
Does Microsoft Have First-Mover Advantage? 163
Gamasutra's question of the week feature just finished gathering up reactions to the query "Is the 'first mover' advantage an important factor in launching a next-generation console?" From the article: "For first mover advantage to work, the new platform must have credibility in two areas. First, it must be seen as being a significant technical advance over the current generation, otherwise it has no real purpose in the market. Secondly, there must be confidence in the new platform from both the public and the industry, without this the new platform will struggle to reach critical mass. The second mover can negate the first mover's advantage by having a higher level of credibility in these two areas. This explains the current tone of Sony spin."
Dreamcast (Score:5, Insightful)
Re:Dreamcast (Score:1)
Re:Dreamcast (Score:1)
Re:Dreamcast (Score:3, Funny)
Re:Dreamcast (Score:2)
Re:Dreamcast (Score:2)
Competition is always beneficial to the consumer. I cheer on even systems I don't personally plan on buying because I personally like the benefits competition brings.
Re:Dreamcast (Score:1)
Re:Dreamcast (Score:2)
Re:Dreamcast (Score:2)
Yes. But the advantage wasn't enough.
Advantage != Automatic Win.
Re:Dreamcast (Score:3, Insightful)
Unfortunately for MS, it seems like they believe that First == Win. God knows they will hack and slash out whatever functionality (despite its importance) to ship 360 before the PS3. They already seem to be neglecting their starting line up so they can launch "the good stuff" when PS3 goes on the shelves.
Re:Dreamcast (Score:2)
Care to list any examples of this? The closest I can think of is maybe a HD disc drive, but a built-in hard disk instead is going to give far more of an actual gaming benefit. There's no way the system could come with both and still be reasonably priced.
They already seem to be neglecting their starting line up so they can launch "the good stuff" when PS3 goes on the shelves.
Huh? Are you re
Re:Dreamcast (Score:2)
Actually, based on the critera given, SEGA only had half of the first mover advantage with the Dreamcast. Technologically it was superior to previous consoles, but SEGA had the somewhat recent failure of the Saturn - evidence that releasing superior technology first is not a guarantee of success. They did not have the requisite "confidence in the new platform from both the public and the industry". Instead, SEGA had a small cadre of devoted public and limited suppor
Re:Dreamcast (Score:2)
*worldwide sales, jan.2005
*other sales figures of note: PS1 100mil, n64 33mil, ps2 81mil, GC 18mil.
Re:Dreamcast (Score:2)
If making more profit than your competitors doesn't make you a serious contender, I don't know what does.
Re:Dreamcast (Score:2)
Yes. (Score:3, Insightful)
I hate how anachronistic we are.
Re:Yes. (Score:2)
Yes, where were you? (Score:2)
The Dreamcast had the best/most successful console launch ever at that point in time. It was a smashing early hit. What killed it later was the lack of support from certain major publishers. This is not a problem with Microsoft, they already have those publishers on board.
Re:Dreamcast (Score:2)
Sadly Sega didn't get first mover advantage because Sony promised a console so powerful it could render Toy Story in real time and that the Emotion Engine was allegedly classified as a super-computer by the US government and could not be exported
Atari (Score:2)
Re:Atari (Score:2)
Atari had nothing when Jaguar was coming out. The PSP can sustain itself in the market till Christmas 2005 with no new games, literally.
Article's credibility (Score:5, Interesting)
Re:Article's credibility (Score:5, Funny)
Journalists checking their facts? That's sooooo 1990, get with the times!
Re:Article's credibility (Score:3, Interesting)
That honor belongs to the Fairchild Channel F [digitpress.com]. That ugly sucker was out about a year earlier...
Re:Article's credibility (Score:1)
Re:Article's credibility (Score:2)
Though im not sure , but i do think the _SNES by the end of the 16 bit era was ahead on sales , but it was a rather close race
Correction for the article (Score:2)
Or, perhaps, it should say that the key to a winning console is to have Sega release a system right before you.
Genesis, Saturn, and Dreamcast are the wind beneath SNES, PSX, and PS2's wings.
