social needs and MMORPG use.

    The word "addiction" in this context is merely used to make geeks look more pathetic. This study is not meant to "help" anyone, because the MMORPGers don't have a problem. This is just some supposed "normie" pointing out what they perceive to be abnormal behavior. I guess that might pass for science in Iowa.

    Internet addiction is a made up/hyped up thing so Frauds can scam money from the gullible.

    • It is amazing how many "30 day treatement" centers there are, and how they are convenient priced at around $10k-$15k. Just what a middle class family can afford if they scrape together EVERYTHING. I know there are a few of those centers that contain dedicated health professionals, but I have to agree with the poster, that you're MUCH better off going to a 12 step program than to a place where you're going to be put through exactly the same program, but be 15k poorer afterwards.
    • by Scarblac ( 122480 ) <slashdot@gerlich.nl> on Thursday March 10, 2005 @11:08AM (#11899761) Homepage

      Speak for yourself. Back in the day when I was a MUD addict, it cost me about seven years of my life. About four years playing and doing nothing else, three more of depression when I had finally kicked it. Needed several psychologists to finally get back on my feet. It was a very big problem, I was aware of it and miserable, and unable to stop.

      • Addiction is merely a manifestation of some kind of avoidance to some kind of personal problem.

        Trust me, I know personally what I am talking about.

        People don't get addicted to things that don't have a relatively short to immediate form of positive reinforcement. Its not that big of a deal until it becomes a big deal. If your able to be happy and eat and have a place to stay and MUD for 23 hours a day. Go for it. If there are other things that you want to do and achieve (hence unhappiness) then go for
      • The sad thing? It's still better than 7 years of forgettable cable TV...
    • by pavon ( 30274 ) on Thursday March 10, 2005 @11:18AM (#11899885)
      because the MMORPGers don't have a problem.

      Except for the 15 odd percent that are addicted. I went to a tech college and there were all sort of MUD, MMORPG, and FPS gamers. For most of them it was a perfectly healthy recreation / break from studies. Then there were the few that ended up failing out of college because the couldn't pull themselves away from the computer.

      Gaming addiction is not made up, and while some people may hype it, these scientists aren't among them. Their methods are good, and their definition(s) of addiction fall very much in line with other forms of addiction. And the number they found is about right from what I've seen personally. If anything, they have done the MMORPG group a favor by showing that 85-90% of gamers are not addicted and many are well balanced individuals.
    • The word "addiction" in this context is merely used to make geeks look more pathetic.

      I will agree with you about the use of the word "addiction", but probably for different reasons.

      I really do wish people doing these studies would stop using the word "addiction", or just stop asking themselves whether the MMO players are displaying addictive behavior. Rather, I wish they'd just look more at how these types of games affect the typical player's mental health, or their social behavior more generally.

  • by Anonymous Coward on Thursday March 10, 2005 @11:01AM (#11899681)
    It took a while to get the results...

    Perhaps somebody was fooling around on the INTERNET when they should have been working?

    Jeez, I'm one to talk...
  • Why? (Score:2, Insightful)

    by bighoov ( 605325 )
    Why did he resent conducting the study? Did someone force him to do it against his will?
    • dunno.

      because it's a bit pointless?

      if you're a NORMAL gamer, like playing OFFLINE games .. and addicted to that. of course you don't have time to spend online that much ;).

      and if you're playing online.. then it's just the normal online time + playing time..
  • Well.... (Score:5, Funny)

    by MightyPez ( 734706 ) on Thursday March 10, 2005 @11:01AM (#11899690)
    Gotta do something to fill the void of loneliness. And sometimes a steady regiment of Hotpockets, Mountain Dew, and cigarettes simply won't do.
  • by filmmaker ( 850359 ) * on Thursday March 10, 2005 @11:02AM (#11899700) Homepage
    The net mean age in the survey is more telling, I think, than the subject of the survey: MMORPG gamers.

    ~ 23 or 24 appears to be the net mean age of all survey groups, and in my experience, and as someone from that generation, we spend a lot of time online for many different reasons.

