Best Indie Games So Far This Year 30
cyrus_zuo writes "Game Tunnel has just finished and published its
yearly mid-year article
2005 Independent Game Mid-Term Grades. This article, the mid-year equivalent
of Game Tunnel's year-end Game of the Year awards, captures the best indie games
so far in 2005 while also grading each game genre. The article is set-up just like a school report card, grading genres,
such as action, adventure and strategy, with a letter grade from 'A' to 'D' while
also spotlighting two of the best games that have been released so far this year
in each of the genres and listing what game GT is looking forward to most in the genre."
Journey to Rooted Hold... (Score:3, Interesting)
Re:Journey to Rooted Hold... (Score:2)
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Slashvertisement (Score:4, Informative)
Anyone care to link to some quality free games? My current favorites:
Warning forever: http://www18.big.or.jp/~hikoza/Prod/index_e.html [big.or.jp]
Truck Dismount: http://jet.ro/dismount/ [jet.ro]
Re:Slashvertisement (Score:5, Informative)
Cho Ren Sha 68k [3web.ne.jp] (shmup)
Kenta Cho's games [asahi-net.or.jp] (mostly shmups)
Destruction Desire [vector.co.jp] (fighting game)
Mind Arms [seikyou.ne.jp] (fighting game)
Galax [so-net.ne.jp] (Shmup)
Frequon Invaders [springnet1.com] (weird)
Doukutsu Monogatari [romhack.net] (platformer)
Every Extend [cool.ne.jp] (kamikaze'em up)
Glace [tommyvisic.com] (platformer)
Frontline [mclover.net] (sidescrolling shooter)
Minebot [zauron.net] (... Action?)
N [harveycartel.org] (Platformer)
Re:Slashvertisement (Score:2)
This is the most geeky concept I've ever seen for a game (in a good way). From the author's site:
"Your mission is to destroy each invading Frequons by moving the cursor on top of it. What could be easier? Except for one itty bitty detail: the Frequons are not displayed in the usual spatial domain, but in the Fourier Domain. Frequons look like colored waves. Your "self" is a wave too, with opposite polarity. Instead of manipulating some local point on the screen, you manipulate a global
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Re:Slashvertisement (Score:3, Insightful)
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"game site asshole", eh?
i am interested in your newsletter and would like to know more..
Re:Slashvertisement (Score:2)
Warped experiences? (Score:3, Interesting)
And don't get me wrong - there are some wonderful independant games out there. As a recent convert to Mac, I'm almost forced to hunt such games down, because there either aren't a lot of choices of modern games (say, Rome Total War) for the Mac, they won't run well on the Mac or I simply dont' want to buy them all over again just to play them on my mac instead of the PC. Fortunately, lots of neat little independant games are made for (or ported to) the Mac.
It's just that having spent so much time in the last decade on the games I mentioned in the first paragraph, playing anything else feels a lot like playing Mine-Sweeper. Or more - it feels like going without an internet connection for a long time. Disconnected. Seperated. A backup alternative for when you can't play the other games.
Maybe this sounds insane and nobody knows what I'm talking about. It's just been so long since I've played at an arcade and I dont' play console games, so my main experience has been very much as described previously.
I think it also speaks to the lack of unique popular and mainstream publisher games out there, that some of us have become so molded to a single type of gameplay.
Re:Warped experiences? (Score:3, Interesting)
Trying to decifer your opinion though...Are you complaining that indy games tend to have more bugs? If so, it's pretty obvious why. Game testers cost m
Re:Warped experiences? (Score:2, Interesting)
I think a l
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Re:Warped experiences? (Score:3, Insightful)
Re:Warped experiences? (Score:3, Interesting)
What you're really pointing out is that games are a social construct. Without an opponent, games are closer to a puzzle. It's only after the advent of the computer and video game that the idea of a single player game really took off. PC games that reintroduce this concept quite often last a long time. There's still plenty of peo
No, it's just your tastes there (Score:3, Insightful)
Which, of course, is as good a criterion as any, and a very valid market segment. It's not just you, and you're not alone. There are lots of people who indeed are multiplayer-only.
You have to realize, though, that it's just one segment. Arguably, no
Darwinia! (Score:3, Informative)
Re:Darwinia! (Score:3, Informative)
Bontago (Score:2, Interesting)
The game is physics-based: you drop blocks on the field, and the higher your pile, the larger its control area. You can only drop blocks in your control area. Your goal is to have a majority of flags in your control area. Thus you have to balance making a high, but fragile, tower, or make lots of small stacks.
To make it a little more complicated, you can find special blocks
The best: (Score:2, Informative)
Zombie Smashers X2
Jets n' Guns
Mount & Blade
Re:The best: (Score:1)
Doukutsu Monogatari (Score:3, Interesting)