Re:Correction for the article (Score:2)
Yes (Score:2, Funny)
Rushed First out: Saturn
First out: Dreamcast
Yes, Sega was in deep financial doo-do for both, but that doesnt matter. Being the first is totally irrelevant to a hype machine (Sony) and franchise loyalty (Nintendo).
Though if the 360 has any kind of Halo at launch; even a Halo text adventure by Infocom (like it matters, people will think it's innovation), then they have a good chance at getting nearly their entire original Xbox customer base back.
Re:Yes (Score:2)
First out: Dreamcast
You're missing a few steps here.
Genesis: first to market of the REAL 16-bit generation, it had nearly 2 years lead over the SNES, and still managed to nearly fail. Were it not for Sonic, some impressive 3rd-party developer deals and the 6-button controller just in time to combat the SNES, Sega would have been dead long before the Dreamcast.
SegaCD, 32x: wasted efforts that just managed to make Sega look inconsistent. The SegaCD had the capacity of the Saturn
It's a little bit of everything (Score:5, Insightful)
What will end up making or breaking the Xbox 360 are the games that are available when the product launches. This article [insidepulse.com] has a list of probable launch titles for the Xbox 360. Team Xbox [teamxbox.com] also has a few predictions. The question is, are any of these killer apps that I just need to have and that I won't be able to get anywhere else?
A quick glance at the list and I know there isn't anything on there that I just have to play right away. Some of you might differ, but to me it looks like a lot of those games are more of the same old that will probably see PS3 versions with the possibility of slightly better graphics.
The launch titles are especially important for the Xbox 360 because there are still a lot of doubts about the compatibility of Xbox games. Apparently, some explanation has been given [gamesindustry.biz] about hos it will work, but I've heard a few rumors that say backwards compatibility won't be there. If there aren't any games I need to have for the Xbox 360 and I can't play my Xbox games on them right out of the box, then do I really need an Xbox 360 right away?
The final factor is the price and what I get for it. Sony has called the Xbox 360, the Xbox 1.5, which I won't entirely believe, but does have a few points. Right now it has a plain old DVD drive in it. Where's the next-gen media format support? A recent EGM article hinted that this might be upgradable to HD-DVD if MS feels the need to do it. The Xbox will also serve as a media center, which I really don't need. So is $300 worth the price of admission? Considering that the PS3 is expected to launch for $400 or more and include more next-gen bells and whistles, I might consider waiting for that if I needed a media center. Then again, Nintendo is trying to ship their console for $200 or less. Granted that Nintendo isn't offering an all-in-one package, but it is an affordable gaming console. The only problem is that I'd have to wait almost another year for it to come out.
As metioned in the article, brand loyalty will certainly play a part in what people decide to do. Since I own all three major consoles, I don't really see myself as loyal to any particular brand. Each has its merits though.
If I had to make a prediction, I'm going to guess that the Xbox 360 will do quite well in America taking the number 2 spot and picking up market share, but will do poorly in Japan.
Re:It's a little bit of everything (Score:2)
Re:It's a little bit of everything (Score:2)
Re:It's a little bit of everything (Score:2)
It doesn't exist yet (drives and media aren't available yet). Additionally, games don't need friggin 50gb of space, and access times on first gen games will be deadly slow. Finally, hardware costs and media are drastically more expensive.
I've heard a few rumors that say backwards compatibility won't be there
It will be. I heard a rumor that the PS3's explodes the 3rd time you turned it on. Basing buying decisions on rumor and inuendo is dumb.
So is $300 wo
Re:It's a little bit of everything (Score:2, Interesting)
If you think they got it right with the first Xbox, then wait until you see the new Xbox Live that's coming out with the 360. I've seen so much about it, actually seen the thing running, seen some of the support things coming with it - this is the #1 thing that's got me so interested in picking up a 360.
Re:It's a little bit of everything (Score:2)
Neither machines specs have been nailed down. The PS3 will come out after the xbox 360, which means 100% that in many areas it will be technically better. If we can see it or not is another issue. Your speculating that sony won't responde at all to anything Microsoft does.