    I'm a programmer and an information junkie who's never played a MMORPG in his life. When I was interviewed for my job last year, I was told the company was looking for someone who "lives on the web." All these people focusing on games don't realize the most obvious phenomenon: the web as a lifestyle.
    • That's what I was wondering too. If they count hours where people play FPS and those Sega Take-Two 2k5 sports games online, it would sum it up to 200 hrs.

    • Just a guess, but MMORPG players are probably easier to account for, as the systems are more centralized. The data gathered from the participants can be double-checked: [FTA] "the average number of hours of MMORPG game play reported by survey participants matches data gathered by other online surveys and the data provided by Sony and Electronic Arts."
  • by Mike Rubits ( 818811 ) on Thursday March 10, 2005 @11:04AM (#11899720)
    To me, how much you do something doesn't make it addictive, it's whether it starts interfering with normal life. I probably easily surpass the requirements, however I still have a perfectly normal social life.
    • by Zocalo ( 252965 ) on Thursday March 10, 2005 @11:20AM (#11899917) Homepage
      You can find out for yourself what the criteria are as defined by Kimberley Young, and find out if you too are an addict, by taking the test (20 multiple choice questions) here [netaddiction.com]. Apparently I'm not addicated to the net though, so the thing must have a flaw somewhere...
      • by Sycraft-fu ( 314770 ) on Thursday March 10, 2005 @11:53AM (#11900279)
        But that's not a meaningful test, at least not for many people. They have this concept that "online" and "offline" are discreet experiences that you log in, and then do nothing but the Internet. Well, not since I got a multi- tasking OS, actually, and I've literally pretty much never logged out since 1999 when I finally got broadband.

        For many of us, the Internet is just another part of our computer. We use it when we want, and go on about our bussiness. I don't "log in" to check e-mail, I just run SSH if I want to see it (or look at my Sunblade if I'm at work). I can be writing a paper, have soemthing I need to look up, access JStor, and go back to writing the paper in less than a minute.

        Seems to me that these researchers have a severly distorted view of how the Internet works for many people. It's not a special, seperate thing, it's just another part of computing.

        I particularly notice this if my connection goes down. Even though I know it's down, I'll find myself perpetually trying to access something online because I just don't think about it. Like I'll be reading a PDF on something, and want more info on a topic and pop open a browser and try to search for it, before I remember that no, can't do that right now. It's just natural, just a part of being on a computer. It works basically like any other tool on the computer, just use it when you want it for something.
      • Aside from the use of checkboxes instead of radio buttons, one big problem with that test that it requires you to have decided whether or not you're addicted before you actually take the test. Too many of the questions involve the phrase "because you were online," and in order to accept cause/effect like that you need to have already drawn your conclusion.
  • by tabkey12 ( 851759 ) on Thursday March 10, 2005 @11:05AM (#11899727) Homepage
    Some people get addicted to things easily, whereas others don't find that.

    This probably seems obvious, but the important point is, people who become addicted easily can become addicted to anything they come into contact with - drugs (legal or illegal), internet browsing, exercise/fitness, even possible reading Slashdot!

    However, I think a disproportionate number of people with addictive personalities are drawn into gaming, especially MMPORGs, and for this reason you have this, actually relatively high figure for addiction.

  • by mark-t ( 151149 ) <markt AT nerdflat DOT com> on Thursday March 10, 2005 @11:05AM (#11899732) Journal
    Most Americans are addicted to driving their cars.
    • Hello......

      My name is Default Luser......

      And I'm an Oxyholic.

      It's true, I've been abusing this poisionous substance for years, watching as it gave me astounding enegy to perform tasks, but simultaneously made my body grow old and tortured. I cannot live a minute, let alone a day, without it; I would go insane with need and possibly die from the withdrawl symptoms.

      Oxygen has been running my life - I have no life other than Oxygen. The constant need to be fulfilled has left other aspects of my life lang
  • by ShortedOut ( 456658 ) on Thursday March 10, 2005 @11:05AM (#11899733) Journal
    Every game made today..
    The first level is easy to accomplish.
    Second level is marginally harder.

