Nintendo's Next Console Revolution Will Have WiFi 471
nparasu writes "Nintendo released fresh details about its upcoming games console, codenamed Revolution, at a game developers conference.
Satoru Iwata, Nintendo president, confirmed that the new console will be able to run games originally made for the GameCube.
Despite the hardware announcements, most of Mr Iwata's speech, entitled "The Heart of the Gamer", was a call for more imaginative game design.
Game creators cannot rely on better graphics and more powerful games machines to attract new audiences, Mr Iwata said.
He also revealed that Revolution will come with wi-fi connectivity built-in."
will it work with DS? (Score:2, Interesting)
Yes (Score:4, Informative)
Nintendo's latest handheld games device, the DS, also comes with a version of wi-fi built-in, and Mr Iwata said Nintendo will offer a free net connection service to DS owners, enabling them to play games against each other at no charge.
Re:Yes (Score:2)
There's a wifi service in Japan for use with the DS now, coming to the US soon. It's used for downloading content and playing multiplayer games with your DS. There has also been mention about the Revolution having wifi capabilities, to form a wireless network between Revolution consoles. There has been no mention anywhere about the DS being able to connect to the Revolution. The only information close to that suggests that Nintendo's next Game Boy system, not the DS, will connect
Boy ain't that the truth! (Score:3, Insightful)
the trick is that fancy screenshots often help to move boxes, and until you play a game you don't know how well designed it is.
Re:Boy ain't that the truth! (Score:5, Insightful)
ATI+IBM (Score:2)
Re:Boy ain't that the truth! (Score:2)
Re:Boy ain't that the truth! (Score:3, Insightful)
There's a reason that the most successful consoles don't play the "upgrade" game. It divides your market and makes it harder on your developers, for little or no return.
Not quite the same, but close... (Score:3, Interesting)
As a result, the Revolution should have a NEWER version of the same chip.
Re:Boy ain't that the truth! (Score:4, Informative)
Resident Evil 4 is a good example.
I guess we'll find out when the PS2 port comes out.
People are stupid.
Re:Boy ain't that the truth! (Score:2)
I've seen wireless adaptors for the Xbox already. Would make it nice if a friend brings his over and want to set up two rooms to play 4v4 Halo without needed 100 feet of ethernet cable...
Re: (Score:3, Informative)
Re:Boy ain't that the truth! (Score:4, Insightful)
Re:Boy ain't that the truth! (Score:3, Interesting)
new zelda trailer
http://media.nintendo.com/mediaFiles/52937b07-3
Re:Boy ain't that the truth! (Score:2)
also, looks like a lot of LOTR-inspired shots in there, which is a Good Thing imo. (horse vs 'wargs', horse vs. 'nazgul', appearance of undead, giant spider chase)
definitely looks interesting.
Re:Boy ain't that the truth! (Score:4, Insightful)
That's one reason I like Nintendo. It's a sure bet that their first party titles are normally a whole lot of fun.
A lot of people don't like Nintendo because they assume the games are only for kids. But saying Nintendo games are only for kids is kind of like saying Shrek was a kid's movie. Anyone who doesn't play Nintendo's first part games on the sole pretense that they're for children is missing out on some of the finest and most innovative games.
But then, in my experience the modern day gamer isn't really much of a gamer anyway, and all they want is the newest sports title, movie to game heap of crap, or the lastest "Eventu-Win" RPG. Then you have the whole lot of people obsessed with first person death match (often in realistic combat themes).
Gamers as a whole aren't the imaginative, creative, above intellence group of people they were way back. They're normal everyday media consumer whores.
Re:Boy ain't that the truth! (Score:3, Funny)
Now, now! You forgot the little "tm" sign after "Eventu-Win," and the Square-Enix copyright notice.
Re:Boy ain't that the truth! (Score:4, Insightful)
Have you actually played Wind Waker for more than 5 minutes?
Read adults buy a PS2.
I own a PS2 AND a Gamcube (bought the Cube first, even), and i'm a 24 year-old college graduate. I know a horde of similar people who own both systems as well.
