Swapless PSP Exploit Released 234
YDKCooKiE writes "According to psphacker.com, an updated exploit for PSP 1.5 has been released, allowing PSP 1.5 users to play homebrew software without requiring the swap trick."
I cannot conceive that anybody will require multiplications at the rate of 40,000 or even 4,000 per hour ... -- F. H. Wales (1936)
Just tried it (Score:4, Informative)
Re:Just tried it (Score:2)
Not a big lose, I already own Lumines! ;)
Re:Just tried it (Score:2)
Time (Score:2)
I don't think it'd be too long before other operating systems are running on the PSP.
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telnet://sinep.gotdns.com [gotdns.com] -- TW2002 and LORD registered!
Re:Time (Score:5, Insightful)
Re:Time (Score:2)
Actually, there's only so much benefit to being able to pirate PSP games, at least for now. Memory cards large enough to store them are more expensive than the games in many cases. Sure, you could have just one card and constantly swap new games to it, but that's somewhat inconvenient.
Re:Time (Score:2)
Re:Time (Score:2)
(unless you want to be pedantic and talk about how you're not wearing an eyepatch or carrying around a parrot when you do it).
Re:Time (Score:3, Insightful)
It might be more ethical to you, but that doesn't matter, the only person whos ethical views matter are those who produce the content and those who write the laws.
Re:Time (Score:2)
If you produce a work, you have exclusive right to decide who else gets to use that work.
It's really that simple. If the person who produced the game doesn't give you permission to play it, you can't play it legally. Period. It doesn't matter whether the game is on sale or not. Hell, if that person wanted, they could lock up all the existing copies in a vault and never let ANYBODY play it, and he's still entirely within his
Re:Time (Score:2)
You are denying the right of the consumer true ownership of the purchased PSP over a non-purchaseable piece of software. Then calling he/she a pirate... it's not right. This is the norm, but I do understand where everyone's view is coming from.
Re:Time (Score:2)
I'm a computer gamer. I loved FarCry and Half-Life 2, but I still play solitare and computer pinball. My daughter likes Mahjong. We both play internet Flash games. One thing I dislike about consoles is that that simple games are rarely made because they'd cost too much for the consumer after the manufacturer is done with licensing.
If the PSP were Free, as in speach, I'd
Re:ARRR!!! Abandonware off the port mizzencastle! (Score:3, Interesting)
At Best Buy: PS2 classics game consisting of Dig Dug, Pole Position, Galaga and Pac Man.
At EBX games: Cartridge for Game Boy advanced with same games.
Under my Xmas tree six months ago: Similar games in a joystick that plugs into my TV.
At Target: A lot of other plug in joysticks with more classic games.
I agree with the abandonware argument, but a lot of these games are no longer abandonware. I'd agree with lowering copyright time periods, but the 20-25 years since most of thes
Methinks... (Score:4, Interesting)
Re:Methinks... (Score:2)
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telnet://sinep.gotdns.com [gotdns.com] -- TW2002 and LORD!
Re:Methinks... (Score:2)
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telnet://sinep.gotdns.com [gotdns.com] -- TW2002 and LORD!
Japanese games already do this. (Score:2)
Exploit? (Score:5, Insightful)
Re:Exploit? (Score:2, Insightful)
Re:Exploit? (Score:2)
O please, tell me what the "non-crippled" equivalent to the PSP is, and much performance $250 will get you with it.
Uncrippled portable game device (Score:3, Interesting)
As I understand it, the GP32 [gp32eu.com] seems to fit the bill. I'm only passingly familiar with it, though.
Lack of a network effect (Score:5, Interesting)
As I understand it, the GP32 seems to fit the bill.
Unlike Game Boy Advance SP, Nintendo DS, and Sony PSP, How can I develop and share GP32 games if I can't find anybody else in town that has a GP32 to test on? Especially with multiplayer games, how can I test multiplayer gameplay if nobody else in Fort Wayne, Indiana, has a GP32?
OK, I'll modify my question. What portable game hardware:
Or is it a "good, fast, cheap, pick two, tough shit" situation?
GBA (Score:2)
Re:Lack of a network effect (Score:4, Informative)
Yes, but it's more like a "open, popular -- pick one" situation. A friend of mine is a GP32 developer. The architecture is completely open, he bought it to hack on it more than to play with it. In fact, he's now maintaining the Linux kernel port [cscience.org] for the specific ARM architecture of the GP32 port.