    Before long, you have to press the lever 10,000 times to get your treat. By that time, you've grown old, wife left, dog died.. etc.

    The games are DESIGNED to addict you. You don't make subscription money if you don't have a good core base of addicts.

    MMORPG's are designed to last for years. The more addicting, and the ability to constantly provide rewards througout the game, will keep a guy hemmed up for years.
    • Certainly Pavlov would have used humans and leveling bells if he had access to MMORPGs in his day instead of dogs.

      I can still remember the euphoria of the EQ "ding" sound.
    • by dr.badass ( 25287 ) on Thursday March 10, 2005 @12:29PM (#11900766) Homepage
      Every game made today..
      The first level is easy to accomplish.
      Second level is marginally harder.


      This basic structure is the only way to make a fun game. It isn't the problem.

      The insidious aspect of MMORPGs is that they make this explicit in the "stats" and "levels" that you have to keep track of and improve. The *actual* game of these games is just "make the number bigger", which is a very primitive goal (think Pac-Man). You're paying $10+ a month just to play Pac-Man.

      Other games tend to have more complex goals, like "get to the next stage, see more of the world, advance the story". You can "beat" these games. You can't beat a MMORPG, except by ending it yourself.
    • by glsunder ( 241984 ) on Thursday March 10, 2005 @01:17PM (#11901577)
      By that time, you've grown old, wife left, dog died.. etc.

      So in a few years, we'll have to suffer through MMORPG themed country songs?
  • I can (Score:3, Funny)

    by Fr05t ( 69968 ) on Thursday March 10, 2005 @11:06AM (#11899737)
    I can quit anytime I want to! I just don't want to *twitch*

  • by the_skywise ( 189793 ) on Thursday March 10, 2005 @11:06AM (#11899738)
    I was afraid I had a problem with my gaming...

    You wanna know who the REAL internet addicts are? People at work posting on slashdot... using Google... etc, etc.. I bet they match the "criteria"
  • Not addiction... (Score:5, Interesting)

    by IWorkForMorons ( 679120 ) on Thursday March 10, 2005 @11:06AM (#11899739) Journal
    I'd say that in many of these cases, the 20 some hours a week in the game is just displacing the 20 some hours a week previously spent watching TV. The games are not inherently evil, they just give us something to do other then watch the idiot box...
  • by goldspider ( 445116 ) on Thursday March 10, 2005 @11:06AM (#11899744) Homepage
    Slightly OT rant:

    Why is every bad habit these days assigned a diagnosis of "addiction"?

    I'll tell you why. Because if we can blame our bad habits on a disease, something out of our control, then we can absolve ourselves of any responsibility for it.

    Face it, most of these purely psychological "addictions" that plague modern society can be corrected with a little behavior modification and a little willpower.
    • Well duh! All I have to say is ADHD and it's really obvious.

      Kids don't have a disorder, they just don't get punished enough
    • I suspect another reason for this trend, is a tendency for people to want to make themselves and their careers seem more important than they really are. If they can invent more diseases, they become more important.
    • "Face it, most of these purely psychological "addictions" that plague modern society can be corrected with a little behavior modification and a little willpower."

      Errr what exactly do you think a psychological addiction is?

      It's a behavious pattern that often has detrimental impact on other areas of your life. No shit it can be corrected with behaviour modification.

      o.0

    • Because if we can blame our bad habits on a disease, something out of our control, then we can absolve ourselves of any responsibility for it.

      One of the first steps of overcomming any addiction is accepting responsibility for it -- accepting that you are addicted and you don't have a handle on it, and that you are the only one that can do anything about it. It is not about absolution of responsibility at all.

      Face it, most of these purely psychological "addictions" that plague modern society can be corr
    • Why is every bad habit these days assigned a diagnosis of "addiction"?

      I'll tell you why. Because if we can blame our bad habits on a disease, something out of our control, then we can absolve ourselves of any responsibility for it.