Then Nintendo's marketing department looks at statistics which then show only little kids buy their games so again they focus their consoles on making games like Pokeman.
Again, which Nintendo games have you played, exactly? Seeing as you couldn't even spell the two you mentioned correctly, i'm guessing the number isn't very high.
Meanwhile they are losing money without realizing it.
Care to back that up?
Sure, Sony's ahead of everyone, but last time I saw some figures, Nintendo was making a modest profit, and Microsoft's XBox division was still bleeding a decent amount of money.
Now all they have to do... (Score:5, Insightful)
Re:A new release is already in the works... (Score:2, Funny)
A good idea, but sadly... (Score:5, Insightful)
It is nice to see at least some companies who remember that games should be fun first, however.
Re:A good idea, but sadly... (Score:2)
Re:A good idea, but sadly... (Score:2, Redundant)
Gimme a break, these guys are constantly on a "you guys need to reinvent gaming" speel. Why not eat your own dog food Nintendo and give us a new fucking game for once?
Re:A good idea, but sadly... (Score:5, Insightful)
Re:A good idea, but sadly... (Score:3, Insightful)
Metroid -> Successfully brought a 2D game to a 3D environment.
Wolfenstein 3D, 1991.
Zelda Windwaker -> Tried an artistic cartoon/anime style approach.
Dragon's Lair, 1984.
Nintendo is a good company that puts out quality merchandise, but let's give credit where credit is due.
security? (Score:5, Insightful)
Or will Nintendo provide idiot-proof WiFi security (which could then be transplanted to other WiFi solutions...) ?
Re:security? (Score:2)
Re:security? (Score:5, Informative)
Tell me how you get from being able to snoop a WiFi connection to having full control over a system?
Breaking WiFi only mitigates the connection's security down to the level of wired Ethernet. You still have to exploit vulnerabilities beyond that point to gain access to a system.
Re:security? (Score:3, Insightful)
Re:security? (Score:2, Troll)
Re:security? (Score:3, Interesting)
Re:security? (Score:2)
Re:security? (Score:2)
Nintendo is far better off including it built-in to the Revolution. Developers will then know that all users have wireless capabilities and can design games accordingly. There's now an incentive to create network games, rather than the unknown "we'll wai
Re:security? (Score:2)
nintendo and apple (Score:3, Insightful)
Re: (Score:2, Interesting)
Re:nintendo and apple (Score:2)
Re:nintendo and apple (Score:3, Informative)
The wireless technology is to allow out-of-the-box connectivity to the DS as well as online gaming. The reason for it rather than wired is so that you don't have to have perhipherals to use the DS in conjunction with the revolution.
Re:nintendo and apple (Score:2)
Nintendo has refused to innovate before (sticking with the tried-and-true cartridge based system when Sony was going for the CD-based Playstation...given that you could say the fact that the N64 did 3D and did it well gives it a heads up over the PSX).
Now,
Re:nintendo and apple (Score:2)
I am not sure which way it was, but Nintendo either worked with Sony, or sold to Sony the Playstation technology. The reason Nintendo did not themselves go with it at the time was due to the long load times associated with the CD system. For better or wors
Wi-fi (Score:2)
Already on the DS (Score:3, Informative)
Re:Already on the DS (Score:2)
Re:Already on the DS (Score:4, Insightful)
Inspiring Keynote (Score:5, Interesting)
Re:Inspiring Keynote (Score:5, Informative)
A quick google yielded this bio [n-sider.com].
OT: Super Smash Brothers (Score:2)
After reading all of the reviews raving about it's complexity, it was the first title I bought. But am I missing something? The game seems like a remarkably simple fighter with very unresponsive controls. I can't tell you how many times 3 friends and I have tossed it in to give it a whirl only to switch to another game shortly after.