And yes, nobody else had a GP32 in his town when he bought it (or in his state, maybe even country(!), for that matter). But he found a very exciting user and developer community [gp32x.com] on the internet. So the installer base in [whatever specific place you are] is not that relevant.
Still, after seeing the GP32, I was almost tempted to buy one for myself (but I was broke at the time). Chances are, if you buy one, your friends might follow suit.
And emulators work like a charm, so there's no shortage of games, especially if you're into the classics.
Re:Exploit? (Score:2)
# use or manipulate to one's advantage; "He exploit the new taxation system"; "She knows how to work the system"; "he works his parents for sympathy" # draw from; make good use of; "we must exploit the resources we are given wisely"
Still think it is used unwisely?
Re:Exploit? (Score:2, Funny)
then I'm sure you don't mind if I exploit your wife ;)
Re:Exploit? (Score:2)
Re:Exploit? (Score:5, Informative)
From dictionary.com:
Well, installing this exploit does employ the PSP to the greatest possible advantage, IMO, so that definition of the word works fine. Of course, exploit has ta negative definition, but I see nothing negative about using your PSP to play homebrew games, Linux, and other "unsupported" stuff, so I guess the definition of exploit is relative to the speaker/listener.
Wrong definition. (Score:2)
But we're using it as a noun, not a verb. Your definitions are therefore meaningless.
The American Heritage, according to dictionary.com, has these kind words to say about what an exploit (as a downloaded thing) might consist of:
The Jargon File [retrologic.com], which is certainly a better reference for technical slang, isn't so flowery:
Re:Exploit? (Score:2)
Is that not what you're doing when you elevate your privileges on another person's system?
Re:Exploit? (Score:5, Funny)
He said "own", not "0wn". It makes a big difference, you know.
Re:Exploit? (Score:2)
Heh (Score:4, Interesting)
Genious on Sony's part. Get an installed base at any price, while paying lip service to piracy. Even at $250, the PSP will be a hit.
Because the whole page is basically an ad... (Score:5, Informative)
- - - - -
Just when your fingers are getting sore and your friends keep asking 'Why do you have to switch memory sticks?' Killer-X and the PSP-Dev team have answered our prayers with KXploit, a way to run homebrew on 1.5's... Minus the memory stick swap!
The predecessor of Swaploit, users will now enjoy no more jammed fingers or broken nails with the introduction of "Direct Loader", and 1.5 users can now pretend they own a 1.0.
One of our users, Gavin King (Thanks), posted a comment on how to do this in its simplest form:
"If any of this confused you.... just do the same thing you did with swaploit, but put both folders on the same memory.
Let's use your NES folder as an example.
Your MS1 folder name "NES%" and your MS2 folder leave it the same, naming it "NES".
And that's all you need to do... a simple rename and move."
(I myself tested and verified this to work.)
You can get it in our PSP Download section here.
- - - - -
The file they're referring to is here:
http://files.psphacker.com/cgi-bin/cfiles.cgi?0,0
Technical Details (Score:3, Insightful)
Re:Technical Details (Score:3, Informative)
The PSP bootloader checks the folder on the memory card (FAT format) for signed code. If it finds unsigned code, it refuses to boot.
The PSP OS does not check for signed code. It assumes the bootloader has done its job. It just runs whatever code it finds.
Fortunately the PSP bootloader FAT driver
Re:Technical Details (Score:3, Informative)
The driver can't see the %, so the OS runs FOO% and the bootloader interprets that as FOO.
DRM (Score:2)
Dehydrated Boulder Kit (Score:2)
That's why I love my linux PC. It's mine and you can't retroactively change that...
Your language is English but your meaning is completely unfathomable to me.
sale (Score:2, Interesting)
Re:sale (Score:2, Troll)
Sony's really missing an opportunity here (Score:5, Interesting)
Less game sales
Loss of control (possibility of viruses, malware, etc)
But - I think they could really do something with the homebrew if done right. I had put out some of these in a column I wrote up a couple of weeks ago [advancedmn.com], and still feel its true.
Sony could:
1. Offer a homebrew kit to developers for $100 - $200 dollars to be used for non-commercial use only.
2. Include big ass disclaimers "You break-a yo' PSP, not our fault".
3. If an application starts getting big, add it to an online PSP App Center and charge for it. 75% of the profits go to the devs, 25% to Sony. Everybody wins, as Sony could built up a library of applications and make some money off of it.