      I'll also tell you why. Because when a culture warrior can play up some set of actions that he disapproves of as a weakness or character flaw in a group of people (as opposed to their choice of how to utilize their freedom), it's easier to get legislation passed to discriminate

  • ...I am reporting that most (more than 85%) of gamers have fantasized about Lara Croft and a bucket of chicken.

    Film at 11.
  • by KhanReaper ( 514808 ) on Thursday March 10, 2005 @11:07AM (#11899756) Homepage
    Is there any form of an authoritative definition of internet addiction? I mean, I spend a lot of time online a day, like probably many of the readers here, so my interest has been raised.

    I personally do not believe that it can be determined quantitatively by how long one spends on the net; rather, perhaps some quality of the use may determine addiction.

    As a student, I spend considerable quantities of time online performing research and consulting reference materials. For many things, it is just more efficient to do things online as opposed to performing inefficient information retrieval offline.
  • I'm an addict (Score:4, Insightful)

    by Turn-X Alphonse ( 789240 ) on Thursday March 10, 2005 @11:08AM (#11899769) Journal
    I'm an addict and I know why. The internet can give me whatever I want (from porn to news) when I want it. I don't have to listen to some idiots opinion on the news but I can get every side of the argument then do my own research to see which is true.

    When I get this open else where I might care, untill then the Internet is the best resource for myself.
  • an internet study on internet addiction? Not sure the volunteers will really be a representative cross-section.

    Besides, most of the MMORPG addicts were too busy playing to take the 5-10 minute survey.

  • Woah.. (Score:4, Funny)

    by Gruneun ( 261463 ) on Thursday March 10, 2005 @11:09AM (#11899782)
    Women gamers were more likely than men... to have children

    In other news, male gamers are more likely to pee standing up.
  • by turboflux ( 781551 ) on Thursday March 10, 2005 @11:09AM (#11899786)
    The term 'Internet addiction' is far too broad. There are MMORPG addicts, chat addicts, porn addicts and so forth. In my eyes, the biggest sign that you are addicted to something on the internet is when it starts to cause big emotional responses. If you start crying because of someone you're chatting with who you will never meet, then you have a problem. If you start crying because some other character rolled higher for an item you really wanted, then you have a problem. If you start crying during porn, you have a problem (though its probably not addiction).

    I'm almost willing to bet that more than 15% of the MMORPG population is addicted to it. What other reason would a person play EQ for 5 years?
  • I'm not sure I understand % of time per week on the internet as a good qualifier. I would imagine they have to be considering other factors as well.

    I work as a Systems Engineer for an ISP, I'm on the Internet 40+ hours a week because of work, then maybe an addtional 5 to 10 of my own spare time.

    I would hardly consider myself an addict as I lead a normal life outside of work, go out with friends and family, yada yada...
  • by kneecarrot ( 646291 ) on Thursday March 10, 2005 @11:11AM (#11899803)
    I used to scoff at Internet addiction until I witnessed it firsthand. My roommate in University was hopelessly addicted to MMORPGS. It got to the point where he was skipping class to play. Shortly after that, he started asking everyone to call him by the name of his Everquest character (I think it was StealthDemon or something rather lame like that). It was *extremely* uncomfortable when he got up in front of the Stats201 class to "announce" his name change. It didn't help that he was wearing a cape and a huge plumed hat at the time, either. Before I moved out, he had actually started keeping a pail under his computer desk to urinate into so he wouldn't have to miss any action. Pretty sad, really.
    • "That kid was fucked up when I met him."

