We Love Katamari Review 210
Balbanes writes "Tim Rogers reviews We Love Katamari. He calls it Katamari Damashii: The Videogame." The original is probably my favorite non World of Warcraft game in the last year or two. I can't wait for this game. This article has a lot of commentary on the gameplay, the music, and more. And really, if you haven't played it the original you owe it to yourself to try. The infectious music and hysterical gameplay are a serious treat.
TFA is just spam (Score:1, Troll)
Dupe (Score:2, Informative)
Re:Dupe (Score:2, Funny)
Re:Dupe (Score:5, Funny)
We Love Katamari Preview
Today's article is
We Love Katamari Review
Clearly this is not a Dupe.
Re:Dupe (Score:1)
I picked the fist game up about a month ago for 20 bucks, I think <i>that's</i> the retail price... my wife played it... me three year old daughter plays it! People just pick it up and play, it's <i>that</i> good.
You know, that game? The one hardcore players always talk about in the prophecy? The one that will not feature graphics but instead will focus on really good gameplay?
I think this is the one.</Morpheous
Dupe filters. (Score:2)
Other suggestions?
Re:Dupe (Score:2)
I didn't see this in either of the articles or threads. Can someone tell me if non-modded ps2 owners can even run this game. It looks pretty Japanese, also are translations available?
Re:Dupe (Score:2)
Drugs... (Score:3, Funny)
Re:Drugs... (Score:4, Interesting)
Who cares about the soundtrack? The entire fucking game is one huge mushroom/acid twofer.
I mean seriously, when you roll over a "meow cat" and sit there laughing hysterically, sober, meowing at the screen you know that you're stoned.
Re:Drugs... (Score:2)
Re:Why not on PC? (Score:2)
There are alsp ps2/xbox to pc/usb converters if you must use an exact console controller.
Slow News Day? (Score:2, Insightful)
Re:Slow News Day? (Score:2)
Now we have an article about a truly innovative franchises on the main page and the ACs are bitching that it's not HL2 or Doom3
Re:Slow News Day? (Score:2)
Blah Blah Blah (Score:5, Funny)
Is that site a blog? (Score:5, Insightful)
I'll sum it up:
"Blah, blah, I have rarified tastes in J-pop, blah, blah, I know the producer's name, blah, blah, the game is more of the same and it's good, blah, blah, the game succeeded because of Japanophiles with less knowledge of Japanese culture than me, blah, blah, the game is more of the same and it's bad, blah, blah, I suggest that the producer drop his name in connection with newer projects that have nothing to do with Katamari."
The review was incoherent and was 20-30% about the author of the review more than the game. I smell blog.
Re:Blah Blah Blah (Score:3, Informative)
You made it that far?! I'm impressed. I started skipping around thinking "it can't ALL be mindless drivel".
I believe was wrong. I'm not sure because I refuse to read it all just to prove a point. But, I'm fairly confident about it.
-Charles
Re:Blah Blah Blah (Score:2)
Re:Blah Blah Blah (Score:2)
Re:Blah Blah Blah (Score:4, Funny)
The guy needs to hit Enter a little more often.
Re:Blah Blah Blah (Score:2)
Re:Blah Blah Blah (Score:2)
I actually managed to get about halfway through, in speed mode... only to find it he NEVER comes to any kind of point.
Then i took the link to his review of the prequel, thinking "maybe he was a bit more precise the first time...", and it was EXACTLY THE SAME!
God, why oh why does he need to stuff 3 weeks worth of livejournal-class blogg crap into ONE review?
Obligatory Tenacious D (Score:5, Funny)
This is not the greatest game in the world. This is just a review.
Re:Obligatory Tenacious D (Score:2)
Re:Blah Blah Blah (Score:3, Informative)
Re:Blah Blah Blah (Score:3, Interesting)
If his writing doesn't make your head hurt, you might want to up your medication. That's not a video game review, sorry- it's a demonstration of what's wrong with the concept of everyone being a content producer. Sometimes the content just sucks. Sure, he talks about the video game, but is it really the focus of the article, or is Tim Rogers the focus of the article?
Ouch, looking around the site, it looks like this guy write
Re:Blah Blah Blah (Score:5, Funny)
What a review (Score:3, Insightful)
Re:What a review (Score:2)
To summarize the not-entirely-incomprehensible nuggets:
Some J-pop singer replaced herself, but just isn't the same and that makes the reviewer sad, yet happy.
The producer catered to the masses by producing a more polished, yet less quirky version of the original. This makes the reviewer sad, yet happy.