Live is probably one of the few things Microsoft got REALLY right with the first gen Xbox
Live is great. However the vast majority of Xbox owners aren't on liv
Re:It's a little bit of everything (Score:2)
By 4-6 months. The major specs have already been announced. Devs are playing with alpha hardware. There won't be any revolutionary changes to the core components in the system. The processor and GPU are tapped out. The only thing I
Re:It's a little bit of everything (Score:2)
Your numbers betray you, indeed it grows but most people are content with offlien play. As for your example of MMORPG's, they have relatively small user bases when you compare it against the size of the whole market. 3-4 million is pretty much all the MMORPG players in North america/eu
Re:It's a little bit of everything (Score:2)
Your numbers betray you, indeed it grows but most people are content with offlien play
People used to say the same thing about cable. Look where it's at now. Once people try online gaming, they're hooked. If you assume an even distribution of gamers for Xbox & PS2 are interested in online gaming, then this would yield a significant increase in market share and initial sales for the Xbox360.
little under half of them cannot pay anything a month
If they can't afford $50, they can't afford to purcha
Re:It's a little bit of everything (Score:2)
Actually, at the time DVD was a new standard and it was competeing with Super VCD's. In asia VCD are still common. The PS2 was often bought as a cheap DVD player for a
Re:It's a little bit of everything (Score:2)
I don't have any knowledge of "Super VCD's", nor how people perceived that format, so I can't counter your arguement. Given my lack of knowledge of the existance of that format, however, I would suggest that it probably wasn't well supported in the first place
The problem with onl
Re:It's a little bit of everything (Score:2)
Actually, super VCD and VCD's in general are the prefered format of movies in asia still. DVD's are gaining a foothold but it took a while before the hardware came down in price so everyone can get it. The reason you don't have any info on that f
Re:It's a little bit of everything (Score:2)
No, it means that I ended up somewhere in the middle of the rankings.
If we have time for games, it mostly offline and we don't crave online play very much, I wish it weren't so myself. Finding good friendly Warcraft 3 matches is hard since all my friends don't play (well, some do but just not against me). I still play bnet, but without the social aspect it's nto as fun.
Again, all things that a good online service takes care of for you. Y
Re:It's a little bit of everything (Score:2)
*shrug* As I said before, I think these are solvable problems.
Bnet is such a service. I have no problems getting games against players of similiar skill, but "MY FRIENDS" don't play online so I miss that social element. For online play the social in
Re:It's a little bit of everything (Score:2)
Re:It's a little bit of everything (Score:2)
what exactly doens't bnet do, it has a ranking system and it generally works. But the minimium skill level required is far high then most nubies have even for lvl 1 play. I play lvl 25-45
Re:It's a little bit of everything (Score:2)
Re:It's a little bit of everything (Score:2)
The lvl 47 player I played was very mediochre but he apparently played a lot. This meant his level was high but was correctly paired with me. Sometimes you see match ups liek that and thinkt he system is broken but it compares games played vs level vs win
Re:It's a little bit of everything (Score:2)
The best ones I've seen are based around an ELO ranking, where your rank increases/decreases relative to who you beat (base don their ranking) and how badly you beat them.
The matchmaking system selects people with a similar ELO ranking (there is an acceptable range) and throws them into a match together.
You can read about it here, if you're curious: http://en.wikipedia.org/wiki/ELO_rating_system [wikipedia.org]
Re:It's a little bit of everything (Score:2)
The best ones I've seen are based around an ELO ranking, where your rank increases/decreases relative to who you beat (base don their ranking) and how badly you beat them.
The matchmaking system selects people with a similar ELO ranking (there is an acceptable range) and throws them into a match together.