The general concensus seems to be that it's an impressively deep multiplayer game-am I doing s
Re:OT: Super Smash Brothers (Score:5, Informative)
This mainly comes from the insanely varied cast of characters. Yes, there are a few "clones," that's pretty much unavoidable. However, no fighting game I've played has allowed for such incredibly different sorts of characters onscreen at once. Get, say, Kirby, Link, Donkey Kong, and Game & Watch in one match, and it's hard to believe they're all part of the same fighting system.
And as far as the unresponsiveness, that I don't get. Were you perhaps only playing very massive characters? Weight \ mass factors heavily into the physics. Characters like Bowser and DK are going to feel very sluggish whereas, say, Fox or Pikachu move much more quickly. And even then, it's a deliberate design element that some moves are slower to activate than others, and require a degree of anticipation to use. This really just adds to the complexity.
Re:Inspiring Keynote (Score:2)
Di you RTFA? (Score:5, Interesting)
Finally (Score:5, Interesting)
Finally, nintendo making something that has backwards compatability. unlike the 'super game boy' or 'game boy color playing game boy games'. It would be fantastic if they could make a way to play NES, SNES, or n64 games on the new system. I'd spend my money on that.
"In the universe of interactive entertainment, there is a planet we call video games. We know this planet the best, but it is not the only one," he explained.
"There are other planets that entertain, and it is those planets we are keen to explore." so, does that mean they're more interested in adapting other forms of entertainment onto their new system? music, movies, porn, internet? a full computer that will work with their specific game cartidges and discs, with the insane GPU processing power of video game systems?
i want one.
Re:Finally (Score:2, Insightful)
Re:Finally (Score:2)
http://www.bestbuy.com/site/olspage.jsp?skuId=490
Not mentioned in the writeup: (Score:5, Informative)
Also the Revolution will be backward compatible with the Gamecube, and Reggie Fuls-Aime of Nintendo said something in an interview yesterday on penny-arcade.com [penny-arcade.com] which strongly implies they will be announcing a U.S. release of the Play-Yan mp3/mpeg4 player for the GBASP and DS at E3.
E3 should be very interesting.
Re:Not mentioned in the writeup: (Score:3, Interesting)
Since the DS multiplayer games/apps that exist don't use IP packets, they need some sort of gateway that intercepts the 802.11 packets, tunnels them over the internet to another gateway, which rebroadcasts them to the DS's in the general vicinity. The other issue is how to find people to play with online. If the Revolution were to act
Planet Earth anyone? (Score:5, Insightful)
I have played almost virtually every single version of the Nintendo since the original unit was introduced in the mid-80's. Many, many fun-filled nights were had on that system (Baseball All-Stars, Super Mario, Zelda, Techmo Football), yet it seems lately that the leadership at Nintendo is just trying to re-hash old titles. Metroid was a great initial title and completely original. That was what made it great.
That rant aside, I just wanted to put in my opinion on the above statement. Developers cannot rely on the latest graphics and more powerful machines? Correct me if I am wrong, but Half-Life 2, EverQuest 2, Doom 3, Far Cry and a few upcoming games (S.T.A.L.K.E.R. etc) rely almost completely on the latest technology. While it might not make for the best games it is a tried and true method to attract new gamers.
Now, Wi-Fi? Serously, why on Earth would a Nintendo home console need Wi-Fi? Sure it sounds really, really cool to add but it also opens up the floodgates to a host of other problems. One of those recent problems was talked about here with Bluetooth and cell phones.
Putting great technology into a console is one thing, but taking advantage of what already exists is another. How can this gentleman sit there and call for a more imaginitive game design and in the same speech announce one of the latest technological advances in home consoles into the next-generation Nintendo system?
Just one man's opinion...
Re:Planet Earth anyone? (Score:2, Interesting)
Doing a 4 player game like bomberman, f-zero, mario kart, is so much easier. Even 2-player games are more fun due to less tangle of cords.
Take this to the next level where I believe Nintendo is going with their DS product. Which is basically a wavebird with 2 screens built in. Now you have something that is truely amazing. You have 2 screens and 2 more cpus per player. Just to add more to the game.