      Apologies to penny-arcade. I'd much rather have people absorbed into EQ than to a bad meth habit or a gang. Not because it's necessarily any better according to real ethical standards, but it's much more sustainable and currently more socially acceptable. Not surprisingly, they have the same personality types - low self-esteems combined with identity crises. If it wasn't EQ, it was going to be something else.
    • by PaganRitual ( 551879 ) <splaga&internode,on,net> on Thursday March 10, 2005 @07:24PM (#11905648)
      pfft, a pail is for n00bs. i've got a catheder hooked up directly into my bladder, running out the window to ... well ... i guess i don't really know what's out there, whatever it is, someone has the brightness on it turned up way too high.

      either way, a pail is stupid. i mean, eventually you're going to have to get up and empty it, a problem i don't have, and the smell ugh. how someone who hasn't showered for three weeks straight could possibly tolerate the smell of their own piss is beyond me.
  • 3x not 4x (Score:2, Insightful)

    In other words, MMORPG players are spending 4x as much time online as non-gamers.

    Normal User: 10-15hrs
    MMPORG User: 10-15hrs + 20-25hrs

    If we're using the low end of the scale:
    Normal User: 10hrs
    MMPORG User: 10+20=30hrs

    That's 3x the internet usage

    If we're using the high end of the scale:
    Normal User: 15hrs
    MMPORG User: 15+25=40hrs

    Again, that's 3x the internet usage.

  • by fantail ( 90626 ) on Thursday March 10, 2005 @11:12AM (#11899812)
    The Kimberly Young definition of internet addiction: http://www.netaddiction.com/whatis.htm [netaddiction.com]
    • by Kulaid982 ( 704089 ) on Thursday March 10, 2005 @12:46PM (#11901022)
      Fellow slashdotter nbCaffeine and I had Kimberly Young as a professor for our "Intro to Business Information Systems" class, which, as CompSci majors, we were taking towards an easy minor in BIS. The course was really more of a 100 level thing, as we discussed the various components of computers, basic network topology, and server-client basics.

      Throughout the class, she would constantly venture off on tangents about her work in studying "Internet Addiction", and what a terrible thing it is... She's published a few books and papers on the topic, but in real life, she doesn't seem to be that big a superhero researcher. In fact, she's really quite amusing, whatwith the curly-afro like hairdo and the subtle woman-moustache, not to mention the thick rimmed glasses she wore. She always told stories about how internet addiction leads to marital woes, citing examples of women and men who confessed to her that they had been cheating on their spouse via online relationships. Given that that's what she mostly talked about, I would propose that her professional interest and expertise with regard to "internet addiction" predominantly center around the affects of chatrooms and IM on personal "offline in the real world" relationships. Now, with MMORPGs, one must consider how applicable Kimberly Young's research is. I can see how there would be an argument that there are parallels between say, the interactions you have with other people in a MMORPG and those with people in a chatroom.... However, if you're really into the RP aspect of those games, you might be TOTALLY different in that regard than say the person you'd be in a chatroom... You know what, maybe we could do a Slashdot Interview with Kimberly Young, if somebody tells me to go ahead, I'll send her an e-mail and then submit the idea.
  • Wasn't this guy the script kiddie who helped propogate the Blaster worm? How did he find time to get his phd at the University of Iowa? That must have been some rehabilitation. The prison system works! :)
  • Misuse of Terms... (Score:3, Insightful)

    by Miaowara_Tomokato ( 757775 ) on Thursday March 10, 2005 @11:14AM (#11899840)
    From an article [apa.org] on the American Psychological Association [apa.org] website:

    Many psychologists even doubt that addiction is the right term to describe what happens to people when they spend too much time online. "It seems misleading to characterize behaviors as 'addictions' on the basis that people say they do too much of them," says Sara Kiesler, PhD, a researcher at Carnegie Mellon University and co-author of one of the only controlled studies on Internet usage, published in the September 1998 American Psychologist. "No research has yet established that there is a disorder of Internet addiction that is separable from problems such as loneliness or problem gambling, or that a passion for using the Internet is long-lasting."
    Granted, this article is a few years old, but the main point will always remain. There is no such thing as an "Internet addiction" ... the people that spend obsessive amounts of time on the Internet may no doubt have deep-seated problems, but just as with all these other faux-addictions the expressed behavior is being mistaken for the actual cause of the problem.
  • I heard one of the employees talking about the guild he runs. 200 members, and he plays Den-mom kicking members off that don't play weekly.