You can read about it here, if you're curious: http://en.wikipedia.org/wiki/ELO_rating_system [wikipedia.org]
BNET is partially based on that. It tak
Re:It's a little bit of everything (Score:2)
If they can't afford $50, they can't afford to purchase a single video game, and they certainly can't afford a console. Oh wait, their parents bought them that stuff? Gee, I wonder what else fits in the xmas stocking
It's the addition of a monthly payment that you have to keep up with that's the problem. Every few months I usually have the money for a used $20 game, but sometimes I don't. If I had had a monthly bill for XBox Live,
Re:It's a little bit of everything (Score:2)
You don't have to pay a monthly bill. They offer a yearly subscription. They ev
Re:It's a little bit of everything (Score:2)
It doesn't exist yet (drives and media aren't available yet). Additionally, games don't need friggin 50gb of space, and access times on first gen games will be deadly slow. Finally, hardware costs and media are drastically more expensive.
I don't think I've ever worked on a game that didn't max out the available space. Admittedly, I haven't worked on a lot of games. But sometimes you would like to pack-in pregen video and don't have the space, or would like to f
Re:It's a little bit of everything (Score:2)
They're getting the most popular games to work first and working their way down the list. I have a feeling that people are going to be rather surprised by this particula
Re:It's a little bit of everything (Score:2)
Re:It's a little bit of everything (Score:2)
Kenwood produced three drives in the TrueX series: 40x, 52x and 72x.
My roomate, who always liked to buy the latest and greatest, spent over $100 on the 40x TrueX drive when it was released (and the fastest single-speed drives were loud 32x max drives).
The 40x TrueX was a CLV drive, which meant it always read at the same rate ( meaning you got roughly 6x speed x 7 lasers, or ~42x through the whole dis
Re:It's a little bit of everything (Score:2)
There is a rumor that they will ship a budget version of the console without a drive at some point in the future, but it is just rumor at this point. Personally, I don't see that happening -- the hard drive is too much of an essential component of the next generation live service they're touting.
Re:It's a little bit of everything (Score:2)
The only item I didn't address was the 7 controllers. This isn't a selling feature for me. Four controllers is more than I need actually, as I rarely need more than two. It doesn't seem like something very useful. Hell, how do you get 7 people sitting on the couch?
Support for 1080p is pointless; games can't use it.
Re:It's a little bit of everything (Score:1)
Not that it really matters to me who wins the console wars... As a g
Re:It's a little bit of everything (Score:2)
The smaller jump from the current standard, not to mention the potential difficulties with the two competing formats is going to slow the adoption of BluRay and HD-DVD. It's not
Re:It's a little bit of everything (Score:2)
Re:It's a little bit of everything (Score:2)
1) Live 2) Media Center fuctionality
I've got so much media on my PC that I'd love to get networked into the living room. 360 looks like it will be cheaper than a media center PC, plus it's a console.
Xbox live already rocks, and added features can't hurt.
Re:It's a little bit of everything (Score:2)
Besides the questionable legality of ripping DVD's to hard-disk, I don't see any problem with this kind of setup. If they impliment some sort of PVR into the 360, I can easily see having more than one in the house.
BTW, I consider myself a relevant consumer, as I consume products in this mark
History has Shown Otherwise (Score:1)
Re:History has Shown Otherwise (Score:1)
Microsoft's first mover advantage (Score:2)
Re:Microsoft's first mover advantage (Score:2)
Re:Microsoft's first mover advantage (Score:1)
This is their second release.
Your skepticism is healthy, but wrong. MS wants to play, and they don't play to lose, unless they will win in the long run.
Re:Microsoft's first mover advantage (Score:2)
As for what Microsoft wants to do, it doesn't really matter. The company has had far more failures (some of them devastating) than successes.
Even their "successful" products (meaning, non-negligible market share) generally only survive because their Windows monopoly pulls them through. Or do you seriously believe, any significant number of people would pay money for IIS or Access or SQL Server or Windows Media servers/clients if it weren'
The Main Factors (Score:5, Insightful)
1. Is it compelling? Does it offer anything significant over what I've already got? The Dreamcast gave me a big "No" on that score.
2. Is it readily available? I *wanted* the PS2 at launch, but Sony didn't ship enough and I got knocked off the waiting list... so I waited well over a year to get one.
