SOE Station Exchange Launches 44
MMORPG.com reports that the experiment in Massive retail that is the Station Exchange has launched. From the article: "SOE recently concluded a two week pre-launch trial phase for Station Exchange. We only allowed a very small number of EQII players into the pre-launch in order to help us fine-tune the system and get feedback on the user experience. The service was live for pre-launch, which meant that all of the users were exchanging US dollars for the rights to use virtual goods, characters and coin within the game."
Re:CLass division within the player base imminent (Score:1)
Their motto: (Score:4, Insightful)
Re:Their motto: (Score:2)
Lawsuits, here we come (Score:3, Insightful)
Now that it's been given the blessing of the powers that be, in game items are no longer in game items, but actual currency; they are commodities which people have put value into. Any actions by Sony which even whisper about a nerf to an item (or god forbid a rollback) will quite possibly be countered with lawsuits by individuals who have real money invested in the game. And since I'm sure the ELUA has been changed to allow the actions of Station Exchange, Sony has no way of completely looking the other way.
Re:Lawsuits, here we come (Score:1)
If one accepts that the wording of the EULA protects the company that writes it, then re-writing of the EULA to make sure it still protects it is both trivial and necessary.
Re:Lawsuits, here we come (Score:2)
The problem with the new system is that there is real money being used. Wether or not the wording of the EULA clearly states the intent of the system to allow exchange while not guaranteeing value related to the purchase, people will still get up in arms when their new weapon has been nerfed by a patch and no longer retains any value ingame.
Re:Lawsuits, here we come (Score:2)
>protects the company that writes it, then re-
>writing of the EULA to make sure it still
>protects it is both trivial and necessary.
That assumes that whatever you write there is permited according to your countries law. Most countries have consumer sales laws that govern sales of goods, services and most such things, and typically you can't set those aside through contracts. Hence you can't cover yourself for everything, nor do whatever you want. DOn't
Re:Lawsuits, here we come (Score:2)
The players don't OWN the items, they only have a license to use it. Since Sony still owns the items, and the license the players purchase probably has all kinds of lawerly caveats, there's probably not as much legal ground for lawsuits as you think.
Re:Lawsuits, here we come (Score:3, Interesting)
Re:Lawsuits, here we come (Score:2)
Re:Lawsuits, here we come (Score:2)
>Exchange, they can also change it to say they're
>immune from lawsuits that could arise from it.
>Keep in mind, you can't get to the Exchange
>without agreeing to the EULA before even
>entering to the game.
YOu can't just immunize yourself versus the law since very often (at least in consumer related issues in most countries) the law applies regardless of what you agree to.
Re:Lawsuits, here we come (Score:2)
Re:Lawsuits, here we come (Score:2)
>actually indicating your agreement with the EULA
>contents. Have fun defending against it.
What part of my post did you not understand? If there is some law that says certain conditions can't be changed through a contract, then it doesn't matter what you agree to. This is often the case in many consumer related issues such as as sales of goods and services in many countries that set certain minimum conditions that apply and that can't be changed to the wo
Bad idea... (Score:5, Insightful)
Also, if real value is assigned to a character, what happens if SoE attempts to ban them? They may say that they still own all "virtual" property, but if someone bought the character "officially", then that person may have a good basis for a lawsuit.
Re:Bad idea... (Score:1)
Re:Bad idea... (Score:2)
I was just trying to say that this is a new market, and completely unregulated. I think SOE may get a nasty shock if some governments suddenly decide that this needs to be regulated.
Re:Bad idea... (Score:1)
Re:Bad idea... (Score:1)
Re:Bad idea... (Score:1)
Psycho-Capitalistic Wet Dream Brainwash. (Score:1, Insightful)
Doesn't it strike anyone else odd that this popularization of video gaming is a definite kind of legalized, socially tolerated brainwashing? Is the fact that its a wide open public service overshadowing the reality that, in fact, people are being conned out of thousands of dollars for non-real objects which cost *nothing* to manufacture, and that they're simply doing it in or
Re:Psycho-Capitalistic Wet Dream Brainwash. (Score:1)
people are being conned out of thousands of dollars for non-real objects which cost *nothing* to manufacture
Not at all. These people pay because they want to and can afford it. They've made a conscious decision to purcha
Re:Psycho-Capitalistic Wet Dream Brainwash. (Score:2)
When someone pays admission to a theme park, what *real* object are they getting? When someone pays to watch a movie, what *real* object are they getting? Although the costs to manufacture/maintain are vastly different, people have been participating in "wild fantasies" and "escaping from the reality of the world" for a while now. Its the same concept behind why people buy books; they aren't looking to purchase a bunch of boun
Re:Psycho-Capitalistic Wet Dream Brainwash. (Score:1)
Access to real private property.
When someone pays to watch a movie, what *real* object are they getting?
Access to real private property.
Its the same concept behind why people buy books; they aren't looking to purchase a bunch of bound pages.
So I can buy and read a book without experiencing the physical nature of it?
I am interested in your kool-aid^H^H^H^H^H^H^H^Hnewsletter and would like to know more
Overall problems (Score:3, Insightful)
Imagine how bad that could get. You could have dupes not being fixed because they would lose money. There would be incentive for people to camp the best spawns for profit, thereby preventing people from fighting those mobs for fun. This might turn out just like FFXI, where the only way to get a good item was literally to buy it online.
This has to be the worst executive decision for a game that I've seen.
Re:Overall problems (Score:1)
Re:Overall problems (Score:2)
Re:Overall problems (Score:1)
For exmaple lets say there are 10 pieces of platinum in the entire game and each piece at auction sells at a price of $2. So the total Realworld value of the game economy would be $20.
If the game devs decided to double the available platinum then the real world value of each piece would be cut in half. so now there are 20 peices o
hmm (Score:3, Funny)
Re:hmm (Score:2, Interesting)
Also, I think players that sell any items should have their name colored one way to identify that they may be a farmer and/or ninja. Anyone that buys an item should have their name colored another distinct color to identify them as an idiot.
Re:hmm (Score:1)
how about we stop cheating online first. that'll clear up 99.9% of the "farmers".
frankly, if you spend money on an account and you are physically in front of the computer 12-16 hours a day, you have a right to sell the items. what you don't have a right to do is cheat
I personally find this all very ironic... (Score:1)
Now they're providing the means and methods for doing exactly the same thing, and the rat bastards are even making a profit from it!!! Freaking ballwashing hypocrites!
Re:I personally find this all very ironic... (Score:1)
E-Bay, IGE & co, lawsuits? (Score:2)