    Man I wish I had the time to play games weekly. Parenthood REALLY puts a crimp on the time you call your own.
  • I love mmorpgs (Score:3, Insightful)

    by Anonymous Coward on Thursday March 10, 2005 @11:15AM (#11899848)
    But I can't play them. That's because, for whatever reason, probably psychological, I get completely drawn into the game, and lose sense of my own life. Indeed, I begin to think the virtual world I'm playing in is more real than the one I'm in now. I would consistently spend about 6+ hours a day (more like 12-14 hours on weekends) playing WoW (was the same for DAoC and AO), and I just had to stop it. And I'm in college with 15 credits...

    I think what I am should be considered an addict. I always tell myself I'm going to stop, but always find myself coming back to it a month later... I really hate this. I wish I could keep a balance between real life and the virtual worlds, but that just isn't what happens.

    Thank god I have people around me who notice when I get sucked in... I know there are many others who don't have anyone around to keep an eye on their health.

    And no, I don't think playing 6+ hours a day is healthy.

  • Anyone else think an internet addiction is the least of their worries?

    Someone should check to see how many of these people have left the house in the last couple days. Or check their grip on reality by seeing if they still answer to their birth name (as opposed to 'Mordorf the wizard' and such).
  • by EulerX07 ( 314098 ) on Thursday March 10, 2005 @11:15AM (#11899860)
    When someone tells you that you have a problem because you played a game (MMORPG or not) between 6:00PM and 10:00PM the night before. And what did these people do during the same timeframe last night? They watched TV.

    Gone on the road for two weeks, working 14 days straight for a total of 145 hours. Come back and play with friends on an afternoon, what's the verdict: I play too much videogames.

    It really is mainly about some people's perception of valid use of your free time. My rule of thumb is not to tell any woman born before 1980 that I even know what a computer is.
  • by awasim ( 862787 ) on Thursday March 10, 2005 @11:18AM (#11899888) Homepage
    I unsubscribed from world of warcraft yesterday. I'm a weekend player, but my friends/roommates are truly addicted to the game. Seeing them play day in and day out just made me hate the game. They go to college, and well, at least one of them is gonna flunk classes this semester due to that game. I have work during the week which leaves no time for the game, and well, I want to do something other than stare at a screen on the weekends. Anybody else unsubscribe from WoW for this reason?
    • They go to college, and well, at least one of them is gonna flunk classes this semester due to that game.

      This is not uncommon. When I was going to the university in my younger years, I had one roommate who was addicted to Magic The Card Game and played Metroid on the GameBoy and SNES. He did so badly on his grades that his parents made him moved back home to be properly supervised. I spent most of my scholarship money trying to start up my BBS business just before the internet got popular. The business m
    • Damnit you fool, we were counting on you last night. You totally missed out when we took down the Commander and Highmane. BTW, I've got a great epic mace for you when you log in next.
  • by ksc ( 651788 )
    I'm wondering how many of these people would be playing offline games for about the same amount of time if there were no MMORPGS? Wouldn't they be "Gaming Addicts" instead of "internet addicts"?
    I know for myself that before I got sucked into the good MMORPG on the market today, I'd still spend hours at the 'puter playing "offline" games...
  • It's hard to take seriously a research paper that contains the word "irregardless." Goodbye credibility.
  • How do they determine if you are online or not? Broadband has blurred the lines. If you refer to being online as being at a computer that's Internet connected, well then I'm online for nearly all of my waking hours. All the computers at work are hooked to the Internet at all times, as are my computers at home. If that's not it then what? When an Internet app is running? That's also almost all the time.

    Also, how do you calculate time when things are done in parallel? Like if I'm doing something work related
  • by dant ( 25668 ) * on Thursday March 10, 2005 @11:22AM (#11899937) Journal
    The whole concept of 'Internet addiction' is pretty laughable, IMHO, and certainly using 'hours spent online per week' is completely useless from any scientific point of view.

    How do you decide when someone is online or not? When their computer is running and connected to the net? In that case, I'm online 168 hours a week. I better get help immediately!