Inventory management in RPGs? on the ds
Re:Planet Earth anyone? (Score:3, Insightful)
And just a comment on the bit about latest technology,
Re:Planet Earth anyone? (Score:2)
Re:Planet Earth anyone? (Score:2)
You're right, Doom 3 relied entirely on the latest graphics and that's why I'm not all that interested in the upcoming sequel. Compare that to something like Resident Evil 4. It has really good graphics too but also an interesting story line and challenging puzzles
Re:Planet Earth anyone? (Score:3, Insightful)
Re:Planet Earth anyone? (Score:3, Insightful)
Yes, Nintendo is lovin' the sequels... they just can't get enough of them. But re-hashes? I thi
Re:Planet Earth anyone? (Score:4, Insightful)
Where I live, stringing Cat5 from the broadband router to the living room would be a friggin' nightmare.
Re:Planet Earth anyone? (Score:2)
Backwards Compatable (Score:5, Insightful)
This sets a new precedent for Nintendo. I remember working as a "Nintendo Demonstrator" in high school when the SNES came out, and asking the local rep. why it wouldn't play NES games. "Why would we charge somebody for features they already own?" came the marketing-speak reply.
Re: (Score:2)
Hey, the Nintendo DS also has wifi... (Score:5, Insightful)
Re:Hey, the Nintendo DS also has wifi... (Score:2)
Cool! Backwards compatibility! (Score:2, Interesting)
(And it will be one thing that Microsoft (probably) hasn't got!)
And WiFi between DS, GBA and GC could be interesting as well. Go Nintendo!
- A fanboy
Re:Cool! Backwards compatibility! (Score:5, Insightful)
I really don't understand how can this factor be neglected so often. For me, backwards compatibility with the original PSX was the key reason to buy PS2 instead of XBox. I have already had a huge library of PSX games, some of which happen to be among my favorite (Syphon Filter, for example), and - more important - also among my kids favorites (Crash Bandicoot series). Choice of PS2 was a no-brainer for me. If XBox 2 won't have backwards compatibility with XBox (and right now it seems unlikely for it to have, since they chosen entirely different hardware), MS will prove that they are not just evil, they are plain nuts.
atawi/Iwata's comment... (Score:2, Interesting)
Yeah, sure. So why update the Gameboy at all? Why bother upping the graphics to 'Gamecube' possibilities? Because Mr. Iwata, you know that eye candy DOES attract the very audience you seek. No matter how much you talk about interesting and unique games (which I'm all for), the reality is that games like NHL 200X, or FPS Shooter version 37 still SELL.
All I can say is, it's not stopped Nintendo from pu
Re:atawi/Iwata's comment... (Score:2)
Both had great graphics, but only one had a good story that actually interested me enough to play to the end.
Re:atawi/Iwata's comment... (Score:2)
I think he's right. People who buy games will probably continue to buy them for the same reasons they always have. However, I really don't think that non-gamers are waiting around thinking "I'll start buying video games when the graphics reach a certain level of realism." Non-gamers are the untapped market (and they probably outnumber current gamers signifi
"Innovation" and Nintendo (Score:3, Insightful)
I know that there are a lot of fans of the franchises out there, but it seems that Mario, Wario, Pokemon, Zelda, et al are really the only thing Nintendo cares about, and this combined with their lackluster attitude towards third-parties increasingly makes their systems a less and less attractive investment.
I certainly hope the new console is a "revolution" and that their next handheld system offers something a bit more than "The same, exact games you played on the last Game Boy....sold to you again!"
Re:"Innovation" and Nintendo (Score:2)
And Microsoft has... Halo. And what does Sony have? Rockstar? SquareEnix?
Time after time after time I keep looking at the racks of games and not seeing something that isn't somewhat similar to somet
I just want... (Score:2, Insightful)
Wireless? Not sure when I'd get to using it, but it makes it easier than laying in CAT5 to the tv area and less expensive than buying another hub or switch to put in there if I've already ru
Third-party developers should be treated better... (Score:5, Insightful)
I was the lead QA tester at Atari for the first GC and GBA titles. The GC was a pain since they withhold valuable testing information about the debug hardware for a year that only their internal developers had access to. The GBA multiplayer link was an absolute pain in the butt that took up most of the developer's time to get right and QA had to spend twice as much time on multiplayer than single player. My last GBA title was supposed to have wireless support but that was pulled due to bugs in the Nintendo API that turned testing into a nightmare.
