Shadowrun for the 360 77
TeamXbox has the news that (squee) there may be a new Shadowrun videogame coming to market with the Xbox 360. From the article: "I have worked on many projects, ranging from PC games to console, FPS to role-playing. Right now, I am animating for an Xbox 2 project called Shadowrun. It's a first-person shooter based on an old paper RPG of the same name from a couple decades ago." Sounds like fun....but an FPS? Where's my SR MMOG?
FPS? (Score:4, Insightful)
Re:FPS? (Score:3, Funny)
Wow, XBox 360 will get a FPS!
That's so exciting! I have to run to the shop and preorder one of those!
Stay tuned as more advert... uh, news emerge.
Re:FPS? (Score:2)
Re:FPS? (Score:2)
So true! I just finished playing it yesterday for the first time, and I'm so glad I found it! Great writing, gameplay, pacing, everything...masterful. Oh and from what I've read on the fan-sites the SNES version is not worth checking out, you want the Genesis version.
Sounds like fun....but an FPS? Where's my SR MMOG?
Don't worry about the MMOG =), try this baby out! [the-underdogs.org] You won't r
Re:FPS? (Score:1)
RPG != FPS (Score:1)
Oh wait, they called it Hunter for the PS2...
Re:RPG != FPS (Score:1)
Re:RPG != FPS (Score:2)
After failing to fight their way off the ship for about ten minutes, they declare the game "brainless" and never play it again, choosing instead to mock those who do.
Sorry, but it all came down to driving around and shooting stuff and nothing more really. There was no real puzzle, no mystery to solve, no one to talk to, and no way to influence anything besides blowing stuff up. That's what they mean by brainless.
Re:RPG != FPS (Score:1)
Re:RPG != FPS (Score:2, Insightful)
Re:RPG != FPS (Score:1)
Depends how you choose to play it.
*Though it runs poorly and has plenty of bugs.
Re:RPG != FPS (Score:1)
The game I was referring to was in fact Wayward, and as you pointed out, it's not a FPS game like Halo or Doom. However, as you also pointed out, it's not much in the RPG department. Call me a purist, but I hate seeing pen-and-paper RPGs translated into mediums that preserve so little of the original game intent. Yeah, it's cool to have video games based on the same concepts, but I wish they were a little more true to the role-playing style.
Re:RPG != FPS (Score:1)
I just figured they were fun scrolling shooters.
On that level, they were terrific games. The only downside was that multi-play could result in getting your teammates "stuck", due to the limitations created by keeping all the characters on the same screen together. Some of the characters simply had to stay moving to stay alive in that game, so any unnatural limitations to movement always sucked.
Re:RPG != FPS (Score:2, Informative)
Re:RPG != FPS (Score:2)
Re:RPG != FPS (Score:2)
I'm not saying that this title won't be another run-n-gun or stealth title - but marketeers call anything from first person an FPS, weather it is an adventure, action, strategy, whatever. Likewise, putting a game in behind-view doesn't make it an "adventure" title. Two of the best RPGs I ever played took place entirely in s
FPS no! RPG or MMORPG yes! (Score:2)
Re:FPS no! RPG or MMORPG yes! (Score:2)
*cringes*
At first glance it may sound lame, but it's actually very tastefully done in the Shadowrun universe. I'm usually one of those "no fantasy in my science-fiction, and no science-fiction in my fantasy thankyou" types, but shadowrun is the exception.
Re:FPS no! RPG or MMORPG yes! (Score:2)
I'm usually one of those "no fantasy in my science-fiction, and no science-fiction in my fantasy thankyou" types, but shadowrun is the exception.
I felt the same way when I first read about Shadowrun, way back. It sounded ridiculous to me. But once I checked it out, read a few books and stuff, I realized how well they really pulled it off. It's great setting for a game.
Re:FPS no! RPG or MMORPG yes! (Score:2)
Think about it: what makes Shadowrun cool? The computer aspect, the cybernetic aspect, the "awakened" races, the futuristic setting, the megacorp environment, the sprawl and its attendant squalor, the magic... the list just doesn't stop. You simply couldn't make a Shadowrun game that really lived up to the title. Most of the cool stuff won't fit, so you have to pick one or two things to focus your game, and then you just handwave the rest.
Unfort
Re:FPS no! RPG or MMORPG yes! (Score:2)
I don't think there is anything inherently difficult to implement about Shadowrun. It's just a lot of stuff.
Re:FPS no! RPG or MMORPG yes! (Score:2)
> difficult to implement about Shadowrun.
Oh, I'm not saying "you can't build a decking simulation". People have done that. I'm not saying "you can't build a cybernetics system". People have done that, too.
What I *am* saying is that it's effectively impossible to get all of this stuff under one roof and effectively balanced. Pen and paper RPGs rely on a sense of fair play, which computers cannot enforce the way social groups can.
Re:FPS no! RPG or MMORPG yes! (Score:2)
A real Shadowrun MMORPG would be the best thing to happen in a long time. It will only work if they add in every aspect of the RPG. I miss that game since I don't play tabletop anymore. To me, it was one of the most intriguing RPGs of all time, and that includes D&D.