    If you say it's 'hours spent using the Internet', that's no better. When I go to sleep at night, I like to listen to BBC news. No station in my area carries it, so I listen to it streaming from KERA in Dallas to an Airport Express and a small pair of speakers in my bedroom (where there is no computer). Am I thus 'using the Internet' while I'm lying there asleep? Certainly, there's a lot of network traffic going on, but I'm just listening to the frickin' radio!

    What about if I'm just sitting at my computer playing Solitaire? Am I 'online' during that hour? What if, unbeknowst to me, my anti-virus fires up and downloads a new set of updates while I'm doing it?

    The concept of 'an hour spent online' lacks any rigorous definition whatsoever. And people that spend a lot of time trying to do math with those made-up numbers make me wonder what it must have been like back when the telephone was invented. Surely the business world today is filled with people who would have been considered 'addicted to the telephone system' by similar pedants back in the early 20th century.

    This is just academics trying to put numbers on things so they can get funded to do a study. Ignore them, and maybe they will go away.
  • by Morpeth ( 577066 ) on Thursday March 10, 2005 @11:26AM (#11899978)
    ... when they hear the word 'addict'. Instead they like to use the terms 'harcore' (no, not pr0n) or 'serious' in a positive way, like it's a some kind of badge of honor.

    Go read any of the BBs out there for mmorpgs, some people call 30 hours/wk 'casual' -- that's pretty much a job. They will adamantly talk about how I'm not an addict, I have a life, a job, etc. Well, so do lots of gambling addicts and alchoholic, doesn't mean a thing. Plus they are often posting to the boards that are filled with fellow junkies, looking for reinforcement of their behavior. And there's a lot of the 'well I only play 30 hrs, so and so plays 40, he/she is clearly out of control, but I'm fine'

    I am a mmorpg player. I've played a ton of the d*mn things (EQ, AO, DAoC, CoH, WoW) they can suck up all your time, cut into sleep, etc etc. Luckily, with each new one I've played I found I quit them sooner and sooner and get bored more easily. Nonetheless, I still play them WAY more than I should, they are clearly unproductive timesinks, nothing more. Yes, I've had fun and met some cool people - but mmorpgs can get in the way of more important things for sure.

    Some people though, live in these things. Sad but true story - there's a friend's friend who has been playing EverCrack ever since it came out like 5(?) years ago. He's late 30s lives with his mom, has no job, and plays EQ like 8-10 hours a day. He threatens to go back to get his college degree every now and again, takes one or two classes here or there - but usually has some excuse on why he can't finish, goes back to playing f/t and just lives off his mom (who should clearly kiss his a*s out, but that's another story...)

    While his story might be a bit more extreme than most, I don't think his is unique.

  • As future technology enables games to be more and more realistic, this will get worse.

    What percentage of people were addicted to playing Trade Wars 2002 or any of the other 90's BBS games? How about textual based MUDs on the Internet? I bet it's far lower than 15%, and I also bet that as games become better and better that the number will be far higher than 15%.
  • And what qualifies one as an addict?

    I would like to see that link... I would bet anything that the exact same qualifications, when applied to Televison, would make over 95% of the country Television addicts.

  • 10 hours. Gee what am i then? I'm probably 100 hours a week.
  • I spend all my free time playing Duke Nukem Forever on my Phantom console.
  • You can read it in full here:

    http://iandanforth.net/pdfs/addiction.pdf

    I can tell you right off that Young's definition of "addiction" has not been properly tested. In the first part of my paper I do a factor analysis to draw a distinction between addiction and engagement which is often ignored in behavioral addiction literature.

    The second part of the paper deals with prevelance of addiction (far below 15%) and personality correlates to addiction.

