EQ Emulator Winter's Roar Shut Down 66
grumpygrodyguy writes "Fans of Everquest emulation were dealt a blow today as Sony Online Entertainment threatened Winter's Roar into shutting down their server. WR was home to approximately 350 players and a labor of love for the developers who spent hours a day for nearly 3 years improving this unique game world. WR was a not-for-profit MMORPG that allowed players to play for free as long as they owned the original Everquest client up to and including the Luclin expansions. SOE has threatened WR's hosting company EV1 with legal action unless it ceases and desists service immediately."
Because we are free. Period. (Score:3, Insightful)
Uh...No. How stupid do *you* have to be to raise your hand and volunteer for a reduced set of civil rights.
What we are talking about here is Copyright and you apparently don't understand even the basic principles of that right.
We are free to write anything, make anything, say anything and create anything we want.
For centuries the act of "creating" consisted of taking existing creations and modifying and improving them.
The wheel became the pully, the gear and ult
Re:Because we are free. Period. (Score:2)
Uh, no sir. How stupid do YOU have to be, to....
uhm... I've got nothing. I just like the pattern.
Re:Because we are free. Period. (Score:1)
Why? (Score:1)
EULA DMCA (Score:1, Redundant)
Justice
Re: (Score:2)
Re:EULA DMCA (Score:3, Insightful)
The question of if it is lost revenue is also a problem , It raises two question
Is it a loss of revenue IE: Would these people have played on the normal servers otherwise.
Or is it a gain in revenue , Did some of these people buy EQ and the expansions(or gold edition) spec
Re:EULA DMCA (Score:2)
Re:EULA DMCA (Score:1)
Re:EULA DMCA (Score:4, Interesting)
Here's a few facts tho:
Sony hired at least one person from the emulator community that many considered to be the best addition to the team ever. The emulated service is not the same as the non-emulated service. A few hundred people (300-400? hah!) is a drop in the bucket. People on emulated servers are fans of the game but not fans of the service. Embracing the community of player auctions (selling in-game items for real world cash) is more damaging to their game, as well as the entire MMOG industry, than anything an emulated service could do (specially since the service was provided free).
As for the emulation crowd having subscriptions, not necessarily true. I wrote a php script around 2000/01 that retrieved their patch files and let me stay up to date. Out of morbid curiosity, I tested it sometime early last year and it still worked.
Re:EULA DMCA (Score:2)
Here's a few facts tho:
Sony hired at least one person from the emulator community that many considered to be the best addition to the team ever. The emulated service is not the same as the non-emulated service. A few hundred people (300-400? hah!) is a drop in the bucket. People on emulated servers are fans of the game but not fans of the service. Embracing the community of player auctions (selling in-game items for real world cash) is more damaging to their game, as well as the entire MMOG industry, than
Re:EULA DMCA (Score:1)
Re:EULA DMCA (Score:1)
Yes, thats the way it works:
The Golden Rule: Whoever has the gold makes the rules.
Cloners or Creators? (Score:5, Interesting)
What? Too much like work? Seriously, if the Open Source community wants to shake the "only cloners" label, why not create an Open MMORPG? It should be easy -- if it's architected well, you can just release a basic shell and let it grow. The players will want a good game, so they'll develop content, enhancements, and bug fixes, right? The Players will be the Developers will be the Artists will be the Community. It should be a perfect application for Open Source. And if you toss in a little BitTorrent and a little Seti@home you could do it serverless peer-to-peer.
Re:Cloners or Creators? (Score:5, Informative)
orhttp://sourceforge.net/projects/planeshift/ [sourceforge.net]
Have a look on sourceforge for a few more
Re:Cloners or Creators? (Score:3, Insightful)
I'd say Planeshift is kind of ruled out as getting anywhere, really. When I originally found out about it, I was so caught up in fascination, I installed Windows XP back on my computer just so I could play it (ATI Linux drivers, you know).
Trust me, I don't say this easily, but Planeshift is going no where. I know, its already so well developed, but in truth, there are so many problems behind the scenes.
A while back, I emailed the project manager for Planeshift and asked him why he didn't use the Sourc
Re:Cloners or Creators? (Score:2)
We have some of the greatest minds in development , but we are severely short in the art department.
Now hopefully this will improve as more Apple users embrace OSS as the efforts for computability on OS X keep churning along , but for now were kind of at a major hurdle in this respect( I mention apple here as a great number of layout artists and artists of many flavours favour apple).
Re:Cloners or Creators? (Score:2)
Design is considered to late in the OSS lifecycle*, if it is considered at all, it is something that needs to change.
*Gross genralisation, I'll get me coat.
Re:Cloners or Creators? (Score:1)
Re:Cloners or Creators? (Score:1)
Now, if WR made a client and server pair that was incompatible with EQ and "enough" different (I'd take Blizzard's C&D against FreeCraft as a possib
Re:Cloners or Creators? (Score:2)
You know what the most popular open-source game is? Free-civ (Civilization 1/2 clone). Digging into actual original titles
To you, EQ Emulation! (Score:3, Interesting)
To this day I owe my sanity to Everquest emulation because it effectively killed my Everquest addiction. Playing as a GM ruined my want to ever want to go back to measly old dictated EQ servers.
More servers will follow. Go to hell SOE. We're going to keep playing.
Re:To you, EQ Emulation! (Score:3, Interesting)
*boggle*
Anyway, I must agree that playing an emulated version can help quench that Evercrack addiction. I used to play with EQEmu just on my own system with no remote server. It was an hour or two of fun running around in the zones I never got to see due to my level (only ever hit 30 myself). I also summoned myself all the best cleric armor and weapons I could find, just to see what it all looked like. I did the same for a few other classes with epic weapons I
One option (Score:2, Interesting)
would be to host the servers somewhere like the Channel Islands, Luxemburg or similar, where Sony won't have much bullying power.