Is this as good as, say, just developing Palm Pilot applications and not getting a developers hard work appropriated by Sony? Naturally not - but half a loaf, as they say, is better than none. In this scenario, more apps for the PSP make it a more attractive device, which means more sales, which means more developers develop for it. At the moment, the Nintendo DS is looking like a better system (I've got two PSP games that look interesting to me, and about 15 DS games on my list for the future).
Of course, this is all just my opinion. I could be wrong. If nothing else, I'm enjoying having a Genesis emulator on my PSP - and the irony that I can play Game Boy Color games on my PSP but not on my DS
Re:Sony's really missing an opportunity here (Score:2, Informative)
Re:Sony's really missing an opportunity here (Score:2)
I though the whole point of the value pack was to make the loss less to Sony. Also PSP games/movies the margins are pretty good for Sony and I think there PSP division isn't loosing too much money overall.
As for the "Hack-Able" unit idea, the unit would either include different fir
Re:Sony's really missing an opportunity here (Score:2)
they make a profit at $250. (Score:2)
Re:Sony's really missing an opportunity here (Score:2)
MAME on PSP is such a desirable item.
I really want MAME on my PSP. I dont care too much about copying games. You can only fit maybe 2 PSP UMD games on a 1gig stick anyways.
I really just want an opened up PSP without a region code for videos, and teh ability to run homebrewed software/os.
MAME is great... but also there is the pos
copy-protection solution for PSP (Score:2)
Ta-da, problem solved.
in the history of portables... (Score:3, Interesting)
Why is this such a huge problem for Sony? They would still sell the fucking things for people to tinker with / modify them, why not bother to release a dev kit or SOMETHING for us geeks to play with?
A good parallel to this is the Xbox, do you know how many people I know bought one for the sole purpose of modifying them? Lots. I understand Microsoft still took a bite on the sale of the console, but not on the fact that these people still :
1) Bought games (secondhand or otherwise)
2) Bought accessories
3) Spent money they otherwise wouldn't have if they didnt own an Xbox.
Does Sony not realize that catering to the geek crowd could actually bolster sales and help with software development for the PSP? I guess not, and I hate to say it, but I have a feeling this portable is going to go the way of the Minidisc - another complete & total failure by Sony to actually let consumers use devices the way they see fit.
Re:in the history of portables... (Score:2, Interesting)
Microsoft sold the xbox consoles at a loss to get them out there. They planned to make that money back on game sales. The last I heard Microsoft still hasn't profited a dime on the xbox.
Microsoft doesn't make any money if you buy an Xbox and then mod it to play games you copy over from a friend. So why would they allow it?
Re:in the history of portables... (Score:2)
I can't think of a single company that had a loss-lead product that was very hackable and also very successful. I-opener springs to mind as a counterexample of such a thing. They don't want the "buying it to modify it" market. Feel free to expound on your theo
Re:in the history of portables... (Score:2)
but there wasn't much in the way of copy protection. the original GB and the GBC didn't have any at all and the GBA had the ability to use encrypted carts but i don't think any such carts were ever made.
now the DS is a totally different matter they got pretty serious on protecting that one although in the end thier systems were worked arround by the homebrew guys
Re:in the history of portables... (Score:2)
Re:in the history of portables... (Score:2)
Do you work for Sony? Do you know the actual sales drivers? Do you know anything about brand and product integrity issues? No? Well then STFU with your wild suppositions. I am sure that the people at Sony are not dumb, and they took all the factors into account and decided that this was not something they wanted to do. Vote with your dollars - take your money to another
Re:in the history of portables... (Score:2)
Technical Explanation (Score:5, Informative)
The original Japanese PSPs would run unencrypted code straight off of memory sticks. Then Sony released firmware 1.50. Firmware 1.50 required ALL code it ran to be encrypted. But there was a flaw. Some people from a group called psp-dev discovered that the PSP firmware only checked for unencrypted code ONCE, when it read the archive with the name of the application, the icon, etc. They determined that by making an archive with NO code in it, the psp would give it the OK because there was NO code in it whatsoever. Then the memory sticks would be swapped, and the PSP code loader would run the code off the second stick. But that wasn't good enough for PSP-DEV. Using a flaw in the FAT driver on PSP they were able to make this work with ONE memory stick. Why? When two folders are placed on the memory stick, one with a percent sign after it containing the archive and one without a percent sign containing the code, the PSP would allow you to select the archive, then the PSP bootstrapper would read the directory without the %, because the PSP bootstrap and FAT driver do not understand % signs.