Re:FPS no! RPG or MMORPG yes! (Score:1)
Re:FPS no! RPG or MMORPG yes! (Score:2)
You might like Anarchy Online [anarchyonline.com] however their Shadowlands expansion strayed heavily from the sci-fi into the fantasy realm and the entire game suffered, in my opinion. I played the game off and on for years but could never truly get into it after being forced to go through the content in that expansion.
To hit level 220 you pretty much were forced to xp in the Shadowlands zones, although they did add shadowknowledge (SK) gain from killing aliens for the latest expansion Alien Invasion. That was a more re
Re:FPS no! RPG or MMORPG yes! (Score:1)
I really wish one would come around. I loved the pen & paper game. I ran a campaign for years and years, but sadly that ended several years ago and I haven't been able to find or start a new campaign as I live far from my players now.
I don't know if an MMO would completely slack my thirst to play Shadowrun again. Probably now, as the MMO's I've played while fun
You people and your short-term memories... (Score:3, Insightful)
The game was *gasp* an FPS.
About a year and a half into production, Microsoft canned it. The game starred a scantily clad heroine, and basically looked nothing like Shadowrun. This is probably that game.
Re:You people and your short-term memories... (Score:1)
The post's author passed on some interesting information that was entirely pertainant to the discussion. And did so without any negativity or attack of anyone. How is this a troll?
I hope I get to meta-Mod this particular mod.
Re:You people and your short-term memories... (Score:2)
Too caught up in the semantics... (Score:2)
The point was, that it's likely that this was a continuation of the game Microsoft started and canned years ago.
It's kind of hard to find a link seeing as how Shadowrun the pen & paper RPG, Shadowrun the SNES game and Shadowrun the Genesis game all have more active fan communities and such, and therefore come up first. The fact that the game has assassins in it doesn't help my cause either. Overrated, Troll, whatever, it's all wrong. That's not misinformation and
Re:One upon a time (Score:2)
According to another post, they were working on a title called Shadowrun: Assassins around that time, but it got canned.
Excitement, then disappointment (Score:2)
Re:Excitement, then disappointment (Score:1)
Whoodathunkit? (Score:1)
You kill my father. Prepare to die. (Score:2, Funny)
Re:You kill my father. Prepare to die. (Score:2)
Re:Whoodathunkit? (Score:3, Funny)
I like my Xbox because it has the biggest selection of adventure games even made for a console. I bet you didn't see that one coming.
(True, it would be nice if it had some flight sims that weren't "arcade"-y, and some experimental Katamari Damarcy games would be appreciated, but I think the Xbox has a pretty good balance of games, overall.)
Re:Whoodathunkit? (Score:1)
Re:Whoodathunkit? (Score:2)
That's why the Xbox 360 is last on my list (Score:2)
I think I won't have to buy an Xbox 360 for a long time. Seriously, they finally do a sequel to Shadowrun, and it's gonna be a freaking FPS. As if there was a lack of these on the Xbox. And as if they were actually enjoyable using dual analog sticks.
I'm glad Nintendo has its own console. If they were making Xbox games, we'd probably have a Mario FPS and Project Gotham Mario Kart.
Re:That's why the Xbox 360 is last on my list (Score:2)
Yes nintendo would never do something like that... (Score:2)
Re:Yes nintendo would never do something like that (Score:2)
Actually, Metroid isn't an FPS. It's more of a First Person Adventure, and it's very true to the original (claustrophobic, lonely) Metroid games - more so than, say, Metroid Fusion, even though Fusion is 2D.
Re:Yes nintendo would never do something like that (Score:1)
I assume someone mentioned it on a gaming site somewhere and has been parroted from message board to message board.
Metroid was no more "claustrophobic and lonely" than any one of the other platform/shooters that came out around the same time. It just seemed cooler because you had a sweet powersuit and could roll into a ball that shot bombs. Compare/contrast to Kid Icarus where you were
Re:Yes nintendo would never do something like that (Score:2)
Uhm. That's because Metroid is claustrophobic and lonely. I haven't read any articles about Metroid in the last month, so I have no idea who else classified it in that way, but if anyone did, it's because it's the truth.
It's simply not true that other platform shooters from that time were similar. Games like Contra, Turrican or Mega Man were very different. Metroid was dark, you pla
Re:Yes nintendo would never do something like that (Score:1)
Results 1 - 10 of about 22,000 for metroid lonely.
Results 1 - 10 of about 80 for metroid lonely claustrophobic
Metroid was dark, you played it underground, most of the time in small caves. The music was haunting, and there were not many enemies. Those that were there were mostly slow and silent. Gameplay was rather slow, too, compared to frantic games like Contra.
You've just described world 1-2 from Super Mario Bros. Was that claustrophobic and lone
Re:Yes nintendo would never do something like that (Score:2)
If all of SMB were like that, then yes, SMB would be claustrophobic and lonely.
And your google results prove that I'm not the only one thinking that Metroid is lonely and claustrophobic, even though I obviously didn't just copy that phrase from somewhere, because even your search found only 80 pages containing both claustrophobic and lonely.