Nintendo could have a lot more great titles for the GC/GBA by making the development process a lot more easier. Most game publishers been dropping Nintendo titles because it cost more to get approval from Nintendo.
The problem with Nintendo (Score:5, Insightful)
For instance, the DS. The DS is simply a game boy with two screens, one you can touch. But they tought it as something that is gonna change gaming. How? How exactly is this so much different from past designs that people are gaming differently now?
Nintendo is known for its pushing innovations in gaming, such as 4-port gameplay, rumble packs, and true 3D console gaming. But they've become so obsessed with their own genius that they refuse to copy good designs and give the customer what they want. Instead they'd rather "define" what you want and give it to you.. in their vision. So instead of a platform that is superior because it has the best games, instead we get platforms that are technically superior but no games to play on it.
Nintendo.. Sega called, it said you better step it up or just get out. Stop dick teasing all of us into thinking you're gonna give us some real good games and then pulling the "change the way you think" shell game.
Re:The problem with Nintendo (Score:4, Interesting)
My son bought a DS, and if you actually play one for a while, you can see how it really IS a different form of gaming -- especially with titles that make full use of the touchscreen. It is definitely NOT just a "game boy with two screens," and the hype, in my opinion, is well-deserved.
Re:The problem with Nintendo (Score:4, Informative)
Sadly, Sony entered the field from the perspective of a hardware manufacturer, not a game maker. They have a game division, but it functions essentially as merely another 3rd party developer. Microsoft has followed Sony's example, rather than Nintendo's. Both sell their systems based upon power, with the emphasis on impressive graphics.
So Nintendo appeals not merely to the graphics fan, but to gamers who are interested in new experiences. To me, the DS is an exciting product. This is something quite unlike any previous game platforms, with a novel input mode--a secondary screen that can be used for display, or as a stylus or touch input pad. What is Nintendo going to do with it that has not been done before? The Metroid demo with stylus input is the first FPS that actually seems to work on a console--and a hand-held at that. I've always found joystick control of FPS to be awkward. Mouse works better, but I don't like to sit at a desk to play games. Nintendo is clearly playing with other interesting ideas--using both screens as a single, tall screen (reproducing the aspect ratio of many older arcade systems). Will there be vertical shooters that take advantage of this? Some classic trackball games are coming out for the system. Such games always suck with a stick--how will they play with a pad. And will Nintendo be able to come up with game types for which a pad is really the method of choice? Succeed or fail, I know that Nintendo will offer me something that I haven't seen before.
So I'm excited about the DS in a way that I can't get excited about Playstation 3 or XBox 2. Ho-hum, more polygons, high resolution, fancier lighting, very nice. Similarly, I'm interested in the new Evolution system precisely because I know that Nintendo will take the opportunity to think up new game ideas, and come up with a system uniquely designed to take advantage of them.
IBM behind the scenes (Score:2, Interesting)
Meh (Score:2)
Re:Meh (Score:5, Insightful)
Both Metroid Prime titles
Resident Evil series
Eternal Darkness
F-Zero GX
Both Prince of Persia titles
Pac Man Vs. (Best party game ever) Or are you going to argue that Pac Man is a kiddy game?
Mortal Kombat series
The Splinter Cell series
Beyond Good and Evil
Soul Calibur 2
I'd have to go dig around in my collection, but there are tons of things that should fit your definition.
However, what you probably mean by the "over 13 crowd" is "the 13-21 crowd that is too insecure to play fun, challenging games that may be viewed as kiddy games by their peers." In that case, you're pretty much screwed, since all of your mature friends are going to laugh at you for having a Gamecube in the first place, and the games won't even matter. Go play your XBox like a good media consumer.