Blacking out stars and extinguishing life makes the reviewer sad, yet happy, which incidentally remi
Release (Score:2, Insightful)
Read again (Score:2)
-ReK
Is this G4? (Score:2, Insightful)
King of All Cosmos (Score:4, Funny)
Re:King of All Cosmos (Score:2, Funny)
To: Undisclosedreceipients;;
Subj: Get huge!
Want to get huge and have all the little asian girls from http://asiasexteens.com/ [asiasexteens.com] want your enormous junk?
Click here [allcosmos.gov] for more info!
You will be added to our Cosmoswide e-mail list but you will be huge!
King
Re:King of All Cosmos (Score:2)
I just asked him.. his response was "scratcha-scratcha scr-scr-scratch"
Wish it was in the UK (Score:3, Insightful)
Re:Wish it was in the UK (Score:1)
a simple clarification (Score:4, Funny)
The original is probably my favorite non World of Warcraft game in the last year or two.
So, in other words, it is your second-favourite game. Just say it, god damnit.
In Response to the Spam Claims (Score:5, Informative)
In addition, it came out new at $20. An outstanding market concept that few if any had really tried - a new game that was cheap to develop, with little or no marketing, priced to sell. An unfortunate side effect is that there was very little big media attention payed.
As for the part about fawning over the larger scope of the game - the original was short. Necessarily so given the target of a cheap-to-create, cheap-on-the-shelf game.
It's a good game, And the review is fair and accurate.
Re:In Response to the Spam Claims (Score:3, Funny)
Maybe the second part of their strategy is to continue to release cheaply developed Katamari games in the hopes that as the ball is rolling it will pick up more and more fans, thus eventually drawing big media attention.
Re:In Response to the Spam Claims (Score:2)
In addition, it came out new at $20. An outstanding market concept that few if any had really tried - a new game that was cheap to develop, with little or no marketing, priced to sell. An unfortunate side effect is that there was very little big media attention payed.
As for the part about fawning over the larger scope of the game - the original was short. Necessar
Short, but I'm still playing it. (Score:2)
It may be short, but it's not like you play through it once and never look at it again. I'm playing it almost every night, mostly because I want to get the Eternal level on "Make the Moon", damn it! It's making me crazy.
So, it's short, but replay value is high. Not just because of locked "eternals" either... it'd still be fun to play even
Re:Short, but I'm still playing it. (Score:3, Insightful)
Re:Short, but I'm still playing it. (Score:2)
No, really, thanks for the advice. I've been getting really close, around 740m, actually, and haven't really been playing very long. I unlocked the first Eternal right away, and haven't even worked on the second one... I
Re:Short, but I'm still playing it. (Score:2)
someone should roll the katamari over that page (Score:2, Funny)
MY EYES ASPLODE!
Re:someone should roll the katamari over that page (Score:1)
They never released it! (Score:2)
I've never played the original, though I really wanted to - they never released it in the UK! Rah!
Re:They never released it! (Score:2)
Those wondering what it's all about... (Score:4, Informative)
Not sure how close it is to the original, but I'm certain the original one is much better if folks are liking it so much.
Re:Those wondering what it's all about... (Score:2)
This could probably be moved into isometric 3D fairly easy, which would tremendously add to the value of this version.
If not anything else, it's an interesting look at where the Nintendo DS version of the game may go.
WTF!? (Score:2, Insightful)
All I know is that the author feels really bad about swallowing a continent, and that he/she really likes the music, maybe, I think.
The only explination I can come up with is that this article was translated, and lost what little coherence it had to begin with in the process.
Re:WTF!? (Score:5, Informative)
In general, the game is about you controlling a "prince" who has to replace all the stars in the sky. He does this by rolling around a "Katamari", which objects stick to. When you start out, you've got a 1 cm tall Katamari, and you're rolling over thumbtacks and coins. As you collect items, the Katamari gets bigger, and can pick up bigger items. So the mouse that was chasing you around and knocking items off your Katamari eventually finds itself PART of the Katamari.
And the great part is that the items don't just disappear into the Katamari - they're all quite visible on the outside, and actually affect how the Katamari rolls. Grab a pencil, and suddenly it doesn't roll well at all in the direction of the pencil, and you need to roll a different way to even it out.
The later stages are really fun - you can start off rolling items sitting under the car next to a house, to rolling over items around the car, to rolling up the pets, then the owner of the house, then the car itself, then the house.
It really is an amazing game.
Re:WTF!? (Score:5, Insightful)
Re:WTF!? (Score:2)
It seems in the first part, you could lose size when the ball was attacked (by rats, for example) or hit spikes,ect, but the main enemy was the time-limit.