3. Is it worth the price? I didn't buy an XBox at launch, but I bought one when the price dropped below $200. I am impressed enough by the XBox to have the 360 reserved, however, and I fully intend to grab it on the day of release; the XBox is *easily* worth twice the price of a PS2 on construction value alone. (I've completely trashed three PS2 consoles. It says something that I bothered to replace them, though.)
4. What can I do with it? If the answer is "nothing" -- no games -- I'm not really interested. So backward compatibility is critical. The GameCube was the last console to enter my arsenal, because I didn't have an existing library it could use. The key factor there was a strong used game selection and a few killer games (e.g. Legend of Zelda: The Wind Waker).
That's what goes into my decisions. YMMV.
Re:The Main Factors (Score:1)
Re:The Main Factors (Score:2)
Yes, it's properly ventilated. I've had zero problems since getting the slimline version, as well.
Re:The Main Factors (Score:2)
Wow. What exactly were you looking for? The Dreamcast had one of the best starting line ups in American history, and to call it a step up over the Playstation One is selling it extremely short. (PS1 -> DC was a much bigger step than DC -> PS2; I'd say about 3:1, though that's an inherently subjective number.)
Soul Calibur, Sonic Adventure, Sega NFL 2K, and to a lesser degre
Re:The Main Factors (Score:2)
err... DC was the same "generation" as the PS2. IT's liek saying, NES-> Genesis was much bigger step then genesis -> SNES.
Re:The Main Factors (Score:2)
Re:The Main Factors (Score:2)
With the PS2, I'm resigned to buying new controllers every few months. The XBox, on the other hand, has suffered some truly shocking moments -- and I haven't had to replace anything yet. So yes, construction value counts. Ridicule it as much as you like, I have a certain dista
It's not the XBOX that'll lock users, it's LIVE (Score:4, Insightful)
Re:It's not the XBOX that'll lock users, it's LIVE (Score:2)
Re:It's not the XBOX that'll lock users, it's LIVE (Score:5, Interesting)
Wow: Sign. Me. Up.
Re:It's not the XBOX that'll lock users, it's LIVE (Score:2)
Just a hunch, but I don't think people will be using the video for THAT. Although sometimes it may look like someone is holding up a finger, it's not a finger.
Re:It's not the XBOX that'll lock users, it's LIVE (Score:2)
Another upgrade is the ability to set your "gamerzone" to Family, which is supposed to have a kid-friendly environment.
Re:It's not the XBOX that'll lock users, it's LIVE (Score:2)
Video isn't as big of a step up, in my opinion, but the whole point is that hopefully you'll have a circle of friends that you'll be playing with that it will be useful for.
Re:It's not the XBOX that'll lock users, it's LIVE (Score:2)
In any case, I'm canceling my XBL subscription for the second time now because of this crap, and I have no intention of renewing (I did it for Halo 2, but
Completely off their mark (Score:2, Insightful)
The number one factor in console sales is the games. It has nothing to do with brand loyalty, significant andvances in technology or quality and reliable hardware.
Its the games, games, games. XBOX is the most superior current generation console on the market, and it lagged behind an older PS2 simply because Microsoft did not secure enough exclusive titles for the XBOX. MOST titles are either PC ports, or were ported to PC (including Halo), or the titles could be found on other game consoles. The only re
Backwards compatability (Score:2)
People could buy a PS2 risk-free, knowing that they could continue to play all of their old PS1 games and also play the new ones. It was an upgrade instead of a platform change, and people didn't have to choose between running two consoles and not being able to play their old games any longer.
That's important. It remains to be seen just how good XBox 360's half-assed backwards compatability is - if I can't play ToeJam & Earl III on it, it'll be quite
atari (Score:1)
ATARI is the only "First Mover" in consoles. (Score:2)
Console development is cyclical. To claim any release in the cycle has "First Mover Advantage" is to start the 'calendar' at a point convenient to your argument.
The only "First Mover" in the console business is Atari.