--Jeremy
Pass the hydrospanner! (Score:3, Funny)
On the tail of exhorbiant claims made by PS3, Xbox, and Nintendo, Neo-Geo had their own press confrence about their upcoming console system.
"Well we decided to stay away from broadband systems" explained Hoshi "Super Dry" Asahi. "We plan on using sub-space to transmit our online content. Our engineer's have developed isolinear chips that will allow this giving us a through-put of 4.7 library of congress/fortnight!" Other details of the new console system include:
- Made of platinum to increase "Bling" factor
- Controllers will be in the form of a mentalband
- Will intergrate a 60" HD TV in each console
- Will be solar powered using special nano paint
It is rumored that it will also be backward compatible with the renown Infinitum Labs system. It will also be cell-phone, DVD player, Mp3 player, and AM/FM radio.
It will also be released in 6 months (baring any delays, which are not expected to happen...)
This message brought to you by HypePR Spin Marketeers Inc... "We can sell your shit before you even invent it!"
Yes, it will (Score:3, Insightful)
Now they just need to get Linux on the DS working, since there's actually some fathomable reason you'd want to run that
Re:Yes, it will (Score:2)
"Backward compatibility" rarely works for 100% cases, especially when hardware-level hacking is taken into account. You need a hack [gcdev.com] to actually boot Linux on Game Cube. Whether this hack with work with the next console or not - it's yet to be seen but I don't hold your breath.
Re:Yes, but... (Score:2, Funny)
That would be pretty damn slow though! Doom3 in slow-motion!
Re:Yes, but... (Score:2)
I always thought it was too damn short anyawy.
Re:Yes, but... (Score:2)
Re:I miss the days... (Score:2, Interesting)
Hm, really? That's odd because I like the GameCube controller the best out of all the consoles I've played. I rest my thumb on the big green A and then can roll it in any direction for other buttons, or drop it down a to reach the C stick. The grips fits perfectly in my hand. My only nitpick is the 'Z' but
Re:I miss the days... (Score:5, Funny)
(b) the controller: It's literally designed so that the controls require you to move your thumb no farther than 1/4 inch to reach the next button. I don't understand why people have such a hard time with this controller. "Which button do I push?" "Gee, I don't know there Einstein. This is just a guess, but could it be THE GIANT FUCKING GREEN BUTTON DIRECTLY IN THE MIDDLE?" "Well what button goes back?" "Try the RED ONE, the natural opposite of the GREEN ONE."
Re:I miss the days... (Score:2)
Yeah, I know I have a hard time rolling my thumb from the green button to one of the other three...I have no idea how the fuck you're holding the thing, but it seems pretty straightforward to me...
Re:I miss the days... (Score:5, Insightful)
On the GameCube I don't even care about the button labels. My thumb just cares about the big one in the middle, the little red one below it, the gray one above it and the gray one to the side (which are 99% of the time shown in the shape of the button on the controller.)
Whoever designed that controller is a genius. I hope future Nintendo consoles use it.
Re:I miss the days... (Score:2)
Color and size coding make it easy to use in no time. Unlike the playstation, whose controller had enough buttons to fly a jumbo jet.
Re:I miss the days... (Score:3, Funny)
It seems you have expressed an opinion that is not in accordance with the pro Nintendo group think. We love the Cube almost as much as we love Apple. That controler is a work of art, not the content of Penny Arcade strips.
And now, games worth 'a flip' on the gamecube you have not mentioned.
Re:I miss the days... (Score:5, Insightful)
The controller reflects a strong game design philosophy, namely that games should have a single action button that you use most of the time. So there is a big, comfortable button, and the others are arranged around it. And since the other buttons have very different shapes/angles, it is virtually impossible to hit the wrong button by mistake. I'd consider it the best currently available controller.
Re:Yawn! Xbox had it for two years now. (Score:2)
Re:Yawn! Xbox had it for two years now. (Score:2)
Re:Er... (Score:5, Informative)
Re:So What? (Score:2)