The second part seems to be more like classical puzzle games: find the right way to pick stuff up to get size and thus the option of picking heavier stuff up (which opens new ways). Otoh, it has no time limit, the difficulity is in puzzling
Re:WTF!? (Score:2)
Re:WTF!? (Score:2)
The point of the game (Score:3, Funny)
Well, imagine a first-person shooter without shooting. Ok, now cross that with an RPG with no underlying point. Now mix that with a Dance Dance Dance soundtrack, and pass that thru a mix machine.
Now imagine it's in a foreign language and your babblefish is sick and translating everything incorrectly.
It's like that.
Re:The point of the game (Score:2)
It actually makes sense..
Re:The point of the game (Score:2)
I think a better way of explaining the game rather than gameplaywise is by explaining other uses of the game. If you know someone who is debating trying drugs, just have them play Katamari Damacy. If they beat the game, tell em "yeah
I RTFA (Score:3, Informative)
I liked the original game quite a bit. It was short, clever, fun to play. Even "innovative". However, I find it *scary* that the guy spent that many bytes fretting over so many minor details. In the end he could have said:
"The sequel is better technically but perhaps a bit overproduced (particularly in terms of music) for what it is. Fans of the original will enjoy the cleaner level design and improvements, but it doesn't stray far from the original. People who missed the first game shouln't miss it them time. 8 out of 10"
Re:I RTFA (Score:2)
At least this article has tons concept-hyperlinking.
screenshots (Score:3, Informative)
I think this sets a record... (Score:1)
Game Review or Discourse on Japanese Pop? (Score:1)
One letter... (Score:1)
http://games.slashdot.org/article.pl?sid=05/07/07
YOU HAVEN'T HEARD THE LAST OF ME, SLASHDOT!
Yeah, but now with added typos (Score:2)
What's wrong with Damacy? (Score:5, Informative)
Re:What's wrong with Damacy? (Score:2, Insightful)
It's all rather silly when you consider that Japanese have a completely different character system than us. But Japanese fanboys tend to place great importance on appearing to have a superior knowledge in these sorts of things.
Re:What's wrong with Damacy? (Score:2, Informative)
Re:What's wrong with Damacy? (Score:2)
Re:What's wrong with Damacy? (Score:2)
Even better are the ones who misspell it "Damashi", which is a completely different word. That won't stop a Wapanese!
These would be... (Score:2)
Let me guess; these are the people who use "bishonen" as a synonym for "bitchin'", right?
Re:What's wrong with Damacy? (Score:2)
i would've loved to have tried it... (Score:2)
but I don't own a PS2, and at the point when the original came out, there wasn't much reason to buy one (it was so late in this console cycle that buying any machine prior to the inevitably price-drops is questionable; and particularly the PS2, which was pretty obviously eclipsed by that point).
I'm keeping my fingers crossed for an Xbox 360 release, though.
wtf (Score:4, Insightful)
I got tired of him imagining the girl singing the music (in the video game?) after about 3 paragraphs, so I skipped closer to the end only to find out he was still talking about her and relating the game to Armageddon the movie?
Re:wtf (Score:2)
Simulation Game (Score:4, Funny)
Great game (Score:2)
Re:Great game (Score:2)
Unofficial Soundtrack (Score:2)
http://torrentspy.com/search.asp?mode=torrentdeta
all that and no pictures?? (Score:2)
Wow. You bet it's a good game (Score:2, Funny)
Foil the filters (Score:2)
I had the same problem when slashdot ran a story on tiny RC cars from a company called BitCharG it got caught for 'Bitch'
Given that the Katamari game series is a rough simulation of what a dung beetle does, and dung figures into a lot of sick porn [redcoat.net], I can see how the filters might pick up Katamari as porn even without buggy "Dick Sexton" filters [users.du.se].
Dear God... (Score:2, Funny)
I Heart Tim Rogers (Score:2, Interesting)
The problem is that many of you go into this "Review" thinking that you are going to be reading a review of a game, but in actuality you are reading a story. An experience, if you will. Kind of a review of what was going in Tim's life when he played Katamari Damacy, rather than a review of the game itself.
It might put off a lot of the people here, but I think it is quite interesting. His writing is frenetic at times, and most certainly stream-of-concious, and
Re:I Heart Tim Rogers (Score:2)
Think it was first his MGS2 review.. which conveniently was mentionning that famous haruki murakami book I was reading at the time, then his fukubukuro 2004. Gave me at least a hint that one could do stuff I can seek into online.
