Halo 2 Update On Monday 60
hollismb writes "Bungie has released all the details and set a date for the upcoming Halo 2 AutoUpdate, which includes a list of fixes to cheating and glitches. The update will also include changes to weapon balance, and you can look for it on Xbox Live on Monday, April 18th."
Whoa (Score:1)
Re:Whoa (Score:2)
My problem is that I played A LOT up until about 2 months ago. I was able to achieve a decently high level. Now I can't go on without getting cremated. Not fun...I probably need to drop down at least 5 or 6 levels.
So...I look forward to going back to being a level 1 guy...so I can kill SOMEBODY.
Re:Whoa (Score:2)
That's true in non-clan matchmaking as well, and has been for the last month. People who ra
Oh my gosh! (Score:1)
What we've been waiting for? (Score:3, Funny)
Re:argh. (Score:1)
Re:argh. (Score:1, Flamebait)
The damn site works fine in FF.
What next? Whining that Halo isn't Linux friendly?
Re:SHOVE A CARROT UP YOUR ASS (Score:1)
Re:argh. (Score:2)
Re:argh. (Score:1)
Personally I think it's a wonder of web coding, but it is a bit style over performance. Good webcoding should be designed around
Re:argh. (Score:1, Flamebait)
Re:argh. (Score:1)
I thought this wasn't allowed (Score:2)
Re:I thought this wasn't allowed (Score:2, Informative)
Even StarCraft, lauded for its balance, has had no less than twelve significant patches since its release.
Re:I thought this wasn't allowed (Score:2)
Re:I thought this wasn't allowed (Score:3, Informative)
Re:I thought this wasn't allowed (Score:2)
patches through the network to non-live games are not, I think.
Re:I thought this wasn't allowed (Score:2)
They can UPGRADE single player games, but not patch them. (Ninja Gaiden for example)
I can't believe it's not sooner! (Score:3, Insightful)
w00t with me as we go back to Halo 2 this Monday!
Re:I can't believe it's not sooner! (Score:4, Insightful)
A basteon dies (Score:5, Insightful)
When you buy a game for a console you expect a finished , polished product that you don't need to worry about lock-ups or crashs or anything , now im aware some slip out and they are rare (most of them dont hinder gameplay but give us something amusing to do when were bored, ala jumping through the level and walking around in nothing).
This is one of the many things i love about console games , let us hope this trend does not continue...
Re:A basteon dies (Score:1)
Now it would have been nice if they could've forseen these problems back in dev, but many of these issues were created by the mass community of players with the added online medium to alleviate the issues. Sure, the bugs still existed back in dev, but some were simply created
Re:A basteon dies (Score:4, Interesting)
Fact is that Bungie was going to have to release Halo 2 this past Christmas to get the big sales. They probably cut short that part of the development.
Re:A basteon dies (Score:2)
Re:A basteon dies (Score:2)
Really they're only fixing two "cheats," one being the standby glitch (and, really, why would a company test for people pressi
Re:A basteon dies (Score:2)
Re:A basteon dies (Score:3, Insightful)
Online games will always require cheat fixes, balance tweaks, and so on. If it really bugs you, I recommend buying single-player games (Halo 2's single player is still fine and essentially unchanged with this patch).
The only online games that don't get patches and tweaks after release are the ones that are unsupported, and hence remain buggy, cheat-ridden, and unbalanced.
Re:A basteon dies (Score:2)
Cheats should be found with good testing and balance should also be achived-
I dont think you understand me , i said it shouldn't be needed , not that it wasn't...
And Dammed if i am going to accept a car that requires patches or any other complex piece of machinery or electronics and i dont see why software should get any special dispensation..
Remembering the incident with the pentium and the faulty fpu , A procesor is as complex as any game in
Game Examples? (Score:3, Interesting)
No matter how extensive your testing unit (and MS certainly has that for Xbox games), having 100,000+ players at nearly all times for months banging around in a reasonably complex competitive videogame is going to find unforeseen glitches. Sure it would be wonderful if this kind of thing didn't happen, but that seems to be an enormously unreasonable expectation on your part.
And why are y
Re:Game Examples? (Score:2)
Can you name any other thing in the world that you would pay for if you were near 100% sure that it was going to be found to be broken in some way(new not second hand).
A procesor as i used in a previous example is every bit as complex , but how often do we hear about faulty units being shipped or quirks in the procesors computational units that need balancin
Re:Game Examples? (Score:2)
I am not blaming the developers , i am blaming Marketing and publishers who push these things out the door without proper testing.
Re:Game Examples? (Score:1)
Re:Game Examples? (Score:1)
The rest of my list is from the same era.
The problem I think is in the testing and release of todays games. Back in the 90's many games did not need patches to make the multiplayer playable(I will freely admit some did need patching). Balance should have been correct from the release, thats what testing is for in part.
Re:How about the other 90% of gamers? (Score:1)
Re:How about the other 90% of gamers? (Score:2, Interesting)
The other solution is to borrow someone else's gamertag (you can copy them onto memory cards), sign in to Xbox Live with Halo 2 on your Xbox, and it'll download the patch automatically. You could also
Re:How about the other 90% of gamers? (Score:2)
For the auto updates, yes, plugging in your Xbox and signing in under a friend's account *should* net you at least the auto updates and the upcoming free maps. Similarly, taking one of your likely numerous "Free 2 Month Trial" cards and using those to get the update and the free maps will work as well.
Finally, like most pay content on Xbox Live, after a certain time the pay maps will be completely free. Bungie says "At the end of summer," meaning likel
Dear Microsoft, a request... (Score:5, Insightful)
Dear Division responsible for X-Box Live,
I would sincerely appreciate it if you would implement a "foes" list. This past week I have encountered more and more players I never EVER want to play with again. Could you add a foes list (similar to the "friends" list) so that when matchmaking comes, I'm not paired with people I think ruin the experience? As these players continue to ruin the online experience, more and more people will add them to their foes list. As time goes by, the spoliers' matchmaking will be harder and hearder to satisfy, and the rest of us can actually enjoy the games we play. I think it is an effective way to segment those that choose to ruin the online experience from those that enjoy it. There will likely be abuses here and there, but overall I think people want to play games against people that aren't dicks. Adding a foes list to XBL is one way to ensure that your subscribers' experience isn't ruined. Thank you for your time.
-truth
Re:Dear Microsoft, a request... (Score:1)
Re:Dear Microsoft, a request... (Score:2)
I understand. If it had happened once or twice, I would just chalk it up to me being grumpy. But I played team slayer the other night and one of my "teammates" at the start of the match said "watch this: I'm going to commit suicide" and he jumped into a hole and died. He repeated this two more times. Then he said "watch, I'm going to stand here the rest of the round and not do anything," which he did effectively leaving us with 3 players. My two other teammates, disgusted with this af
Re:Dear Microsoft, a request... (Score:1)
Spawn System (Score:2, Insightful)
You spawn not away from people but away from people fighting. This means that you can spawn right to next to someone and be killed before you have a chance to do anything. This also means that in team games like CTF you can spawn way outside the base when the enemy is stealing your flag. Also there's no immunity timer so you can be chain spawn killed by a good sniper.
Re:Spawn System (Score:1)
Re:Spawn System (Score:2)