Mod Parent Up Informative! (Score:2)
Re:Mod Parent Up Informative! (Score:2, Informative)
Re:Technical Explanation, no! (Score:3, Informative)
Re:Technical Explanation, no! (Score:2, Informative)
Re:Technical Explanation, no! (Score:2)
Re: (Score:2)
gameboy tetris! (Score:3, Informative)
also, check out the kxploit homebrew pack [psphacker.com] for a one stop solution to the emulators and homebrew games available.
File mirror (Score:2, Informative)
File is berried inside the site
Mirror here : http://data.coolnicks.co.uk/kxploit_1%5B1%5D.5_psp -dev.rar [coolnicks.co.uk]
CoolNicks
That'll teach you to teach us (Score:3, Interesting)
Take a handheld console like the GP32. Excellent design and capability, open firmware and open development. Gamepark has made a console for consumers and has basically said, "Here, it's yours. Have fun!"
As a nerd, I find the GP32 much more attractive than any more powerful console on the market (I drool every time I see one). This is what consumer electronics are supposed to be. What Sony and their ilk do is a huge turnoff, and I hope they know I have no intentions of buying their overpriced gadgetry!
In the end, isn't it smarter to do it this way? You win the esteem of your customers if you treat them like you value them, and if you treat them with nothing but suspicion and contempt is no way to do business; every time they push against us, we push right back (and we win every time).
Re:That'll teach you to teach us (Score:2)
Re:That'll teach you to teach us (Score:2)
Re:Where's a second player within x miles? (Score:2)
Where's the Motivation? (Score:2)
If free games or even non-free games but don't earn the game manufacturer money in royalty proliferate, what's the point in lowering the hardware price? May as well sell it at a better profit. We'll just end up with the situation where competing manufacturers bleed themselves dry or when only
change your psp backgrounds (Score:2, Informative)
pspersonalize [psphacker.com] is what you need to make them work.
Just like soft-modding the Xbox (Score:3, Interesting)
The same will be true for the PSP.
Re:...does this need comments? (Score:3, Funny)
But is it okay to comment on your comment?
Re:Nothing new...move along. (Score:2, Insightful)
You think you *own* the thing (let alone the software), even enough to be permitted to do *anything* with it ? Are you *sure* ? I'm not
Re:Nothing new...move along. (Score:2)
Re:Nothing new...move along. (Score:5, Interesting)
What's more, the last I heard there was a 9th Circuit Court Ruling [theregister.co.uk] applying the "First Sale " doctrine [answers.com] to software, regardless of what the EULA says... Which is why those people at computer shows can legally sell you the OEM copies that have "Not for Resale" stamped in big, bold, (useless) letters on the package.
Downloaded software is much more insidious, because many times the EULA is presented before the download... But with Firefox's "Edit Text Box" extension (or whatever it's called), you can change the EULA to whatever you want... or if it's like Sun's EULA, just rewrite the HTML to reflect terms that are favorable to you before you hit 'submit'.
So far I just write in the box that I reserve all rights and privileges and that's all there is to it... I wonder how far one could push it, legally?
Re:Nothing new...move along. (Score:2)
Re:Nothing new...move along. (Score:2)
Additionally blizzard will refund your cash if the retailer won't take it back because you don't agree.
Re:Nothing new...move along. (Score:2)
Hopefully th
Re:Nothing new...move along. (Score:2)
While the case does focus on games that go online through battle.net, nothing about his discussion of EULAs is unique to online software.
I'll admit it is a pain, but if you care about this stuff, I highly reco
Re:Nothing new...move along. (Score:2)
Re:Nothing new...move along. (Score:2)
Enjoy!
Re:Nothing new...move along. (Score:2)
Hell, I could change the wording on the sales slip in Tescos with a pen, but that wouldn't mean the manager of the branch selling me my copy of Halo 2 has to give me their firstborn daughter as soon as she turns 19.
I think unless you make the vendor aware of your changes, you're just pissing in the wind. Course, IANRemotelyAL...