Here is *MY* We Love Katamari Review (Score:3, Informative)
There are still a few size levels, but they seem like less of the thrust of the game this time around. Many levels now feature multiple versions; at least two, maybe it was three, have three versions. (Including the Sumo level, hooray!) Many levels, including most of the raw size levels, have a normal version that works like the prior game, and a time attack version where you can't fail, but the level ends once the target size is reached.
My favorite part of the original game, what I affectionately call The Big Level, the one with the largest scale and the one that makes people say "wow" the most, is now surpassed by The New The Big Level.
The problem with the original The Big Level is that, once you know what you're doing, you can quite easily clean out the whole place, leaving you and your ball alone in an ocean of blue, with four or five minutes left on the clock. Once this happens, you will probably have a ball size of 878m, give or take one meter. And that, as we say, is that. The New The Big Level has a tighter time limit (17 minutes as opposed to 25), and seems a lot harder to max out; I've been up to 2200m+ with no end in sight. One really cool thing: The King of All Cosmos is in the level! He's so large in size that it looks like he'd be super hard to collect... but not impossible.
There is one super-disappointing thing about the game so far, and that is there doesn't seem, at this point, to be any Eternal levels. While I never played the original Eternals more than twice each, The New The Big Level is so vast (featuring capsule versions of several countries: you gotta love a game containing the Hollywood Sign, the Effiel Tower and the Great Wall of China, among others) that I can't help but think the only way you could get everything is without a time limit.
As for the music... it's great, but not at catchy as the first game. It's growing on me, though. It has at least three really nice songs. The beatbox version of Katamari On The Rock, surprisingly, isn't as engaging as the originsl (which, unlike what the the linked-to review thinks, I think was *wonderful* for the first game's last level theme).
Overall it's a worthy sequel. It doesn't seem to have as much of the odd grandeur of the original game, but the Cosmos stage is *awesome*. There are so many clever little touches: for example, the "NA" "M" and "CO" letters from the save screen, as well as the (R) symbol, are on the Collection screen! (I'll leave it to you to figure out how to get them all on one file....) I wish it focused more on size objectives, but there's still a lot to like here.
The game, it must be said, is ultimately just more levels of the same, but considering the the original was one of those games that was just *begging* to have more levels added to it, I'm not complaining. If there's room for disap
Coffee anyone? (Score:2, Funny)
Re:eh? (Score:2)
Wouldn't all the dupes be the first clue? This is just the deal breaker.
Re:eh? (Score:2)
Re:eh? (Score:2)
Re:Man... (Score:3, Funny)
Excuse me for asking, but what the hell is too much sex? Can such a thing exist?
Re:Man... (Score:2)
Re:Man... (Score:2)
Re:Man... (Score:5, Insightful)
I think it's the fact that nobody obsesses like the Japanese. Think about it. The culture prizes knowledge but excludes people outside the norm. Both forces push those with obsessive tendencies way further out over the edge than in many other countries. You don't get otaku and hikikomori in other countries to the level that whole industries cater to them.
Because of that our own obsessive and socially outcast people get the false impression that obsessing over their entertainment and so on is socially acceptable there. Therefore, it's not bad to be like that. Other people understand. Listen, covering your walls in anime posters and keeping figurines of female characters is even more of a turn-off for women there than it is here. It doesn't help that (much like tabletop gaming and first-person shooters in the states) anime fandom has been tarnished by a few murders by fans Where the media latched onto their hobbies as the cause of their mental degeneration.
(FYI, otaku is not a nice word. It inherently carries connotations of creepy, socially-stunted hermits. The term use for obsessed geeks comes from its use by such people who would use it to greet each other (as a polite form of "you") because they couldn't remember other people's names. Don't wear it like a badge of pride.)
I think if more people realized that the Japanese didn't like their creepy fanboys anymore than we do, it might lose a bit of its sheen. As for the other factors, I'd say that, yes, technology, kid-like spirit, obscurity, and sexual undertones in addition to action and escapist elements strongly influence anime fandom. For those of us that gain no joy from reality television, sit-coms sports, or other drivel, anime makes a nice escape. The problem is the people who don't know how to come back to reality afterwards.
Re:Man... (Score:2)
William Gibson, Idoru
"Masahiko is seventeen," Mitsuko said. "He is a 'pathological-techno-fetishist-with-social-defici t
Re:Man... (Score:2)
Actually, the word "otaku," like the english terms "geek" and "nerd," have softened over the years, as less "creepy, socially stunted hermits" and more normal fans began to wear it as a
Re:Try diagramming this sentance... (Score:2)