The point on Samus being female has got nothing to do with the game's am
Re:Yes nintendo would never do something like that (Score:1)
It's exactly the same as all the other Mario levels except the background is black and the floor is gray! The creatures are the same. The music is nearly the same. The bricks are the same. The powerups are the same. Why is it lonely and claustrophobic?
Metroid had pretty much the same mechanics and graphical cliches as a boatload of other games from the same time period that nobody gets misty eyed for.
Anyway, you have your opi
Re:Yes nintendo would never do something like that (Score:2)
If you can't see the difference between Super Mario Bros and Metroid, well, then there's nothing I can do for you :-)
And get Zero Mission! It's great, although way too short.
Re:Yes nintendo would never do something like that (Score:2)
It just occured to me that this can't be it. I didn't own a NES/Famcom until about three years ago, and the first time I played the original Metroid was when I unlocked it in Prime.
I did play Metroid 2 on the GameBoy, though, which was the first Metroid I did play. I guess that game had a huge influence on my opinion of Metroid, and it's very claustrophobic.
Essence? (Score:2, Interesting)
I wonder how erked some execs where when they found out they were selling a piece of software that suggested technology made you less human. O_o
Re:Essence? (Score:1)
Re:Essence? (Score:2)
You've been playing Vampire: the Masquerade far too long, because that's not what Shadowrun's Essence was all about.
Shadowrun is a mixture of Cyberpunk and Fantasy. And one of the concepts of Shadowrun is that everyone has Essence, which is their Life Force, not their 'Humanity.' The more cyberwear you install, the lower your essence goes, because the less meat there is on your corpse the less living tissue imbued with life force you have.
This was a big problem with Mages and other people who used magi
Hmmmm.... (Score:1)
I remember playing the RPG for Snes and remembering how fun it was, I actually played that first before I went to the pen and paper game.
In contrast the Snes game was watered down and had a fixed story line (which was once rumored to be the storyline of an old gaming session one of the developers had, but I could be wrong on that)and wasn't as ri
Re:Hmmmm.... (Score:1)
Re:Hmmmm.... (Score:1)
in fact i dont have any high hopes for the game if they do in fact make it.
Morrowind? I'd prefer Deus-Ex (Score:1)
Yes, Morrowind is HUGE -- and it would be awesome to have a Seattle Metroplex that was as accessible as the continent in Morrowind
Re:Morrowind? I'd prefer Deus-Ex (Score:1)
That would be totally cool if they did something like that, I could settle for a shadowrun game in the scale of Deaus EX if they didnt do on a scale like morrwind like game
The big problem with morrowind is u made your charecter and they dump u in this world and say "do whatever" What they needed was a better way to get you into the mian storyline and better way to get you to play all the side stuff they put in it, I have owned morrwind and the expansions for years and i
Re:Morrowind? I'd prefer Deus-Ex (Score:1)
I tried an SR MUD once, didn't really like it. I prefer the pen and paper style play (whether live or over forums/IRC), since then I can say "I duck behind that steel desk, putting my machine pistol over the top and laying suppressive fire so my chummers can get across the lobby to the elevator."
I had forgotten, but I actually liked the dumpshock forums. Their game forums are widespread, and can even make really good reading.
Re:Morrowind? I'd prefer Deus-Ex (Score:1)
I would like to get back into dumpshock and see if there is anything good going on, I only have 4 people where i live that play my SR games, I have been known to do epic storylines that last awhile.
Re:Morrowind? I'd prefer Deus-Ex (Score:1)
Dual Colt Manhunters actually
(Never actually used a machine pistol in-game...)
</SR geek>
Yes! (Score:3, Funny)
Might be good... Might be really bad... (Score:2)
Unless they make a ShadowRun FPS that is like Marrowind Elder Scrolls (which IMO was one the better RPGs of the decade) then it most likely just be Unreal Tourney with "futuristic skins".
Although if they made SR360 like System Shock2...
Re:Might be good... Might be really bad... (Score:2)
Shadowrun (Score:2)
It has aged though...primarily because the geopolitical events which created the fictional scenario were supposed to have started in 1989/91...so it really was a game of the 80s.
Still, the magic system was awesome...the Matrix mechanics weren't so good, gameplay wise, and
Re:Shadowrun (Score:1)
Alot of the games i ran i would pretty much void all magic and magic users and changed the way people make charecters starting off.
the astral walk aspect threw me off about it, and what went into it, plus all the extra stuff you had to do to use it. I do agree with you however about the matrix mechanics being less then par. if any player was jacked anytime during play it made it a game within a game.
Why all the FPS hate? (Score:2)
Aside from the SNES and Genesis Shadowrun games, the games most closely resembling Shadowrun's cyberpunk world have been Deus Ex and System Shock. Suprise surprise... they were first and foremost First Person Shooters.
Don't be so quick to pigeonhole this as another Halo clone (as opposed to a KOTOR clone). Wait and see if it turns
Must not be paying attention (Score:3, Informative)
A couple decades ago? Ahh, I guess that explains this. [shadowrunrpg.com]
Shadowrun: FPS (Score:1)