Justin.
Re:Nothing new...move along. (Score:2)
I even completely rewrote my AT&T wireless contract from scratch, because I didn't like the language that said, "You (the customer) authorize anyone who can provide us with the last four digits of your social security number to make changes to your account." I s
Re:Nothing new...move along. (Score:2)
However, both of us are making the other party aware of the changes before clinching the deal. The original post was suggesting that changing the text *and not letting the other party know* was legally valid. Somehow I doubt that.
Mind you, it does demonstate that any sale with conditions is not necessarily enforceable as the sellor is assuming compliance but not getting docu
Re:Nothing new...move along. (Score:2)
that epsiode is talking about the swap trick.
Re:Nothing new...move along. (Score:5, Interesting)
...and you should be able to hack anything you own as long as it doesn't endanger anyone, deprive them of privacy, deprive them of something else, etc. -- it's yours.
This is part of the issue that the technically savvy face in the modern world. For instance, I could probably hack my car to get better fuel economy and more power, but turn it into something that emits a lot more NOx and CO2. I own the vehicle (it's actually paid for, a 2002 model). Should I have the right to do this? I cannot say that I have an answer to that.
The problem arises because it's hard to define what "endanger someone" or "deprive someone of something" means in most contexts. It's not like everything is simple like murder, theft of physical property, or other 'physical' issues. Take, for instance, the issue of DVD regions. The only reason this exists is political, and it's really unclear as to what damage would result from not having region-coded DVDs. Yes, I know about piracy and the "loss" of revenue, and I can understand the industry arguments, but I don't know that I agree with them. (If 10,000 people pay $10 each for a CD and give me $100,000, and 30,000 other people made copies, listen to the music, what did those 30,000 people "steal" from me anyway? It didn't cost me anything to produce those extra 30,000 CDs, so I didn't lose anything. The extra 30,000 copies didn't deprive anyone else of having a copy either. If, perhaps, I didn't think that $100,000 was enough to make more music I'll do something else, so that original bit of music is the only bit that will ever be out there. It does not make economic sense to continue to derive income from a non-scarce commodity for a lifetime; revenue should be proportional to services rendered or wealth created, not "I gave society this thing once, so keep giving me money forever". But I digress.)
Mostly the reasons for all the "do not hack your own stuff" laws comes from, especially in the United States, the desire to push all liability onto the manufacturers; this necessarily takes away some freedom. If, as a public, we want the freedom to hack our stuff, we have to take the responsibility for the possible consequences back upon ourselves.
Re:Nothing new...move along. (Score:2)
Let's change the term hack to "modify", making the statement:
Now, the statement doesn't need to be more complicated. Using your car example, you don't own the air, so you aren't allowed to modify it outside of legal bounds. If you want to get in
channeling George Carlin (Score:2, Interesting)
Protecting the commons (air, water) with regulations on private ownership is one thing. Protecting an industry's business model is quite another, and there's no reason for the law to be involved here. No reason at all.
If you didn't literally sign an EULA, no amount of legislation can create a vicarious contract inked merely by your opening a
Written signatures....wrong. (Score:2)
Re:Nothing new...move along. (Score:2)
Re:Nothing new...move along. (Score:2)
Re:Nothing new...move along. (Score:2)
Re: (Score:2)
Re:Nothing new...move along. (Score:2)
The reason Sony puts in protection is to prevent piracy, not people wanting to run their own demo apps.
(Oh, and yes, the vast majority of emulated games that people are installing on their PSPs are pir
well (Score:2)
Yes, some people would say that once you own something... you 0wn it.
Re:Nothing new...move along. (Score:2)
From just over 5 minutes into the podcast MP3:
Re:Nothing new...move along. (Score:2)
Re:Linux Inside? (Score:4, Interesting)
including this one [psp-emulator.com]. I wonder if you can run the exploit on the emulator too...
Re:Hehe... (Score:3, Insightful)
Ummm...you can't play pirated PSP UMD's (yet) but the main focus of these exploits is to allow users to run code from memory stick and not UMD.
Guess what everyone wants to run. ROMs. Lots of ROMs. Genesis, NeoGeo, SNES, Gameboy, etc. And I bet a majority of those ROMs are "unauthorised copies".
GTRacer
- Can't download PSMame at work
Re:...and best of all it's free. (Score:2)