A Wombat's Journey To Market 13
The increasingly entertaining Next Generation has the story of the fictional game "Chortle Wombat's" journey from design to market. From the article: "Our internal testers have been working with the wombat for months. The game is content complete, stable, and bugs counts are dropping daily at a satisfactory rate. So we submit a build to Sony and Microsoft for presubmission and continue beavering (wombating?) away. This presubmission means Sony and Microsoft's test departments can get their hands on the current build and get some early visibility on what might need to be fixed when they receive a release candidate."
You forgot the part... (Score:2)
All-in-all, not a bad article. It was a fairly interesting read that expanded nicely on a few things, but really told many game fans a lot of things that we already knew. I'd like to see a more in-depth look at an actual game, rather than a hypothetica
Summary (Score:4, Funny)
In the late stages of development, testers look for bugs and the developers try to fix them. When they're done, they make CDs, package them and send them to retailers. On trucks.
Re:Summary (Score:1)
And knowing is half the battle!
Re:Summary (Score:2, Funny)
Re:Summary (Score:5, Funny)
You misspelled ignore. At least that's how it feels like sometimes.
No wonder publishers miss their dates so often! (Score:3, Funny)
Re:No wonder publishers miss their dates so often! (Score:1, Redundant)
See, that's why most people don't understand the game software industry.
You neglected to include the extra four weeks of overtime the employees "donate" to the project. This may seem like a lot, but it only means 6 eleven hour workdays a week, leaving 13 hours every day, and all day sunday, for the employees to have fun.
Quite frankly this is an average 'ideal' schedule, as advertised by the author in the article. Just ask EA.
-Adam
Wombat? (Score:3, Funny)
Must already be released (Score:1)
If this is the case then the game must have already been on store shelves and be on the fourth or fifth patch.
They skipped the part I was looking for (Score:2)
The article entirely skipped the part about getting the company and the title licensed by each console maker. Some startup development firms consider getting published a nearly insurmountable obstacle. Is there another article that covered this phase of the development of Chortle Wombat?