I guess Sony is missing a small amount of income from people not playing on their servers. IMHO, they're costing themselves a lot more than they'd hope to (re)gain by doing this sort of thing.
In fact, the win-win situation would probably be to offer some of these people a job working on upcoming Everquest stuff, but somehow I doubt that's gonna happen.
Doesnt anyone at Sony want to MAKE money? (Score:3, Interesting)
And I don't think this fits the old razor/blade example. Sure, MS takes a loss on each x-box, so they don't want you to figure out how to use the hardware without buying games.
I don't imagine Sony loses money on selling a box and a CD. That's pretty much pure profit. In fact it's better for them. I'm sure the revenue from the monthly fees are great, but then you have to support all those users--servers, developers, support monkeys, etc.
But then again, Blizzard did the same thing with Bnet, and those folks weren't even paying! You'd think Blizzard would be glad to get them off their servers...
oh well...
Merely lawyers trying to justify their existence (Score:1, Insightful)
I don't think that this shutdown was instigated by SoE marketting people, since as you point out it's a terrible marketting move.
Far more likely that it's their legal division that has pushed for it since it justifies their existence and hence their salaries, and marketting simply doesn't want to antagonize them.
I've seen it happen in a lot of big companies, being freelance -- "Group Legal" is always treated as gods, despite being clueless about the product itse
Re:Doesnt anyone at Sony want to MAKE money? (Score:3, Insightful)
Re:Doesnt anyone at Sony want to MAKE money? (Score:2)
Good point.
Re:Doesnt anyone at Sony want to MAKE money? (Score:1)
then people running those servers would amass a huge number of real cd keys.
no... they just run a key gen to play on these servers and good that they do.
now let's recalculate how many real owners just want to play on non-blizz servers...
Re:Doesnt anyone at Sony want to MAKE money? (Score:2)
Re:Doesnt anyone at Sony want to MAKE money? (Score:1)
Never mind that Blizzard would prac
Re:Doesnt anyone at Sony want to MAKE money? (Score:1)
and their business model is in what way my concern?
once they sell you the "box" they cease ownership of it. they can fuck off and die, along with those other 2 assholes in the console business. what fucking right do they have restricting the use of hardware you fucking BUY?
answer that question, legally and morally, they are in the wrong. and i'm talking about laws that, you know, make
Re:Doesnt anyone at Sony want to MAKE money? (Score:1)
The deal with a console is that the manufacturer basically says "I'll sell you this computer at little or no profit and you don't get full access to it". There are enough PCs on the market, if you don't want to give up control of your system buy a PC.
Client "Back-patchers" to blaim. (Score:4, Informative)
A backpatch was essentially the older version of the game's client and dll files which would allow it to run on the emulated server. These files however were copyrighted material, which usually would give SoE basis for a C&D.
The project was previously C&Ded when it obtained the planes of power expansion early and the files were provided on the sourceforge page, but other then that there have been little to no legal issues.
This wasn't so much as sony being the evil empire, but the fact that you can pretty much dl the game for free then use the provided files off the emulated server's webpage to patch it to a time where it is compatible with the emulated server, this was the problem.
The client updates have pretty much been the single largest setbacks to the project (besides internal developer fights).
Re:Client "Back-patchers" to blaim. (Score:1)
seems like to me, the more they squeeze, the more things slip through their fingers.
Re:Client "Back-patchers" to blaim. (Score:1)
I think Sony has a point. (Score:3, Insightful)
Sure these people must still own the legal copy of the game, but this is subsidised by the fact that by playing the legal game on the real server builds a client base. So this argument is invalid.
Not only is it illegal, but it does have a (long-term) financial impact on Sony.
Thus is it wrong with the letter and the spirit of the law.
Re:I think Sony has a point. (Score:1, Troll)
BS. You pay full retail price for EQ. And expansion packs. And if you want online patches, you need an account, if it's like other MMO's.
Re:I think Sony has a point. (Score:3, Funny)
replace that account with an account on a non-SOE server, and you've obtained the game free, and can now play for free.
i can see that you're angry. perhaps you should drink a glass of wine and loosen up a bit.
Re:I think Sony has a point. (Score:2)
Yes, they have a right to profit. They also had the right to give the software away for free and without restriction... that would have been cool but stupid. They exercised that right... live with it! Somehow you have the misguided impression that you can infringe on companies rights, but individuals' rights are sacred? That's called hypocrisy.
Open Source has the same misconceptions... it's not about stealing software... It's about
Re:I think Sony has a point. (Score:1)
once they sell them the shiny plastic discs, all bets are off as to how they use it. they are perfectly within their moral right to use it how they see fit. these idiotic laws are against the letter and spirit of fundamental property laws. as long as they buy a copy, they can play on any server they want. though of course, the companies will fight to the death to prevent people from doing just that.
now if you'll excuse me, i have to tell the
Re:I think Sony has a point. (Score:2)
You can download the patcher from Sony, and it can download the ENTIRE game, including all retail and online expansions. You need no key to play on their emulated servers.
World of Warcraft? (Score:2)
Re:World of Warcraft? (Score:2, Informative)
Re:World of Warcraft? (Score:2)
Re:wrong section (Score:2)
Re:wrong section (Score:2)
My 2 cp (Score:1, Insightful)
SOE put to shame (Score:1)
Interested in the facts (Score:1)
Re:Interested in the facts (Score:1)
If SOE had a clue about customer support (Score:1)