That's it. Everyone else is coming out with successive and improved products. The question "Does Microsoft have First Mover Advantage?" belies a lack of understanding for what "First Mover Advantage" is.
Furthermore, there is nothing revolutionary or "First" at all about the Xbox. It does
Re:ATARI is the only "First Mover" in consoles. (Score:2)
1972 Odyssey
1972-1977 Various dedicated consoles
1976 Fairchild Channel F Released
1977 Atari VCS Released
1977 Bally Professional Arcade
1978 Odyssey 2
/. and gama sitting in a tree (Score:2)
Can't we just get a sidebar ala Blue's News for this stuff?
Huh? Who comes up with this? (Score:2)
Sony was not the first mover on CD-ROMs for games. Sega was. 3DO was second. (CDI doesn't count.)
Sony wasn't the first into 32-bit, either. Sega was.
Neither was Sony or Microsoft first into the current generation - Sega came before them again.
Hell, I'm stretching here, but I should point out that Sega was first into console RPGs and had the first true real-time strategy game, and I bet a large number of the audience couldn't even guess what those
Re:Huh? Who comes up with this? (Score:2)
Re:Huh? Who comes up with this? (Score:2)
Re:Huh? Who comes up with this? (Score:2)
You're right there, except that the first real time strategy game was Herzog Zwei [wikipedia.org], released for the Genesis in 1988. Phantasy Star was an JRPG, and a great one too for that matter.
Re:Huh? Who comes up with this? (Score:2)
That said, I think the solution would have been to add some landmarks, wall texture, etc. rather than just dumping them entirely.
Why are we still talking about this? (Score:4, Interesting)
Microsoft knows this, that's why they're attempting to release so early. Getting out early is going to put both systems with nearly an equivalent number of quality[1] titles three months after the PS3s launch (which is about the only time we could really start forcasting how this generation's console wars will go). The only way this won't end up with them on a fairly even playing field is if either of them (or their licensed developers) screws up royally.
Understanding these facts, one can clearly determine that the beginning of the war will be fairly even. Playstation still has a slightly greater number of hard-hitters licensed but Microsoft is closing that gap as fast as they can.
Even though I will never own an X-Box (OMG TEH M$ IZ TEH SUK! SONEH 4 TEH WIN1), I think Microsoft is going to pull ahead thanks to the developers they've just bought outright. Microsoft's acquiring a nice line-up of in-house developers, while Playstation seems to have forgotten that it was largely their in-house developments like Warhawk, Twisted Metal, etc. that got them ruling during the Playstation era.
To summarize: It is to Microsoft's advantage to be the first-mover. It does not give Microsoft the advantage.
[1] - For those that can't guess, I'm not trying to define quality titles in any artistic sense. By "quality" titles I mean games that sell well due to consumer satisfaction not simply hype. I personally find most of these "quality" titles to be average in execution and enjoyability, but my personal tastes don't define the gaming market. To summarize this footnote: Please don't try to argue with me about what makes a quality title. Chances are, I already agree with you.
Re:Will I be able to afford a PS3 anyway? (Score:5, Funny)
I'm already house broken and moderately clean!
Re:Will I be able to afford a PS3 anyway? (Score:4, Insightful)
The way I see it, let the folks who pay twice what I'm willing to pay deal with all the hassles and bugs, and then once the product is proven and cheap, then I'll go in.
It's not because I'm cheap, it's because the consoles don't have more than $150 in value to me. I can respect the above AC wanting to have multiple consoles for his family, but I have better things I can spend my money on.
Re:Will I be able to afford a PS3 anyway? (Score:2)
Also, by the time the consoles hit that magic $150 price point there are plenty of cheap (but quality) pre-played games.
Re:Will I be able to afford a PS3 anyway? (Score:2)
Want to trade lives?
Re:A Long Time Cosole Game Engineer's Thoughts (Score:1)
It's all about the games - not the media options or the physical design. XBox has Halo and... ? Then they try to woo console buyers away from Sony with Perfect Dark? Yeah, good job on 'stealing' a dead N64 franchise.
An