    I had a similar sample size, used players from the Asheron
    • The use of the word addiction to describe purely behavioural situations worries me. I can see some future totalitarian state forcibly enrolling "liberty addicts", defined as people who become distressed when incarcerated, in "aversive therapy programs" involving "tight institutional curfews"... i.e., locking them up.
  • I just love it... (Score:3, Insightful)

    by east coast ( 590680 ) on Thursday March 10, 2005 @11:45AM (#11900164)
    We have a nation of people who watch tv for upwards of 30 hours a week but somehow interacting with other via a video game is given the bad name? Don't get me wrong, if your major social outlet is Everquest there is an issue, IMHO. But it's better than the millions of beer bellies that can't pull themselves from "the game" or Survivor long enough to help their kids with their homework.

    What it comes down to it, dollar for dollar, 20 hours of Everquest a week is your best entertainment value, well, right after copyright infringement.
  • You know, its really funny that they call us addicts just because it involves sitting one place watching a computer screen, yet they don't say anything about TV addicts, or movie addicts, etc. Just because I enjoy spending my free time playing video games, does NOT mean I have a problem.

    And while I understand that there are plenty of people who truly are addicted, and my heart goes out to them, I wish to god people would stop confusing people who really are addicted with people who just play computer games

  • Addiction definition (Score:3, Informative)

    by drmike0099 ( 625308 ) on Thursday March 10, 2005 @11:47AM (#11900192)
    Since half of the posts in response to this article will devolve into some sort of argument about what is and isn't an "addiction", I feel I need to define it.

    An addiction is any behavior that someone does in preference to other things and which results in adverse effects on another aspect of their life (e.g. relationships, job, assets, etc). Both of those things are important. If you just prefer to do something but it's not causing a problem, it's not an addiction.

    Note that there is nothing in the definition describing "withdrawal" or whether it's psychological or physical or anything like that. Most of those things come from people's half understanding of substance abuse terminology, and have nothing to do with it. There is confusion over "dependence" and "addiction", such that people can be addicted to drugs (using them and having life problems) and be either physically dependent (e.g. heroin), mentally dependent (e.g. cocaine) or neither, although the last one is rare with drugs (it more applies to things like gambling and such).
  • There's a lot of back and forth in here about what addiction is, but no one has bothered to identify the definition of addiction. As with most posts you slashdotters have strong opinions, but a lot of you have preconceptions of what others define as addiction to computers/internet/MMORPGs.

    I believe its safe to say if a single man gets up in the morning, washes up, dresses nicely for his job, works 8 hours, eats 3 square meals and keeps his apartment clean, and spends every other hour not doing this playing a MMORPG, that he's not addicted. He's well adjusted, like's his game, but knows his other priorities.

    I also believe its safe to say that if a man spends 5 days straight playing a game, skips classes to play it, gets little or no sleep, fails to much of anything, both he and his apartment reek of dead ass, and has problems with his grades and health, then he's probably addicted and needs some help.

    The deciding factor is usually how you are hurting yourself or those around you. There is plenty of gray area between the two examples. The report is definitely trying to address the latter, and is not trying to make severe judgements just because someone responsible likes to spend 4 hours a night playing games.
  • by Phoenixhunter ( 588958 ) on Thursday March 10, 2005 @01:09PM (#11901419)
    While I'm no expert on addiction, one thing I've found is that once a person 'gets over' MMORPG's, they don't seem to lapse back as easily into playing as such, or nearly as much.

    Having sunk the better part of a 120 days into EQ, I've tried many MMO's since, actually wanting to get addicted again with no luck at all. A few of my friends who were playing with me back then that I keep in touch with also seem to have the same 'problem'. I suppose this could be an aberation, but I think what happens is that once our brains wrap around the game elements that keep bringing us back, it grows dull and tedious.

  • Really?!! (Score:4, Funny)

    by Geekbot ( 641878 ) on Thursday March 10, 2005 @02:48PM (#11902850)

    The average MMORPG gamer (addicted or not) spends 20-25 hours per week just playing MMORPGs, and an additional 10-15 hours per week in other Internet use. In other words, MMORPG players are spending 4x as much time online as non-gamers."

    Wow! People wwith a hobby of online computer games spend more time online than people who have other hobbies. Now if only someone would do a study to find out if people with gardens spend more time outside than those with high definition TV's.

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